@Environment(value=CLIENT) public class ZombieEntityModel<T extends ZombieEntity> extends AbstractZombieModel<T>
BipedEntityModel.ArmPosehead, helmet, leaningPitch, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, sneaking, torsochild, handSwingProgress, ridinglayerFactory, textureHeight, textureWidth| Modifier | Constructor and Description |
|---|---|
|
ZombieEntityModel(float scale,
boolean bool) |
protected |
ZombieEntityModel(float scale,
float pivotY,
int textureWidth,
int textureHeight) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
isAttacking(T t) |
setAnglesanimateModel, getArm, getBodyParts, getHead, getHeadParts, getPreferredArm, lerpAngle, method_29353, setArmAngle, setAttributes, setVisiblerendercopyStateTopublic ZombieEntityModel(float scale,
boolean bool)
protected ZombieEntityModel(float scale,
float pivotY,
int textureWidth,
int textureHeight)
public boolean isAttacking(T t)
isAttacking in class AbstractZombieModel<T extends ZombieEntity>