Uses of Class
net.minecraft.client.render.entity.EntityRenderer
Packages that use EntityRenderer
-
Uses of EntityRenderer in net.minecraft.client.render.entity
Subclasses of EntityRenderer in net.minecraft.client.render.entityModifier and TypeClassDescriptionclassclassAbstractDonkeyEntityRenderer<T extends AbstractDonkeyEntity>classAbstractHoglinEntityRenderer<T extends MobEntity & Hoglin>classAbstractHorseEntityRenderer<T extends AbstractHorseEntity,S extends LivingHorseEntityRenderState, M extends EntityModel<? super S>> classAbstractMinecartEntityRenderer<T extends AbstractMinecartEntity,S extends MinecartEntityRenderState> classAbstractSkeletonEntityRenderer<T extends AbstractSkeletonEntity,S extends SkeletonEntityRenderState> classAgeableMobEntityRenderer<T extends MobEntity,S extends LivingEntityRenderState, M extends EntityModel<? super S>> Deprecated.classclassclassclassclassclassclassclassBipedEntityRenderer<T extends MobEntity,S extends BipedEntityRenderState, M extends BipedEntityModel<S>> classclassclassclassclassclassclassclassclassclassclassCreakingEntityRenderer<T extends CreakingEntity>classclassDisplayEntityRenderer<T extends DisplayEntity,S, ST extends DisplayEntityRenderState> static classstatic classstatic classclassclassclassclassclassEmptyEntityRenderer<T extends Entity>A renderer that does not render anything.classclassclassclassclassEvokerEntityRenderer<T extends SpellcastingIllagerEntity>classclassclassclassclassclassFlyingItemEntityRenderer<T extends Entity & FlyingItemEntity>classclassclassclassclassclassclassclassfinal classclassclassIllagerEntityRenderer<T extends IllagerEntity,S extends IllagerEntityRenderState> classclassclassclassItemFrameEntityRenderer<T extends ItemFrameEntity>classclassclassLivingEntityRenderer<T extends LivingEntity,S extends LivingEntityRenderState, M extends EntityModel<? super S>> classclassclassclassclassMobEntityRenderer<T extends MobEntity,S extends LivingEntityRenderState, M extends EntityModel<? super S>> classclassclassclassclassclassclassclassclassclassclassclassclassProjectileEntityRenderer<T extends PersistentProjectileEntity,S extends ProjectileEntityRenderState> classclassclassclassclassclassclassclassclassclassclassclassclassclassclassSpiderEntityRenderer<T extends SpiderEntity>classSquidEntityRenderer<T extends SquidEntity>classclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassclassZombieBaseEntityRenderer<T extends ZombieEntity,S extends ZombieEntityRenderState, M extends ZombieEntityModel<S>> classclassclassFields in net.minecraft.client.render.entity with type parameters of type EntityRendererModifier and TypeFieldDescriptionprivate Map<SkinTextures.Model, EntityRenderer<? extends PlayerEntity, ?>> EntityRenderDispatcher.modelRenderersprivate Map<EntityType<?>, EntityRenderer<?, ?>> EntityRenderDispatcher.renderersMethods in net.minecraft.client.render.entity that return EntityRendererModifier and TypeMethodDescriptionEntityRenderer<T, ?> EntityRendererFactory.create(EntityRendererFactory.Context ctx) <S extends EntityRenderState>
EntityRenderer<?, ? super S> EntityRenderDispatcher.getRenderer(S state) <T extends Entity>
EntityRenderer<? super T, ?> EntityRenderDispatcher.getRenderer(T entity) Methods in net.minecraft.client.render.entity that return types with arguments of type EntityRendererModifier and TypeMethodDescriptionstatic Map<EntityType<?>, EntityRenderer<?, ?>> EntityRenderers.reloadEntityRenderers(EntityRendererFactory.Context ctx) static Map<SkinTextures.Model, EntityRenderer<? extends PlayerEntity, ?>> EntityRenderers.reloadPlayerRenderers(EntityRendererFactory.Context ctx) Methods in net.minecraft.client.render.entity with parameters of type EntityRendererModifier and TypeMethodDescriptionprivate <S extends EntityRenderState>
CrashReportSectionEntityRenderDispatcher.addRendererDetails(double x, double y, double z, EntityRenderer<?, S> renderer, CrashReport crashReport) private <E extends Entity,S extends EntityRenderState>
voidEntityRenderDispatcher.render(E entity, double x, double y, double z, float tickProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, EntityRenderer<? super E, S> renderer) private <S extends EntityRenderState>
voidEntityRenderDispatcher.render(S state, double x, double y, double z, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, EntityRenderer<?, S> renderer)