@Environment(value=CLIENT) public class SheepEntityRenderer extends MobEntityRenderer<SheepEntity,SheepEntityModel<SheepEntity>>
Modifier and Type | Field and Description |
---|---|
private static Identifier |
TEXTURE |
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
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SheepEntityRenderer(EntityRenderDispatcher dispatcher) |
Modifier and Type | Method and Description |
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Identifier |
getTexture(SheepEntity sheepEntity) |
hasLabel, method_23186, method_23187, render, shouldRender
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, scale, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresent
private static final Identifier TEXTURE
public SheepEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(SheepEntity sheepEntity)
getTexture
in interface FeatureRendererContext<SheepEntity,SheepEntityModel<SheepEntity>>
getTexture
in class EntityRenderer<SheepEntity>