@Environment(value=CLIENT) public class GiantEntityRenderer extends MobEntityRenderer<GiantEntity,BipedEntityModel<GiantEntity>>
Modifier and Type | Field and Description |
---|---|
private float |
scale |
private static Identifier |
TEXTURE |
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
---|
GiantEntityRenderer(EntityRenderDispatcher dispatcher,
float float2) |
Modifier and Type | Method and Description |
---|---|
Identifier |
getTexture(GiantEntity giantEntity) |
protected void |
scale(GiantEntity giantEntity,
MatrixStack matrixStack,
float float2) |
hasLabel, method_23186, method_23187, render, shouldRender
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresent
private static final Identifier TEXTURE
private final float scale
public GiantEntityRenderer(EntityRenderDispatcher dispatcher, float float2)
protected void scale(GiantEntity giantEntity, MatrixStack matrixStack, float float2)
scale
in class LivingEntityRenderer<GiantEntity,BipedEntityModel<GiantEntity>>
public Identifier getTexture(GiantEntity giantEntity)
getTexture
in interface FeatureRendererContext<GiantEntity,BipedEntityModel<GiantEntity>>
getTexture
in class EntityRenderer<GiantEntity>