@Environment(value=CLIENT) public class IronGolemEntityModel<T extends IronGolemEntity> extends CompositeEntityModel<T>
Modifier and Type | Field and Description |
---|---|
private ModelPart |
head |
private ModelPart |
leftArm |
private ModelPart |
leftLeg |
private ModelPart |
rightArm |
private ModelPart |
rightLeg |
private ModelPart |
torso |
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
---|
IronGolemEntityModel() |
Modifier and Type | Method and Description |
---|---|
void |
animateModel(T t,
float float2,
float float3,
float float4) |
Iterable<ModelPart> |
getParts() |
ModelPart |
getRightArm() |
void |
setAngles(T t,
float float2,
float float3,
float float4,
float float5,
float float6) |
render
copyStateTo
private final ModelPart head
private final ModelPart torso
private final ModelPart rightArm
private final ModelPart leftArm
private final ModelPart rightLeg
private final ModelPart leftLeg
public Iterable<ModelPart> getParts()
getParts
in class CompositeEntityModel<T extends IronGolemEntity>
public void setAngles(T t, float float2, float float3, float float4, float float5, float float6)
setAngles
in class EntityModel<T extends IronGolemEntity>
public void animateModel(T t, float float2, float float3, float float4)
animateModel
in class EntityModel<T extends IronGolemEntity>
public ModelPart getRightArm()