Uses of Class
net.minecraft.world.biome.Biome
Packages that use Biome
Package
Description
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Uses of Biome in net.minecraft.client.gui.screen
Fields in net.minecraft.client.gui.screen declared as BiomeModifier and TypeFieldDescription(package private) BiomeCustomizeBuffetLevelScreen.biome(package private) BiomeCustomizeBuffetLevelScreen.BuffetBiomesListWidget.BuffetBiomeItem.biomeFields in net.minecraft.client.gui.screen with type parameters of type BiomeModifier and TypeFieldDescriptionprivate static RegistryKey<Biome>PresetsScreen.BIOME_KEYCustomizeBuffetLevelScreen.biomeRegistryPresetsScreen.SuperflatPreset.generatorConfigProviderCustomizeBuffetLevelScreen.onDoneMethod parameters in net.minecraft.client.gui.screen with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static voidPresetsScreen.addPreset(Text presetName, ItemConvertible icon, RegistryKey<Biome> presetBiome, List<StructureFeature<?>> structures, boolean generateStronghold, boolean generateFeatures, boolean generateLakes, FlatChunkGeneratorLayer[] layers)(package private) static StringPresetsScreen.getGeneratorConfigString(Registry<Biome> biomeRegistry, FlatChunkGeneratorConfig generatorConfig)static FlatChunkGeneratorConfigPresetsScreen.parsePresetString(Registry<Biome> biomeRegistry, String preset, FlatChunkGeneratorConfig generatorConfig)Constructors in net.minecraft.client.gui.screen with parameters of type BiomeModifierConstructorDescriptionBuffetBiomeItem(Biome biome)CustomizeBuffetLevelScreen(Screen parent, DynamicRegistryManager registryManager, Consumer<Biome> onDone, Biome biome)Constructor parameters in net.minecraft.client.gui.screen with type arguments of type BiomeModifierConstructorDescriptionCustomizeBuffetLevelScreen(Screen parent, DynamicRegistryManager registryManager, Consumer<Biome> onDone, Biome biome)SuperflatPreset(Item icon, Text name, Function<Registry<Biome>,FlatChunkGeneratorConfig> generatorConfigProvider) -
Uses of Biome in net.minecraft.client.sound
Fields in net.minecraft.client.sound declared as BiomeFields in net.minecraft.client.sound with type parameters of type Biome -
Uses of Biome in net.minecraft.client.world
Methods in net.minecraft.client.world that return BiomeModifier and TypeMethodDescriptionprivate static BiomeGeneratorType.getFirstBiome(DynamicRegistryManager registryManager, GeneratorOptions options)ClientWorld.getGeneratorStoredBiome(int biomeX, int biomeY, int biomeZ)Methods in net.minecraft.client.world with parameters of type BiomeModifier and TypeMethodDescriptionprivate static GeneratorOptionsGeneratorType.createFixedBiomeOptions(DynamicRegistryManager registryManager, GeneratorOptions generatorOptions, GeneratorType type, Biome biome)Method parameters in net.minecraft.client.world with type arguments of type BiomeModifier and TypeMethodDescriptionprotected abstract ChunkGeneratorGeneratorType.getChunkGenerator(Registry<Biome> biomeRegistry, Registry<ChunkGeneratorSettings> chunkGeneratorSettingsRegistry, long seed) -
Uses of Biome in net.minecraft.data.server
Fields in net.minecraft.data.server with type parameters of type BiomeModifier and TypeFieldDescriptionprivate static List<RegistryKey<Biome>>AdventureTabAdvancementGenerator.BIOMESprivate static List<RegistryKey<Biome>>NetherTabAdvancementGenerator.NETHER_BIOMESMethod parameters in net.minecraft.data.server with type arguments of type BiomeModifier and TypeMethodDescriptionprotected static Advancement.TaskAdventureTabAdvancementGenerator.requireListedBiomesVisited(Advancement.Task task, List<RegistryKey<Biome>> biomes) -
Uses of Biome in net.minecraft.entity.passive
Fields in net.minecraft.entity.passive with type parameters of type BiomeMethod parameters in net.minecraft.entity.passive with type arguments of type BiomeModifier and TypeMethodDescriptionstatic FoxEntity.TypeFoxEntity.Type.fromBiome(Optional<RegistryKey<Biome>> biome) -
Uses of Biome in net.minecraft.item
Methods in net.minecraft.item with parameters of type BiomeModifier and TypeMethodDescriptionprivate static booleanFilledMapItem.hasPositiveDepth(Biome[] biomes, int scale, int x, int z) -
Uses of Biome in net.minecraft.predicate.entity
Fields in net.minecraft.predicate.entity with type parameters of type BiomeModifier and TypeFieldDescriptionprivate @Nullable RegistryKey<Biome>LocationPredicate.biomeprivate @Nullable RegistryKey<Biome>LocationPredicate.Builder.biomeMethod parameters in net.minecraft.predicate.entity with type arguments of type BiomeModifier and TypeMethodDescriptionstatic LocationPredicateLocationPredicate.biome(RegistryKey<Biome> biome)LocationPredicate.Builder.biome(@Nullable RegistryKey<Biome> biome)Constructor parameters in net.minecraft.predicate.entity with type arguments of type BiomeModifierConstructorDescriptionLocationPredicate(NumberRange.FloatRange x, NumberRange.FloatRange y, NumberRange.FloatRange z, @Nullable RegistryKey<Biome> biome, @Nullable StructureFeature<?> feature, @Nullable RegistryKey<World> dimension, @Nullable Boolean smokey, LightPredicate light, BlockPredicate block, FluidPredicate fluid) -
Uses of Biome in net.minecraft.server.world
Methods in net.minecraft.server.world that return BiomeModifier and TypeMethodDescriptionServerWorld.getGeneratorStoredBiome(int biomeX, int biomeY, int biomeZ)Methods in net.minecraft.server.world with parameters of type BiomeModifier and TypeMethodDescriptionServerWorld.locateBiome(Biome biome, BlockPos pos, int radius, int int2) -
Uses of Biome in net.minecraft.structure
Methods in net.minecraft.structure with parameters of type BiomeModifier and TypeMethodDescriptionabstract voidStructureStart.init(DynamicRegistryManager registryManager, ChunkGenerator chunkGenerator, StructureManager manager, ChunkPos pos, Biome biome, C config, HeightLimitView world) -
Uses of Biome in net.minecraft.test
Constructor parameters in net.minecraft.test with type arguments of type BiomeModifierConstructorDescriptionprivateTestServer(Thread serverThread, LevelStorage.Session session, ResourcePackManager dataPackManager, ServerResourceManager serverResourceManager, Collection<GameTestBatch> batches, BlockPos pos, DynamicRegistryManager.Impl registryManager, Registry<Biome> biomeRegistry, Registry<DimensionType> dimensionTypeRegistry) -
Uses of Biome in net.minecraft.util.registry
Fields in net.minecraft.util.registry with type parameters of type Biome -
Uses of Biome in net.minecraft.village
Fields in net.minecraft.village with type parameters of type BiomeModifier and TypeFieldDescriptionprivate static Map<RegistryKey<Biome>,VillagerType>VillagerType.BIOME_TO_TYPEMethod parameters in net.minecraft.village with type arguments of type BiomeModifier and TypeMethodDescriptionstatic VillagerTypeVillagerType.forBiome(Optional<RegistryKey<Biome>> biomeKey) -
Uses of Biome in net.minecraft.world
Methods in net.minecraft.world that return BiomeModifier and TypeMethodDescriptiondefault Biome(package private) static BiomeSpawnHelper.getBiomeDirectly(BlockPos pos, Chunk chunk)default BiomeWorldView.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)ChunkRegion.getGeneratorStoredBiome(int biomeX, int biomeY, int biomeZ)WorldView.getGeneratorStoredBiome(int biomeX, int biomeY, int biomeZ)Methods in net.minecraft.world that return types with arguments of type BiomeModifier and TypeMethodDescriptiondefault Optional<RegistryKey<Biome>>RegistryWorldView.getBiomeKey(BlockPos pos)Methods in net.minecraft.world with parameters of type BiomeModifier and TypeMethodDescriptionprivate static Pool<SpawnSettings.SpawnEntry>SpawnHelper.getSpawnEntries(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, BlockPos pos, @Nullable Biome biome)static voidSpawnHelper.populateEntities(ServerWorldAccess world, Biome biome, ChunkPos chunkPos, Random random) -
Uses of Biome in net.minecraft.world.biome
Fields in net.minecraft.world.biome declared as BiomeModifier and TypeFieldDescriptionstatic BiomeBuiltinBiomes.PLAINSstatic BiomeBuiltinBiomes.THE_VOIDFields in net.minecraft.world.biome with type parameters of type BiomeModifier and TypeFieldDescriptionstatic RegistryKey<Biome>BiomeKeys.BADLANDSstatic RegistryKey<Biome>BiomeKeys.BADLANDS_PLATEAUstatic RegistryKey<Biome>BiomeKeys.BAMBOO_JUNGLEstatic RegistryKey<Biome>BiomeKeys.BAMBOO_JUNGLE_HILLSstatic RegistryKey<Biome>BiomeKeys.BASALT_DELTASstatic RegistryKey<Biome>BiomeKeys.BEACHstatic RegistryKey<Biome>BiomeKeys.BIRCH_FORESTstatic RegistryKey<Biome>BiomeKeys.BIRCH_FOREST_HILLSprivate static Int2ObjectMap<RegistryKey<Biome>>BuiltinBiomes.BY_RAW_IDstatic com.mojang.serialization.Codec<Biome>Biome.CODECstatic RegistryKey<Biome>BiomeKeys.COLD_OCEANstatic RegistryKey<Biome>BiomeKeys.CRIMSON_FORESTstatic RegistryKey<Biome>BiomeKeys.DARK_FORESTstatic RegistryKey<Biome>BiomeKeys.DARK_FOREST_HILLSstatic RegistryKey<Biome>BiomeKeys.DEEP_COLD_OCEANstatic RegistryKey<Biome>BiomeKeys.DEEP_FROZEN_OCEANstatic RegistryKey<Biome>BiomeKeys.DEEP_LUKEWARM_OCEANstatic RegistryKey<Biome>BiomeKeys.DEEP_OCEANstatic RegistryKey<Biome>BiomeKeys.DEEP_WARM_OCEANstatic RegistryKey<Biome>BiomeKeys.DESERTstatic RegistryKey<Biome>BiomeKeys.DESERT_HILLSstatic RegistryKey<Biome>BiomeKeys.DESERT_LAKESstatic RegistryKey<Biome>BiomeKeys.DRIPSTONE_CAVESstatic RegistryKey<Biome>BiomeKeys.END_BARRENSstatic RegistryKey<Biome>BiomeKeys.END_HIGHLANDSstatic RegistryKey<Biome>BiomeKeys.END_MIDLANDSstatic RegistryKey<Biome>BiomeKeys.ERODED_BADLANDSstatic com.mojang.serialization.Codec<Biome>Biome.field_26633Biome.field_26750static RegistryKey<Biome>BiomeKeys.FLOWER_FORESTstatic RegistryKey<Biome>BiomeKeys.FORESTstatic RegistryKey<Biome>BiomeKeys.FROZEN_OCEANstatic RegistryKey<Biome>BiomeKeys.FROZEN_RIVERstatic RegistryKey<Biome>BiomeKeys.GIANT_SPRUCE_TAIGAstatic RegistryKey<Biome>BiomeKeys.GIANT_SPRUCE_TAIGA_HILLSstatic RegistryKey<Biome>BiomeKeys.GIANT_TREE_TAIGAstatic RegistryKey<Biome>BiomeKeys.GIANT_TREE_TAIGA_HILLSstatic RegistryKey<Biome>BiomeKeys.GRAVELLY_MOUNTAINSstatic RegistryKey<Biome>BiomeKeys.ICE_SPIKESstatic RegistryKey<Biome>BiomeKeys.JUNGLEstatic RegistryKey<Biome>BiomeKeys.JUNGLE_EDGEstatic RegistryKey<Biome>BiomeKeys.JUNGLE_HILLSstatic RegistryKey<Biome>BiomeKeys.LUKEWARM_OCEANstatic RegistryKey<Biome>BiomeKeys.LUSH_CAVESstatic RegistryKey<Biome>BiomeKeys.MODIFIED_BADLANDS_PLATEAUstatic RegistryKey<Biome>BiomeKeys.MODIFIED_GRAVELLY_MOUNTAINSstatic RegistryKey<Biome>BiomeKeys.MODIFIED_JUNGLEstatic RegistryKey<Biome>BiomeKeys.MODIFIED_JUNGLE_EDGEstatic RegistryKey<Biome>BiomeKeys.MODIFIED_WOODED_BADLANDS_PLATEAUstatic RegistryKey<Biome>BiomeKeys.MOUNTAIN_EDGEstatic RegistryKey<Biome>BiomeKeys.MOUNTAINSstatic RegistryKey<Biome>BiomeKeys.MUSHROOM_FIELD_SHOREstatic RegistryKey<Biome>BiomeKeys.MUSHROOM_FIELDSstatic RegistryKey<Biome>BiomeKeys.NETHER_WASTESstatic RegistryKey<Biome>BiomeKeys.OCEANstatic RegistryKey<Biome>BiomeKeys.PLAINSBiome.REGISTRY_CODECstatic RegistryKey<Biome>BiomeKeys.RIVERstatic RegistryKey<Biome>BiomeKeys.SAVANNAstatic RegistryKey<Biome>BiomeKeys.SAVANNA_PLATEAUstatic RegistryKey<Biome>BiomeKeys.SHATTERED_SAVANNAstatic RegistryKey<Biome>BiomeKeys.SHATTERED_SAVANNA_PLATEAUstatic RegistryKey<Biome>BiomeKeys.SMALL_END_ISLANDSstatic RegistryKey<Biome>BiomeKeys.SNOWY_BEACHstatic RegistryKey<Biome>BiomeKeys.SNOWY_MOUNTAINSstatic RegistryKey<Biome>BiomeKeys.SNOWY_TAIGAstatic RegistryKey<Biome>BiomeKeys.SNOWY_TAIGA_HILLSstatic RegistryKey<Biome>BiomeKeys.SNOWY_TAIGA_MOUNTAINSstatic RegistryKey<Biome>BiomeKeys.SNOWY_TUNDRAstatic RegistryKey<Biome>BiomeKeys.SOUL_SAND_VALLEYstatic RegistryKey<Biome>BiomeKeys.STONE_SHOREstatic RegistryKey<Biome>BiomeKeys.SUNFLOWER_PLAINSstatic RegistryKey<Biome>BiomeKeys.SWAMPstatic RegistryKey<Biome>BiomeKeys.SWAMP_HILLSstatic RegistryKey<Biome>BiomeKeys.TAIGAstatic RegistryKey<Biome>BiomeKeys.TAIGA_HILLSstatic RegistryKey<Biome>BiomeKeys.TAIGA_MOUNTAINSstatic RegistryKey<Biome>BiomeKeys.TALL_BIRCH_FORESTstatic RegistryKey<Biome>BiomeKeys.TALL_BIRCH_HILLSstatic RegistryKey<Biome>BiomeKeys.THE_ENDstatic RegistryKey<Biome>BiomeKeys.THE_VOIDstatic RegistryKey<Biome>BiomeKeys.WARM_OCEANstatic RegistryKey<Biome>BiomeKeys.WARPED_FORESTstatic RegistryKey<Biome>BiomeKeys.WOODED_BADLANDS_PLATEAUstatic RegistryKey<Biome>BiomeKeys.WOODED_HILLSstatic RegistryKey<Biome>BiomeKeys.WOODED_MOUNTAINSMethods in net.minecraft.world.biome that return BiomeModifier and TypeMethodDescriptionBiome.Builder.build()private static BiomeDefaultBiomeCreator.composeEndSpawnSettings(GenerationSettings.Builder builder)private static BiomeDefaultBiomeCreator.composeSavannaGenerationSettings(float depth, float scale, float temperature, boolean plateau, boolean shattered, SpawnSettings.Builder spawnSettings)private static BiomeDefaultBiomeCreator.createBadlands(ConfiguredSurfaceBuilder<TernarySurfaceConfig> configuredSurfaceBuilder, float depth, float scale, boolean plateau, boolean wooded)private static BiomeDefaultBiomeCreator.createBambooJungle(float depth, float scale, int parrotWeight, int parrotMaxGroupSize)static BiomeDefaultBiomeCreator.createBambooJungleHills()static BiomeDefaultBiomeCreator.createBasaltDeltas()static BiomeDefaultBiomeCreator.createBeach(float depth, float scale, float temperature, float downfall, int waterColor, boolean snowy, boolean stony)static BiomeDefaultBiomeCreator.createBirchForest(float depth, float scale, boolean tallTrees)static BiomeDefaultBiomeCreator.createColdOcean(boolean deep)static BiomeDefaultBiomeCreator.createCrimsonForest()static BiomeDefaultBiomeCreator.createDarkForest(float depth, float scale, boolean hills)static BiomeDefaultBiomeCreator.createDeepWarmOcean()static BiomeDefaultBiomeCreator.createDesert(float depth, float scale, boolean villages, boolean pyramids, boolean fossils)static BiomeDefaultBiomeCreator.createDripstoneCaves()static BiomeDefaultBiomeCreator.createEndBarrens()static BiomeDefaultBiomeCreator.createEndHighlands()static BiomeDefaultBiomeCreator.createEndMidlands()static BiomeDefaultBiomeCreator.createErodedBadlands()static BiomeDefaultBiomeCreator.createFlowerForest()private static BiomeDefaultBiomeCreator.createForest(float depth, float scale, boolean flower, SpawnSettings.Builder spawnSettings)static BiomeDefaultBiomeCreator.createFrozenOcean(boolean monument)static BiomeDefaultBiomeCreator.createGiantTreeTaiga(float depth, float scale, float temperature, boolean spruce)static BiomeDefaultBiomeCreator.createJungle()private static BiomeDefaultBiomeCreator.createJungle(float depth, float scale, int parrotWeight, int parrotMaxGroupSize, int ocelotMaxGroupSize)static BiomeDefaultBiomeCreator.createJungleEdge()private static BiomeDefaultBiomeCreator.createJungleFeatures(float depth, float scale, float downfall, boolean bamboo, boolean edge, boolean modified, SpawnSettings.Builder builder)static BiomeDefaultBiomeCreator.createJungleHills()static BiomeDefaultBiomeCreator.createLukewarmOcean(boolean deep)static BiomeDefaultBiomeCreator.createLushCaves()static BiomeDefaultBiomeCreator.createModifiedJungle()static BiomeDefaultBiomeCreator.createModifiedJungleEdge()static BiomeDefaultBiomeCreator.createMountains(float depth, float scale, ConfiguredSurfaceBuilder<TernarySurfaceConfig> surfaceBuilder, boolean extraTrees)static BiomeDefaultBiomeCreator.createMushroomFields(float depth, float scale)static BiomeDefaultBiomeCreator.createNetherWastes()static BiomeDefaultBiomeCreator.createNormalBadlands(float depth, float scale, boolean plateau)static BiomeDefaultBiomeCreator.createNormalBambooJungle()static BiomeDefaultBiomeCreator.createNormalForest(float depth, float scale)static BiomeDefaultBiomeCreator.createNormalOcean(boolean deep)private static BiomeDefaultBiomeCreator.createOcean(SpawnSettings.Builder spawnSettings, int waterColor, int waterFogColor, boolean deep, GenerationSettings.Builder builder)static BiomeDefaultBiomeCreator.createPlains(boolean sunflower)static BiomeDefaultBiomeCreator.createRiver(float depth, float scale, float temperature, int waterColor, boolean frozen)static BiomeDefaultBiomeCreator.createSavanna(float depth, float scale, float temperature, boolean mountain, boolean shattered)static BiomeDefaultBiomeCreator.createSavannaPlateau()static BiomeDefaultBiomeCreator.createSmallEndIslands()static BiomeDefaultBiomeCreator.createSnowyTundra(float depth, float scale, boolean iceSpikes, boolean mountains)static BiomeDefaultBiomeCreator.createSoulSandValley()static BiomeDefaultBiomeCreator.createSwamp(float depth, float scale, boolean hills)static BiomeDefaultBiomeCreator.createTaiga(float depth, float scale, boolean snowy, boolean mountains, boolean villages, boolean igloos)static BiomeDefaultBiomeCreator.createTheEnd()static BiomeDefaultBiomeCreator.createTheVoid()static BiomeDefaultBiomeCreator.createWarmOcean()static BiomeDefaultBiomeCreator.createWarpedForest()static BiomeDefaultBiomeCreator.createWoodedBadlandsPlateau(float depth, float scale)private static BiomeBuiltinBiomes.register(int rawId, RegistryKey<Biome> registryKey, Biome biome)Methods in net.minecraft.world.biome that return types with arguments of type BiomeModifier and TypeMethodDescriptionstatic RegistryKey<Biome>BuiltinBiomes.fromRawId(int rawId)private static RegistryKey<Biome>Methods in net.minecraft.world.biome with parameters of type BiomeModifier and TypeMethodDescriptionprivate static BiomeBuiltinBiomes.register(int rawId, RegistryKey<Biome> registryKey, Biome biome)Method parameters in net.minecraft.world.biome with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static BiomeBuiltinBiomes.register(int rawId, RegistryKey<Biome> registryKey, Biome biome) -
Uses of Biome in net.minecraft.world.biome.source
Fields in net.minecraft.world.biome.source declared as BiomeModifier and TypeFieldDescriptionprivate BiomeTheEndBiomeSource.barrensBiomeprivate BiomeTheEndBiomeSource.centerBiomeprivate Biome[]BiomeArray.dataprivate BiomeTheEndBiomeSource.highlandsBiomeprivate BiomeTheEndBiomeSource.midlandsBiomeprivate BiomeTheEndBiomeSource.smallIslandsBiomeFields in net.minecraft.world.biome.source with type parameters of type BiomeModifier and TypeFieldDescriptionFixedBiomeSource.biomeCheckerboardBiomeSource.biomeArrayprivate List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>>MultiNoiseBiomeSource.biomePointsMultiNoiseBiomeSource.Instance.biomeRegistryTheEndBiomeSource.biomeRegistryVanillaLayeredBiomeSource.biomeRegistryprivate IndexedIterable<Biome>BiomeArray.biomesBiomeSource.biomesprivate static List<RegistryKey<Biome>>VanillaLayeredBiomeSource.BIOMESprivate com.mojang.datafixers.util.Function3<MultiNoiseBiomeSource.Preset,Registry<Biome>,Long,MultiNoiseBiomeSource>MultiNoiseBiomeSource.Preset.biomeSourceFunctionprivate Optional<com.mojang.datafixers.util.Pair<Registry<Biome>,MultiNoiseBiomeSource.Preset>>MultiNoiseBiomeSource.instanceMethods in net.minecraft.world.biome.source that return BiomeModifier and TypeMethodDescriptionBiomeAccessType.getBiome(long seed, int x, int y, int z, BiomeAccess.Storage storage)DirectBiomeAccessType.getBiome(long seed, int x, int y, int z, BiomeAccess.Storage storage)HorizontalVoronoiBiomeAccessType.getBiome(long seed, int x, int y, int z, BiomeAccess.Storage storage)VoronoiBiomeAccessType.getBiome(long seed, int x, int y, int z, BiomeAccess.Storage storage)BiomeAccess.getBiomeForNoiseGen(double x, double y, double z)BiomeAccess.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)BiomeAccess.getBiomeForNoiseGen(BlockPos pos)BiomeAccess.getBiomeForNoiseGen(ChunkPos chunkPos)BiomeAccess.Storage.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)default BiomeBiomeAccess.Storage.getBiomeForNoiseGen(ChunkPos chunkPos)BiomeArray.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)CheckerboardBiomeSource.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)FixedBiomeSource.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)MultiNoiseBiomeSource.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)TheEndBiomeSource.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)VanillaLayeredBiomeSource.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ)private static BiomeBiomeArray.method_32916(BiomeSource biomeSource, int int2, int int3, int int4, int int5)Methods in net.minecraft.world.biome.source that return types with arguments of type BiomeModifier and TypeMethodDescriptionMultiNoiseBiomeSource.Instance.getBiomeRegistry()BiomeSource.getBiomes()BiomeSource.getBiomesInArea(int x, int y, int z, int radius)FixedBiomeSource.getBiomesInArea(int x, int y, int z, int radius)static ImmutableList<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>>MultiNoiseBiomeSource.method_35241(Registry<Biome> registry)Method parameters in net.minecraft.world.biome.source with type arguments of type BiomeModifier and TypeMethodDescriptionMultiNoiseBiomeSource.Preset.getBiomeSource(Registry<Biome> biomeRegistry, long seed)BiomeSource.locateBiome(int x, int y, int z, int radius, int int2, Predicate<Biome> predicate, Random random, boolean bool)BiomeSource.locateBiome(int x, int y, int z, int radius, Predicate<Biome> predicate, Random random)FixedBiomeSource.locateBiome(int x, int y, int z, int radius, int int2, Predicate<Biome> predicate, Random random, boolean bool)static ImmutableList<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>>MultiNoiseBiomeSource.method_35241(Registry<Biome> registry)static MultiNoiseBiomeSourceMultiNoiseBiomeSource.method_35242(Registry<Biome> registry, long long2)Constructors in net.minecraft.world.biome.source with parameters of type BiomeModifierConstructorDescriptionprotectedBiomeArray(IndexedIterable<Biome> biomes, HeightLimitView world, Biome[] data)FixedBiomeSource(Biome biome)privateTheEndBiomeSource(Registry<Biome> biomeRegistry, long seed, Biome centerBiome, Biome highlandsBiome, Biome midlandsBiome, Biome smallIslandsBiome, Biome barrensBiome)Constructor parameters in net.minecraft.world.biome.source with type arguments of type BiomeModifierConstructorDescriptionBiomeArray(IndexedIterable<Biome> biomes, HeightLimitView world, int[] ids)BiomeArray(IndexedIterable<Biome> biomes, HeightLimitView world, ChunkPos chunkPos, BiomeSource biomeSource)BiomeArray(IndexedIterable<Biome> biomes, HeightLimitView world, ChunkPos chunkPos, BiomeSource biomeSource, @org.jetbrains.annotations.Nullable int[] int2)protectedBiomeArray(IndexedIterable<Biome> biomes, HeightLimitView world, Biome[] data)protectedBiomeSource(List<Biome> biomes)protectedBiomeSource(Stream<Supplier<Biome>> stream)CheckerboardBiomeSource(List<Supplier<Biome>> biomeArray, int size)FixedBiomeSource(Supplier<Biome> biome)(package private)Instance(MultiNoiseBiomeSource.Preset preset, Registry<Biome> biomeRegistry, long seed)MultiNoiseBiomeSource(long seed, List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>> biomePoints)(package private)MultiNoiseBiomeSource(long seed, List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>> biomePoints, Optional<com.mojang.datafixers.util.Pair<Registry<Biome>,MultiNoiseBiomeSource.Preset>> instance)(package private)MultiNoiseBiomeSource(long seed, List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>> biomePoints, Optional<com.mojang.datafixers.util.Pair<Registry<Biome>,MultiNoiseBiomeSource.Preset>> instance)privateMultiNoiseBiomeSource(long seed, List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>> biomePoints, MultiNoiseBiomeSource.NoiseParameters temperatureNoiseParameters, MultiNoiseBiomeSource.NoiseParameters humidityNoiseParameters, MultiNoiseBiomeSource.NoiseParameters altitudeNoiseParameters, MultiNoiseBiomeSource.NoiseParameters weirdnessNoiseParameters)privateMultiNoiseBiomeSource(long seed, List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>> biomePoints, MultiNoiseBiomeSource.NoiseParameters temperatureNoiseParameters, MultiNoiseBiomeSource.NoiseParameters humidityNoiseParameters, MultiNoiseBiomeSource.NoiseParameters altitudeNoiseParameters, MultiNoiseBiomeSource.NoiseParameters weirdnessNoiseParameters, Optional<com.mojang.datafixers.util.Pair<Registry<Biome>,MultiNoiseBiomeSource.Preset>> instance)privateMultiNoiseBiomeSource(long seed, List<com.mojang.datafixers.util.Pair<Biome.MixedNoisePoint,Supplier<Biome>>> biomePoints, MultiNoiseBiomeSource.NoiseParameters temperatureNoiseParameters, MultiNoiseBiomeSource.NoiseParameters humidityNoiseParameters, MultiNoiseBiomeSource.NoiseParameters altitudeNoiseParameters, MultiNoiseBiomeSource.NoiseParameters weirdnessNoiseParameters, Optional<com.mojang.datafixers.util.Pair<Registry<Biome>,MultiNoiseBiomeSource.Preset>> instance)Preset(Identifier id, com.mojang.datafixers.util.Function3<MultiNoiseBiomeSource.Preset,Registry<Biome>,Long,MultiNoiseBiomeSource> biomeSourceFunction)TheEndBiomeSource(Registry<Biome> biomeRegistry, long seed)privateTheEndBiomeSource(Registry<Biome> biomeRegistry, long seed, Biome centerBiome, Biome highlandsBiome, Biome midlandsBiome, Biome smallIslandsBiome, Biome barrensBiome)VanillaLayeredBiomeSource(long seed, boolean legacyBiomeInitLayer, boolean largeBiomes, Registry<Biome> biomeRegistry) -
Uses of Biome in net.minecraft.world.chunk
Fields in net.minecraft.world.chunk declared as BiomeMethods in net.minecraft.world.chunk that return BiomeModifier and TypeMethodDescriptionEmptyChunk.EmptyBiomeArray.getBiomeForNoiseGen(int biomeX, int biomeY, int biomeZ) -
Uses of Biome in net.minecraft.world.dimension
Method parameters in net.minecraft.world.dimension with type arguments of type BiomeModifier and TypeMethodDescriptionprivate static ChunkGeneratorDimensionType.createEndGenerator(Registry<Biome> biomeRegistry, Registry<ChunkGeneratorSettings> chunkGeneratorSettingsRegistry, long seed)private static ChunkGeneratorDimensionType.createNetherGenerator(Registry<Biome> biomeRegistry, Registry<ChunkGeneratorSettings> chunkGeneratorSettingsRegistry, long seed) -
Uses of Biome in net.minecraft.world.gen
Method parameters in net.minecraft.world.gen with type arguments of type BiomeModifier and TypeMethodDescriptionstatic NoiseChunkGeneratorGeneratorOptions.createOverworldGenerator(Registry<Biome> biomeRegistry, Registry<ChunkGeneratorSettings> chunkGeneratorSettingsRegistry, long seed) -
Uses of Biome in net.minecraft.world.gen.carver
Method parameters in net.minecraft.world.gen.carver with type arguments of type BiomeModifier and TypeMethodDescriptionabstract booleanCarver.carve(CarverContext context, C config, Chunk chunk, Function<BlockPos,Biome> posToBiome, Random random, AquiferSampler aquiferSampler, ChunkPos pos, BitSet carvingMask)booleanCaveCarver.carve(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, Random random, AquiferSampler aquiferSampler, ChunkPos chunkPos, BitSet bitSet)booleanConfiguredCarver.carve(CarverContext context, Chunk chunk, Function<BlockPos,Biome> posToBiome, Random random, AquiferSampler aquiferSampler, ChunkPos pos, BitSet carvingMask)booleanRavineCarver.carve(CarverContext carverContext, RavineCarverConfig ravineCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, Random random, AquiferSampler aquiferSampler, ChunkPos chunkPos, BitSet bitSet)protected booleanCarver.carveAtPoint(CarverContext context, C config, Chunk chunk, Function<BlockPos,Biome> posToBiome, BitSet carvingMask, Random random, BlockPos.Mutable pos, BlockPos.Mutable downPos, AquiferSampler sampler, MutableBoolean foundSurface)protected booleanNetherCaveCarver.carveAtPoint(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, BitSet bitSet, Random random, BlockPos.Mutable mutable, BlockPos.Mutable mutable2, AquiferSampler aquiferSampler, MutableBoolean mutableBoolean)protected booleanUnderwaterCanyonCarver.carveAtPoint(CarverContext carverContext, RavineCarverConfig ravineCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, BitSet bitSet, Random random, BlockPos.Mutable mutable, BlockPos.Mutable mutable2, AquiferSampler aquiferSampler, MutableBoolean mutableBoolean)protected booleanUnderwaterCaveCarver.carveAtPoint(CarverContext carverContext, CaveCarverConfig caveCarverConfig, Chunk chunk, Function<BlockPos,Biome> function, BitSet bitSet, Random random, BlockPos.Mutable mutable, BlockPos.Mutable mutable2, AquiferSampler aquiferSampler, MutableBoolean mutableBoolean)protected voidCaveCarver.carveCave(CarverContext context, CaveCarverConfig config, Chunk chunk, Function<BlockPos,Biome> posToBiome, long seed, AquiferSampler aquiferSampler, double x, double y, double z, float yaw, double yawPitchRatio, BitSet carvingMask, Carver.SkipPredicate skipPredicate)private voidRavineCarver.carveRavine(CarverContext context, RavineCarverConfig config, Chunk chunk, Function<BlockPos,Biome> posToBiome, long seed, AquiferSampler aquiferSampler, double x, double y, double z, float width, float yaw, float pitch, int branchStartIndex, int branchCount, double yawPitchRatio, BitSet carvingMask)protected booleanCarver.carveRegion(CarverContext context, C config, Chunk chunk, Function<BlockPos,Biome> posToBiome, long seed, AquiferSampler sampler, double x, double y, double z, double horizontalScale, double verticalScale, BitSet carvingMask, Carver.SkipPredicate skipPredicate)protected voidCaveCarver.carveTunnels(CarverContext context, CaveCarverConfig config, Chunk chunk, Function<BlockPos,Biome> posToBiome, long seed, AquiferSampler aquiferSampler, double x, double y, double z, double horizontalScale, double verticalScale, float width, float yaw, float pitch, int branchStartIndex, int branchCount, double yawPitchRatio, BitSet carvingMask, Carver.SkipPredicate skipPredicate) -
Uses of Biome in net.minecraft.world.gen.chunk
Fields in net.minecraft.world.gen.chunk with type parameters of type BiomeModifier and TypeFieldDescriptionFlatChunkGeneratorConfig.biomeDebugChunkGenerator.biomeRegistryFlatChunkGeneratorConfig.biomeRegistryMethods in net.minecraft.world.gen.chunk that return BiomeModifier and TypeMethodDescriptionFlatChunkGeneratorConfig.createBiome()FlatChunkGeneratorConfig.getBiome()Methods in net.minecraft.world.gen.chunk that return types with arguments of type BiomeMethods in net.minecraft.world.gen.chunk with parameters of type BiomeModifier and TypeMethodDescriptionChunkGenerator.getEntitySpawnList(Biome biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos)NoiseChunkGenerator.getEntitySpawnList(Biome biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos)private voidChunkGenerator.setStructureStart(ConfiguredStructureFeature<?,?> feature, DynamicRegistryManager registryManager, StructureAccessor accessor, Chunk chunk, StructureManager structureManager, long worldSeed, Biome biome)Method parameters in net.minecraft.world.gen.chunk with type arguments of type BiomeModifier and TypeMethodDescriptionstatic FlatChunkGeneratorConfigFlatChunkGeneratorConfig.getDefaultConfig(Registry<Biome> biomeRegistry)voidChunkGenerator.populateBiomes(Registry<Biome> biomeRegistry, Chunk chunk)voidConstructor parameters in net.minecraft.world.gen.chunk with type arguments of type BiomeModifierConstructorDescriptionDebugChunkGenerator(Registry<Biome> biomeRegistry)privateFlatChunkGeneratorConfig(Registry<Biome> biomeRegistry, StructuresConfig structuresConfig, List<FlatChunkGeneratorLayer> layers, boolean hasLakes, boolean hasFeatures, Optional<Supplier<Biome>> biome)privateFlatChunkGeneratorConfig(Registry<Biome> biomeRegistry, StructuresConfig structuresConfig, List<FlatChunkGeneratorLayer> layers, boolean hasLakes, boolean hasFeatures, Optional<Supplier<Biome>> biome)FlatChunkGeneratorConfig(StructuresConfig structuresConfig, Registry<Biome> biomeRegistry) -
Uses of Biome in net.minecraft.world.gen.feature
Methods in net.minecraft.world.gen.feature with parameters of type BiomeModifier and TypeMethodDescriptionvoidBuriedTreasureFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, ProbabilityConfig probabilityConfig, HeightLimitView heightLimitView)voidDesertPyramidFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidEndCityFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidIglooFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidJigsawFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, StructurePoolFeatureConfig structurePoolFeatureConfig, HeightLimitView heightLimitView)voidJungleTempleFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidMineshaftFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, MineshaftFeatureConfig mineshaftFeatureConfig, HeightLimitView heightLimitView)voidNetherFortressFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidNetherFossilFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, RangeDecoratorConfig rangeDecoratorConfig, HeightLimitView heightLimitView)voidOceanMonumentFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidOceanRuinFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, OceanRuinFeatureConfig oceanRuinFeatureConfig, HeightLimitView heightLimitView)voidRuinedPortalFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, RuinedPortalFeatureConfig ruinedPortalFeatureConfig, HeightLimitView heightLimitView)voidShipwreckFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, ShipwreckFeatureConfig shipwreckFeatureConfig, HeightLimitView heightLimitView)voidStrongholdFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidSwampHutFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)voidWoodlandMansionFeature.Start.init(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator chunkGenerator, StructureManager structureManager, ChunkPos chunkPos, Biome biome, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)(package private) static booleanprotected booleanBastionRemnantFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, StructurePoolFeatureConfig structurePoolFeatureConfig, HeightLimitView heightLimitView)protected booleanBuriedTreasureFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, ProbabilityConfig probabilityConfig, HeightLimitView heightLimitView)protected booleanEndCityFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)protected booleanMineshaftFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, MineshaftFeatureConfig mineshaftFeatureConfig, HeightLimitView heightLimitView)protected booleanNetherFortressFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)protected booleanOceanMonumentFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)protected booleanPillagerOutpostFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, StructurePoolFeatureConfig structurePoolFeatureConfig, HeightLimitView heightLimitView)protected booleanStrongholdFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)protected booleanStructureFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long worldSeed, ChunkRandom random, ChunkPos pos, Biome biome, ChunkPos chunkPos, C config, HeightLimitView world)Checks if this structure can actually be placed at a potential structure position determined viaStructureFeature.getStartChunk(net.minecraft.world.gen.chunk.StructureConfig, long, net.minecraft.world.gen.ChunkRandom, int, int).protected booleanWoodlandMansionFeature.shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long long2, ChunkRandom chunkRandom, ChunkPos chunkPos, Biome biome, ChunkPos chunkPos2, DefaultFeatureConfig defaultFeatureConfig, HeightLimitView heightLimitView)ConfiguredStructureFeature.tryPlaceStart(DynamicRegistryManager registryManager, ChunkGenerator chunkGenerator, BiomeSource biomeSource, StructureManager structureManager, long worldSeed, ChunkPos chunkPos, Biome biome, int referenceCount, StructureConfig structureConfig, HeightLimitView heightLimitView)StructureFeature.tryPlaceStart(DynamicRegistryManager dynamicRegistryManager, ChunkGenerator generator, BiomeSource biomeSource, StructureManager manager, long worldSeed, ChunkPos pos, Biome biome, int referenceCount, ChunkRandom random, StructureConfig structureConfig, C config, HeightLimitView world)Tries to place a starting point for this type of structure in the given chunk. -
Uses of Biome in net.minecraft.world.gen.surfacebuilder
Methods in net.minecraft.world.gen.surfacebuilder with parameters of type BiomeModifier and TypeMethodDescriptionvoidAbstractNetherSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidBadlandsSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidConfiguredSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState defaultFluid, int seaLevel, int int2, long long2)voidDefaultSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)protected voidDefaultSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState fluidBlock, BlockState topBlock, BlockState underBlock, BlockState underwaterBlock, int seaLevel, int int2)voidErodedBadlandsSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidFrozenOceanSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidGiantTreeTaigaSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidGravellyMountainSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidMountainSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidNetherForestSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidNetherSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidNopeSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidShatteredSavannaSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)abstract voidSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState defaultFluid, int seaLevel, int int2, long long2, C c)Places the surface blocks for the given column.voidSwampSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidWoodedBadlandsSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig) -
Uses of Biome in net.minecraft.world.level
Methods in net.minecraft.world.level with parameters of type Biome