@Environment(value=CLIENT) public class BipedEntityRenderer<T extends MobEntity,M extends BipedEntityModel<T>> extends MobEntityRenderer<T,M>
Modifier and Type | Field and Description |
---|---|
private static Identifier |
TEXTURE |
features, model
dispatcher, shadowOpacity, shadowRadius
Constructor and Description |
---|
BipedEntityRenderer(EntityRenderDispatcher dispatcher,
M model,
float float2) |
BipedEntityRenderer(EntityRenderDispatcher entityRenderDispatcher,
M m,
float float2,
float float3,
float float4,
float float5) |
Modifier and Type | Method and Description |
---|---|
Identifier |
getTexture(T t) |
hasLabel, method_23186, method_23187, render, shouldRender
addFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, scale, setupTransforms
getBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresent
private static final Identifier TEXTURE
public BipedEntityRenderer(EntityRenderDispatcher dispatcher, M model, float float2)
public BipedEntityRenderer(EntityRenderDispatcher entityRenderDispatcher, M m, float float2, float float3, float float4, float float5)
public Identifier getTexture(T t)
getTexture
in interface FeatureRendererContext<T extends MobEntity,M extends BipedEntityModel<T>>
getTexture
in class EntityRenderer<T extends MobEntity>