Uses of Class
net.minecraft.server.world.ServerWorld
Packages that use ServerWorld
Package
Description
This and its subpackages make up the brain system used by some modern Minecraft entities,
such as villagers, piglins, and axolotls.
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Uses of ServerWorld in net.minecraft.advancement.criterion
Methods in net.minecraft.advancement.criterion with parameters of type ServerWorldModifier and TypeMethodDescriptionbooleanFallAfterExplosionCriterion.Conditions.matches(ServerWorld world, Vec3d startPosition, Vec3d endPosition, @Nullable LootContext cause) booleanTravelCriterion.Conditions.matches(ServerWorld world, Vec3d pos, Vec3d endPos) -
Uses of ServerWorld in net.minecraft.block
Methods in net.minecraft.block with parameters of type ServerWorldModifier and TypeMethodDescriptionprivate static booleanPointedDripstoneBlock.canGrow(BlockState state, ServerWorld world, BlockPos pos) static BlockStateComposterBlock.compost(Entity user, BlockState state, ServerWorld world, ItemStack stack, BlockPos pos) protected voidCrafterBlock.craft(BlockState state, ServerWorld world, BlockPos pos) EndGatewayBlock.createTeleportTarget(ServerWorld world, Entity entity, BlockPos pos) EndPortalBlock.createTeleportTarget(ServerWorld world, Entity entity, BlockPos pos) NetherPortalBlock.createTeleportTarget(ServerWorld world, Entity entity, BlockPos pos) Portal.createTeleportTarget(ServerWorld world, Entity entity, BlockPos pos) protected voidDispenserBlock.dispense(ServerWorld world, BlockState state, BlockPos pos) protected voidDropperBlock.dispense(ServerWorld world, BlockState state, BlockPos pos) private voidStructureBlock.doAction(ServerWorld world, StructureBlockBlockEntity blockEntity) static voidPointedDripstoneBlock.dripTick(BlockState state, ServerWorld world, BlockPos pos, float dripChance) protected voidBlock.dropExperience(ServerWorld world, BlockPos pos, int size) Drops experience orbs.protected voidBlock.dropExperienceWhenMined(ServerWorld world, BlockPos pos, ItemStack tool, IntProvider experience) Drops experience orbs.private voidNyliumBlock.generate(Registry<ConfiguredFeature<?, ?>> registry, RegistryKey<ConfiguredFeature<?, ?>> key, ServerWorld world, ChunkGenerator chunkGenerator, Random random, BlockPos pos) voidSaplingBlock.generate(ServerWorld world, BlockPos pos, BlockState state, Random random) booleanSaplingGenerator.generate(ServerWorld world, ChunkGenerator chunkGenerator, BlockPos pos, BlockState state, Random random) static FluidPointedDripstoneBlock.getDripFluid(ServerWorld world, BlockPos pos) Block.getDroppedStacks(BlockState state, ServerWorld world, BlockPos pos, @Nullable BlockEntity blockEntity) Block.getDroppedStacks(BlockState state, ServerWorld world, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity entity, ItemStack stack) private static TeleportTargetNetherPortalBlock.getExitPortalTarget(Entity entity, BlockPos pos, BlockLocating.Rectangle exitPortalRectangle, ServerWorld world, TeleportTarget.PostDimensionTransition postDimensionTransition) private static TeleportTargetNetherPortalBlock.getExitPortalTarget(ServerWorld world, BlockLocating.Rectangle exitPortalRectangle, Direction.Axis axis, Vec3d positionInPortal, Entity entity, Vec3d velocity, float yaw, float pitch, TeleportTarget.PostDimensionTransition postDimensionTransition) default <T extends BlockEntity>
@Nullable GameEventListenerBlockEntityProvider.getGameEventListener(ServerWorld world, T blockEntity) Returns the game event listener for the block's block entity, ornullif the block entity does not listen to game events.private @Nullable TeleportTargetNetherPortalBlock.getOrCreateExitPortalTarget(ServerWorld world, Entity entity, BlockPos pos, BlockPos scaledPos, boolean inNether, WorldBorder worldBorder) intNetherPortalBlock.getPortalDelay(ServerWorld world, Entity entity) default intPortal.getPortalDelay(ServerWorld world, Entity entity) voidAbstractPlantBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidAbstractPlantStemBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidAzaleaBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidBambooBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidBambooShootBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidBigDripleafBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidBigDripleafStemBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidCaveVinesBodyBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidCaveVinesHeadBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidCocoaBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidCropBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidFertilizable.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidFlowerbedBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidFungusBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidGlowLichenBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidGrassBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidMangroveLeavesBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidMossBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidMushroomPlantBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidNetherrackBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidNyliumBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidPitcherCropBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidPropaguleBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidRootedDirtBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidSaplingBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidSeagrassBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidSeaPickleBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidShortPlantBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidSmallDripleafBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidStemBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidSweetBerryBushBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) voidTallFlowerBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state) private voidFrogspawnBlock.hatch(ServerWorld world, BlockPos pos, Random random) voidAbstractBlock.AbstractBlockState.onStacksDropped(ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) protected voidAbstractBlock.onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.protected voidExperienceDroppingBlock.onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.protected voidInfestedBlock.onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.protected voidRedstoneOreBlock.onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.protected voidSculkCatalystBlock.onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.protected voidSculkSensorBlock.onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.protected voidSculkShriekerBlock.onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.protected voidSpawnerBlock.onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.voidAbstractBlock.AbstractBlockState.randomTick(ServerWorld world, BlockPos pos, Random random) protected voidAbstractBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidAbstractPlantStemBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidBambooBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidBambooShootBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidBeetrootsBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidBuddingAmethystBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidCactusBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidChorusFlowerBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidCocoaBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidCropBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidFarmlandBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidFluidBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidIceBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidLeavesBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidMushroomPlantBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidNetherPortalBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidNetherWartBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidNyliumBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidOxidizableBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidOxidizableBulbBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidOxidizableDoorBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidOxidizableGrateBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidOxidizableSlabBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidOxidizableStairsBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidOxidizableTrapdoorBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.voidPitcherCropBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidPointedDripstoneBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidPropaguleBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidRedstoneOreBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidSaplingBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidSnowBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidSpreadableBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidStemBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidSugarCaneBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidSweetBerryBushBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.voidTorchflowerBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidTurtleEggBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.protected voidVineBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block gets ticked randomly.voidAbstractBlock.AbstractBlockState.scheduledTick(ServerWorld world, BlockPos pos, Random random) protected voidAbstractBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidAbstractCauldronBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidAbstractPlantPartBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidAbstractPressurePlateBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidAbstractRedstoneGateBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidBambooBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidBarrelBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidBigDripleafBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidBigDripleafStemBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.voidBrushableBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidBubbleColumnBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidButtonBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidCactusBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidChestBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidChorusFlowerBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidChorusPlantBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidCommandBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidComparatorBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidComposterBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidCoralBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidCoralBlockBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidCoralFanBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidCoralWallFanBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidCrafterBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidDetectorRailBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidDirtPathBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidDispenserBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidEnderChestBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidFallingBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidFarmlandBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidFireBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidFrogspawnBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidFrostedIceBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidLeavesBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidLecternBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidLightningRodBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidMagmaBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidObserverBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidPointedDripstoneBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidRedstoneLampBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidRedstoneTorchBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidScaffoldingBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidSculkCatalystBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidSculkSensorBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidSculkShriekerBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.voidSnifferEggBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidSoulSandBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidSugarCaneBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidTargetBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidTripwireBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.protected voidTripwireHookBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) Called server-side when a block receives a scheduled tick.private static voidPointedDripstoneBlock.spawnFallingBlock(BlockState state, ServerWorld world, BlockPos pos) private voidInfestedBlock.spawnSilverfish(ServerWorld world, BlockPos pos) private voidFrogspawnBlock.spawnTadpoles(ServerWorld world, BlockPos pos, Random random) default voidDegradable.tickDegradation(BlockState state, ServerWorld world, BlockPos pos, Random random) private voidCrafterBlock.transferOrSpawnStack(ServerWorld world, BlockPos pos, CrafterBlockEntity blockEntity, ItemStack stack, BlockState state, RecipeEntry<CraftingRecipe> recipe) default Optional<BlockState> Degradable.tryDegrade(BlockState state, ServerWorld world, BlockPos pos, Random random) private voidPitcherCropBlock.tryGrow(ServerWorld world, BlockState state, BlockPos pos, int amount) static voidPointedDripstoneBlock.tryGrow(BlockState state, ServerWorld world, BlockPos pos, Random random) private static voidPointedDripstoneBlock.tryGrow(ServerWorld world, BlockPos pos, Direction direction) private static voidPointedDripstoneBlock.tryGrowStalagmite(ServerWorld world, BlockPos pos) booleanMushroomPlantBlock.trySpawningBigMushroom(ServerWorld world, BlockPos pos, BlockState state, Random random) voidBulbBlock.update(BlockState state, ServerWorld world, BlockPos pos) -
Uses of ServerWorld in net.minecraft.block.dispenser
Methods in net.minecraft.block.dispenser with parameters of type ServerWorldModifier and TypeMethodDescriptionprivate static booleanShearsDispenserBehavior.tryShearBlock(ServerWorld world, BlockPos pos) private static booleanShearsDispenserBehavior.tryShearEntity(ServerWorld world, BlockPos pos) -
Uses of ServerWorld in net.minecraft.block.entity
Methods in net.minecraft.block.entity with parameters of type ServerWorldModifier and TypeMethodDescriptionvoidSculkSensorBlockEntity.VibrationCallback.accept(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, @Nullable Entity sourceEntity, @Nullable Entity entity, float distance) Accepts a game event after delay.voidSculkShriekerBlockEntity.VibrationCallback.accept(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, @Nullable Entity sourceEntity, @Nullable Entity entity, float distance) Accepts a game event after delay.booleanCalibratedSculkSensorBlockEntity.Callback.accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.booleanSculkSensorBlockEntity.VibrationCallback.accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.booleanSculkShriekerBlockEntity.VibrationCallback.accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.private voidSculkCatalystBlockEntity.Listener.bloom(ServerWorld world, BlockPos pos, BlockState state, Random random) private booleanSculkShriekerBlockEntity.canWarn(ServerWorld world) (package private) static voidVaultBlockEntity.Server.changeVaultState(ServerWorld world, BlockPos pos, BlockState oldState, BlockState newState, VaultConfig config, VaultSharedData sharedData) private static voidEndGatewayBlockEntity.createPortal(ServerWorld world, BlockPos pos, EndGatewayFeatureConfig config) private static voidAbstractFurnaceBlockEntity.dropExperience(ServerWorld world, Vec3d pos, int multiplier, float experience) private static Vec3dEndGatewayBlockEntity.findTeleportLocation(ServerWorld world, BlockPos pos) voidJigsawBlockEntity.generate(ServerWorld world, int maxDepth, boolean keepJigsaws) private static ItemStackVaultBlockEntity.Server.generateDisplayItem(ServerWorld world, BlockPos pos, RegistryKey<LootTable> lootTable) VaultBlockEntity.Server.generateLoot(ServerWorld world, VaultConfig config, BlockPos pos, PlayerEntity player) EndGatewayBlockEntity.getOrCreateExitPortalPos(ServerWorld world, BlockPos pos) private static List<ServerPlayerEntity> SculkShriekerWarningManager.getPlayersInRange(ServerWorld world, BlockPos pos) List<RecipeEntry<?>> AbstractFurnaceBlockEntity.getRecipesUsedAndDropExperience(ServerWorld world, Vec3d pos) private @Nullable StructureTemplateStructureBlockBlockEntity.getStructureTemplate(ServerWorld world) private static booleanEndGatewayBlockEntity.isChunkEmpty(ServerWorld world, Vec3d pos) private static booleanSculkShriekerWarningManager.isWardenNearby(ServerWorld world, BlockPos pos) booleanSculkCatalystBlockEntity.Listener.listen(ServerWorld world, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event.voidStructureBlockBlockEntity.loadAndPlaceStructure(ServerWorld world) private voidStructureBlockBlockEntity.loadAndPlaceStructure(ServerWorld world, StructureTemplate template) booleanStructureBlockBlockEntity.loadAndTryPlaceStructure(ServerWorld world) booleanStructureBlockBlockEntity.loadStructure(ServerWorld world) private static voidVaultBlockEntity.Server.playFailedUnlockSound(ServerWorld world, VaultServerData serverData, BlockPos pos, SoundEvent sound) private static BlockPosEndGatewayBlockEntity.setupExitPortalLocation(ServerWorld world, BlockPos pos) Finds teleport location and creates an island to teleport to (if there is none).private voidSculkShriekerBlockEntity.shriek(ServerWorld world, @Nullable Entity entity) voidSculkShriekerBlockEntity.shriek(ServerWorld world, @Nullable ServerPlayerEntity player) static voidVaultBlockEntity.Server.tick(ServerWorld world, BlockPos pos, BlockState state, VaultConfig config, VaultServerData serverData, VaultSharedData sharedData) private booleanSculkShriekerBlockEntity.trySpawnWarden(ServerWorld world) private booleanSculkShriekerBlockEntity.trySyncWarningLevel(ServerWorld world, ServerPlayerEntity player) static voidVaultBlockEntity.Server.tryUnlock(ServerWorld world, BlockPos pos, BlockState state, VaultConfig config, VaultServerData serverData, VaultSharedData sharedData, PlayerEntity player, ItemStack stack) private static voidVaultBlockEntity.Server.unlock(ServerWorld world, BlockState state, BlockPos pos, VaultConfig config, VaultServerData serverData, VaultSharedData sharedData, List<ItemStack> itemsToEject) (package private) static voidVaultBlockEntity.Server.updateDisplayItem(ServerWorld world, VaultState state, VaultConfig config, VaultSharedData sharedData, BlockPos pos) voidSculkShriekerBlockEntity.warn(ServerWorld world) static OptionalIntSculkShriekerWarningManager.warnNearbyPlayers(ServerWorld world, BlockPos pos, ServerPlayerEntity player) -
Uses of ServerWorld in net.minecraft.block.enums
Methods in net.minecraft.block.enums with parameters of type ServerWorldModifier and TypeMethodDescriptionprivate voidVaultState.ejectItem(ServerWorld world, BlockPos pos, ItemStack stack, float pitchModifier) TrialSpawnerState.getPosAbove(Entity entity, ServerWorld world) TrialSpawnerState.getPosToSpawnItemSpawner(ServerWorld world, BlockPos pos, TrialSpawnerLogic logic, TrialSpawnerData data) TrialSpawnerState.getRandomEntity(List<PlayerEntity> players, Set<UUID> entityUuids, TrialSpawnerLogic logic, BlockPos pos, ServerWorld world) protected voidVaultState.onChangedFrom(ServerWorld world, BlockPos pos, VaultConfig config, VaultSharedData sharedData) protected voidVaultState.onChangedTo(ServerWorld world, BlockPos pos, VaultConfig config, VaultSharedData sharedData, boolean ominous) voidVaultState.onStateChange(ServerWorld world, BlockPos pos, VaultState newState, VaultConfig config, VaultSharedData sharedData, boolean ominous) private booleanTrialSpawnerState.shouldCooldownEnd(ServerWorld world, TrialSpawnerData data) private voidTrialSpawnerState.spawnOminousItemSpawner(ServerWorld world, BlockPos pos, TrialSpawnerLogic logic) (package private) TrialSpawnerStateTrialSpawnerState.tick(BlockPos pos, TrialSpawnerLogic logic, ServerWorld world) VaultState.update(ServerWorld world, BlockPos pos, VaultConfig config, VaultServerData serverData, VaultSharedData sharedData) private static VaultStateVaultState.updateActiveState(ServerWorld world, BlockPos pos, VaultConfig config, VaultServerData serverData, VaultSharedData sharedData, double radius) -
Uses of ServerWorld in net.minecraft.block.spawner
Methods in net.minecraft.block.spawner with parameters of type ServerWorldModifier and TypeMethodDescriptionbooleanMobSpawnerEntry.CustomSpawnRules.canSpawn(BlockPos pos, ServerWorld world) booleanTrialSpawnerData.canSpawnMore(ServerWorld world, TrialSpawnerConfig config, int additionalPlayers) EntityDetector.detect(ServerWorld world, EntityDetector.Selector selector, BlockPos center, double radius, boolean spawner) voidTrialSpawnerLogic.ejectLootTable(ServerWorld world, BlockPos pos, RegistryKey<LootTable> lootTable) private static Optional<com.mojang.datafixers.util.Pair<PlayerEntity, RegistryEntry<StatusEffect>>> TrialSpawnerData.findPlayerWithOmen(ServerWorld world, List<UUID> players) EntityDetector.Selector.getEntities(ServerWorld world, TypeFilter<Entity, T> typeFilter, Box box, Predicate<? super T> predicate) TrialSpawnerData.getItemsToDropWhenOminous(ServerWorld world, TrialSpawnerConfig config, BlockPos pos) private static longTrialSpawnerData.getLootSeed(ServerWorld world, BlockPos pos) List<? extends PlayerEntity> EntityDetector.Selector.getPlayers(ServerWorld world, Predicate<? super PlayerEntity> predicate) booleanTrialSpawnerData.isCooldownAtRepeating(ServerWorld world, float float2, int int2) booleanTrialSpawnerData.isCooldownOver(ServerWorld world) booleanTrialSpawnerData.isCooldownPast(ServerWorld world, float float2, int int2) voidTrialSpawnerData.resetAndClearMobs(TrialSpawnerLogic logic, ServerWorld world) voidMobSpawnerLogic.serverTick(ServerWorld world, BlockPos pos) voidTrialSpawnerLogic.setNotOminous(ServerWorld world, BlockPos pos) voidTrialSpawnerLogic.setOminous(ServerWorld world, BlockPos pos) private static booleanTrialSpawnerLogic.shouldRemoveMobFromData(ServerWorld world, BlockPos pos, UUID uuid) voidTrialSpawnerLogic.tickServer(ServerWorld world, BlockPos pos, boolean ominous) TrialSpawnerLogic.trySpawnMob(ServerWorld world, BlockPos pos) voidTrialSpawnerData.updatePlayers(ServerWorld world, BlockPos pos, TrialSpawnerLogic logic) -
Uses of ServerWorld in net.minecraft.block.vault
Methods in net.minecraft.block.vault with parameters of type ServerWorldModifier and TypeMethodDescription(package private) voidVaultSharedData.updateConnectedPlayers(ServerWorld world, BlockPos pos, VaultServerData serverData, VaultConfig config, double radius) -
Uses of ServerWorld in net.minecraft.client.gui.hud
Methods in net.minecraft.client.gui.hud that return ServerWorld -
Uses of ServerWorld in net.minecraft.client.render.debug
Methods in net.minecraft.client.render.debug with parameters of type ServerWorldModifier and TypeMethodDescriptionbooleanGameEventDebugRenderer.Listener.listen(ServerWorld world, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event. -
Uses of ServerWorld in net.minecraft.command
Methods in net.minecraft.command with parameters of type ServerWorldModifier and TypeMethodDescriptionprivate voidEntitySelector.appendEntitiesFromWorld(List<Entity> entities, ServerWorld world, @Nullable Box box, Predicate<Entity> predicate) -
Uses of ServerWorld in net.minecraft.command.argument
Methods in net.minecraft.command.argument that return ServerWorldModifier and TypeMethodDescriptionstatic ServerWorldDimensionArgumentType.getDimensionArgument(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, String name) Methods in net.minecraft.command.argument with parameters of type ServerWorldModifier and TypeMethodDescriptionstatic BlockPosBlockPosArgumentType.getLoadedBlockPos(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, ServerWorld world, String name) booleanBlockStateArgument.setBlockState(ServerWorld world, BlockPos pos, int flags) booleanBlockStateArgument.test(ServerWorld world, BlockPos pos) -
Uses of ServerWorld in net.minecraft.component.type
Methods in net.minecraft.component.type with parameters of type ServerWorld -
Uses of ServerWorld in net.minecraft.enchantment
Methods in net.minecraft.enchantment with parameters of type ServerWorldModifier and TypeMethodDescriptionvoidEnchantment.applyLocationBasedEffects(ServerWorld world, int level, EnchantmentEffectContext context, LivingEntity user) static voidEnchantmentHelper.applyLocationBasedEffects(ServerWorld world, LivingEntity user) static voidEnchantmentHelper.applyLocationBasedEffects(ServerWorld world, ItemStack stack, LivingEntity user, EquipmentSlot slot) static voidEnchantment.applyTargetedEffect(TargetedEnchantmentEffect<EnchantmentEntityEffect> effect, ServerWorld world, int level, EnchantmentEffectContext context, Entity user, DamageSource damageSource) static LootContextEnchantment.createEnchantedDamageLootContext(ServerWorld world, int level, Entity entity, DamageSource damageSource) private static LootContextEnchantment.createEnchantedEntityLootContext(ServerWorld world, int level, Entity entity, Vec3d pos) private static LootContextEnchantment.createEnchantedItemLootContext(ServerWorld world, int level, ItemStack stack) private static LootContextEnchantment.createEnchantedLocationLootContext(ServerWorld world, int level, Entity entity, boolean enchantmentActive) private static LootContextEnchantment.createHitBlockLootContext(ServerWorld world, int level, Entity entity, Vec3d pos, BlockState state) static intEnchantmentHelper.getAmmoUse(ServerWorld world, ItemStack rangedWeaponStack, ItemStack projectileStack, int baseAmmoUse) static floatEnchantmentHelper.getArmorEffectiveness(ServerWorld world, ItemStack stack, Entity user, DamageSource damageSource, float baseArmorEffectiveness) static intEnchantmentHelper.getBlockExperience(ServerWorld world, ItemStack stack, int baseBlockExperience) static floatEnchantmentHelper.getDamage(ServerWorld world, ItemStack stack, Entity target, DamageSource damageSource, float baseDamage) static floatEnchantmentHelper.getEquipmentDropChance(ServerWorld world, LivingEntity attacker, DamageSource damageSource, float baseEquipmentDropChance) static intEnchantmentHelper.getFishingLuckBonus(ServerWorld world, ItemStack stack, Entity user) static floatEnchantmentHelper.getFishingTimeReduction(ServerWorld world, ItemStack stack, Entity user) static intEnchantmentHelper.getItemDamage(ServerWorld world, ItemStack stack, int baseItemDamage) static intEnchantmentHelper.getMobExperience(ServerWorld world, @Nullable Entity attacker, Entity mob, int baseMobExperience) static intEnchantmentHelper.getProjectileCount(ServerWorld world, ItemStack stack, Entity user, int baseProjectileCount) static intEnchantmentHelper.getProjectilePiercing(ServerWorld world, ItemStack weaponStack, ItemStack projectileStack) static floatEnchantmentHelper.getProjectileSpread(ServerWorld world, ItemStack stack, Entity user, float baseProjectileSpread) static floatEnchantmentHelper.getProtectionAmount(ServerWorld world, LivingEntity user, DamageSource damageSource) static intEnchantmentHelper.getRepairWithXp(ServerWorld world, ItemStack stack, int baseRepairWithXp) static floatEnchantmentHelper.getSmashDamagePerFallenBlock(ServerWorld world, ItemStack stack, Entity target, DamageSource damageSource, float baseSmashDamagePerFallenBlock) static intEnchantmentHelper.getTridentReturnAcceleration(ServerWorld world, ItemStack stack, Entity user) booleanEnchantment.hasDamageImmunityTo(ServerWorld world, int level, Entity user, DamageSource damageSource) static booleanEnchantmentHelper.isInvulnerableTo(ServerWorld world, LivingEntity user, DamageSource damageSource) voidEnchantment.modifyAmmoUse(ServerWorld world, int level, ItemStack projectileStack, MutableFloat ammoUse) voidEnchantment.modifyArmorEffectiveness(ServerWorld world, int level, ItemStack stack, Entity user, DamageSource damageSource, MutableFloat armorEffectiveness) voidEnchantment.modifyBlockExperience(ServerWorld world, int level, ItemStack stack, MutableFloat blockExperience) voidEnchantment.modifyDamage(ServerWorld world, int level, ItemStack stack, Entity user, DamageSource damageSource, MutableFloat damage) voidEnchantment.modifyDamageProtection(ServerWorld world, int level, ItemStack stack, Entity user, DamageSource damageSource, MutableFloat damageProtection) voidEnchantment.modifyFishingLuckBonus(ServerWorld world, int level, ItemStack stack, Entity user, MutableFloat fishingLuckBonus) voidEnchantment.modifyFishingTimeReduction(ServerWorld world, int level, ItemStack stack, Entity user, MutableFloat fishingTimeReduction) voidEnchantment.modifyItemDamage(ServerWorld world, int level, ItemStack stack, MutableFloat itemDamage) voidEnchantment.modifyKnockback(ServerWorld world, int level, ItemStack stack, Entity user, DamageSource damageSource, MutableFloat knockback) static floatEnchantmentHelper.modifyKnockback(ServerWorld world, ItemStack stack, Entity target, DamageSource damageSource, float baseKnockback) voidEnchantment.modifyMobExperience(ServerWorld world, int level, ItemStack stack, Entity user, MutableFloat mobExperience) voidEnchantment.modifyProjectileCount(ServerWorld world, int level, ItemStack stack, Entity user, MutableFloat projectileCount) voidEnchantment.modifyProjectilePiercing(ServerWorld world, int level, ItemStack stack, MutableFloat projectilePiercing) voidEnchantment.modifyProjectileSpread(ServerWorld world, int level, ItemStack stack, Entity user, MutableFloat projectileSpread) voidEnchantment.modifyRepairWithXp(ServerWorld world, int level, ItemStack stack, MutableFloat repairWithXp) voidEnchantment.modifySmashDamagePerFallenBlock(ServerWorld world, int level, ItemStack stack, Entity user, DamageSource damageSource, MutableFloat smashDamagePerFallenBlock) voidEnchantment.modifyTridentReturnAcceleration(ServerWorld world, int level, ItemStack stack, Entity user, MutableFloat tridentReturnAcceleration) private voidEnchantment.modifyValue(ComponentType<List<EnchantmentEffectEntry<EnchantmentValueEffect>>> type, ServerWorld world, int level, ItemStack stack, Entity user, DamageSource damageSource, MutableFloat value) private voidEnchantment.modifyValue(ComponentType<List<EnchantmentEffectEntry<EnchantmentValueEffect>>> type, ServerWorld world, int level, ItemStack stack, Entity user, MutableFloat value) private voidEnchantment.modifyValue(ComponentType<List<EnchantmentEffectEntry<EnchantmentValueEffect>>> type, ServerWorld world, int level, ItemStack stack, MutableFloat value) voidEnchantment.onHitBlock(ServerWorld world, int level, EnchantmentEffectContext context, Entity enchantedEntity, Vec3d pos, BlockState state) static voidEnchantmentHelper.onHitBlock(ServerWorld world, ItemStack stack, @Nullable LivingEntity user, Entity enchantedEntity, @Nullable EquipmentSlot slot, Vec3d pos, BlockState state, Consumer<Item> onBreak) voidEnchantment.onProjectileSpawned(ServerWorld world, int level, EnchantmentEffectContext context, Entity user) static voidEnchantmentHelper.onProjectileSpawned(ServerWorld world, ItemStack weaponStack, PersistentProjectileEntity projectileEntity, Consumer<Item> onBreak) voidEnchantment.onTargetDamaged(ServerWorld world, int level, EnchantmentEffectContext context, EnchantmentEffectTarget target, Entity user, DamageSource damageSource) static voidEnchantmentHelper.onTargetDamaged(ServerWorld world, Entity target, DamageSource damageSource) static voidEnchantmentHelper.onTargetDamaged(ServerWorld world, Entity target, DamageSource damageSource, @Nullable ItemStack weapon) voidEnchantment.onTick(ServerWorld world, int level, EnchantmentEffectContext context, Entity user) static voidEnchantmentHelper.onTick(ServerWorld world, LivingEntity user) -
Uses of ServerWorld in net.minecraft.enchantment.effect
Methods in net.minecraft.enchantment.effect with parameters of type ServerWorldModifier and TypeMethodDescriptionvoidAllOfEnchantmentEffects.EntityEffects.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) voidAllOfEnchantmentEffects.LocationBasedEffects.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos, boolean newlyApplied) voidAttributeEnchantmentEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos, boolean newlyApplied) voidEnchantmentEntityEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) default voidEnchantmentEntityEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos, boolean newlyApplied) voidEnchantmentLocationBasedEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos, boolean newlyApplied) -
Uses of ServerWorld in net.minecraft.enchantment.effect.entity
Methods in net.minecraft.enchantment.effect.entity with parameters of type ServerWorldModifier and TypeMethodDescriptionvoidApplyMobEffectEnchantmentEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) voidDamageEntityEnchantmentEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) voidDamageItemEnchantmentEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) voidExplodeEnchantmentEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) voidIgniteEnchantmentEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) voidPlaySoundEnchantmentEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) voidReplaceBlockEnchantmentEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) voidReplaceDiskEnchantmentEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) voidRunFunctionEnchantmentEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) voidSetBlockPropertiesEnchantmentEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) voidSpawnParticlesEnchantmentEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) voidSummonEntityEnchantmentEffect.apply(ServerWorld world, int level, EnchantmentEffectContext context, Entity user, Vec3d pos) -
Uses of ServerWorld in net.minecraft.entity
Methods in net.minecraft.entity with parameters of type ServerWorldModifier and TypeMethodDescriptionprotected voidLivingEntity.applyMovementEffects(ServerWorld world, BlockPos pos) booleanLargeEntitySpawnHelper.Requirements.canSpawnOn(ServerWorld world, BlockPos pos, BlockState state, BlockPos abovePos, BlockState aboveState) EntityType.copier(Consumer<T> chained, ServerWorld world, ItemStack stack, @Nullable PlayerEntity player) EntityType.copier(ServerWorld world, ItemStack stack, @Nullable PlayerEntity player) EntityType.create(ServerWorld world, @Nullable Consumer<T> afterConsumer, BlockPos pos, SpawnReason reason, boolean alignPosition, boolean invertY) protected voidLivingEntity.drop(ServerWorld world, DamageSource damageSource) protected voidLivingEntity.dropEquipment(ServerWorld world, DamageSource source, boolean causedByPlayer) private static booleanLargeEntitySpawnHelper.findSpawnPos(ServerWorld world, int verticalRange, BlockPos.Mutable pos, LargeEntitySpawnHelper.Requirements requirements) Entity.getWorldSpawnPos(ServerWorld world, BlockPos basePos) final intLivingEntity.getXpToDrop(ServerWorld world, @Nullable Entity attacker) EntityType.nbtCopier(Consumer<T> chained, ServerWorld world, ItemStack stack, @Nullable PlayerEntity player) booleanEntity.onKilledOther(ServerWorld world, LivingEntity other) Called when this entity killsother.voidEntity.onStruckByLightning(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.EntityType.spawn(ServerWorld world, @Nullable Consumer<T> afterConsumer, BlockPos pos, SpawnReason reason, boolean alignPosition, boolean invertY) EntityType.spawn(ServerWorld world, BlockPos pos, SpawnReason reason) static voidExperienceOrbEntity.spawn(ServerWorld world, Vec3d pos, int amount) EntityType.spawnFromItemStack(ServerWorld world, @Nullable ItemStack stack, @Nullable PlayerEntity player, BlockPos pos, SpawnReason spawnReason, boolean alignPosition, boolean invertY) booleanEntity.teleport(ServerWorld world, double destX, double destY, double destZ, Set<PositionFlag> flags, float yaw, float pitch) Teleports the entity to the given position.LargeEntitySpawnHelper.trySpawnAt(EntityType<T> entityType, SpawnReason reason, ServerWorld world, BlockPos pos, int tries, int horizontalRange, int verticalRange, LargeEntitySpawnHelper.Requirements requirements) private static booleanExperienceOrbEntity.wasMergedIntoExistingOrb(ServerWorld world, Vec3d pos, int amount) Method parameters in net.minecraft.entity with type arguments of type ServerWorldModifier and TypeMethodDescriptionvoidEntity.updateEventHandler(BiConsumer<EntityGameEventHandler<?>, ServerWorld> callback) Called when the entity is loaded to register game event handlers. -
Uses of ServerWorld in net.minecraft.entity.ai
Methods in net.minecraft.entity.ai with parameters of type ServerWorldModifier and TypeMethodDescriptionvoidWardenAngerManager.tick(ServerWorld world, Predicate<Entity> suspectPredicate) private voidWardenAngerManager.updateSuspectsMap(ServerWorld world) -
Uses of ServerWorld in net.minecraft.entity.ai.brain
Methods in net.minecraft.entity.ai.brain with parameters of type ServerWorldModifier and TypeMethodDescriptionprivate voidBrain.startTasks(ServerWorld world, E entity) voidBrain.stopAllTasks(ServerWorld world, E entity) voidBrain.tick(ServerWorld world, E entity) private voidBrain.tickSensors(ServerWorld world, E entity) private voidBrain.updateTasks(ServerWorld world, E entity) -
Uses of ServerWorld in net.minecraft.entity.ai.brain.sensor
Methods in net.minecraft.entity.ai.brain.sensor with parameters of type ServerWorldModifier and TypeMethodDescriptionHoglinSpecificSensor.findNearestWarpedFungus(ServerWorld world, HoglinEntity hoglin) PiglinSpecificSensor.findPiglinRepellent(ServerWorld world, LivingEntity entity) private static booleanPiglinSpecificSensor.isPiglinRepellent(ServerWorld world, BlockPos pos) protected voidArmadilloScareDetectedSensor.sense(ServerWorld world, T entity) protected voidBreezeAttackablesSensor.sense(ServerWorld serverWorld, BreezeEntity breezeEntity) protected voidDummySensor.sense(ServerWorld world, LivingEntity entity) protected voidGolemLastSeenSensor.sense(ServerWorld world, LivingEntity entity) protected voidHoglinSpecificSensor.sense(ServerWorld serverWorld, HoglinEntity hoglinEntity) protected voidHurtBySensor.sense(ServerWorld world, LivingEntity entity) protected voidIsInWaterSensor.sense(ServerWorld world, LivingEntity entity) protected voidNearestBedSensor.sense(ServerWorld serverWorld, MobEntity mobEntity) protected voidNearestItemsSensor.sense(ServerWorld serverWorld, MobEntity mobEntity) protected voidNearestLivingEntitiesSensor.sense(ServerWorld world, T entity) protected voidNearestPlayersSensor.sense(ServerWorld world, LivingEntity entity) protected voidNearestVisibleAdultSensor.sense(ServerWorld serverWorld, PassiveEntity passiveEntity) protected voidNearestVisibleLivingEntitySensor.sense(ServerWorld world, LivingEntity entity) protected voidPiglinBruteSpecificSensor.sense(ServerWorld world, LivingEntity entity) protected voidPiglinSpecificSensor.sense(ServerWorld world, LivingEntity entity) protected voidSecondaryPointsOfInterestSensor.sense(ServerWorld serverWorld, VillagerEntity villagerEntity) protected abstract voidSensor.sense(ServerWorld world, E entity) protected voidTemptationsSensor.sense(ServerWorld serverWorld, PathAwareEntity pathAwareEntity) protected voidVillagerBabiesSensor.sense(ServerWorld world, LivingEntity entity) protected voidWardenAttackablesSensor.sense(ServerWorld serverWorld, WardenEntity wardenEntity) final voidSensor.tick(ServerWorld world, E entity) -
Uses of ServerWorld in net.minecraft.entity.ai.brain.task
Methods in net.minecraft.entity.ai.brain.task with parameters of type ServerWorldModifier and TypeMethodDescriptionprivate booleanBoneMealTask.canBoneMeal(BlockPos pos, ServerWorld world) private booleanLongJumpTask.canJumpTo(ServerWorld world, E entity, BlockPos pos) private static booleanOpenDoorsTask.cannotReachDoor(ServerWorld world, LivingEntity entity, GlobalPos doorPos) FarmerVillagerTask.chooseRandomTarget(ServerWorld world) private voidFarmerWorkTask.compostSeeds(ServerWorld world, VillagerEntity entity, GlobalPos pos, BlockState composterState) private Optional<VillagerEntity> VillagerBreedTask.createChild(ServerWorld world, VillagerEntity parent, VillagerEntity partner) private voidFrogEatEntityTask.eat(ServerWorld world, FrogEntity frog) BoneMealTask.findBoneMealPos(ServerWorld world, VillagerEntity entity) SeekSkyTask.findNearbySky(ServerWorld world, LivingEntity entity) FleeTask.findTarget(E entity, ServerWorld world) protected voidLongJumpTask.findTarget(ServerWorld world, E entity, long time) protected voidRamImpactTask.finishRam(ServerWorld world, GoatEntity goat) protected voidBoneMealTask.finishRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidBreedTask.finishRunning(ServerWorld serverWorld, AnimalEntity animalEntity, long long2) protected voidBreezeJumpTask.finishRunning(ServerWorld serverWorld, BreezeEntity breezeEntity, long long2) protected voidBreezeShootTask.finishRunning(ServerWorld serverWorld, BreezeEntity breezeEntity, long long2) protected voidCelebrateRaidWinTask.finishRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidCroakTask.finishRunning(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected voidCrossbowAttackTask.finishRunning(ServerWorld serverWorld, E e, long long2) protected voidDigTask.finishRunning(ServerWorld serverWorld, E e, long long2) protected voidEmergeTask.finishRunning(ServerWorld serverWorld, E e, long long2) protected voidFarmerVillagerTask.finishRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidFleeTask.finishRunning(ServerWorld serverWorld, E e, long long2) protected voidFollowCustomerTask.finishRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidFrogEatEntityTask.finishRunning(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected voidGatherItemsVillagerTask.finishRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidGiveGiftsToHeroTask.finishRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) voidHoldTradeOffersTask.finishRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidJumpInBedTask.finishRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected voidLeapingChargeTask.finishRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected voidLookAroundTask.finishRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected voidMultiTickTask.finishRunning(ServerWorld world, E entity, long time) protected voidPrepareRamTask.finishRunning(ServerWorld serverWorld, E e, long long2) protected voidRoarTask.finishRunning(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected voidSleepTask.finishRunning(ServerWorld world, LivingEntity entity, long time) protected voidSniffTask.finishRunning(ServerWorld serverWorld, E e, long long2) protected voidSonicBoomTask.finishRunning(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected voidTemptationCooldownTask.finishRunning(ServerWorld world, LivingEntity entity, long time) protected voidTemptTask.finishRunning(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected voidVillagerBreedTask.finishRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidWalkTowardJobSiteTask.finishRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidWanderAroundTask.finishRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) private static intGiveGiftsToHeroTask.getNextGiftDelay(ServerWorld world) static ChunkSectionPosLookTargetUtil.getPosClosestToOccupiedPointOfInterest(ServerWorld world, ChunkSectionPos center, int radius) VillagerBreedTask.getReachableHome(ServerWorld world, VillagerEntity villager) protected Optional<LongJumpTask.Target> BiasedLongJumpTask.getTarget(ServerWorld world) protected Optional<LongJumpTask.Target> LongJumpTask.getTarget(ServerWorld world) private voidVillagerBreedTask.goHome(ServerWorld world, VillagerEntity first, VillagerEntity second) private static booleanVillagerTaskListProvider.hasActiveRaid(ServerWorld world, LivingEntity entity) private static booleanBreezeJumpTask.hasRoomToJump(ServerWorld world, BreezeEntity breeze) private booleanJumpInBedTask.isAboveBed(ServerWorld world, MobEntity mob) private booleanJumpInBedTask.isBedAt(ServerWorld world, BlockPos pos) private booleanJumpInBedTask.isBedGoneTooLong(ServerWorld world, MobEntity mob) private static booleanForgetCompletedPointOfInterestTask.isBedOccupiedByOthers(ServerWorld world, BlockPos pos, LivingEntity entity) private booleanJumpInBedTask.isDoneJumping(ServerWorld world, MobEntity mob) private booleanJumpInBedTask.isOnBed(ServerWorld world, MobEntity mob) static booleanSeekSkyTask.isSkyVisible(ServerWorld world, LivingEntity entity, BlockPos pos) private booleanFarmerVillagerTask.isSuitableTarget(BlockPos pos, ServerWorld world) protected voidBoneMealTask.keepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidBreedTask.keepRunning(ServerWorld serverWorld, AnimalEntity animalEntity, long long2) protected voidBreezeJumpTask.keepRunning(ServerWorld serverWorld, BreezeEntity breezeEntity, long long2) protected voidBreezeShootTask.keepRunning(ServerWorld serverWorld, BreezeEntity breezeEntity, long long2) protected voidCelebrateRaidWinTask.keepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidCroakTask.keepRunning(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected voidCrossbowAttackTask.keepRunning(ServerWorld serverWorld, E e, long long2) protected voidFarmerVillagerTask.keepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidFleeTask.keepRunning(ServerWorld serverWorld, E e, long long2) protected voidFollowCustomerTask.keepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidFrogEatEntityTask.keepRunning(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected voidGatherItemsVillagerTask.keepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidGiveGiftsToHeroTask.keepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidGiveInventoryToLookTargetTask.keepRunning(ServerWorld world, E entity, long time) voidHoldTradeOffersTask.keepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidJumpInBedTask.keepRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected voidLongJumpTask.keepRunning(ServerWorld serverWorld, E e, long long2) protected voidLookAroundTask.keepRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected voidMultiTickTask.keepRunning(ServerWorld world, E entity, long time) protected voidPanicTask.keepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidPrepareRamTask.keepRunning(ServerWorld serverWorld, E e, long long2) protected voidRamImpactTask.keepRunning(ServerWorld serverWorld, GoatEntity goatEntity, long long2) protected voidRoarTask.keepRunning(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected voidSonicBoomTask.keepRunning(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected voidStayAboveWaterTask.keepRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected voidTemptationCooldownTask.keepRunning(ServerWorld world, LivingEntity entity, long time) protected voidTemptTask.keepRunning(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected voidVillagerBreedTask.keepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidWalkTowardJobSiteTask.keepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidWanderAroundTask.keepRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) static voidOpenDoorsTask.pathToDoor(ServerWorld world, LivingEntity entity, @Nullable PathNode lastNode, @Nullable PathNode currentNode, Set<GlobalPos> doors, Optional<List<LivingEntity>> otherMobs) protected voidFarmerWorkTask.performAdditionalWork(ServerWorld world, VillagerEntity entity) protected voidVillagerWorkTask.performAdditionalWork(ServerWorld world, VillagerEntity entity) protected voidBiasedLongJumpTask.run(ServerWorld serverWorld, E e, long long2) protected voidBoneMealTask.run(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidBreedTask.run(ServerWorld serverWorld, AnimalEntity animalEntity, long long2) protected voidBreezeJumpTask.run(ServerWorld serverWorld, BreezeEntity breezeEntity, long long2) protected voidBreezeShootIfStuckTask.run(ServerWorld serverWorld, BreezeEntity breezeEntity, long long2) protected voidBreezeShootTask.run(ServerWorld serverWorld, BreezeEntity breezeEntity, long long2) protected voidBreezeSlideTowardsTargetTask.run(ServerWorld serverWorld, BreezeEntity breezeEntity, long long2) abstract <E extends LivingEntity>
voidCompositeTask.RunMode.run(Stream<Task<? super E>> tasks, ServerWorld world, E entity, long time) protected voidCroakTask.run(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected voidDigTask.run(ServerWorld serverWorld, E e, long long2) protected voidDismountVehicleTask.run(ServerWorld world, LivingEntity entity, long time) protected voidEmergeTask.run(ServerWorld serverWorld, E e, long long2) protected voidFarmerVillagerTask.run(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidFleeTask.run(ServerWorld serverWorld, E e, long long2) protected voidFollowCustomerTask.run(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidFrogEatEntityTask.run(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected voidGatherItemsVillagerTask.run(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidGiveGiftsToHeroTask.run(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidGiveInventoryToLookTargetTask.run(ServerWorld world, E entity, long time) voidHoldTradeOffersTask.run(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidJumpInBedTask.run(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected voidLeapingChargeTask.run(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected voidLongJumpTask.run(ServerWorld serverWorld, E e, long long2) protected voidMultiTickTask.run(ServerWorld world, E entity, long time) protected voidPanicTask.run(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidPlayDeadTask.run(ServerWorld serverWorld, AxolotlEntity axolotlEntity, long long2) protected voidPrepareRamTask.run(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected voidRamImpactTask.run(ServerWorld serverWorld, GoatEntity goatEntity, long long2) protected voidRandomLookAroundTask.run(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected voidRoarTask.run(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected voidSleepTask.run(ServerWorld world, LivingEntity entity, long time) protected voidSniffTask.run(ServerWorld serverWorld, E e, long long2) protected voidSonicBoomTask.run(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) TaskTriggerer.TaskFunction.run(ServerWorld world, E entity, long time) protected voidTemptTask.run(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected voidVillagerBreedTask.run(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidVillagerWorkTask.run(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected voidWanderAroundTask.run(ServerWorld serverWorld, MobEntity mobEntity, long long2) private voidVillagerBreedTask.setChildHome(ServerWorld world, VillagerEntity child, BlockPos pos) static booleanBreezeJumpTask.shouldJump(ServerWorld world, BreezeEntity breeze) protected booleanBoneMealTask.shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected booleanBreedTask.shouldKeepRunning(ServerWorld serverWorld, AnimalEntity animalEntity, long long2) protected booleanBreezeJumpTask.shouldKeepRunning(ServerWorld serverWorld, BreezeEntity breezeEntity, long long2) protected booleanBreezeShootIfStuckTask.shouldKeepRunning(ServerWorld serverWorld, BreezeEntity breezeEntity, long long2) protected booleanBreezeShootTask.shouldKeepRunning(ServerWorld serverWorld, BreezeEntity breezeEntity, long long2) protected booleanCelebrateRaidWinTask.shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected booleanCroakTask.shouldKeepRunning(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected booleanCrossbowAttackTask.shouldKeepRunning(ServerWorld serverWorld, E e, long long2) protected booleanDigTask.shouldKeepRunning(ServerWorld serverWorld, E e, long long2) protected booleanEmergeTask.shouldKeepRunning(ServerWorld serverWorld, E e, long long2) protected booleanFarmerVillagerTask.shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected booleanFleeTask.shouldKeepRunning(ServerWorld serverWorld, E e, long long2) protected booleanFollowCustomerTask.shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected booleanFrogEatEntityTask.shouldKeepRunning(ServerWorld serverWorld, FrogEntity frogEntity, long long2) protected booleanGatherItemsVillagerTask.shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected booleanGiveGiftsToHeroTask.shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected booleanGiveInventoryToLookTargetTask.shouldKeepRunning(ServerWorld world, E entity, long time) booleanHoldTradeOffersTask.shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected booleanJumpInBedTask.shouldKeepRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected booleanLeapingChargeTask.shouldKeepRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected booleanLongJumpTask.shouldKeepRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected booleanLookAroundTask.shouldKeepRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected booleanMultiTickTask.shouldKeepRunning(ServerWorld world, E entity, long time) protected booleanPanicTask.shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected booleanPlayDeadTask.shouldKeepRunning(ServerWorld serverWorld, AxolotlEntity axolotlEntity, long long2) protected booleanPrepareRamTask.shouldKeepRunning(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected booleanRamImpactTask.shouldKeepRunning(ServerWorld serverWorld, GoatEntity goatEntity, long long2) protected booleanRoarTask.shouldKeepRunning(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected booleanSleepTask.shouldKeepRunning(ServerWorld world, LivingEntity entity, long time) protected booleanSniffTask.shouldKeepRunning(ServerWorld serverWorld, E e, long long2) protected booleanSonicBoomTask.shouldKeepRunning(ServerWorld serverWorld, WardenEntity wardenEntity, long long2) protected booleanStayAboveWaterTask.shouldKeepRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected booleanTemptationCooldownTask.shouldKeepRunning(ServerWorld world, LivingEntity entity, long time) protected booleanTemptTask.shouldKeepRunning(ServerWorld serverWorld, PathAwareEntity pathAwareEntity, long long2) protected booleanVillagerBreedTask.shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected booleanVillagerWorkTask.shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected booleanWalkTowardJobSiteTask.shouldKeepRunning(ServerWorld serverWorld, VillagerEntity villagerEntity, long long2) protected booleanWanderAroundTask.shouldKeepRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) protected booleanBoneMealTask.shouldRun(ServerWorld serverWorld, VillagerEntity villagerEntity) protected booleanBreedTask.shouldRun(ServerWorld serverWorld, AnimalEntity animalEntity) protected booleanBreezeJumpTask.shouldRun(ServerWorld serverWorld, BreezeEntity breezeEntity) protected booleanBreezeShootIfStuckTask.shouldRun(ServerWorld serverWorld, BreezeEntity breezeEntity) protected booleanBreezeShootTask.shouldRun(ServerWorld serverWorld, BreezeEntity breezeEntity) protected booleanBreezeSlideTowardsTargetTask.shouldRun(ServerWorld serverWorld, BreezeEntity breezeEntity) protected booleanCelebrateRaidWinTask.shouldRun(ServerWorld serverWorld, VillagerEntity villagerEntity) protected booleanCroakTask.shouldRun(ServerWorld serverWorld, FrogEntity frogEntity) protected booleanCrossbowAttackTask.shouldRun(ServerWorld serverWorld, E e) protected booleanDigTask.shouldRun(ServerWorld serverWorld, E e) protected booleanDismountVehicleTask.shouldRun(ServerWorld world, LivingEntity entity) protected booleanFarmerVillagerTask.shouldRun(ServerWorld serverWorld, VillagerEntity villagerEntity) protected booleanFleeTask.shouldRun(ServerWorld serverWorld, E e) protected booleanFollowCustomerTask.shouldRun(ServerWorld serverWorld, VillagerEntity villagerEntity) protected booleanFrogEatEntityTask.shouldRun(ServerWorld serverWorld, FrogEntity frogEntity) protected booleanGatherItemsVillagerTask.shouldRun(ServerWorld serverWorld, VillagerEntity villagerEntity) protected booleanGiveGiftsToHeroTask.shouldRun(ServerWorld serverWorld, VillagerEntity villagerEntity) protected booleanGiveInventoryToLookTargetTask.shouldRun(ServerWorld world, E entity) booleanHoldTradeOffersTask.shouldRun(ServerWorld serverWorld, VillagerEntity villagerEntity) protected booleanJumpInBedTask.shouldRun(ServerWorld serverWorld, MobEntity mobEntity) protected booleanLongJumpTask.shouldRun(ServerWorld serverWorld, MobEntity mobEntity) protected booleanMultiTickTask.shouldRun(ServerWorld world, E entity) protected booleanPlayDeadTask.shouldRun(ServerWorld serverWorld, AxolotlEntity axolotlEntity) protected booleanRamImpactTask.shouldRun(ServerWorld serverWorld, GoatEntity goatEntity) protected booleanSleepTask.shouldRun(ServerWorld world, LivingEntity entity) protected booleanSonicBoomTask.shouldRun(ServerWorld serverWorld, WardenEntity wardenEntity) protected booleanStayAboveWaterTask.shouldRun(ServerWorld serverWorld, MobEntity mobEntity) protected booleanVillagerBreedTask.shouldRun(ServerWorld serverWorld, VillagerEntity villagerEntity) protected booleanVillagerWorkTask.shouldRun(ServerWorld serverWorld, VillagerEntity villagerEntity) protected booleanWalkTowardJobSiteTask.shouldRun(ServerWorld serverWorld, VillagerEntity villagerEntity) protected booleanWanderAroundTask.shouldRun(ServerWorld serverWorld, MobEntity mobEntity) private booleanRamImpactTask.shouldSnapHorn(ServerWorld world, GoatEntity goat) private booleanJumpInBedTask.shouldStartJumping(ServerWorld world, MobEntity mob) final voidCompositeTask.stop(ServerWorld world, E entity, long time) final voidMultiTickTask.stop(ServerWorld world, E entity, long time) final voidSingleTickTask.stop(ServerWorld world, E entity, long time) voidTask.stop(ServerWorld world, E entity, long time) final voidWaitTask.stop(ServerWorld world, LivingEntity entity, long time) OpenDoorsTask.storePos(MemoryQueryResult<com.mojang.datafixers.kinds.OptionalBox.Mu, Set<GlobalPos>> queryResult, Optional<Set<GlobalPos>> doors, ServerWorld world, BlockPos pos) private voidFarmerWorkTask.syncComposterEvent(ServerWorld world, BlockState oldState, BlockPos pos, BlockState newState) final voidCompositeTask.tick(ServerWorld world, E entity, long time) final voidMultiTickTask.tick(ServerWorld world, E entity, long time) final voidSingleTickTask.tick(ServerWorld world, E entity, long time) voidTask.tick(ServerWorld world, E entity, long time) final voidWaitTask.tick(ServerWorld world, LivingEntity entity, long time) booleanTaskRunnable.trigger(ServerWorld world, E entity, long time) Runs the task.final booleanCompositeTask.tryStarting(ServerWorld world, E entity, long time) final booleanMultiTickTask.tryStarting(ServerWorld world, E entity, long time) final booleanSingleTickTask.tryStarting(ServerWorld world, E entity, long time) booleanTask.tryStarting(ServerWorld world, E entity, long time) final booleanWaitTask.tryStarting(ServerWorld world, LivingEntity entity, long time) private static booleanVillagerTaskListProvider.wonRaid(ServerWorld world, LivingEntity entity) Method parameters in net.minecraft.entity.ai.brain.task with type arguments of type ServerWorldModifier and TypeMethodDescriptionstatic <E extends LivingEntity>
SingleTickTask<E> TaskTriggerer.predicate(BiPredicate<ServerWorld, E> predicate) -
Uses of ServerWorld in net.minecraft.entity.boss
Methods in net.minecraft.entity.boss with parameters of type ServerWorldModifier and TypeMethodDescriptionprotected voidWitherEntity.dropEquipment(ServerWorld world, DamageSource source, boolean causedByPlayer) -
Uses of ServerWorld in net.minecraft.entity.boss.dragon
Fields in net.minecraft.entity.boss.dragon declared as ServerWorldMethods in net.minecraft.entity.boss.dragon with parameters of type ServerWorldModifier and TypeMethodDescriptionprivate voidEnderDragonEntity.launchLivingEntities(ServerWorld world, List<Entity> entities) abstract voidEnderDragonSpawnState.run(ServerWorld world, EnderDragonFight fight, List<EndCrystalEntity> crystals, int tick, BlockPos pos) Constructors in net.minecraft.entity.boss.dragon with parameters of type ServerWorldModifierConstructorDescriptionEnderDragonFight(ServerWorld world, long gatewaysSeed, EnderDragonFight.Data data) EnderDragonFight(ServerWorld world, long gatewaysSeed, EnderDragonFight.Data data, BlockPos origin) -
Uses of ServerWorld in net.minecraft.entity.decoration
Methods in net.minecraft.entity.decoration with parameters of type ServerWorldModifier and TypeMethodDescriptionprivate voidArmorStandEntity.breakAndDropItem(ServerWorld world, DamageSource damageSource) private voidArmorStandEntity.onBreak(ServerWorld world, DamageSource damageSource) voidArmorStandEntity.onStruckByLightning(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.voidBlockAttachedEntity.onStruckByLightning(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.private voidArmorStandEntity.updateHealth(ServerWorld world, DamageSource damageSource, float amount) -
Uses of ServerWorld in net.minecraft.entity.effect
Methods in net.minecraft.entity.effect with parameters of type ServerWorldModifier and TypeMethodDescriptionstatic List<ServerPlayerEntity> StatusEffectUtil.addEffectToPlayersWithinDistance(ServerWorld world, @Nullable Entity entity, Vec3d origin, double range, StatusEffectInstance statusEffectInstance, int duration) -
Uses of ServerWorld in net.minecraft.entity.mob
Methods in net.minecraft.entity.mob with parameters of type ServerWorldModifier and TypeMethodDescriptionvoidWardenEntity.VibrationCallback.accept(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, @Nullable Entity sourceEntity, @Nullable Entity entity, float distance) Accepts a game event after delay.booleanWardenEntity.VibrationCallback.accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.voidEvokerEntity.addBonusForWave(ServerWorld world, int wave, boolean unused) voidIllusionerEntity.addBonusForWave(ServerWorld world, int wave, boolean unused) voidPillagerEntity.addBonusForWave(ServerWorld world, int wave, boolean unused) voidRavagerEntity.addBonusForWave(ServerWorld world, int wave, boolean unused) voidVindicatorEntity.addBonusForWave(ServerWorld world, int wave, boolean unused) voidWitchEntity.addBonusForWave(ServerWorld world, int wave, boolean unused) static voidWardenEntity.addDarknessToClosePlayers(ServerWorld world, Vec3d pos, @Nullable Entity entity, int range) HoglinEntity.createChild(ServerWorld world, PassiveEntity entity) SkeletonHorseEntity.createChild(ServerWorld world, PassiveEntity entity) ZombieHorseEntity.createChild(ServerWorld world, PassiveEntity entity) private LootContextParameterSetMobEntity.createEquipmentLootParameters(ServerWorld world) protected voidCreeperEntity.dropEquipment(ServerWorld world, DamageSource source, boolean causedByPlayer) protected voidEndermanEntity.dropEquipment(ServerWorld world, DamageSource source, boolean causedByPlayer) protected voidMobEntity.dropEquipment(ServerWorld world, DamageSource source, boolean causedByPlayer) protected voidPiglinEntity.dropEquipment(ServerWorld world, DamageSource source, boolean causedByPlayer) protected voidSkeletonEntity.dropEquipment(ServerWorld world, DamageSource source, boolean causedByPlayer) protected voidWitherSkeletonEntity.dropEquipment(ServerWorld world, DamageSource source, boolean causedByPlayer) protected voidZombieEntity.dropEquipment(ServerWorld world, DamageSource source, boolean causedByPlayer) private voidZombieVillagerEntity.finishConversion(ServerWorld world) protected voidBreezeBrain.SlideAroundTask.finishRunning(ServerWorld serverWorld, MobEntity mobEntity, long long2) booleanZombieEntity.onKilledOther(ServerWorld world, LivingEntity other) Called when this entity killsother.voidCreeperEntity.onStruckByLightning(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.protected voidBreezeBrain.SlideAroundTask.run(ServerWorld serverWorld, MobEntity mobEntity, long long2) default voidAngerable.tickAngerLogic(ServerWorld world, boolean angerPersistent) protected voidAbstractPiglinEntity.zombify(ServerWorld world) private voidHoglinEntity.zombify(ServerWorld word) protected voidPiglinEntity.zombify(ServerWorld world) Method parameters in net.minecraft.entity.mob with type arguments of type ServerWorldModifier and TypeMethodDescriptionvoidWardenEntity.updateEventHandler(BiConsumer<EntityGameEventHandler<?>, ServerWorld> callback) Called when the entity is loaded to register game event handlers. -
Uses of ServerWorld in net.minecraft.entity.passive
Methods in net.minecraft.entity.passive with parameters of type ServerWorldModifier and TypeMethodDescriptionvoidAllayEntity.VibrationCallback.accept(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, @Nullable Entity sourceEntity, @Nullable Entity entity, float distance) Accepts a game event after delay.booleanAllayEntity.VibrationCallback.accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.voidAnimalEntity.breed(ServerWorld world, AnimalEntity other) voidAnimalEntity.breed(ServerWorld world, AnimalEntity other, @Nullable PassiveEntity baby) voidFrogEntity.breed(ServerWorld world, AnimalEntity other) voidSnifferEntity.breed(ServerWorld world, AnimalEntity other) AbstractHorseEntity.createChild(ServerWorld world, PassiveEntity entity) ArmadilloEntity.createChild(ServerWorld world, PassiveEntity entity) AxolotlEntity.createChild(ServerWorld world, PassiveEntity entity) BeeEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) CamelEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) CatEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) ChickenEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) CowEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) DonkeyEntity.createChild(ServerWorld world, PassiveEntity entity) FoxEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) FrogEntity.createChild(ServerWorld world, PassiveEntity entity) GoatEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) HorseEntity.createChild(ServerWorld world, PassiveEntity entity) LlamaEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) MooshroomEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) MuleEntity.createChild(ServerWorld world, PassiveEntity entity) OcelotEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) PandaEntity.createChild(ServerWorld world, PassiveEntity entity) ParrotEntity.createChild(ServerWorld world, PassiveEntity entity) abstract @Nullable PassiveEntityPassiveEntity.createChild(ServerWorld world, PassiveEntity entity) PigEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) PolarBearEntity.createChild(ServerWorld world, PassiveEntity entity) RabbitEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) SheepEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) SnifferEntity.createChild(ServerWorld world, PassiveEntity entity) StriderEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) TurtleEntity.createChild(ServerWorld world, PassiveEntity entity) VillagerEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) WanderingTraderEntity.createChild(ServerWorld world, PassiveEntity entity) WolfEntity.createChild(ServerWorld serverWorld, PassiveEntity passiveEntity) protected voidFoxEntity.drop(ServerWorld world, DamageSource damageSource) protected voidArmadilloBrain.RollUpTask.finishRunning(ServerWorld serverWorld, ArmadilloEntity armadilloEntity, long long2) protected voidSnifferBrain.DiggingTask.finishRunning(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected voidSnifferBrain.FeelHappyTask.finishRunning(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected voidSnifferBrain.FinishDiggingTask.finishRunning(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected voidSnifferBrain.ScentingTask.finishRunning(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected voidSnifferBrain.SearchingTask.finishRunning(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected voidSnifferBrain.SniffingTask.finishRunning(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected voidArmadilloBrain.RollUpTask.keepRunning(ServerWorld serverWorld, ArmadilloEntity armadilloEntity, long long2) booleanAllayEntity.JukeboxEventListener.listen(ServerWorld world, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event.voidMooshroomEntity.onStruckByLightning(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.voidPigEntity.onStruckByLightning(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.voidTurtleEntity.onStruckByLightning(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.voidVillagerEntity.onStruckByLightning(ServerWorld world, LightningEntity lightning) Called when the entity is struck by lightning.voidVillagerEntity.reinitializeBrain(ServerWorld world) protected voidArmadilloBrain.RollUpTask.run(ServerWorld serverWorld, ArmadilloEntity armadilloEntity, long long2) protected voidArmadilloBrain.UnrollAndFleeTask.run(ServerWorld serverWorld, ArmadilloEntity armadilloEntity, long long2) protected voidCamelBrain.CamelWalkTask.run(ServerWorld serverWorld, CamelEntity camelEntity, long long2) protected voidCamelBrain.SitOrStandTask.run(ServerWorld serverWorld, CamelEntity camelEntity, long long2) protected voidSnifferBrain.DiggingTask.run(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected voidSnifferBrain.FeelHappyTask.run(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected voidSnifferBrain.FinishDiggingTask.run(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected voidSnifferBrain.ScentingTask.run(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected voidSnifferBrain.SearchingTask.run(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected voidSnifferBrain.SniffingTask.run(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected booleanArmadilloBrain.RollUpTask.shouldKeepRunning(ServerWorld serverWorld, ArmadilloEntity armadilloEntity, long long2) protected booleanSnifferBrain.DiggingTask.shouldKeepRunning(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected booleanSnifferBrain.FeelHappyTask.shouldKeepRunning(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected booleanSnifferBrain.FinishDiggingTask.shouldKeepRunning(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected booleanSnifferBrain.ScentingTask.shouldKeepRunning(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected booleanSnifferBrain.SearchingTask.shouldKeepRunning(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected booleanSnifferBrain.SniffingTask.shouldKeepRunning(ServerWorld serverWorld, SnifferEntity snifferEntity, long long2) protected booleanArmadilloBrain.RollUpTask.shouldRun(ServerWorld serverWorld, ArmadilloEntity armadilloEntity) protected booleanCamelBrain.SitOrStandTask.shouldRun(ServerWorld serverWorld, CamelEntity camelEntity) protected booleanSnifferBrain.DiggingTask.shouldRun(ServerWorld serverWorld, SnifferEntity snifferEntity) protected booleanSnifferBrain.FinishDiggingTask.shouldRun(ServerWorld serverWorld, SnifferEntity snifferEntity) protected booleanSnifferBrain.ScentingTask.shouldRun(ServerWorld serverWorld, SnifferEntity snifferEntity) protected booleanSnifferBrain.SearchingTask.shouldRun(ServerWorld serverWorld, SnifferEntity snifferEntity) protected booleanSnifferBrain.SniffingTask.shouldRun(ServerWorld serverWorld, SnifferEntity snifferEntity) voidVillagerEntity.summonGolem(ServerWorld world, long time, int requiredCount) voidVillagerEntity.talkWithVillager(ServerWorld world, VillagerEntity villager, long time) Method parameters in net.minecraft.entity.passive with type arguments of type ServerWorldModifier and TypeMethodDescriptionvoidAllayEntity.updateEventHandler(BiConsumer<EntityGameEventHandler<?>, ServerWorld> callback) Called when the entity is loaded to register game event handlers. -
Uses of ServerWorld in net.minecraft.entity.player
Methods in net.minecraft.entity.player with parameters of type ServerWorldModifier and TypeMethodDescriptionbooleanPlayerEntity.onKilledOther(ServerWorld world, LivingEntity other) Called when this entity killsother. -
Uses of ServerWorld in net.minecraft.entity.projectile
Methods in net.minecraft.entity.projectile with parameters of type ServerWorldModifier and TypeMethodDescriptionprotected voidPersistentProjectileEntity.onBlockHitEnchantmentEffects(ServerWorld world, BlockHitResult blockHitResult, ItemStack weaponStack) protected voidTridentEntity.onBlockHitEnchantmentEffects(ServerWorld world, BlockHitResult blockHitResult, ItemStack weaponStack) -
Uses of ServerWorld in net.minecraft.entity.raid
Methods in net.minecraft.entity.raid with parameters of type ServerWorldModifier and TypeMethodDescriptionabstract voidRaiderEntity.addBonusForWave(ServerWorld world, int wave, boolean unused) -
Uses of ServerWorld in net.minecraft.entity.vehicle
Methods in net.minecraft.entity.vehicle that return ServerWorldMethods in net.minecraft.entity.vehicle with parameters of type ServerWorldModifier and TypeMethodDescriptionstatic AbstractMinecartEntityAbstractMinecartEntity.create(ServerWorld world, double x, double y, double z, AbstractMinecartEntity.Type type, ItemStack stack, @Nullable PlayerEntity player) -
Uses of ServerWorld in net.minecraft.item
Methods in net.minecraft.item with parameters of type ServerWorldModifier and TypeMethodDescriptionvoidItemStack.damage(int amount, ServerWorld world, @Nullable ServerPlayerEntity player, Consumer<Item> breakCallback) Damages this item stack.static voidFilledMapItem.fillExplorationMap(ServerWorld world, ItemStack map) protected voidRangedWeaponItem.shootAll(ServerWorld world, LivingEntity shooter, Hand hand, ItemStack stack, List<ItemStack> projectiles, float speed, float divergence, boolean critical, @Nullable LivingEntity target) SpawnEggItem.spawnBaby(PlayerEntity user, MobEntity entity, EntityType<? extends MobEntity> entityType, ServerWorld world, Vec3d pos, ItemStack stack) private voidEntityBucketItem.spawnEntity(ServerWorld world, ItemStack stack, BlockPos pos) -
Uses of ServerWorld in net.minecraft.loot
Methods in net.minecraft.loot with parameters of type ServerWorldModifier and TypeMethodDescriptionLootTable.processStacks(ServerWorld world, Consumer<ItemStack> consumer) -
Uses of ServerWorld in net.minecraft.loot.context
Fields in net.minecraft.loot.context declared as ServerWorldModifier and TypeFieldDescriptionprivate final ServerWorldLootContextParameterSet.Builder.worldprivate final ServerWorldLootContextParameterSet.worldMethods in net.minecraft.loot.context that return ServerWorldModifier and TypeMethodDescriptionLootContext.Builder.getWorld()LootContext.getWorld()LootContextParameterSet.Builder.getWorld()LootContextParameterSet.getWorld()Constructors in net.minecraft.loot.context with parameters of type ServerWorldModifierConstructorDescriptionBuilder(ServerWorld world) LootContextParameterSet(ServerWorld world, Map<LootContextParameter<?>, Object> parameters, Map<Identifier, LootContextParameterSet.DynamicDrop> dynamicDrops, float luck) -
Uses of ServerWorld in net.minecraft.network
Methods in net.minecraft.network with parameters of type ServerWorldModifier and TypeMethodDescriptionstatic <T extends PacketListener>
voidNetworkThreadUtils.forceMainThread(Packet<T> packet, T listener, ServerWorld world) -
Uses of ServerWorld in net.minecraft.network.packet.c2s.play
Methods in net.minecraft.network.packet.c2s.play with parameters of type ServerWorldModifier and TypeMethodDescriptionPlayerInteractEntityC2SPacket.getEntity(ServerWorld world) SpectatorTeleportC2SPacket.getTarget(ServerWorld world) -
Uses of ServerWorld in net.minecraft.predicate
Methods in net.minecraft.predicate with parameters of type ServerWorldModifier and TypeMethodDescriptionbooleanBlockPredicate.test(ServerWorld world, BlockPos pos) booleanFluidPredicate.test(ServerWorld world, BlockPos pos) booleanLightPredicate.test(ServerWorld world, BlockPos pos) -
Uses of ServerWorld in net.minecraft.predicate.entity
Methods in net.minecraft.predicate.entity with parameters of type ServerWorldModifier and TypeMethodDescriptionbooleanDamageSourcePredicate.test(ServerWorld world, Vec3d pos, DamageSource damageSource) booleanbooleanEntitySubPredicate.test(Entity entity, ServerWorld world, @Nullable Vec3d pos) booleanEntitySubPredicateTypes.DynamicVariantType.DynamicPredicate.test(Entity entity, ServerWorld world, @Nullable Vec3d pos) booleanEntitySubPredicateTypes.VariantType.VariantPredicate.test(Entity entity, ServerWorld world, @Nullable Vec3d pos) booleanFishingHookPredicate.test(Entity entity, ServerWorld world, @Nullable Vec3d pos) booleanLightningBoltPredicate.test(Entity entity, ServerWorld world, @Nullable Vec3d pos) booleanLocationPredicate.test(ServerWorld world, double x, double y, double z) booleanPlayerPredicate.test(Entity entity, ServerWorld world, @Nullable Vec3d pos) booleanRaiderPredicate.test(Entity entity, ServerWorld world, @Nullable Vec3d pos) booleanSlimePredicate.test(Entity entity, ServerWorld world, @Nullable Vec3d pos) -
Uses of ServerWorld in net.minecraft.server
Fields in net.minecraft.server with type parameters of type ServerWorldModifier and TypeFieldDescriptionprivate final Map<RegistryKey<World>, ServerWorld> MinecraftServer.worldsMethods in net.minecraft.server that return ServerWorldModifier and TypeMethodDescriptionfinal ServerWorldMinecraftServer.getOverworld()MinecraftServer.getWorld(RegistryKey<World> key) Methods in net.minecraft.server that return types with arguments of type ServerWorldMethods in net.minecraft.server with parameters of type ServerWorldModifier and TypeMethodDescriptionintMinecraftServer.getSpawnRadius(@Nullable ServerWorld world) booleanMinecraftServer.isSpawnProtected(ServerWorld world, BlockPos pos, PlayerEntity player) private voidMinecraftServer.sendTimeUpdatePackets(ServerWorld world) voidPlayerManager.sendWorldInfo(ServerPlayerEntity player, ServerWorld world) voidPlayerManager.setMainWorld(ServerWorld world) private static voidMinecraftServer.setupSpawn(ServerWorld world, ServerWorldProperties worldProperties, boolean bonusChest, boolean debugWorld) -
Uses of ServerWorld in net.minecraft.server.command
Fields in net.minecraft.server.command declared as ServerWorldModifier and TypeFieldDescriptionprivate final ServerWorldCloneCommand.DimensionalPos.dimensionThe field for thedimensionrecord component.private final ServerWorldServerCommandSource.worldprivate final ServerWorldTestCommand.Listener.worldThe field for theworldrecord component.Methods in net.minecraft.server.command that return ServerWorldModifier and TypeMethodDescriptionCloneCommand.DimensionalPos.dimension()Returns the value of thedimensionrecord component.ServerCommandSource.getWorld()TestCommand.Listener.world()Returns the value of theworldrecord component.Methods in net.minecraft.server.command with parameters of type ServerWorldModifier and TypeMethodDescriptionprivate static booleanTestCommand.checkStructure(ServerWorld world, String templateId) private static CloneCommand.DimensionalPosCloneCommand.createDimensionalPos(com.mojang.brigadier.context.CommandContext<ServerCommandSource> context, ServerWorld world, String name) private static intTeleportCommand.execute(ServerCommandSource source, Collection<? extends Entity> targets, ServerWorld world, PosArgument location, @Nullable PosArgument rotation, @Nullable TeleportCommand.LookTarget facingLocation) static com.mojang.datafixers.util.Either<Integer, com.mojang.brigadier.exceptions.CommandSyntaxException> FillBiomeCommand.fillBiome(ServerWorld world, BlockPos from, BlockPos to, RegistryEntry<Biome> biome) static com.mojang.datafixers.util.Either<Integer, com.mojang.brigadier.exceptions.CommandSyntaxException> FillBiomeCommand.fillBiome(ServerWorld world, BlockPos from, BlockPos to, RegistryEntry<Biome> biome, Predicate<RegistryEntry<Biome>> filter, Consumer<Supplier<Text>> feedbackConsumer) SetBlockCommand.Filter.filter(BlockBox box, BlockPos pos, BlockStateArgument block, ServerWorld world) private static Optional<GameTestState> TestCommand.find(BlockPos pos, ServerWorld world, TestAttemptConfig config) private static intTimeCommand.getDayTime(ServerWorld world) private static doubleSpreadPlayersCommand.getMinDistance(Collection<? extends Entity> entities, ServerWorld world, SpreadPlayersCommand.Pile[] piles, int maxY, boolean respectTeams) private static booleanExecuteCommand.isLoaded(ServerWorld world, BlockPos pos) private static voidTestCommand.Listener.onFinished(ServerWorld world, TestSet tests) (package private) static voidTestCommand.sendMessage(ServerWorld world, String message, Formatting formatting) private static voidSpreadPlayersCommand.spread(Vec2f center, double spreadDistance, ServerWorld world, Random random, double minX, double minZ, double maxX, double maxZ, int maxY, SpreadPlayersCommand.Pile[] piles, boolean respectTeams) (package private) static intTestCommand.start(ServerCommandSource source, ServerWorld world, TestRunContext context) private static voidTeleportCommand.teleport(ServerCommandSource source, Entity target, ServerWorld world, double x, double y, double z, Set<PositionFlag> movementFlags, float yaw, float pitch, @Nullable TeleportCommand.LookTarget facingLocation) private static OptionalIntExecuteCommand.testBlocksCondition(ServerWorld world, BlockPos start, BlockPos end, BlockPos destination, boolean masked) private static voidPlaceCommand.throwOnUnloadedPos(ServerWorld world, ChunkPos pos1, ChunkPos pos2) ServerCommandSource.withWorld(ServerWorld world) Method parameters in net.minecraft.server.command with type arguments of type ServerWorldModifier and TypeMethodDescriptionprivate static com.mojang.brigadier.builder.ArgumentBuilder<ServerCommandSource, ?> CloneCommand.createDestinationArgs(CommandRegistryAccess commandRegistryAccess, CloneCommand.ArgumentGetter<com.mojang.brigadier.context.CommandContext<ServerCommandSource>, ServerWorld> sourceWorldGetter, CloneCommand.ArgumentGetter<com.mojang.brigadier.context.CommandContext<ServerCommandSource>, ServerWorld> targetWorldGetter) private static com.mojang.brigadier.builder.ArgumentBuilder<ServerCommandSource, ?> CloneCommand.createSourceArgs(CommandRegistryAccess commandRegistryAccess, CloneCommand.ArgumentGetter<com.mojang.brigadier.context.CommandContext<ServerCommandSource>, ServerWorld> worldGetter) Constructors in net.minecraft.server.command with parameters of type ServerWorldModifierConstructorDescription(package private)DimensionalPos(ServerWorld serverWorld, BlockPos blockPos) Listener(ServerWorld world, TestSet tests) Creates an instance of aListenerrecord class.ServerCommandSource(CommandOutput output, Vec3d pos, Vec2f rot, ServerWorld world, int level, String name, Text displayName, MinecraftServer server, @Nullable Entity entity) protectedServerCommandSource(CommandOutput output, Vec3d pos, Vec2f rot, ServerWorld world, int level, String name, Text displayName, MinecraftServer server, @Nullable Entity entity, boolean silent, ReturnValueConsumer resultStorer, EntityAnchorArgumentType.EntityAnchor entityAnchor, SignedCommandArguments signedArguments, FutureQueue messageChainTaskQueue) -
Uses of ServerWorld in net.minecraft.server.dedicated
Methods in net.minecraft.server.dedicated with parameters of type ServerWorldModifier and TypeMethodDescriptionbooleanMinecraftDedicatedServer.isSpawnProtected(ServerWorld world, BlockPos pos, PlayerEntity player) -
Uses of ServerWorld in net.minecraft.server.network
Fields in net.minecraft.server.network declared as ServerWorldModifier and TypeFieldDescriptionprivate final ServerWorldEntityTrackerEntry.worldprotected ServerWorldServerPlayerInteractionManager.worldMethods in net.minecraft.server.network that return ServerWorldMethods in net.minecraft.server.network with parameters of type ServerWorldModifier and TypeMethodDescriptionstatic voidDebugInfoSender.addGameTestMarker(ServerWorld world, BlockPos pos, String message, int color, int duration) protected voidServerPlayerEntity.applyMovementEffects(ServerWorld world, BlockPos pos) static voidDebugInfoSender.clearGameTestMarkers(ServerWorld world) ServerPlayerEntity.createCommonPlayerSpawnInfo(ServerWorld world) SpawnLocating.findOverworldSpawn(ServerWorld world, int x, int z) private static Optional<ServerPlayerEntity.RespawnPos> ServerPlayerEntity.findRespawnPosition(ServerWorld world, BlockPos pos, float spawnAngle, boolean spawnForced, boolean alive) SpawnLocating.findServerSpawnPoint(ServerWorld world, ChunkPos chunkPos) private static StringDebugInfoSender.format(ServerWorld world, @Nullable Object object) ServerPlayerEntity.getWorldSpawnPos(ServerWorld world, BlockPos basePos) private static voidChunkDataSender.sendChunkData(ServerPlayNetworkHandler handler, ServerWorld world, WorldChunk chunk) static voidDebugInfoSender.sendChunkWatchingChange(ServerWorld world, ChunkPos pos) private static voidDebugInfoSender.sendPoi(ServerWorld world, BlockPos pos) static voidDebugInfoSender.sendPoiAddition(ServerWorld world, BlockPos pos) static voidDebugInfoSender.sendPointOfInterest(ServerWorld world, BlockPos pos) static voidDebugInfoSender.sendPoiRemoval(ServerWorld world, BlockPos pos) static voidDebugInfoSender.sendRaids(ServerWorld server, Collection<Raid> raids) private static voidDebugInfoSender.sendToAll(ServerWorld world, CustomPayload payload) voidServerPlayerEntity.setServerWorld(ServerWorld world) voidServerPlayerInteractionManager.setWorld(ServerWorld world) voidServerPlayerEntity.teleport(ServerWorld targetWorld, double x, double y, double z, float yaw, float pitch) booleanServerPlayerEntity.teleport(ServerWorld world, double destX, double destY, double destZ, Set<PositionFlag> flags, float yaw, float pitch) Teleports the entity to the given position.private voidServerPlayerEntity.worldChanged(ServerWorld origin) Constructors in net.minecraft.server.network with parameters of type ServerWorldModifierConstructorDescriptionEntityTrackerEntry(ServerWorld world, Entity entity, int tickInterval, boolean alwaysUpdateVelocity, Consumer<Packet<?>> receiver) ServerPlayerEntity(MinecraftServer server, ServerWorld world, com.mojang.authlib.GameProfile profile, SyncedClientOptions clientOptions) -
Uses of ServerWorld in net.minecraft.server.world
Fields in net.minecraft.server.world declared as ServerWorldModifier and TypeFieldDescription(package private) final ServerWorldServerChunkLoadingManager.world(package private) final ServerWorldServerChunkManager.worldMethods in net.minecraft.server.world that return ServerWorldConstructors in net.minecraft.server.world with parameters of type ServerWorldModifierConstructorDescriptionServerChunkLoadingManager(ServerWorld world, LevelStorage.Session session, com.mojang.datafixers.DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor executor, ThreadExecutor<Runnable> mainThreadExecutor, ChunkProvider chunkProvider, ChunkGenerator chunkGenerator, WorldGenerationProgressListener worldGenerationProgressListener, ChunkStatusChangeListener chunkStatusChangeListener, Supplier<PersistentStateManager> persistentStateManagerFactory, int viewDistance, boolean dsync) ServerChunkManager(ServerWorld world, LevelStorage.Session session, com.mojang.datafixers.DataFixer dataFixer, StructureTemplateManager structureTemplateManager, Executor workerExecutor, ChunkGenerator chunkGenerator, int viewDistance, int simulationDistance, boolean dsync, WorldGenerationProgressListener worldGenerationProgressListener, ChunkStatusChangeListener chunkStatusChangeListener, Supplier<PersistentStateManager> persistentStateManagerFactory) -
Uses of ServerWorld in net.minecraft.structure
Methods in net.minecraft.structure with parameters of type ServerWorldModifier and TypeMethodDescriptionstatic StructureContextStructureContext.from(ServerWorld world) -
Uses of ServerWorld in net.minecraft.structure.pool
Methods in net.minecraft.structure.pool with parameters of type ServerWorldModifier and TypeMethodDescriptionstatic booleanStructurePoolBasedGenerator.generate(ServerWorld world, RegistryEntry<StructurePool> structurePool, Identifier id, int size, BlockPos pos, boolean keepJigsaws) -
Uses of ServerWorld in net.minecraft.test
Fields in net.minecraft.test declared as ServerWorldModifier and TypeFieldDescriptionprivate final ServerWorldGameTestState.worldprivate final ServerWorldTestRunContext.Builder.world(package private) final ServerWorldTestRunContext.worldFields in net.minecraft.test with type parameters of type ServerWorldModifier and TypeFieldDescriptionprivate static final Map<String, Consumer<ServerWorld>> TestFunctions.AFTER_BATCH_CONSUMERSprivate final Consumer<ServerWorld> GameTestBatch.afterBatchFunctionThe field for theafterBatchFunctionrecord component.private static final Map<String, Consumer<ServerWorld>> TestFunctions.BEFORE_BATCH_CONSUMERSprivate final Consumer<ServerWorld> GameTestBatch.beforeBatchFunctionThe field for thebeforeBatchFunctionrecord component.Methods in net.minecraft.test that return ServerWorldMethods in net.minecraft.test that return types with arguments of type ServerWorldModifier and TypeMethodDescriptionGameTestBatch.afterBatchFunction()Returns the value of theafterBatchFunctionrecord component.GameTestBatch.beforeBatchFunction()Returns the value of thebeforeBatchFunctionrecord component.static Consumer<ServerWorld> TestFunctions.getAfterBatchConsumer(String batchId) static Consumer<ServerWorld> TestFunctions.getBeforeBatchConsumer(String batchId) Methods in net.minecraft.test with parameters of type ServerWorldModifier and TypeMethodDescriptionprivate static voidStructureTestListener.addGameTestMarker(ServerWorld world, BlockPos pos, String message) static voidStructureTestUtil.clearArea(BlockBox area, ServerWorld world) static voidStructureTestUtil.clearBarrierBox(Box box, ServerWorld world) static voidTestRunContext.clearDebugMarkers(ServerWorld world) static Collection<GameTestBatch> Batches.createBatches(Collection<TestFunction> testFunctions, ServerWorld world) private static BlockBoxStructureTestUtil.createBox(BlockPos pos, int radius, ServerWorld world) static GameTestStateBatches.createState(TestFunction testFunction, int rotationSteps, ServerWorld world) static voidStructureTestUtil.createTestArea(String testName, BlockPos pos, Vec3i relativePos, BlockRotation rotation, ServerWorld world) StructureTestUtil.findContainingStructureBlock(BlockPos pos, int radius, ServerWorld world) StructureTestUtil.findNearestStructureBlock(BlockPos pos, int radius, ServerWorld world) StructureTestUtil.findStructureBlocks(BlockPos pos, int radius, ServerWorld world) StructureTestUtil.findStructureBlocks(BlockPos pos, int radius, ServerWorld world, String templateName) StructureTestUtil.findTargetedStructureBlock(BlockPos pos, Entity entity, ServerWorld world) private static voidStructureTestUtil.forceLoadNearbyChunks(BlockBox box, ServerWorld world) static StructureBlockBlockEntityStructureTestUtil.initStructure(GameTestState state, BlockPos pos, BlockRotation rotation, ServerWorld world) private static booleanStructureTestUtil.isInStructureBounds(BlockPos structureBlockPos, BlockPos pos, ServerWorld world) static TestRunContext.BuilderTestRunContext.Builder.of(Collection<GameTestBatch> batches, ServerWorld world) static TestRunContext.BuilderTestRunContext.Builder.ofStates(Collection<GameTestState> states, ServerWorld world) default voidTestRunContext.TestStructureSpawner.onBatch(ServerWorld world) voidTestStructurePlacer.onBatch(ServerWorld world) static voidStructureTestUtil.placeBarrierBox(Box box, ServerWorld world, boolean noSkyAccess) static voidStructureTestUtil.placeStartButton(BlockPos pos, BlockPos relativePos, BlockRotation rotation, ServerWorld world) private static StructureBlockBlockEntityStructureTestUtil.placeStructureTemplate(GameTestState state, BlockPos pos, BlockRotation rotation, ServerWorld world) private static voidStructureTestUtil.resetBlock(int altitude, BlockPos pos, ServerWorld world) private voidTestServer.runTestBatches(ServerWorld world) protected static voidStructureTestListener.sendMessageToAllPlayers(ServerWorld world, Formatting formatting, String message) Method parameters in net.minecraft.test with type arguments of type ServerWorldModifier and TypeMethodDescriptionprivate static <T extends Annotation>
voidTestFunctions.registerBatchConsumers(Method method, Class<T> clazz, Function<T, String> batchIdFunction, Map<String, Consumer<ServerWorld>> batchConsumerMap) Constructors in net.minecraft.test with parameters of type ServerWorldModifierConstructorDescriptionprivateBuilder(Collection<GameTestBatch> batches, ServerWorld world) GameTestState(TestFunction testFunction, BlockRotation rotation, ServerWorld world, TestAttemptConfig testAttemptConfig) protectedTestRunContext(TestRunContext.Batcher batcher, Collection<GameTestBatch> batches, ServerWorld world, TestManager manager, TestRunContext.TestStructureSpawner reuseSpawner, TestRunContext.TestStructureSpawner initialSpawner, boolean stopAfterFailure) Constructor parameters in net.minecraft.test with type arguments of type ServerWorldModifierConstructorDescriptionGameTestBatch(String id, Collection<GameTestState> testFunctions, Consumer<ServerWorld> beforeBatchConsumer, Consumer<ServerWorld> afterBatchConsumer) -
Uses of ServerWorld in net.minecraft.util.math
Fields in net.minecraft.util.math declared as ServerWorldModifier and TypeFieldDescriptionprivate final ServerWorldBlockPointer.worldThe field for theworldrecord component.Methods in net.minecraft.util.math that return ServerWorldModifier and TypeMethodDescriptionBlockPointer.world()Returns the value of theworldrecord component.Constructors in net.minecraft.util.math with parameters of type ServerWorldModifierConstructorDescriptionBlockPointer(ServerWorld serverWorld, BlockPos blockPos, BlockState blockState, DispenserBlockEntity dispenserBlockEntity) -
Uses of ServerWorld in net.minecraft.village
Methods in net.minecraft.village with parameters of type ServerWorldModifier and TypeMethodDescriptionZombieSiegeManager.getSpawnVector(ServerWorld world, BlockPos pos) private booleanZombieSiegeManager.spawn(ServerWorld world) intZombieSiegeManager.spawn(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals) Spawns entities into a world.private voidZombieSiegeManager.trySpawnZombie(ServerWorld world) -
Uses of ServerWorld in net.minecraft.village.raid
Fields in net.minecraft.village.raid declared as ServerWorldModifier and TypeFieldDescriptionprivate final ServerWorldRaid.worldprivate final ServerWorldRaidManager.worldMethods in net.minecraft.village.raid with parameters of type ServerWorldModifier and TypeMethodDescriptionstatic RaidManagerRaidManager.fromNbt(ServerWorld world, NbtCompound nbt) private RaidRaidManager.getOrCreateRaid(ServerWorld world, BlockPos pos) static PersistentState.Type<RaidManager> RaidManager.getPersistentStateType(ServerWorld world) Constructors in net.minecraft.village.raid with parameters of type ServerWorldModifierConstructorDescriptionRaid(int id, ServerWorld world, BlockPos pos) Raid(ServerWorld world, NbtCompound nbt) RaidManager(ServerWorld world) -
Uses of ServerWorld in net.minecraft.world
Fields in net.minecraft.world declared as ServerWorldModifier and TypeFieldDescriptionprivate final ServerWorldChunkRegion.worldprivate final ServerWorldTeleportTarget.worldThe field for theworldrecord component.Methods in net.minecraft.world that return ServerWorldModifier and TypeMethodDescriptionabstract ServerWorldCommandBlockExecutor.getWorld()ChunkRegion.toServerWorld()Deprecated.ServerWorldAccess.toServerWorld()TeleportTarget.world()Returns the value of theworldrecord component.Methods in net.minecraft.world with parameters of type ServerWorldModifier and TypeMethodDescriptionprivate static booleanSpawnHelper.canSpawn(ServerWorld world, SpawnGroup group, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnSettings.SpawnEntry spawnEntry, BlockPos.Mutable pos, double squaredDistance) private static booleanSpawnHelper.containsSpawnEntry(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, SpawnSettings.SpawnEntry spawnEntry, BlockPos pos) SpawnHelper.createMob(ServerWorld world, EntityType<?> type) static ProtoChunkChunkSerializer.deserialize(ServerWorld world, PointOfInterestStorage poiStorage, StorageKey key, ChunkPos chunkPos, NbtCompound nbt) private static WorldChunk.EntityLoaderChunkSerializer.getEntityLoadingCallback(ServerWorld world, NbtCompound nbt) private static Pool<SpawnSettings.SpawnEntry> SpawnHelper.getSpawnEntries(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, BlockPos pos, @Nullable RegistryEntry<Biome> biomeEntry) private static Vec3dTeleportTarget.getWorldSpawnPos(ServerWorld world, Entity entity) private static booleanSpawnHelper.isAcceptableSpawnPosition(ServerWorld world, Chunk chunk, BlockPos.Mutable pos, double squaredDistance) private static booleanSpawnHelper.isValidSpawn(ServerWorld world, MobEntity entity, double squaredDistance) static TeleportTargetTeleportTarget.missingSpawnBlock(ServerWorld world, Entity entity, TeleportTarget.PostDimensionTransition postDimensionTransition) private static Optional<SpawnSettings.SpawnEntry> SpawnHelper.pickRandomSpawnEntry(ServerWorld world, StructureAccessor structureAccessor, ChunkGenerator chunkGenerator, SpawnGroup spawnGroup, Random random, BlockPos pos) static NbtCompoundChunkSerializer.serialize(ServerWorld world, Chunk chunk) private static voidChunkSerializer.serializeTicks(ServerWorld world, NbtCompound nbt, Chunk.TickSchedulers tickSchedulers) static booleanSpawnHelper.shouldUseNetherFortressSpawns(BlockPos pos, ServerWorld world, SpawnGroup spawnGroup, StructureAccessor structureAccessor) static voidSpawnHelper.spawn(ServerWorld world, WorldChunk chunk, SpawnHelper.Info info, boolean spawnAnimals, boolean spawnMonsters, boolean rareSpawn) intWanderingTraderManager.spawn(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals) Spawns entities into a world.static voidSpawnHelper.spawnEntitiesInChunk(SpawnGroup group, ServerWorld world, BlockPos pos) static voidSpawnHelper.spawnEntitiesInChunk(SpawnGroup group, ServerWorld world, Chunk chunk, BlockPos pos, SpawnHelper.Checker checker, SpawnHelper.Runner runner) static voidSpawnHelper.spawnEntitiesInChunk(SpawnGroup group, ServerWorld world, WorldChunk chunk, SpawnHelper.Checker checker, SpawnHelper.Runner runner) private voidWanderingTraderManager.spawnLlama(ServerWorld world, WanderingTraderEntity wanderingTrader, int range) private booleanWanderingTraderManager.trySpawn(ServerWorld world) Constructors in net.minecraft.world with parameters of type ServerWorldModifierConstructorDescriptionChunkRegion(ServerWorld world, BoundedRegionArray<AbstractChunkHolder> chunks, ChunkGenerationStep generationStep, Chunk centerPos) TeleportTarget(ServerWorld world, Entity entity, TeleportTarget.PostDimensionTransition postDimensionTransition) TeleportTarget(ServerWorld serverWorld, Vec3d vec3d, Vec3d vec3d2, float float2, float float3, boolean bool, TeleportTarget.PostDimensionTransition postDimensionTransition) TeleportTarget(ServerWorld world, Vec3d pos, Vec3d velocity, float yaw, float pitch, TeleportTarget.PostDimensionTransition postDimensionTransition) -
Uses of ServerWorld in net.minecraft.world.chunk
Fields in net.minecraft.world.chunk declared as ServerWorldModifier and TypeFieldDescriptionprivate final ServerWorldChunkGenerationContext.worldThe field for theworldrecord component.Methods in net.minecraft.world.chunk that return ServerWorldModifier and TypeMethodDescriptionChunkGenerationContext.world()Returns the value of theworldrecord component.Methods in net.minecraft.world.chunk with parameters of type ServerWorldModifier and TypeMethodDescriptionvoidWorldChunk.addChunkTickSchedulers(ServerWorld world) private static voidChunkGenerating.addEntities(ServerWorld world, List<NbtCompound> entities) voidWorldChunk.removeChunkTickSchedulers(ServerWorld world) private <T extends BlockEntity>
voidWorldChunk.removeGameEventListener(T blockEntity, ServerWorld world) private <T extends BlockEntity>
voidWorldChunk.updateGameEventListener(T blockEntity, ServerWorld world) Constructors in net.minecraft.world.chunk with parameters of type ServerWorldModifierConstructorDescriptionChunkGenerationContext(ServerWorld serverWorld, ChunkGenerator chunkGenerator, StructureTemplateManager structureTemplateManager, ServerLightingProvider serverLightingProvider, MessageListener<ChunkTaskPrioritySystem.Task<Runnable>> messageListener) WorldChunk(ServerWorld world, ProtoChunk protoChunk, @Nullable WorldChunk.EntityLoader entityLoader) -
Uses of ServerWorld in net.minecraft.world.dimension
Fields in net.minecraft.world.dimension declared as ServerWorldMethods in net.minecraft.world.dimension with parameters of type ServerWorldModifier and TypeMethodDescriptionPortalManager.createTeleportTarget(ServerWorld world, Entity entity) static Vec3dNetherPortal.findOpenPosition(Vec3d fallback, ServerWorld world, Entity entity, EntityDimensions dimensions) booleanPortalManager.tick(ServerWorld world, Entity entity, boolean canUsePortals) Constructors in net.minecraft.world.dimension with parameters of type ServerWorld -
Uses of ServerWorld in net.minecraft.world.event
Methods in net.minecraft.world.event with parameters of type ServerWorldModifier and TypeMethodDescriptionvoidVibrations.Callback.accept(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, @Nullable Entity sourceEntity, @Nullable Entity entity, float distance) Accepts a game event after delay.private static booleanVibrations.Ticker.accept(ServerWorld world, Vibrations.ListenerData listenerData, Vibrations.Callback callback, Vibration vibration) booleanVibrations.Callback.accepts(ServerWorld world, BlockPos pos, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter) Returns whether the callback wants to accept this event.voidVibrations.VibrationListener.forceListen(ServerWorld world, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos) booleanVibrations.VibrationListener.listen(ServerWorld world, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event.private voidVibrations.VibrationListener.listen(ServerWorld world, Vibrations.ListenerData listenerData, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos, Vec3d listenerPos) private static voidVibrations.Ticker.spawnVibrationParticle(ServerWorld world, Vibrations.ListenerData listenerData, Vibrations.Callback callback) private static voidVibrations.Ticker.tryListen(ServerWorld world, Vibrations.ListenerData listenerData, Vibrations.Callback callback) -
Uses of ServerWorld in net.minecraft.world.event.listener
Fields in net.minecraft.world.event.listener declared as ServerWorldModifier and TypeFieldDescriptionprivate final ServerWorldGameEventDispatchManager.worldprivate final ServerWorldSimpleGameEventDispatcher.worldMethods in net.minecraft.world.event.listener with parameters of type ServerWorldModifier and TypeMethodDescriptionSimpleGameEventDispatcher.dispatchTo(ServerWorld world, Vec3d listenerPos, GameEventListener listener) Vibration.getEntity(ServerWorld world) Vibration.getOwner(ServerWorld world) booleanGameEventListener.listen(ServerWorld world, RegistryEntry<GameEvent> event, GameEvent.Emitter emitter, Vec3d emitterPos) Listens to an incoming game event.voidEntityGameEventHandler.onEntityRemoval(ServerWorld world) voidEntityGameEventHandler.onEntitySetPos(ServerWorld world) voidEntityGameEventHandler.onEntitySetPosCallback(ServerWorld world) Constructors in net.minecraft.world.event.listener with parameters of type ServerWorldModifierConstructorDescriptionSimpleGameEventDispatcher(ServerWorld world, int ySectionCoord, SimpleGameEventDispatcher.DisposalCallback disposalCallback) -
Uses of ServerWorld in net.minecraft.world.gen.chunk
Methods in net.minecraft.world.gen.chunk with parameters of type ServerWorldModifier and TypeMethodDescriptionprivate @Nullable com.mojang.datafixers.util.Pair<BlockPos, RegistryEntry<Structure>> ChunkGenerator.locateConcentricRingsStructure(Set<RegistryEntry<Structure>> structures, ServerWorld world, StructureAccessor structureAccessor, BlockPos center, boolean skipReferencedStructures, ConcentricRingsStructurePlacement placement) @Nullable com.mojang.datafixers.util.Pair<BlockPos, RegistryEntry<Structure>> ChunkGenerator.locateStructure(ServerWorld world, RegistryEntryList<Structure> structures, BlockPos center, int radius, boolean skipReferencedStructures) Tries to find the closest structure of a given type near a given block. -
Uses of ServerWorld in net.minecraft.world.gen.feature.util
Fields in net.minecraft.world.gen.feature.util with type parameters of type ServerWorldModifier and TypeFieldDescriptionprivate static final LoadingCache<ServerWorld, FeatureDebugLogger.Features> FeatureDebugLogger.FEATURESMethods in net.minecraft.world.gen.feature.util with parameters of type ServerWorldModifier and TypeMethodDescriptionstatic voidFeatureDebugLogger.incrementFeatureCount(ServerWorld world, ConfiguredFeature<?, ?> configuredFeature, Optional<PlacedFeature> placedFeature) static voidFeatureDebugLogger.incrementTotalChunksCount(ServerWorld world) -
Uses of ServerWorld in net.minecraft.world.spawner
Methods in net.minecraft.world.spawner with parameters of type ServerWorldModifier and TypeMethodDescriptionintCatSpawner.spawn(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals) Spawns entities into a world.private intCatSpawner.spawn(BlockPos pos, ServerWorld world) Spawns a cat.intPatrolSpawner.spawn(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals) Spawns entities into a world.intPhantomSpawner.spawn(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals) Spawns entities into a world.intSpecialSpawner.spawn(ServerWorld world, boolean spawnMonsters, boolean spawnAnimals) Spawns entities into a world.private intCatSpawner.spawnInHouse(ServerWorld world, BlockPos pos) Tries to spawn cats in villages.private intCatSpawner.spawnInSwampHut(ServerWorld world, BlockPos pos) Tries to spawn cats in swamp huts.private booleanPatrolSpawner.spawnPillager(ServerWorld world, BlockPos pos, Random random, boolean captain) -
Uses of ServerWorld in net.minecraft.world.storage
Fields in net.minecraft.world.storage declared as ServerWorldConstructors in net.minecraft.world.storage with parameters of type ServerWorldModifierConstructorDescriptionEntityChunkDataAccess(ChunkPosKeyedStorage storage, ServerWorld world, Executor executor)