@Environment(value=CLIENT) public class SheepEntityRenderer extends MobEntityRenderer<SheepEntity,SheepEntityModel<SheepEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static Identifier |
TEXTURE |
features, modeldispatcher, shadowOpacity, shadowRadius| Constructor and Description |
|---|
SheepEntityRenderer(EntityRenderDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
Identifier |
getTexture(SheepEntity sheepEntity) |
hasLabel, method_23186, method_23187, render, shouldRenderaddFeature, getAnimationCounter, getAnimationProgress, getHandSwingProgress, getLyingAngle, getModel, getOverlay, getRenderLayer, isShaking, isVisible, scale, setupTransformsgetBlockLight, getFontRenderer, getLight, getPositionOffset, getRenderManager, method_27950, renderLabelIfPresentprivate static final Identifier TEXTURE
public SheepEntityRenderer(EntityRenderDispatcher dispatcher)
public Identifier getTexture(SheepEntity sheepEntity)
getTexture in interface FeatureRendererContext<SheepEntity,SheepEntityModel<SheepEntity>>getTexture in class EntityRenderer<SheepEntity>