@Environment(value=CLIENT) public class GuardianEntityModel extends CompositeEntityModel<GuardianEntity>
Modifier and Type | Field and Description |
---|---|
private ModelPart |
body |
private ModelPart |
eye |
private static float[] |
field_17131 |
private static float[] |
field_17132 |
private static float[] |
field_17133 |
private static float[] |
field_17134 |
private static float[] |
field_17135 |
private static float[] |
field_17136 |
private ModelPart[] |
field_3378 |
private ModelPart[] |
field_3380 |
child, handSwingProgress, riding
layerFactory, textureHeight, textureWidth
Constructor and Description |
---|
GuardianEntityModel() |
Modifier and Type | Method and Description |
---|---|
Iterable<ModelPart> |
getParts() |
private void |
method_24185(float float2,
float float3) |
void |
setAngles(GuardianEntity guardianEntity,
float float2,
float float3,
float float4,
float float5,
float float6) |
render
animateModel, copyStateTo
private static final float[] field_17131
private static final float[] field_17132
private static final float[] field_17133
private static final float[] field_17134
private static final float[] field_17135
private static final float[] field_17136
private final ModelPart body
private final ModelPart eye
private final ModelPart[] field_3380
private final ModelPart[] field_3378
public Iterable<ModelPart> getParts()
getParts
in class CompositeEntityModel<GuardianEntity>
public void setAngles(GuardianEntity guardianEntity, float float2, float float3, float float4, float float5, float float6)
setAngles
in class EntityModel<GuardianEntity>
private void method_24185(float float2, float float3)