public static class NetherFortressGenerator.CorridorCrossing extends NetherFortressGenerator.Piece
StructurePiece.BlockRandomizer
AIR, boundingBox, chainLength
Constructor and Description |
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CorridorCrossing(int chainLength,
BlockBox boundingBox,
Direction orientation) |
CorridorCrossing(StructureManager structureManager,
CompoundTag compoundTag) |
Modifier and Type | Method and Description |
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static NetherFortressGenerator.CorridorCrossing |
create(List<StructurePiece> pieces,
int x,
int y,
int z,
Direction orientation,
int chainLength) |
void |
fillOpenings(StructurePiece start,
List<StructurePiece> pieces,
Random random) |
boolean |
generate(StructureWorldAccess structureWorldAccess,
StructureAccessor structureAccessor,
ChunkGenerator chunkGenerator,
Random random,
BlockBox boundingBox,
ChunkPos chunkPos,
BlockPos blockPos) |
fillForwardOpening, fillNWOpening, fillSEOpening, isInbounds, toNbt
addBlock, addBlockWithRandomThreshold, addChest, addChest, addDispenser, applyXTransform, applyYTransform, applyZTransform, fill, fillDownwards, fillHalfEllipsoid, fillWithOutline, fillWithOutline, fillWithOutlineUnderSeaLevel, getBlockAt, getBoundingBox, getChainLength, getFacing, getOverlappingPiece, getRotation, getTag, getType, intersectsChunk, isTouchingLiquid, isUnderSeaLevel, orientateChest, setOrientation, translate
public CorridorCrossing(int chainLength, BlockBox boundingBox, Direction orientation)
public CorridorCrossing(StructureManager structureManager, CompoundTag compoundTag)
public void fillOpenings(StructurePiece start, List<StructurePiece> pieces, Random random)
fillOpenings
in class StructurePiece
public static NetherFortressGenerator.CorridorCrossing create(List<StructurePiece> pieces, int x, int y, int z, Direction orientation, int chainLength)
public boolean generate(StructureWorldAccess structureWorldAccess, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, Random random, BlockBox boundingBox, ChunkPos chunkPos, BlockPos blockPos)
generate
in class StructurePiece