public class HuntFinishTask<E extends PiglinEntity> extends Task<E>
Task.Status
requiredMemoryStates
Constructor and Description |
---|
HuntFinishTask() |
Modifier and Type | Method and Description |
---|---|
private boolean |
hasKilledHoglin(E piglin) |
protected void |
run(ServerWorld serverWorld,
E e,
long long2) |
finishRunning, getStatus, isTimeLimitExceeded, keepRunning, shouldKeepRunning, shouldRun, stop, tick, toString, tryStarting
protected void run(ServerWorld serverWorld, E e, long long2)
run
in class Task<E extends PiglinEntity>
private boolean hasKilledHoglin(E piglin)