Class SquidEntity

All Implemented Interfaces:
Attackable, DataTracked, EquipmentHolder, Leashable, Targeter, ScoreHolder, CommandOutput, Nameable, EntityLike
Direct Known Subclasses:
GlowSquidEntity

public class SquidEntity extends WaterCreatureEntity
Mappings:
Namespace Name
named net/minecraft/entity/passive/SquidEntity
intermediary net/minecraft/class_1477
official cgd
  • Field Details

    • tiltAngle

      public float tiltAngle
      Mappings:
      Namespace Name Mixin selector
      named tiltAngle Lnet/minecraft/entity/passive/SquidEntity;tiltAngle:F
      intermediary field_6907 Lnet/minecraft/class_1477;field_6907:F
      official b Lcgd;b:F
    • prevTiltAngle

      public float prevTiltAngle
      Mappings:
      Namespace Name Mixin selector
      named prevTiltAngle Lnet/minecraft/entity/passive/SquidEntity;prevTiltAngle:F
      intermediary field_6905 Lnet/minecraft/class_1477;field_6905:F
      official c Lcgd;c:F
    • rollAngle

      public float rollAngle
      Mappings:
      Namespace Name Mixin selector
      named rollAngle Lnet/minecraft/entity/passive/SquidEntity;rollAngle:F
      intermediary field_6903 Lnet/minecraft/class_1477;field_6903:F
      official d Lcgd;d:F
    • prevRollAngle

      public float prevRollAngle
      Mappings:
      Namespace Name Mixin selector
      named prevRollAngle Lnet/minecraft/entity/passive/SquidEntity;prevRollAngle:F
      intermediary field_6906 Lnet/minecraft/class_1477;field_6906:F
      official e Lcgd;e:F
    • thrustTimer

      public float thrustTimer
      Timer between thrusts as the squid swims. Represented as an angle from 0 to 2PI.
      Mappings:
      Namespace Name Mixin selector
      named thrustTimer Lnet/minecraft/entity/passive/SquidEntity;thrustTimer:F
      intermediary field_6908 Lnet/minecraft/class_1477;field_6908:F
      official cc Lcgd;cc:F
    • prevThrustTimer

      public float prevThrustTimer
      This serves no real purpose.
      Mappings:
      Namespace Name Mixin selector
      named prevThrustTimer Lnet/minecraft/entity/passive/SquidEntity;prevThrustTimer:F
      intermediary field_6902 Lnet/minecraft/class_1477;field_6902:F
      official cd Lcgd;cd:F
    • tentacleAngle

      public float tentacleAngle
      Mappings:
      Namespace Name Mixin selector
      named tentacleAngle Lnet/minecraft/entity/passive/SquidEntity;tentacleAngle:F
      intermediary field_6904 Lnet/minecraft/class_1477;field_6904:F
      official ce Lcgd;ce:F
    • prevTentacleAngle

      public float prevTentacleAngle
      Mappings:
      Namespace Name Mixin selector
      named prevTentacleAngle Lnet/minecraft/entity/passive/SquidEntity;prevTentacleAngle:F
      intermediary field_6900 Lnet/minecraft/class_1477;field_6900:F
      official cf Lcgd;cf:F
    • swimVelocityScale

      private float swimVelocityScale
      A scale factor for the squid's swimming speed. Gets reset to 1 at the beginning of each thrust and gradually decreases to make the squid lurch around.
      Mappings:
      Namespace Name Mixin selector
      named swimVelocityScale Lnet/minecraft/entity/passive/SquidEntity;swimVelocityScale:F
      intermediary field_6901 Lnet/minecraft/class_1477;field_6901:F
      official cg Lcgd;cg:F
    • thrustTimerSpeed

      private float thrustTimerSpeed
      Mappings:
      Namespace Name Mixin selector
      named thrustTimerSpeed Lnet/minecraft/entity/passive/SquidEntity;thrustTimerSpeed:F
      intermediary field_6912 Lnet/minecraft/class_1477;field_6912:F
      official ch Lcgd;ch:F
    • turningSpeed

      private float turningSpeed
      Mappings:
      Namespace Name Mixin selector
      named turningSpeed Lnet/minecraft/entity/passive/SquidEntity;turningSpeed:F
      intermediary field_6913 Lnet/minecraft/class_1477;field_6913:F
      official ci Lcgd;ci:F
    • swimX

      private float swimX
      Mappings:
      Namespace Name Mixin selector
      named swimX Lnet/minecraft/entity/passive/SquidEntity;swimX:F
      intermediary field_6910 Lnet/minecraft/class_1477;field_6910:F
      official cj Lcgd;cj:F
    • swimY

      private float swimY
      Mappings:
      Namespace Name Mixin selector
      named swimY Lnet/minecraft/entity/passive/SquidEntity;swimY:F
      intermediary field_6911 Lnet/minecraft/class_1477;field_6911:F
      official ck Lcgd;ck:F
    • swimZ

      private float swimZ
      Mappings:
      Namespace Name Mixin selector
      named swimZ Lnet/minecraft/entity/passive/SquidEntity;swimZ:F
      intermediary field_6909 Lnet/minecraft/class_1477;field_6909:F
      official cl Lcgd;cl:F
  • Constructor Details

    • SquidEntity

      public SquidEntity(EntityType<? extends SquidEntity> type, World world)
      Mappings:
      Namespace Name Mixin selector
      named <init> Lnet/minecraft/entity/Entity;<init>(Lnet/minecraft/entity/EntityType;Lnet/minecraft/world/World;)V
      intermediary <init> Lnet/minecraft/class_1297;<init>(Lnet/minecraft/class_1299;Lnet/minecraft/class_1937;)V
      official <init> Lbsr;<init>(Lbsx;Ldcw;)V
  • Method Details

    • initGoals

      protected void initGoals()
      Overrides:
      initGoals in class MobEntity
      Mappings:
      Namespace Name Mixin selector
      named initGoals Lnet/minecraft/entity/mob/MobEntity;initGoals()V
      intermediary method_5959 Lnet/minecraft/class_1308;method_5959()V
      official B Lbtp;B()V
    • createSquidAttributes

      public static DefaultAttributeContainer.Builder createSquidAttributes()
      Mappings:
      Namespace Name Mixin selector
      named createSquidAttributes Lnet/minecraft/entity/passive/SquidEntity;createSquidAttributes()Lnet/minecraft/entity/attribute/DefaultAttributeContainer$Builder;
      intermediary method_26895 Lnet/minecraft/class_1477;method_26895()Lnet/minecraft/class_5132$class_5133;
      official gk Lcgd;gk()Lbuv$a;
    • getAmbientSound

      protected SoundEvent getAmbientSound()
      Overrides:
      getAmbientSound in class MobEntity
      Mappings:
      Namespace Name Mixin selector
      named getAmbientSound Lnet/minecraft/entity/mob/MobEntity;getAmbientSound()Lnet/minecraft/sound/SoundEvent;
      intermediary method_5994 Lnet/minecraft/class_1308;method_5994()Lnet/minecraft/class_3414;
      official v Lbtp;v()Lavo;
    • getHurtSound

      protected SoundEvent getHurtSound(DamageSource source)
      Overrides:
      getHurtSound in class LivingEntity
      Mappings:
      Namespace Name Mixin selector
      named getHurtSound Lnet/minecraft/entity/LivingEntity;getHurtSound(Lnet/minecraft/entity/damage/DamageSource;)Lnet/minecraft/sound/SoundEvent;
      intermediary method_6011 Lnet/minecraft/class_1309;method_6011(Lnet/minecraft/class_1282;)Lnet/minecraft/class_3414;
      official d Lbtn;d(Lbrk;)Lavo;
    • getDeathSound

      protected SoundEvent getDeathSound()
      Overrides:
      getDeathSound in class LivingEntity
      Mappings:
      Namespace Name Mixin selector
      named getDeathSound Lnet/minecraft/entity/LivingEntity;getDeathSound()Lnet/minecraft/sound/SoundEvent;
      intermediary method_6002 Lnet/minecraft/class_1309;method_6002()Lnet/minecraft/class_3414;
      official n_ Lbtn;n_()Lavo;
    • getSquirtSound

      protected SoundEvent getSquirtSound()
      Mappings:
      Namespace Name Mixin selector
      named getSquirtSound Lnet/minecraft/entity/passive/SquidEntity;getSquirtSound()Lnet/minecraft/sound/SoundEvent;
      intermediary method_33337 Lnet/minecraft/class_1477;method_33337()Lnet/minecraft/class_3414;
      official t Lcgd;t()Lavo;
    • canBeLeashed

      public boolean canBeLeashed()
      Specified by:
      canBeLeashed in interface Leashable
      Overrides:
      canBeLeashed in class WaterCreatureEntity
      Mappings:
      Namespace Name Mixin selector
      named canBeLeashed Lnet/minecraft/entity/Leashable;canBeLeashed()Z
      intermediary method_5931 Lnet/minecraft/class_9817;method_5931()Z
      official y Lbtk;y()Z
    • getSoundVolume

      protected float getSoundVolume()
      Overrides:
      getSoundVolume in class LivingEntity
      Mappings:
      Namespace Name Mixin selector
      named getSoundVolume Lnet/minecraft/entity/LivingEntity;getSoundVolume()F
      intermediary method_6107 Lnet/minecraft/class_1309;method_6107()F
      official fa Lbtn;fa()F
    • getMoveEffect

      protected Entity.MoveEffect getMoveEffect()
      Returns the possible effect(s) of an entity moving.
      Overrides:
      getMoveEffect in class Entity
      Implementation Note:
      If an entity does not emit game events or play move sounds, this method should be overridden as returning a value other than ALL allows skipping some movement logic and boost ticking performance.
      Mappings:
      Namespace Name Mixin selector
      named getMoveEffect Lnet/minecraft/entity/Entity;getMoveEffect()Lnet/minecraft/entity/Entity$MoveEffect;
      intermediary method_33570 Lnet/minecraft/class_1297;method_33570()Lnet/minecraft/class_1297$class_5799;
      official bc Lbsr;bc()Lbsr$b;
    • getGravity

      protected double getGravity()
      Overrides:
      getGravity in class LivingEntity
      Mappings:
      Namespace Name Mixin selector
      named getGravity Lnet/minecraft/entity/Entity;getGravity()D
      intermediary method_7490 Lnet/minecraft/class_1297;method_7490()D
      official aZ Lbsr;aZ()D
    • tickMovement

      public void tickMovement()
      Overrides:
      tickMovement in class MobEntity
      Mappings:
      Namespace Name Mixin selector
      named tickMovement Lnet/minecraft/entity/LivingEntity;tickMovement()V
      intermediary method_6007 Lnet/minecraft/class_1309;method_6007()V
      official m_ Lbtn;m_()V
    • damage

      public boolean damage(DamageSource source, float amount)
      Applies a damage to this entity. The exact implementation differs between subclasses.

      LivingEntity has health value, and damaging the entity decreases it. This also handles shields, extra damage to helmets for falling blocks, setting the attacker, playing hurt sound, etc.

      Some entities like ItemEntity also have health value, which the overridden method decrements. There also exist several entities, like EndCrystalEntity, where any damage discards the entity (perhaps with an explosion).

      If this is overridden, it must check the result of LivingEntity.isInvulnerableTo(net.minecraft.entity.damage.DamageSource) and return early.

      Overrides:
      damage in class LivingEntity
      Returns:
      whether the entity was actually damaged
      See Also:
      Mappings:
      Namespace Name Mixin selector
      named damage Lnet/minecraft/entity/Entity;damage(Lnet/minecraft/entity/damage/DamageSource;F)Z
      intermediary method_5643 Lnet/minecraft/class_1297;method_5643(Lnet/minecraft/class_1282;F)Z
      official a Lbsr;a(Lbrk;F)Z
    • applyBodyRotations

      private Vec3d applyBodyRotations(Vec3d shootVector)
      Mappings:
      Namespace Name Mixin selector
      named applyBodyRotations Lnet/minecraft/entity/passive/SquidEntity;applyBodyRotations(Lnet/minecraft/util/math/Vec3d;)Lnet/minecraft/util/math/Vec3d;
      intermediary method_6671 Lnet/minecraft/class_1477;method_6671(Lnet/minecraft/class_243;)Lnet/minecraft/class_243;
      official b Lcgd;b(Lexc;)Lexc;
    • squirt

      private void squirt()
      Mappings:
      Namespace Name Mixin selector
      named squirt Lnet/minecraft/entity/passive/SquidEntity;squirt()V
      intermediary method_6669 Lnet/minecraft/class_1477;method_6669()V
      official x Lcgd;x()V
    • getInkParticle

      protected ParticleEffect getInkParticle()
      Mappings:
      Namespace Name Mixin selector
      named getInkParticle Lnet/minecraft/entity/passive/SquidEntity;getInkParticle()Lnet/minecraft/particle/ParticleEffect;
      intermediary method_33336 Lnet/minecraft/class_1477;method_33336()Lnet/minecraft/class_2394;
      official s Lcgd;s()Llk;
    • travel

      public void travel(Vec3d movementInput)
      Allows you to do certain speed and velocity calculations. This is useful for custom vehicle behavior, or custom entity movement. This is not to be confused with AI.

      See vanilla examples of custom horse vehicle and flying entities.

      Overrides:
      travel in class LivingEntity
      Parameters:
      movementInput - represents the sidewaysSpeed, upwardSpeed, and forwardSpeed of the entity in that order
      Mappings:
      Namespace Name Mixin selector
      named travel Lnet/minecraft/entity/LivingEntity;travel(Lnet/minecraft/util/math/Vec3d;)V
      intermediary method_6091 Lnet/minecraft/class_1309;method_6091(Lnet/minecraft/class_243;)V
      official a Lbtn;a(Lexc;)V
    • handleStatus

      public void handleStatus(byte status)
      Called on the client when the entity receives an entity status from the server. They are often used to spawn particles or play sounds. Subclasses can override this method to handle custom entity status.
      Overrides:
      handleStatus in class MobEntity
      See Also:
      API Note:
      To send an entity status, use World.sendEntityStatus(net.minecraft.entity.Entity, byte).
      Mappings:
      Namespace Name Mixin selector
      named handleStatus Lnet/minecraft/entity/Entity;handleStatus(B)V
      intermediary method_5711 Lnet/minecraft/class_1297;method_5711(B)V
      official b Lbsr;b(B)V
    • setSwimmingVector

      public void setSwimmingVector(float x, float y, float z)
      Sets the direction and velocity the squid must go when fleeing an enemy. Only has an effect when in the water.
      Mappings:
      Namespace Name Mixin selector
      named setSwimmingVector Lnet/minecraft/entity/passive/SquidEntity;setSwimmingVector(FFF)V
      intermediary method_6670 Lnet/minecraft/class_1477;method_6670(FFF)V
      official a Lcgd;a(FFF)V
    • hasSwimmingVector

      public boolean hasSwimmingVector()
      Mappings:
      Namespace Name Mixin selector
      named hasSwimmingVector Lnet/minecraft/entity/passive/SquidEntity;hasSwimmingVector()Z
      intermediary method_6672 Lnet/minecraft/class_1477;method_6672()Z
      official gl Lcgd;gl()Z