@Environment(value=CLIENT) public class GiantEntityModel extends AbstractZombieModel<GiantEntity>
BipedEntityModel.ArmPose
head, helmet, leaningPitch, leftArm, leftArmPose, leftLeg, rightArm, rightArmPose, rightLeg, sneaking, torso
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
---|
GiantEntityModel() |
GiantEntityModel(float scale,
boolean bool) |
Modifier and Type | Method and Description |
---|---|
boolean |
isAttacking(GiantEntity giantEntity) |
setAngles
animateModel, getArm, getBodyParts, getHead, getHeadParts, getPreferredArm, lerpAngle, method_29353, setArmAngle, setAttributes, setVisible
render
copyStateTo
public GiantEntityModel()
public GiantEntityModel(float scale, boolean bool)
public boolean isAttacking(GiantEntity giantEntity)
isAttacking
in class AbstractZombieModel<GiantEntity>