@Environment(value=CLIENT) public class SilverfishEntityRenderer extends MobEntityRenderer<SilverfishEntity,SilverfishEntityModel<SilverfishEntity>>
Modifier and Type | Field and Description |
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private static Identifier |
TEXTURE |
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
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SilverfishEntityRenderer(EntityRenderDispatcher dispatcher) |
Modifier and Type | Method and Description |
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protected float |
getLyingAngle(SilverfishEntity silverfishEntity) |
Identifier |
getTexture(SilverfishEntity silverfishEntity) |
hasLabel, method_23186, method_23187, render, shouldRender
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getModel, getOverlay, getRenderLayer, isShaking, isVisible, scale, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, renderLabelIfPresent
private static final Identifier TEXTURE
public SilverfishEntityRenderer(EntityRenderDispatcher dispatcher)
protected float getLyingAngle(SilverfishEntity silverfishEntity)
getLyingAngle
in class LivingEntityRenderer<SilverfishEntity,SilverfishEntityModel<SilverfishEntity>>
public Identifier getTexture(SilverfishEntity silverfishEntity)
getTexture
in interface FeatureRendererContext<SilverfishEntity,SilverfishEntityModel<SilverfishEntity>>
getTexture
in class EntityRenderer<SilverfishEntity>