public class DyeableHorseArmorItem extends HorseArmorItem implements DyeableItem
Item.Settings
ATTACK_DAMAGE_MODIFIER_UUID, ATTACK_SPEED_MODIFIER_UUID, BLOCK_ITEMS, group, RANDOM
Constructor and Description |
---|
DyeableHorseArmorItem(int bonus,
String name,
Item.Settings settings) |
getBonus, getEntityTexture
addPropertyGetter, appendStacks, appendTooltip, asItem, byRawId, canMine, canRepair, damage, finishUsing, fromBlock, getDrinkSound, getEatSound, getEnchantability, getFoodComponent, getGroup, getMaxCount, getMaxDamage, getMaxUseTime, getMiningSpeedMultiplier, getModifiers, getName, getName, getOrCreateTranslationKey, getPropertyGetter, getRarity, getRawId, getRecipeRemainder, getStackForRender, getTranslationKey, getTranslationKey, getUseAction, hasEnchantmentGlint, hasPropertyGetters, hasRecipeRemainder, inventoryTick, isDamageable, isEffectiveOn, isEnchantable, isFireproof, isFood, isIn, isIn, isNetworkSynced, isUsedOnRelease, onCraft, onStoppedUsing, postHit, postMine, postProcessTag, rayTrace, shouldSyncTagToClient, toString, usageTick, use, useOnBlock, useOnEntity
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
blendAndSetColor, getColor, hasColor, removeColor, setColor
public DyeableHorseArmorItem(int bonus, String name, Item.Settings settings)