@Environment(value=CLIENT) public class RabbitEntityModel<T extends RabbitEntity> extends EntityModel<T>
Modifier and Type | Field and Description |
---|---|
private float |
field_3531 |
private ModelPart |
head |
private ModelPart |
leftBackLeg |
private ModelPart |
leftEar |
private ModelPart |
leftFoot |
private ModelPart |
leftFrontLeg |
private ModelPart |
nose |
private ModelPart |
rightBackLeg |
private ModelPart |
rightEar |
private ModelPart |
rightFoot |
private ModelPart |
rightFrontLeg |
private ModelPart |
tail |
private ModelPart |
torso |
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
---|
RabbitEntityModel() |
Modifier and Type | Method and Description |
---|---|
void |
animateModel(T t,
float float2,
float float3,
float float4) |
void |
render(MatrixStack matrices,
VertexConsumer vertices,
int light,
int overlay,
float red,
float green,
float blue,
float alpha) |
private void |
setAngle(ModelPart modelPart,
float pitch,
float yaw,
float roll) |
void |
setAngles(T t,
float float2,
float float3,
float float4,
float float5,
float float6) |
copyStateTo
private final ModelPart leftFoot
private final ModelPart rightFoot
private final ModelPart leftBackLeg
private final ModelPart rightBackLeg
private final ModelPart torso
private final ModelPart leftFrontLeg
private final ModelPart rightFrontLeg
private final ModelPart head
private final ModelPart rightEar
private final ModelPart leftEar
private final ModelPart tail
private final ModelPart nose
private float field_3531
private void setAngle(ModelPart modelPart, float pitch, float yaw, float roll)
public void render(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha)
public void setAngles(T t, float float2, float float3, float float4, float float5, float float6)
setAngles
in class EntityModel<T extends RabbitEntity>
public void animateModel(T t, float float2, float float3, float float4)
animateModel
in class EntityModel<T extends RabbitEntity>