@Environment(value=CLIENT) public class WolfEntityModel<T extends WolfEntity> extends TintableAnimalModel<T>
Modifier and Type | Field and Description |
---|---|
private ModelPart |
field_20788 |
private ModelPart |
field_20789 |
private ModelPart |
head |
private ModelPart |
leftBackLeg |
private ModelPart |
leftFrontLeg |
private ModelPart |
neck |
private ModelPart |
rightBackLeg |
private ModelPart |
rightFrontLeg |
private ModelPart |
tail |
private ModelPart |
torso |
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
---|
WolfEntityModel() |
Modifier and Type | Method and Description |
---|---|
void |
animateModel(T t,
float float2,
float float3,
float float4) |
protected Iterable<ModelPart> |
getBodyParts() |
protected Iterable<ModelPart> |
getHeadParts() |
void |
setAngles(T t,
float float2,
float float3,
float float4,
float float5,
float float6) |
render, setColorMultiplier
copyStateTo
private final ModelPart head
private final ModelPart field_20788
private final ModelPart torso
private final ModelPart rightBackLeg
private final ModelPart leftBackLeg
private final ModelPart rightFrontLeg
private final ModelPart leftFrontLeg
private final ModelPart tail
private final ModelPart field_20789
private final ModelPart neck
protected Iterable<ModelPart> getHeadParts()
getHeadParts
in class AnimalModel<T extends WolfEntity>
protected Iterable<ModelPart> getBodyParts()
getBodyParts
in class AnimalModel<T extends WolfEntity>
public void animateModel(T t, float float2, float float3, float float4)
animateModel
in class EntityModel<T extends WolfEntity>
public void setAngles(T t, float float2, float float3, float float4, float float5, float float6)
setAngles
in class EntityModel<T extends WolfEntity>