public class HuntHoglinTask<E extends PiglinEntity> extends Task<E>
Task.Status
requiredMemoryStates
Constructor and Description |
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HuntHoglinTask() |
Modifier and Type | Method and Description |
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protected void |
run(ServerWorld serverWorld,
E e,
long long2) |
protected boolean |
shouldRun(ServerWorld serverWorld,
PiglinEntity piglinEntity) |
finishRunning, getStatus, isTimeLimitExceeded, keepRunning, shouldKeepRunning, stop, tick, toString, tryStarting
protected boolean shouldRun(ServerWorld serverWorld, PiglinEntity piglinEntity)
shouldRun
in class Task<E extends PiglinEntity>
protected void run(ServerWorld serverWorld, E e, long long2)
run
in class Task<E extends PiglinEntity>