@Environment(value=CLIENT) public class GhastEntityRenderer extends MobEntityRenderer<GhastEntity,GhastEntityModel<GhastEntity>>
Modifier and Type | Field and Description |
---|---|
private static Identifier |
ANGRY_TEXTURE |
private static Identifier |
TEXTURE |
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
---|
GhastEntityRenderer(EntityRenderDispatcher dispatcher) |
Modifier and Type | Method and Description |
---|---|
Identifier |
getTexture(GhastEntity ghastEntity) |
protected void |
scale(GhastEntity ghastEntity,
MatrixStack matrixStack,
float float2) |
hasLabel, method_23186, method_23187, render, shouldRender
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresent
private static final Identifier TEXTURE
private static final Identifier ANGRY_TEXTURE
public GhastEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(GhastEntity ghastEntity)
getTexture
in interface FeatureRendererContext<GhastEntity,GhastEntityModel<GhastEntity>>
getTexture
in class EntityRenderer<GhastEntity>
protected void scale(GhastEntity ghastEntity, MatrixStack matrixStack, float float2)
scale
in class LivingEntityRenderer<GhastEntity,GhastEntityModel<GhastEntity>>