Uses of Class
net.minecraft.client.model.Model
Packages that use Model
Package
Description
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Uses of Model in net.minecraft.client.gui.screen.ingame
Fields in net.minecraft.client.gui.screen.ingame declared as Model -
Uses of Model in net.minecraft.client.model
Subclasses of Model in net.minecraft.client.model -
Uses of Model in net.minecraft.client.particle
Fields in net.minecraft.client.particle declared as Model -
Uses of Model in net.minecraft.client.render.block.entity
Subclasses of Model in net.minecraft.client.render.block.entityModifier and TypeClassDescriptionprivate static class
class
Fields in net.minecraft.client.render.block.entity declared as ModelModifier and TypeFieldDescriptionprivate final Model
BedBlockEntityRenderer.bedFoot
private final Model
BedBlockEntityRenderer.bedHead
private final Model
SignBlockEntityRenderer.SignModelPair.standing
The field for thestanding
record component.private final Model
SignBlockEntityRenderer.SignModelPair.wall
The field for thewall
record component.Fields in net.minecraft.client.render.block.entity with type parameters of type ModelModifier and TypeFieldDescriptionprivate final Map
<HangingSignBlockEntityRenderer.Variant, Model> HangingSignBlockEntityRenderer.models
Methods in net.minecraft.client.render.block.entity that return ModelModifier and TypeMethodDescriptionstatic Model
HangingSignBlockEntityRenderer.createModel
(LoadedEntityModels models, WoodType woodType, HangingSignBlockEntityRenderer.AttachmentType attachmentType) static Model
SignBlockEntityRenderer.createSignModel
(LoadedEntityModels models, WoodType type, boolean standing) protected abstract Model
AbstractSignBlockEntityRenderer.getModel
(BlockState state, WoodType woodType) protected Model
HangingSignBlockEntityRenderer.getModel
(BlockState state, WoodType woodType) protected Model
SignBlockEntityRenderer.getModel
(BlockState state, WoodType woodType) SignBlockEntityRenderer.SignModelPair.standing()
Returns the value of thestanding
record component.SignBlockEntityRenderer.SignModelPair.wall()
Returns the value of thewall
record component.Methods in net.minecraft.client.render.block.entity with parameters of type ModelModifier and TypeMethodDescriptionprivate void
AbstractSignBlockEntityRenderer.render
(SignBlockEntity blockEntity, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, BlockState state, AbstractSignBlock block, WoodType woodType, Model model) static void
HangingSignBlockEntityRenderer.renderAsItem
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, Model model, SpriteIdentifier texture) static void
SignBlockEntityRenderer.renderAsItem
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, Model model, SpriteIdentifier texture) private void
BedBlockEntityRenderer.renderPart
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, Model model, Direction direction, SpriteIdentifier sprite, int light, int overlay, boolean isFoot) protected void
AbstractSignBlockEntityRenderer.renderSign
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay, WoodType woodType, Model model) Constructors in net.minecraft.client.render.block.entity with parameters of type Model -
Uses of Model in net.minecraft.client.render.block.entity.model
Subclasses of Model in net.minecraft.client.render.block.entity.modelModifier and TypeClassDescriptionclass
class
class
class
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Uses of Model in net.minecraft.client.render.entity
Subclasses of Model in net.minecraft.client.render.entityFields in net.minecraft.client.render.entity declared as Model -
Uses of Model in net.minecraft.client.render.entity.animation
Methods in net.minecraft.client.render.entity.animation with parameters of type Model -
Uses of Model in net.minecraft.client.render.entity.equipment
Methods in net.minecraft.client.render.entity.equipment with parameters of type ModelModifier and TypeMethodDescriptionvoid
EquipmentRenderer.render
(EquipmentModel.LayerType layerType, RegistryKey<EquipmentAsset> assetKey, Model model, ItemStack stack, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light) void
EquipmentRenderer.render
(EquipmentModel.LayerType layerType, RegistryKey<EquipmentAsset> assetKey, Model model, ItemStack stack, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, @Nullable Identifier texture) -
Uses of Model in net.minecraft.client.render.entity.feature
Fields in net.minecraft.client.render.entity.feature declared as ModelMethods in net.minecraft.client.render.entity.feature with parameters of type ModelModifier and TypeMethodDescriptionprivate void
WolfArmorFeatureRenderer.renderCracks
(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, ItemStack stack, Model model) Constructors in net.minecraft.client.render.entity.feature with parameters of type ModelModifierConstructorDescriptionStuckObjectsFeatureRenderer
(LivingEntityRenderer<?, PlayerEntityRenderState, M> entityRenderer, Model model, Identifier texture, StuckObjectsFeatureRenderer.RenderPosition renderPosition) -
Uses of Model in net.minecraft.client.render.entity.model
Subclasses of Model in net.minecraft.client.render.entity.modelModifier and TypeClassDescriptionclass
class
class
AbstractZombieModel<S extends ZombieEntityRenderState>
class
class
class
ArmorEntityModel<S extends BipedEntityRenderState>
class
Represents the armor model of aninvalid reference
ArmorStandEntity
class
Represents the model of aninvalid reference
ArmorStandEntity
class
class
Represents the model of aninvalid reference
AxolotlEntity
class
Represents the model of ainvalid reference
BatEntity
class
Represents the model of ainvalid reference
BeeEntity
class
BipedEntityModel<T extends BipedEntityRenderState>
Represents the model of a biped living entity.class
Represents the model of a blaze-like entity.class
Represents the model of ainvalid reference
BoatEntity
class
class
Represents the model of the enchanting table's book.class
class
class
Represents the model of ainvalid reference
CatEntity
class
Represents the model of a chicken-like entity.class
Represents the model of a cod-like entity.class
Represents the model of a cow-like entity.class
class
Represents the model of a creeper-like entity.class
class
Represents the model of a dolphin-like entity.class
class
Represents the model of the dragon head.class
class
Represents the model of a worn elytra.class
class
EndermanEntityModel<T extends EndermanEntityRenderState>
Represents the model of an enderman-like living entity.class
Represents the model of an endermite-like entity.class
EntityModel<T extends EntityRenderState>
Represents the model of aninvalid reference
Entity
class
Represents the model of an evoker-fangs-like entity.class
FelineEntityModel<T extends FelineEntityRenderState>
Represents the model of an ocelot-like entity.class
Represents the model of ainvalid reference
FoxEntity
class
class
Represents the model of a ghast-like entity.class
Represents the model of ainvalid reference
GiantEntity
class
Represents the model of ainvalid reference
GoatEntity
class
class
Represents the model of a hoglin-like entity.class
class
IllagerEntityModel<S extends IllagerEntityRenderState>
class
class
class
class
Represents the model of a leash-knot-like entity.class
Represents the model of a llama-like entity.class
Represents the model of llama-spit-like entity.class
class
class
Represents the model of a minecart-like entity.class
class
class
class
class
Represents the model of a pig-like entity.class
PiglinBaseEntityModel<S extends BipedEntityRenderState>
class
Represents the model of a piglin-like entity.class
class
PlayerCapeModel<T extends PlayerEntityRenderState>
class
Represents the model of a player-like entity.class
class
QuadrupedEntityModel<T extends LivingEntityRenderState>
Represents the model of a quadruped entity.class
Represents the model of ainvalid reference
RabbitEntity
class
class
class
class
class
class
Represents the model of a held shield.class
Represents the model of shulker-bullet-like entity.class
class
class
SkeletonEntityModel<S extends SkeletonEntityRenderState>
class
Represents the model of a skull.class
class
class
class
class
class
class
Represents the model of a squid-like entity.class
class
class
class
Represents the model of a thrown trident.class
class
class
Represents the model of ainvalid reference
VexEntity
class
Represents the model of a villager resembling entity.class
class
class
Represents the model of a witch resembling entity.class
Represents the model of ainvalid reference
WitherEntity
class
class
ZombieEntityModel<S extends ZombieEntityRenderState>
class
class
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Uses of Model in net.minecraft.client.render.item.model.special
Fields in net.minecraft.client.render.item.model.special declared as ModelModifier and TypeFieldDescriptionprivate final Model
HangingSignModelRenderer.model
private final Model
SignModelRenderer.model
Constructors in net.minecraft.client.render.item.model.special with parameters of type ModelModifierConstructorDescriptionHangingSignModelRenderer
(Model model, SpriteIdentifier texture) SignModelRenderer
(Model model, SpriteIdentifier texture)