@Environment(value=CLIENT) public class SkullEntityModel extends Model
Modifier and Type | Field and Description |
---|---|
protected ModelPart |
skull |
layerFactory, textureHeight, textureWidth
Constructor and Description |
---|
SkullEntityModel() |
SkullEntityModel(int textureU,
int textureV,
int textureWidth,
int textureHeight) |
Modifier and Type | Method and Description |
---|---|
void |
method_2821(float float2,
float float3,
float float4) |
void |
render(MatrixStack matrices,
VertexConsumer vertices,
int light,
int overlay,
float red,
float green,
float blue,
float alpha) |
protected final ModelPart skull
public SkullEntityModel()
public SkullEntityModel(int textureU, int textureV, int textureWidth, int textureHeight)
public void method_2821(float float2, float float3, float float4)
public void render(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha)