@Environment(value=CLIENT) public class SheepEntityRenderer extends MobEntityRenderer<SheepEntity,SheepEntityModel<SheepEntity>>
Modifier and Type | Field and Description |
---|---|
private static Identifier |
TEXTURE |
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
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SheepEntityRenderer(EntityRenderDispatcher dispatcher) |
Modifier and Type | Method and Description |
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Identifier |
getTexture(SheepEntity sheepEntity) |
hasLabel, method_23186, method_23187, render, shouldRender
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, scale, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, renderLabelIfPresent
private static final Identifier TEXTURE
public SheepEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(SheepEntity sheepEntity)
getTexture
in interface FeatureRendererContext<SheepEntity,SheepEntityModel<SheepEntity>>
getTexture
in class EntityRenderer<SheepEntity>