Class FarmlandBlock
- All Implemented Interfaces:
ItemConvertible,ToggleableFeature
- Mappings:
Namespace Name named net/minecraft/block/FarmlandBlockintermediary net/minecraft/class_2344official div
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.block.Block
Block.NeighborGroupNested classes/interfaces inherited from class net.minecraft.block.AbstractBlock
AbstractBlock.AbstractBlockState, AbstractBlock.ContextPredicate, AbstractBlock.Offsetter, AbstractBlock.OffsetType, AbstractBlock.Settings, AbstractBlock.TypedContextPredicate<A> -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<FarmlandBlock> static final intstatic final IntPropertyprotected static final VoxelShapeFields inherited from class net.minecraft.block.Block
field_31023, field_31024, field_31025, field_31035, FORCE_STATE, MOVED, NO_REDRAW, NOTIFY_ALL, NOTIFY_ALL_AND_REDRAW, NOTIFY_LISTENERS, NOTIFY_NEIGHBORS, REDRAW_ON_MAIN_THREAD, SKIP_DROPS, STATE_IDS, stateManagerFields inherited from class net.minecraft.block.AbstractBlock
collidable, DIRECTIONS, dynamicBounds, jumpVelocityMultiplier, lootTableKey, randomTicks, requiredFeatures, resistance, settings, slipperiness, soundGroup, velocityMultiplierFields inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionprotected voidappendProperties(StateManager.Builder<Block, BlockState> builder) Appends block state properties to this block.protected booleancanPathfindThrough(BlockState state, NavigationType type) Returns if an entity using navigation typetypecan navigate through this block.protected booleancanPlaceAt(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos.com.mojang.serialization.MapCodec<FarmlandBlock> getCodec()protected VoxelShapegetOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) protected BlockStategetStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.private static booleanprotected booleanhasSidedTransparency(BlockState state) Returns whether the block's transparency depends on the side of the block, like slabs.private static booleanisWaterNearby(WorldView world, BlockPos pos) voidonLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.protected voidrandomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidscheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.static voidMethods inherited from class net.minecraft.block.Block
afterBreak, appendTooltip, asBlock, asItem, canMobSpawnInside, cannotConnect, createCuboidShape, dropExperience, dropExperienceWhenMined, dropStack, dropStack, dropStacks, dropStacks, dropStacks, getBlastResistance, getBlockFromItem, getDefaultState, getDroppedStacks, getDroppedStacks, getJumpVelocityMultiplier, getName, getPickStack, getRawIdFromState, getRegistryEntry, getShapesForStates, getSlipperiness, getStateFromRawId, getStateManager, getStateWithProperties, getTranslationKey, getVelocityMultiplier, hasDynamicBounds, hasTopRim, isFaceFullSquare, isShapeFullCube, onBreak, onBroken, onDestroyedByExplosion, onEntityLand, onPlaced, onSteppedOn, postProcessState, precipitationTick, pushEntitiesUpBeforeBlockChange, randomDisplayTick, replace, replace, setDefaultState, shouldDrawSide, shouldDropItemsOnExplosion, sideCoversSmallSquare, spawnBreakParticles, toStringMethods inherited from class net.minecraft.block.AbstractBlock
calcBlockBreakingDelta, canBucketPlace, canReplace, createCodec, createScreenHandlerFactory, createSettingsCodec, emitsRedstonePower, getAmbientOcclusionLightLevel, getCameraCollisionShape, getCollisionShape, getComparatorOutput, getCullingShape, getDefaultMapColor, getDroppedStacks, getFluidState, getHardness, getLootTableKey, getMaxHorizontalModelOffset, getOpacity, getRaycastShape, getRenderingSeed, getRenderType, getRequiredFeatures, getSettings, getSidesShape, getSoundGroup, getStrongRedstonePower, getVerticalModelOffsetMultiplier, getWeakRedstonePower, hasComparatorOutput, hasRandomTicks, isCullingShapeFullCube, isShapeFullCube, isSideInvisible, isTransparent, mirror, neighborUpdate, onBlockAdded, onBlockBreakStart, onEntityCollision, onExploded, onProjectileHit, onStacksDropped, onStateReplaced, onSyncedBlockEvent, onUse, onUseWithItem, prepare, rotateMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitMethods inherited from interface net.minecraft.resource.featuretoggle.ToggleableFeature
isEnabled
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Field Details
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CODEC
- Mappings:
Namespace Name Mixin selector named CODECLnet/minecraft/block/FarmlandBlock;CODEC:Lcom/mojang/serialization/MapCodec;intermediary field_46349Lnet/minecraft/class_2344;field_46349:Lcom/mojang/serialization/MapCodec;official aLdiv;a:Lcom/mojang/serialization/MapCodec;
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MOISTURE
- Mappings:
Namespace Name Mixin selector named MOISTURELnet/minecraft/block/FarmlandBlock;MOISTURE:Lnet/minecraft/state/property/IntProperty;intermediary field_11009Lnet/minecraft/class_2344;field_11009:Lnet/minecraft/class_2758;official bLdiv;b:Lduc;
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SHAPE
- Mappings:
Namespace Name Mixin selector named SHAPELnet/minecraft/block/FarmlandBlock;SHAPE:Lnet/minecraft/util/shape/VoxelShape;intermediary field_11010Lnet/minecraft/class_2344;field_11010:Lnet/minecraft/class_265;official cLdiv;c:Lexv;
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MAX_MOISTURE
public static final int MAX_MOISTURE- See Also:
- Mappings:
Namespace Name Mixin selector named MAX_MOISTURELnet/minecraft/block/FarmlandBlock;MAX_MOISTURE:Iintermediary field_31084Lnet/minecraft/class_2344;field_31084:Iofficial dLdiv;d:I
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Constructor Details
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FarmlandBlock
- Mappings:
Namespace Name Mixin selector named <init>Lnet/minecraft/block/AbstractBlock;<init>(Lnet/minecraft/block/AbstractBlock$Settings;)Vintermediary <init>Lnet/minecraft/class_4970;<init>(Lnet/minecraft/class_4970$class_2251;)Vofficial <init>Ldtb;<init>(Ldtb$d;)V
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Method Details
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getCodec
- Overrides:
getCodecin classBlock- Mappings:
Namespace Name Mixin selector named getCodecLnet/minecraft/block/AbstractBlock;getCodec()Lcom/mojang/serialization/MapCodec;intermediary method_53969Lnet/minecraft/class_4970;method_53969()Lcom/mojang/serialization/MapCodec;official aLdtb;a()Lcom/mojang/serialization/MapCodec;
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getStateForNeighborUpdate
protected BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.Returning
Blocks.AIRbreaks the block. This is useful to implement supporting block requirement for blocks (if used along withcanPlaceAt(net.minecraft.block.BlockState, net.minecraft.world.WorldView, net.minecraft.util.math.BlockPos)).Side effects like activating a redstone component (but not scheduling a tick) should be performed in
AbstractBlock.neighborUpdate(net.minecraft.block.BlockState, net.minecraft.world.World, net.minecraft.util.math.BlockPos, net.minecraft.block.Block, net.minecraft.util.math.BlockPos, boolean)instead. If the block supports waterlogging and currently has water, this method should be overridden to tick the fluid at the block's position.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient. This is not called ifBlock.FORCE_STATEflag is set in thesetBlockStatecall.This method can be used for multiple purposes. Here are some examples:
FenceBlockuses it to update the fence's connection when a horizontally neighboring block's state is changed.PlantBlockuses it to break the plant if the state change causes it to lose its supporting block.DoorBlockuses it to copy the state of the other half of the door.SlabBlockuses it to schedule the fluid to tick if waterlogged.SoulSandBlockuses it to schedule the water block above to tick so that it becomes a bubble column.FallingBlockuses it to schedule the block to tick so that it can fall if needed.
- Overrides:
getStateForNeighborUpdatein classAbstractBlock- Parameters:
state- the state of this blockdirection- the direction from this block to the neighborneighborState- the state of the updated neighbor blockworld- the worldpos- the position of this blockneighborPos- the position of the neighbor block- Returns:
- the state of the block after a neighboring block's state change
- See Also:
- Mappings:
Namespace Name Mixin selector named getStateForNeighborUpdateLnet/minecraft/block/AbstractBlock;getStateForNeighborUpdate(Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/Direction;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldAccess;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/BlockPos;)Lnet/minecraft/block/BlockState;intermediary method_9559Lnet/minecraft/class_4970;method_9559(Lnet/minecraft/class_2680;Lnet/minecraft/class_2350;Lnet/minecraft/class_2680;Lnet/minecraft/class_1936;Lnet/minecraft/class_2338;Lnet/minecraft/class_2338;)Lnet/minecraft/class_2680;official aLdtb;a(Ldtc;Lji;Ldtc;Ldcx;Ljd;Ljd;)Ldtc;
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canPlaceAt
Returns whether the block can be placed atpos.Blocks with supporting block requirements should override this method. Note that this should also be checked manually during
getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos)in order to break the block that lost its supporting block.This is only checked during the use of block items or by endermen, falling blocks, etc that can place blocks. This does not affect block state changes performed through
World.setBlockState(BlockPos, BlockState)call.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient.- Overrides:
canPlaceAtin classAbstractBlock- Returns:
- whether the block can be placed at
pos - See Also:
- Mappings:
Namespace Name Mixin selector named canPlaceAtLnet/minecraft/block/AbstractBlock;canPlaceAt(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/WorldView;Lnet/minecraft/util/math/BlockPos;)Zintermediary method_9558Lnet/minecraft/class_4970;method_9558(Lnet/minecraft/class_2680;Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;)Zofficial aLdtb;a(Ldtc;Ldcz;Ljd;)Z
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getPlacementState
- Overrides:
getPlacementStatein classBlock- Mappings:
Namespace Name Mixin selector named getPlacementStateLnet/minecraft/block/Block;getPlacementState(Lnet/minecraft/item/ItemPlacementContext;)Lnet/minecraft/block/BlockState;intermediary method_9605Lnet/minecraft/class_2248;method_9605(Lnet/minecraft/class_1750;)Lnet/minecraft/class_2680;official aLdfy;a(Lcyd;)Ldtc;
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hasSidedTransparency
Returns whether the block's transparency depends on the side of the block, like slabs.- Overrides:
hasSidedTransparencyin classAbstractBlock- Returns:
- whether the block's transparency depends on the side of the block, like slabs
- See Also:
- Mappings:
Namespace Name Mixin selector named hasSidedTransparencyLnet/minecraft/block/AbstractBlock;hasSidedTransparency(Lnet/minecraft/block/BlockState;)Zintermediary method_9526Lnet/minecraft/class_4970;method_9526(Lnet/minecraft/class_2680;)Zofficial f_Ldtb;f_(Ldtc;)Z
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getOutlineShape
protected VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) - Overrides:
getOutlineShapein classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector named getOutlineShapeLnet/minecraft/block/AbstractBlock;getOutlineShape(Lnet/minecraft/block/BlockState;Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/block/ShapeContext;)Lnet/minecraft/util/shape/VoxelShape;intermediary method_9530Lnet/minecraft/class_4970;method_9530(Lnet/minecraft/class_2680;Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;Lnet/minecraft/class_3726;)Lnet/minecraft/class_265;official aLdtb;a(Ldtc;Ldcc;Ljd;Lexh;)Lexv;
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scheduledTick
Called server-side when a block receives a scheduled tick. This can be used like a timer. Scheduled ticks are added usingWorldAccess.scheduleBlockTick(BlockPos, Block, int).Scheduled ticks are often used inside
getStateForNeighborUpdate(net.minecraft.block.BlockState, net.minecraft.util.math.Direction, net.minecraft.block.BlockState, net.minecraft.world.WorldAccess, net.minecraft.util.math.BlockPos, net.minecraft.util.math.BlockPos).Here are some examples:
SugarCaneBlockchecks the placement requirement.DispenserBlockdispenses its content.CommandBlockexecutes its command.FrogspawnBlockspawns a tadpole.SoulSandBlockupdates a bubble column.FallingBlocktries to fall.
- Overrides:
scheduledTickin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector named scheduledTickLnet/minecraft/block/AbstractBlock;scheduledTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)Vintermediary method_9588Lnet/minecraft/class_4970;method_9588(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)Vofficial aLdtb;a(Ldtc;Laqu;Ljd;Layw;)V
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randomTick
Called server-side when a block gets ticked randomly. This can be overridden to implement various logics, most commonly plant growth. Default implementation does nothing. To control the rate of the action, userandom.Random tick speed is controlled by the game rule
randomTickSpeedand can be disabled. Only blocks within 128-block cylinder (i.e. ignoring Y coordinates) around players receive random ticks.Blocks overriding this must use
AbstractBlock.Settings.ticksRandomly()block settings.Here are some examples:
SugarCaneBlockuses this to grow sugar cane.OxidizableBlockuses this to oxidize.NetherPortalBlockuses this to spawn zombified piglins.LeavesBlockuses this to decay when far from logs.
- Overrides:
randomTickin classAbstractBlock- See Also:
- Mappings:
Namespace Name Mixin selector named randomTickLnet/minecraft/block/AbstractBlock;randomTick(Lnet/minecraft/block/BlockState;Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/util/math/random/Random;)Vintermediary method_9514Lnet/minecraft/class_4970;method_9514(Lnet/minecraft/class_2680;Lnet/minecraft/class_3218;Lnet/minecraft/class_2338;Lnet/minecraft/class_5819;)Vofficial bLdtb;b(Ldtc;Laqu;Ljd;Layw;)V
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onLandedUpon
public void onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.Default implementation deals fall damage to the entity. Blocks that increase or reduce fall damage (like
HayBlock) should override this.FarmlandBlockoverrides this method to convert the block to dirt.This method is called on both the logical client and logical server, so take caution when overriding this method. The logical side can be checked using
World.isClient.- Overrides:
onLandedUponin classBlock- Mappings:
Namespace Name Mixin selector named onLandedUponLnet/minecraft/block/Block;onLandedUpon(Lnet/minecraft/world/World;Lnet/minecraft/block/BlockState;Lnet/minecraft/util/math/BlockPos;Lnet/minecraft/entity/Entity;F)Vintermediary method_9554Lnet/minecraft/class_2248;method_9554(Lnet/minecraft/class_1937;Lnet/minecraft/class_2680;Lnet/minecraft/class_2338;Lnet/minecraft/class_1297;F)Vofficial aLdfy;a(Ldcw;Ldtc;Ljd;Lbsr;F)V
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setToDirt
public static void setToDirt(@Nullable @Nullable Entity entity, BlockState state, World world, BlockPos pos) - Mappings:
Namespace Name Mixin selector named setToDirtLnet/minecraft/block/FarmlandBlock;setToDirt(Lnet/minecraft/entity/Entity;Lnet/minecraft/block/BlockState;Lnet/minecraft/world/World;Lnet/minecraft/util/math/BlockPos;)Vintermediary method_10125Lnet/minecraft/class_2344;method_10125(Lnet/minecraft/class_1297;Lnet/minecraft/class_2680;Lnet/minecraft/class_1937;Lnet/minecraft/class_2338;)Vofficial aLdiv;a(Lbsr;Ldtc;Ldcw;Ljd;)V
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hasCrop
- Mappings:
Namespace Name Mixin selector named hasCropLnet/minecraft/block/FarmlandBlock;hasCrop(Lnet/minecraft/world/BlockView;Lnet/minecraft/util/math/BlockPos;)Zintermediary method_10124Lnet/minecraft/class_2344;method_10124(Lnet/minecraft/class_1922;Lnet/minecraft/class_2338;)Zofficial aLdiv;a(Ldcc;Ljd;)Z
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isWaterNearby
- Mappings:
Namespace Name Mixin selector named isWaterNearbyLnet/minecraft/block/FarmlandBlock;isWaterNearby(Lnet/minecraft/world/WorldView;Lnet/minecraft/util/math/BlockPos;)Zintermediary method_10126Lnet/minecraft/class_2344;method_10126(Lnet/minecraft/class_4538;Lnet/minecraft/class_2338;)Zofficial aLdiv;a(Ldcz;Ljd;)Z
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appendProperties
Appends block state properties to this block. To use this, override and callStateManager.Builder.add(net.minecraft.state.property.Property<?>[])inside the method. SeePropertiesfor the list of pre-defined properties.- Overrides:
appendPropertiesin classBlock- Mappings:
Namespace Name Mixin selector named appendPropertiesLnet/minecraft/block/Block;appendProperties(Lnet/minecraft/state/StateManager$Builder;)Vintermediary method_9515Lnet/minecraft/class_2248;method_9515(Lnet/minecraft/class_2689$class_2690;)Vofficial aLdfy;a(Ldtd$a;)V
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