Uses of Class
net.minecraft.client.model.Model
Packages that use Model
Package
Description
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Uses of Model in net.minecraft.client.gui.screen.ingameFields in net.minecraft.client.gui.screen.ingame declared as Model
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Uses of Model in net.minecraft.client.modelSubclasses of Model in net.minecraft.client.model
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Uses of Model in net.minecraft.client.particleFields in net.minecraft.client.particle declared as Model
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Uses of Model in net.minecraft.client.render.block.entitySubclasses of Model in net.minecraft.client.render.block.entityModifier and TypeClassDescriptionprivate static classclassFields in net.minecraft.client.render.block.entity declared as ModelModifier and TypeFieldDescriptionprivate final ModelBedBlockEntityRenderer.bedFootprivate final ModelBedBlockEntityRenderer.bedHeadprivate final ModelSignBlockEntityRenderer.SignModelPair.standingThe field for thestandingrecord component.private final ModelSignBlockEntityRenderer.SignModelPair.wallThe field for thewallrecord component.Fields in net.minecraft.client.render.block.entity with type parameters of type ModelModifier and TypeFieldDescriptionprivate final Map<HangingSignBlockEntityRenderer.Variant, Model> HangingSignBlockEntityRenderer.modelsMethods in net.minecraft.client.render.block.entity that return ModelModifier and TypeMethodDescriptionstatic ModelHangingSignBlockEntityRenderer.createModel(LoadedEntityModels models, WoodType woodType, HangingSignBlockEntityRenderer.AttachmentType attachmentType) static ModelSignBlockEntityRenderer.createSignModel(LoadedEntityModels models, WoodType type, boolean standing) protected abstract ModelAbstractSignBlockEntityRenderer.getModel(BlockState state, WoodType woodType) protected ModelHangingSignBlockEntityRenderer.getModel(BlockState state, WoodType woodType) protected ModelSignBlockEntityRenderer.getModel(BlockState state, WoodType woodType) SignBlockEntityRenderer.SignModelPair.standing()Returns the value of thestandingrecord component.SignBlockEntityRenderer.SignModelPair.wall()Returns the value of thewallrecord component.Methods in net.minecraft.client.render.block.entity with parameters of type ModelModifier and TypeMethodDescriptionprivate voidAbstractSignBlockEntityRenderer.render(SignBlockEntity blockEntity, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BlockState state, AbstractSignBlock block, WoodType woodType, Model model) static voidHangingSignBlockEntityRenderer.renderAsItem(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, Model model, SpriteIdentifier texture) static voidSignBlockEntityRenderer.renderAsItem(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, Model model, SpriteIdentifier texture) private voidBedBlockEntityRenderer.renderPart(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Model model, Direction direction, SpriteIdentifier sprite, int light, int overlay, boolean isFoot) protected voidAbstractSignBlockEntityRenderer.renderSign(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, WoodType woodType, Model model) Constructors in net.minecraft.client.render.block.entity with parameters of type Model
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Uses of Model in net.minecraft.client.render.block.entity.modelSubclasses of Model in net.minecraft.client.render.block.entity.modelModifier and TypeClassDescriptionclassclassclassclass
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Uses of Model in net.minecraft.client.render.entitySubclasses of Model in net.minecraft.client.render.entityFields in net.minecraft.client.render.entity declared as Model
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Uses of Model in net.minecraft.client.render.entity.animationMethods in net.minecraft.client.render.entity.animation with parameters of type Model
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Uses of Model in net.minecraft.client.render.entity.equipmentMethods in net.minecraft.client.render.entity.equipment with parameters of type ModelModifier and TypeMethodDescriptionvoidEquipmentRenderer.render(EquipmentModel.LayerType layerType, RegistryKey<EquipmentAsset> assetKey, Model model, ItemStack stack, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) voidEquipmentRenderer.render(EquipmentModel.LayerType layerType, RegistryKey<EquipmentAsset> assetKey, Model model, ItemStack stack, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, @Nullable Identifier texture) 
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Uses of Model in net.minecraft.client.render.entity.featureFields in net.minecraft.client.render.entity.feature declared as ModelMethods in net.minecraft.client.render.entity.feature with parameters of type ModelModifier and TypeMethodDescriptionprivate voidWolfArmorFeatureRenderer.renderCracks(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, ItemStack stack, Model model) Constructors in net.minecraft.client.render.entity.feature with parameters of type ModelModifierConstructorDescriptionStuckObjectsFeatureRenderer(LivingEntityRenderer<?, PlayerEntityRenderState, M> entityRenderer, Model model, Identifier texture, StuckObjectsFeatureRenderer.RenderPosition renderPosition) 
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Uses of Model in net.minecraft.client.render.entity.modelSubclasses of Model in net.minecraft.client.render.entity.modelModifier and TypeClassDescriptionclassclassclassAbstractZombieModel<S extends ZombieEntityRenderState>classclassclassArmorEntityModel<S extends BipedEntityRenderState>classRepresents the armor model of an.invalid referenceArmorStandEntity classRepresents the model of an.invalid referenceArmorStandEntity classclassRepresents the model of an.invalid referenceAxolotlEntity classRepresents the model of a.invalid referenceBatEntity classRepresents the model of a.invalid referenceBeeEntity classBipedEntityModel<T extends BipedEntityRenderState>Represents the model of a biped living entity.classRepresents the model of a blaze-like entity.classRepresents the model of a.invalid referenceBoatEntity classclassRepresents the model of the enchanting table's book.classclassclassRepresents the model of a.invalid referenceCatEntity classRepresents the model of a chicken-like entity.classRepresents the model of a cod-like entity.classRepresents the model of a cow-like entity.classclassRepresents the model of a creeper-like entity.classclassRepresents the model of a dolphin-like entity.classclassRepresents the model of the dragon head.classclassRepresents the model of a worn elytra.classclassEndermanEntityModel<T extends EndermanEntityRenderState>Represents the model of an enderman-like living entity.classRepresents the model of an endermite-like entity.classEntityModel<T extends EntityRenderState>Represents the model of an.invalid referenceEntity classRepresents the model of an evoker-fangs-like entity.classFelineEntityModel<T extends FelineEntityRenderState>Represents the model of an ocelot-like entity.classRepresents the model of a.invalid referenceFoxEntity classclassRepresents the model of a ghast-like entity.classRepresents the model of a.invalid referenceGiantEntity classRepresents the model of a.invalid referenceGoatEntity classclassRepresents the model of a hoglin-like entity.classclassIllagerEntityModel<S extends IllagerEntityRenderState>classclassclassclassRepresents the model of a leash-knot-like entity.classRepresents the model of a llama-like entity.classRepresents the model of llama-spit-like entity.classclassclassRepresents the model of a minecart-like entity.classclassclassclassclassRepresents the model of a pig-like entity.classPiglinBaseEntityModel<S extends BipedEntityRenderState>classRepresents the model of a piglin-like entity.classclassPlayerCapeModel<T extends PlayerEntityRenderState>classRepresents the model of a player-like entity.classclassQuadrupedEntityModel<T extends LivingEntityRenderState>Represents the model of a quadruped entity.classRepresents the model of a.invalid referenceRabbitEntity classclassclassclassclassclassRepresents the model of a held shield.classRepresents the model of shulker-bullet-like entity.classclassclassSkeletonEntityModel<S extends SkeletonEntityRenderState>classRepresents the model of a skull.classclassclassclassclassclassclassRepresents the model of a squid-like entity.classclassclassclassRepresents the model of a thrown trident.classclassclassRepresents the model of a.invalid referenceVexEntity classRepresents the model of a villager resembling entity.classclassclassRepresents the model of a witch resembling entity.classRepresents the model of a.invalid referenceWitherEntity classclassZombieEntityModel<S extends ZombieEntityRenderState>classclass
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Uses of Model in net.minecraft.client.render.item.model.specialFields in net.minecraft.client.render.item.model.special declared as ModelModifier and TypeFieldDescriptionprivate final ModelHangingSignModelRenderer.modelprivate final ModelSignModelRenderer.modelConstructors in net.minecraft.client.render.item.model.special with parameters of type ModelModifierConstructorDescriptionHangingSignModelRenderer(Model model, SpriteIdentifier texture) SignModelRenderer(Model model, SpriteIdentifier texture)