@Environment(value=CLIENT) public class ZombieEntityRenderer extends ZombieBaseEntityRenderer<ZombieEntity,ZombieEntityModel<ZombieEntity>>
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
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ZombieEntityRenderer(EntityRenderDispatcher dispatcher) |
getTexture, isShaking
hasLabel, method_23186, method_23187, render, shouldRender
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isVisible, scale, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresent
public ZombieEntityRenderer(EntityRenderDispatcher dispatcher)