Uses of Class
net.minecraft.client.render.entity.model.BipedEntityModel
Packages that use BipedEntityModel
Package
Description
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Uses of BipedEntityModel in net.minecraft.client.render.entityClasses in net.minecraft.client.render.entity with type parameters of type BipedEntityModelModifier and TypeClassDescriptionclassBipedEntityRenderer<T extends MobEntity,S extends BipedEntityRenderState, M extends BipedEntityModel<S>> 
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Uses of BipedEntityModel in net.minecraft.client.render.entity.featureClasses in net.minecraft.client.render.entity.feature with type parameters of type BipedEntityModelModifier and TypeClassDescriptionclassArmorFeatureRenderer<S extends BipedEntityRenderState,M extends BipedEntityModel<S>, A extends BipedEntityModel<S>> classArmorFeatureRenderer<S extends BipedEntityRenderState,M extends BipedEntityModel<S>, A extends BipedEntityModel<S>> Fields in net.minecraft.client.render.entity.feature declared as BipedEntityModelModifier and TypeFieldDescriptionprivate final AArmorFeatureRenderer.babyInnerModelprivate final AArmorFeatureRenderer.babyOuterModelprivate final AArmorFeatureRenderer.innerModelprivate final BipedEntityModel<PlayerEntityRenderState> CapeFeatureRenderer.modelprivate final BipedEntityModel<PlayerEntityRenderState> Deadmau5FeatureRenderer.modelprivate final AArmorFeatureRenderer.outerModel
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Uses of BipedEntityModel in net.minecraft.client.render.entity.modelSubclasses of BipedEntityModel in net.minecraft.client.render.entity.modelModifier and TypeClassDescriptionclassAbstractZombieModel<S extends ZombieEntityRenderState>classArmorEntityModel<S extends BipedEntityRenderState>classRepresents the armor model of an.invalid referenceArmorStandEntity classRepresents the model of an.invalid referenceArmorStandEntity classclassclassclassEndermanEntityModel<T extends EndermanEntityRenderState>Represents the model of an enderman-like living entity.classRepresents the model of a.invalid referenceGiantEntity classPiglinBaseEntityModel<S extends BipedEntityRenderState>classRepresents the model of a piglin-like entity.classPlayerCapeModel<T extends PlayerEntityRenderState>classRepresents the model of a player-like entity.classSkeletonEntityModel<S extends SkeletonEntityRenderState>classZombieEntityModel<S extends ZombieEntityRenderState>classclassMethods in net.minecraft.client.render.entity.model with parameters of type BipedEntityModelModifier and TypeMethodDescriptionvoidBipedEntityModel.copyTransforms(BipedEntityModel<T> model)