@Environment(value=CLIENT) public class TurtleEntityModel<T extends TurtleEntity> extends QuadrupedEntityModel<T>
Modifier and Type | Field and Description |
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private ModelPart |
plastron
The belly side of the turtle's shell.
|
backLeftLeg, backRightLeg, frontLeftLeg, frontRightLeg, head, torso
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
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TurtleEntityModel(float scale) |
Modifier and Type | Method and Description |
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protected Iterable<ModelPart> |
getBodyParts() |
void |
render(MatrixStack matrices,
VertexConsumer vertices,
int light,
int overlay,
float red,
float green,
float blue,
float alpha) |
void |
setAngles(T t,
float float2,
float float3,
float float4,
float float5,
float float6) |
getHeadParts
animateModel, copyStateTo
private final ModelPart plastron
protected Iterable<ModelPart> getBodyParts()
getBodyParts
in class QuadrupedEntityModel<T extends TurtleEntity>
public void setAngles(T t, float float2, float float3, float float4, float float5, float float6)
setAngles
in class QuadrupedEntityModel<T extends TurtleEntity>
public void render(MatrixStack matrices, VertexConsumer vertices, int light, int overlay, float red, float green, float blue, float alpha)
render
in class AnimalModel<T extends TurtleEntity>