Modifier and Type | Field and Description |
---|---|
static Identifier |
TEXTURE |
private ModelPart |
trident |
layerFactory, textureHeight, textureWidth
Constructor and Description |
---|
TridentEntityModel() |
Modifier and Type | Method and Description |
---|---|
void |
render(MatrixStack matrices,
VertexConsumer vertices,
int light,
int overlay,
float red,
float green,
float blue,
float alpha) |
public static final Identifier TEXTURE
private final ModelPart trident
public void render(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha)