public static class NetherFortressGenerator.CorridorBalcony extends NetherFortressGenerator.Piece
StructurePiece.BlockRandomizer
AIR, boundingBox, chainLength
Constructor and Description |
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CorridorBalcony(int chainLength,
BlockBox boundingBox,
Direction orientation) |
CorridorBalcony(StructureManager structureManager,
CompoundTag compoundTag) |
Modifier and Type | Method and Description |
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static NetherFortressGenerator.CorridorBalcony |
create(List<StructurePiece> pieces,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
void |
fillOpenings(StructurePiece start,
List<StructurePiece> pieces,
Random random) |
boolean |
generate(StructureWorldAccess structureWorldAccess,
StructureAccessor structureAccessor,
ChunkGenerator chunkGenerator,
Random random,
BlockBox boundingBox,
ChunkPos chunkPos,
BlockPos blockPos) |
fillForwardOpening, fillNWOpening, fillSEOpening, isInbounds, toNbt
addBlock, addBlockWithRandomThreshold, addChest, addChest, addDispenser, applyXTransform, applyYTransform, applyZTransform, fill, fillDownwards, fillHalfEllipsoid, fillWithOutline, fillWithOutline, fillWithOutlineUnderSeaLevel, getBlockAt, getBoundingBox, getChainLength, getFacing, getOverlappingPiece, getRotation, getTag, getType, intersectsChunk, isTouchingLiquid, isUnderSeaLevel, orientateChest, setOrientation, translate
public CorridorBalcony(int chainLength, BlockBox boundingBox, Direction orientation)
public CorridorBalcony(StructureManager structureManager, CompoundTag compoundTag)
public void fillOpenings(StructurePiece start, List<StructurePiece> pieces, Random random)
fillOpenings
in class StructurePiece
public static NetherFortressGenerator.CorridorBalcony create(List<StructurePiece> pieces, int x, int y, int z, Direction orientation, int chainLength)
public boolean generate(StructureWorldAccess structureWorldAccess, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos blockPos)
generate
in class StructurePiece