Uses of Package
net.minecraft.client.render
Packages that use net.minecraft.client.render
Package
Description
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Classes in net.minecraft.client.render used by com.mojang.blaze3d.systems
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Classes in net.minecraft.client.render used by net.minecraft.client
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Classes in net.minecraft.client.render used by net.minecraft.client.fontClassDescriptionDefines settings that should be used when rendering something.An interface that consumes vertices in a certain vertex format.Manages rendering with multiple render layers.
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Classes in net.minecraft.client.render used by net.minecraft.client.gl
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Classes in net.minecraft.client.render used by net.minecraft.client.guiClassDescriptionDefines settings that should be used when rendering something.An interface that consumes vertices in a certain vertex format.Manages rendering with multiple render layers.A vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested except for render layers specified in the constructor.
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Classes in net.minecraft.client.render used by net.minecraft.client.gui.hud
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Classes in net.minecraft.client.render used by net.minecraft.client.gui.screen.ingame
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Classes in net.minecraft.client.render used by net.minecraft.client.gui.tooltipClassDescriptionA vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested except for render layers specified in the constructor.
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Classes in net.minecraft.client.render used by net.minecraft.client.modelClassDescriptionDefines settings that should be used when rendering something.An interface that consumes vertices in a certain vertex format.
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Classes in net.minecraft.client.render used by net.minecraft.client.network
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Classes in net.minecraft.client.render used by net.minecraft.client.option
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Classes in net.minecraft.client.render used by net.minecraft.client.particleClassDescriptionBuilds a buffer of primitives and optionally sorts them by the distance from the camera.The lightmap texture manager maintains a texture containing the RGBA overlay for each of the 16×16 sky and block light combinations.Defines settings that should be used when rendering something.Holding a single instance of
BufferBuilder
.An interface that consumes vertices in a certain vertex format. -
Classes in net.minecraft.client.render used by net.minecraft.client.renderClassDescriptionBuilds a buffer of primitives and optionally sorts them by the distance from the camera.A projection of a camera.The lightmap texture manager maintains a texture containing the RGBA overlay for each of the 16×16 sky and block light combinations.Defines settings that should be used when rendering something.Holding a single instance of
BufferBuilder
.An interface that consumes vertices in a certain vertex format.Manages rendering with multiple render layers.A vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested except for render layers specified in the constructor.Defines whatelements
a vertex has.Represents a singular field within a largervertex format
.Represents a type of components in an element.Describes how the components should be interpreted. -
Classes in net.minecraft.client.render used by net.minecraft.client.render.blockClassDescriptionAn interface that consumes vertices in a certain vertex format.Manages rendering with multiple render layers.
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Classes in net.minecraft.client.render used by net.minecraft.client.render.block.entityClassDescriptionDefines settings that should be used when rendering something.An interface that consumes vertices in a certain vertex format.Manages rendering with multiple render layers.
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Classes in net.minecraft.client.render used by net.minecraft.client.render.chunkClassDescriptionBuilds a buffer of primitives and optionally sorts them by the distance from the camera.Defines settings that should be used when rendering something.
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Classes in net.minecraft.client.render used by net.minecraft.client.render.debugClassDescriptionAn interface that consumes vertices in a certain vertex format.Manages rendering with multiple render layers.A vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested except for render layers specified in the constructor.
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Classes in net.minecraft.client.render used by net.minecraft.client.render.entityClassDescriptionDefines settings that should be used when rendering something.An interface that consumes vertices in a certain vertex format.Manages rendering with multiple render layers.
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Classes in net.minecraft.client.render used by net.minecraft.client.render.entity.equipment
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Classes in net.minecraft.client.render used by net.minecraft.client.render.entity.featureClassDescriptionDefines settings that should be used when rendering something.Manages rendering with multiple render layers.
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Classes in net.minecraft.client.render used by net.minecraft.client.render.entity.model
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Classes in net.minecraft.client.render used by net.minecraft.client.render.entity.state
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Classes in net.minecraft.client.render used by net.minecraft.client.render.itemClassDescriptionDefines settings that should be used when rendering something.An interface that consumes vertices in a certain vertex format.Manages rendering with multiple render layers.A vertex consumer provider that immediately draws the current buffer builder when a different render layer is requested except for render layers specified in the constructor.
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Classes in net.minecraft.client.render used by net.minecraft.client.render.model
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Classes in net.minecraft.client.render used by net.minecraft.client.sound
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Classes in net.minecraft.client.render used by net.minecraft.client.texture
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Classes in net.minecraft.client.render used by net.minecraft.client.utilClassDescriptionDefines settings that should be used when rendering something.An interface that consumes vertices in a certain vertex format.Manages rendering with multiple render layers.
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Classes in net.minecraft.client.render used by net.minecraft.client.world