public class DyeableHorseArmorItem extends HorseArmorItem implements DyeableItem
Item.SettingsATTACK_DAMAGE_MODIFIER_UUID, ATTACK_SPEED_MODIFIER_UUID, BLOCK_ITEMS, group, RANDOM| Constructor and Description |
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DyeableHorseArmorItem(int bonus,
String name,
Item.Settings settings) |
getBonus, getEntityTextureaddPropertyGetter, appendStacks, appendTooltip, asItem, byRawId, canMine, canRepair, damage, finishUsing, fromBlock, getDrinkSound, getEatSound, getEnchantability, getFoodComponent, getGroup, getMaxCount, getMaxDamage, getMaxUseTime, getMiningSpeedMultiplier, getModifiers, getName, getName, getOrCreateTranslationKey, getPropertyGetter, getRarity, getRawId, getRecipeRemainder, getStackForRender, getTranslationKey, getTranslationKey, getUseAction, hasEnchantmentGlint, hasPropertyGetters, hasRecipeRemainder, inventoryTick, isDamageable, isEffectiveOn, isEnchantable, isFireproof, isFood, isIn, isIn, isNetworkSynced, isUsedOnRelease, onCraft, onStoppedUsing, postHit, postMine, postProcessTag, rayTrace, shouldSyncTagToClient, toString, usageTick, use, useOnBlock, useOnEntityclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitblendAndSetColor, getColor, hasColor, removeColor, setColorpublic DyeableHorseArmorItem(int bonus,
String name,
Item.Settings settings)