@Environment(value=CLIENT) public class DrownedOverlayFeatureRenderer<T extends DrownedEntity> extends FeatureRenderer<T,DrownedEntityModel<T>>
Modifier and Type | Field and Description |
---|---|
private DrownedEntityModel<T> |
model |
private static Identifier |
SKIN |
Constructor and Description |
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DrownedOverlayFeatureRenderer(FeatureRendererContext<T,DrownedEntityModel<T>> context) |
Modifier and Type | Method and Description |
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void |
render(MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider,
int int2,
T t,
float float2,
float float3,
float float4,
float float5,
float float6,
float float7) |
getContextModel, getTexture, render, renderModel
private static final Identifier SKIN
private final DrownedEntityModel<T extends DrownedEntity> model
public DrownedOverlayFeatureRenderer(FeatureRendererContext<T,DrownedEntityModel<T>> context)
public void render(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, T t, float float2, float float3, float float4, float float5, float float6, float float7)
render
in class FeatureRenderer<T extends DrownedEntity,DrownedEntityModel<T extends DrownedEntity>>