@Environment(value=CLIENT) public class RavagerEntityModel extends CompositeEntityModel<RavagerEntity>
Modifier and Type | Field and Description |
---|---|
private ModelPart |
head |
private ModelPart |
jaw |
private ModelPart |
leftBackLeg |
private ModelPart |
leftFrontLeg |
private ModelPart |
neck |
private ModelPart |
rightBackLeg |
private ModelPart |
rightFrontLeg |
private ModelPart |
torso |
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
---|
RavagerEntityModel() |
Modifier and Type | Method and Description |
---|---|
void |
animateModel(RavagerEntity ravagerEntity,
float float2,
float float3,
float float4) |
Iterable<ModelPart> |
getParts() |
void |
setAngles(RavagerEntity ravagerEntity,
float float2,
float float3,
float float4,
float float5,
float float6) |
render
copyStateTo
private final ModelPart head
private final ModelPart jaw
private final ModelPart torso
private final ModelPart rightBackLeg
private final ModelPart leftBackLeg
private final ModelPart rightFrontLeg
private final ModelPart leftFrontLeg
private final ModelPart neck
public Iterable<ModelPart> getParts()
getParts
in class CompositeEntityModel<RavagerEntity>
public void setAngles(RavagerEntity ravagerEntity, float float2, float float3, float float4, float float5, float float6)
setAngles
in class EntityModel<RavagerEntity>
public void animateModel(RavagerEntity ravagerEntity, float float2, float float3, float float4)
animateModel
in class EntityModel<RavagerEntity>