Package net.minecraft.world.gen.foliage
Class DarkOakFoliagePlacer
java.lang.Object
net.minecraft.world.gen.foliage.FoliagePlacer
net.minecraft.world.gen.foliage.DarkOakFoliagePlacer
public class DarkOakFoliagePlacer extends FoliagePlacer
- Mappings:
Namespace Name official csx
intermediary net/minecraft/class_5206
named net/minecraft/world/gen/foliage/DarkOakFoliagePlacer
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.world.gen.foliage.FoliagePlacer
FoliagePlacer.TreeNode
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Field Summary
Fields Modifier and Type Field Description static com.mojang.serialization.Codec<DarkOakFoliagePlacer>
CODEC
Fields inherited from class net.minecraft.world.gen.foliage.FoliagePlacer
offset, radius, TYPE_CODEC
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Constructor Summary
Constructors Constructor Description DarkOakFoliagePlacer(UniformIntDistribution radius, UniformIntDistribution offset)
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Method Summary
Modifier and Type Method Description protected void
generate(ModifiableTestableWorld world, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, Set<BlockPos> leaves, int offset, BlockBox box)
This is the main method used to generate foliage.int
getRandomHeight(Random random, int trunkHeight, TreeFeatureConfig config)
protected FoliagePlacerType<?>
getType()
protected boolean
isInvalidForLeaves(Random random, int baseHeight, int dx, int y, int dz, boolean giantTrunk)
Used to exclude certain positions such as corners when creating a square of leaves.protected boolean
isPositionInvalid(Random random, int dx, int y, int dz, int radius, boolean giantTrunk)
Normalizes x and z coords before checking if they are invalid.Methods inherited from class net.minecraft.world.gen.foliage.FoliagePlacer
fillFoliagePlacerFields, generate, generateSquare, getRandomRadius
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Field Details
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CODEC
- Mappings:
Namespace Name Mixin selector official a
Lcsx;a:Lcom/mojang/serialization/Codec;
intermediary field_24929
Lnet/minecraft/class_5206;field_24929:Lcom/mojang/serialization/Codec;
named CODEC
Lnet/minecraft/world/gen/foliage/DarkOakFoliagePlacer;CODEC:Lcom/mojang/serialization/Codec;
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Constructor Details
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DarkOakFoliagePlacer
- Mappings:
Namespace Name Mixin selector official <init>
Lcsz;<init>(Lago;Lago;)V
intermediary <init>
Lnet/minecraft/class_4647;<init>(Lnet/minecraft/class_5428;Lnet/minecraft/class_5428;)V
named <init>
Lnet/minecraft/world/gen/foliage/FoliagePlacer;<init>(Lnet/minecraft/world/gen/UniformIntDistribution;Lnet/minecraft/world/gen/UniformIntDistribution;)V
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Method Details
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getType
- Specified by:
getType
in classFoliagePlacer
- Mappings:
Namespace Name Mixin selector official a
Lcsz;a()Lcta;
intermediary method_28843
Lnet/minecraft/class_4647;method_28843()Lnet/minecraft/class_4648;
named getType
Lnet/minecraft/world/gen/foliage/FoliagePlacer;getType()Lnet/minecraft/world/gen/foliage/FoliagePlacerType;
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generate
protected void generate(ModifiableTestableWorld world, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, Set<BlockPos> leaves, int offset, BlockBox box)This is the main method used to generate foliage.- Specified by:
generate
in classFoliagePlacer
- Mappings:
Namespace Name Mixin selector official a
Lcsz;a(Lbua;Ljava/util/Random;Lcsn;ILcsz$a;IILjava/util/Set;ILcwn;)V
intermediary method_23448
Lnet/minecraft/class_4647;method_23448(Lnet/minecraft/class_3747;Ljava/util/Random;Lnet/minecraft/class_4643;ILnet/minecraft/class_4647$class_5208;IILjava/util/Set;ILnet/minecraft/class_3341;)V
named generate
Lnet/minecraft/world/gen/foliage/FoliagePlacer;generate(Lnet/minecraft/world/ModifiableTestableWorld;Ljava/util/Random;Lnet/minecraft/world/gen/feature/TreeFeatureConfig;ILnet/minecraft/world/gen/foliage/FoliagePlacer$TreeNode;IILjava/util/Set;ILnet/minecraft/util/math/BlockBox;)V
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getRandomHeight
- Specified by:
getRandomHeight
in classFoliagePlacer
- Mappings:
Namespace Name Mixin selector official a
Lcsz;a(Ljava/util/Random;ILcsn;)I
intermediary method_26989
Lnet/minecraft/class_4647;method_26989(Ljava/util/Random;ILnet/minecraft/class_4643;)I
named getRandomHeight
Lnet/minecraft/world/gen/foliage/FoliagePlacer;getRandomHeight(Ljava/util/Random;ILnet/minecraft/world/gen/feature/TreeFeatureConfig;)I
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isPositionInvalid
protected boolean isPositionInvalid(Random random, int dx, int y, int dz, int radius, boolean giantTrunk)Normalizes x and z coords before checking if they are invalid.- Overrides:
isPositionInvalid
in classFoliagePlacer
- Mappings:
Namespace Name Mixin selector official b
Lcsz;b(Ljava/util/Random;IIIIZ)Z
intermediary method_27387
Lnet/minecraft/class_4647;method_27387(Ljava/util/Random;IIIIZ)Z
named isPositionInvalid
Lnet/minecraft/world/gen/foliage/FoliagePlacer;isPositionInvalid(Ljava/util/Random;IIIIZ)Z
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isInvalidForLeaves
protected boolean isInvalidForLeaves(Random random, int baseHeight, int dx, int y, int dz, boolean giantTrunk)Used to exclude certain positions such as corners when creating a square of leaves.- Specified by:
isInvalidForLeaves
in classFoliagePlacer
- Mappings:
Namespace Name Mixin selector official a
Lcsz;a(Ljava/util/Random;IIIIZ)Z
intermediary method_23451
Lnet/minecraft/class_4647;method_23451(Ljava/util/Random;IIIIZ)Z
named isInvalidForLeaves
Lnet/minecraft/world/gen/foliage/FoliagePlacer;isInvalidForLeaves(Ljava/util/Random;IIIIZ)Z
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