@Environment(value=CLIENT) public static class RenderLayer.MultiPhaseParameters.Builder extends Object
Modifier and Type | Field and Description |
---|---|
private RenderPhase.Alpha |
alpha |
private RenderPhase.Cull |
cull |
private RenderPhase.DepthTest |
depthTest |
private RenderPhase.DiffuseLighting |
diffuseLighting |
private RenderPhase.Fog |
fog |
private RenderPhase.Layering |
layering |
private RenderPhase.Lightmap |
lightmap |
private RenderPhase.LineWidth |
lineWidth |
private RenderPhase.Overlay |
overlay |
private RenderPhase.ShadeModel |
shadeModel |
private RenderPhase.Target |
target |
private RenderPhase.Texture |
texture |
private RenderPhase.Texturing |
texturing |
private RenderPhase.Transparency |
transparency |
private RenderPhase.WriteMaskState |
writeMaskState |
Modifier | Constructor and Description |
---|---|
private |
Builder() |
private RenderPhase.Texture texture
private RenderPhase.Transparency transparency
private RenderPhase.DiffuseLighting diffuseLighting
private RenderPhase.ShadeModel shadeModel
private RenderPhase.Alpha alpha
private RenderPhase.DepthTest depthTest
private RenderPhase.Cull cull
private RenderPhase.Lightmap lightmap
private RenderPhase.Overlay overlay
private RenderPhase.Fog fog
private RenderPhase.Layering layering
private RenderPhase.Target target
private RenderPhase.Texturing texturing
private RenderPhase.WriteMaskState writeMaskState
private RenderPhase.LineWidth lineWidth
public RenderLayer.MultiPhaseParameters.Builder texture(RenderPhase.Texture texture)
public RenderLayer.MultiPhaseParameters.Builder transparency(RenderPhase.Transparency transparency)
public RenderLayer.MultiPhaseParameters.Builder diffuseLighting(RenderPhase.DiffuseLighting diffuseLighting)
public RenderLayer.MultiPhaseParameters.Builder shadeModel(RenderPhase.ShadeModel shadeModel)
public RenderLayer.MultiPhaseParameters.Builder alpha(RenderPhase.Alpha alpha)
public RenderLayer.MultiPhaseParameters.Builder depthTest(RenderPhase.DepthTest depthTest)
public RenderLayer.MultiPhaseParameters.Builder cull(RenderPhase.Cull cull)
public RenderLayer.MultiPhaseParameters.Builder lightmap(RenderPhase.Lightmap lightmap)
public RenderLayer.MultiPhaseParameters.Builder overlay(RenderPhase.Overlay overlay)
public RenderLayer.MultiPhaseParameters.Builder fog(RenderPhase.Fog fog)
public RenderLayer.MultiPhaseParameters.Builder layering(RenderPhase.Layering layering)
public RenderLayer.MultiPhaseParameters.Builder target(RenderPhase.Target target)
public RenderLayer.MultiPhaseParameters.Builder texturing(RenderPhase.Texturing texturing)
public RenderLayer.MultiPhaseParameters.Builder writeMaskState(RenderPhase.WriteMaskState writeMaskState)
public RenderLayer.MultiPhaseParameters.Builder lineWidth(RenderPhase.LineWidth lineWidth)
public RenderLayer.MultiPhaseParameters build(boolean affectsOutline)
public RenderLayer.MultiPhaseParameters build(RenderLayer.OutlineMode outlineMode)