@Environment(value=CLIENT) public class VexEntityModel extends BipedEntityModel<VexEntity>
BipedEntityModel.ArmPose
Modifier and Type | Field and Description |
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private ModelPart |
leftWing |
private ModelPart |
rightWing |
head, helmet, leaningPitch, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, sneaking, torso
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
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VexEntityModel() |
Modifier and Type | Method and Description |
---|---|
protected Iterable<ModelPart> |
getBodyParts() |
void |
setAngles(VexEntity vexEntity,
float float2,
float float3,
float float4,
float float5,
float float6) |
animateModel, getArm, getHead, getHeadParts, getPreferredArm, lerpAngle, method_29353, setArmAngle, setAttributes, setVisible
render
copyStateTo
protected Iterable<ModelPart> getBodyParts()
getBodyParts
in class BipedEntityModel<VexEntity>
public void setAngles(VexEntity vexEntity, float float2, float float3, float float4, float float5, float float6)
setAngles
in class BipedEntityModel<VexEntity>