@Environment(value=CLIENT) public class ZombieHorseEntityRenderer extends HorseBaseEntityRenderer<HorseBaseEntity,HorseEntityModel<HorseBaseEntity>>
Modifier and Type | Field and Description |
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private static Map<EntityType<?>,Identifier> |
TEXTURES |
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
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ZombieHorseEntityRenderer(EntityRenderDispatcher dispatcher) |
Modifier and Type | Method and Description |
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Identifier |
getTexture(HorseBaseEntity horseBaseEntity) |
scale
hasLabel, method_23186, method_23187, render, shouldRender
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresent
private static final Map<EntityType<?>,Identifier> TEXTURES
public ZombieHorseEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(HorseBaseEntity horseBaseEntity)
getTexture
in interface FeatureRendererContext<HorseBaseEntity,HorseEntityModel<HorseBaseEntity>>
getTexture
in class EntityRenderer<HorseBaseEntity>