Uses of Class
net.minecraft.block.BlockState
Packages that use BlockState
Package
Description
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Uses of BlockState in net.minecraft.advancement.criterion
Methods in net.minecraft.advancement.criterion with parameters of type BlockStateModifier and TypeMethodDescriptionbooleanEnterBlockCriterion.Conditions.matches(BlockState state)booleanPlacedBlockCriterion.Conditions.matches(BlockState state, BlockPos pos, ServerWorld world, ItemStack stack)booleanBeeNestDestroyedCriterion.Conditions.test(BlockState state, ItemStack stack, int count)voidBeeNestDestroyedCriterion.test(ServerPlayerEntity player, BlockState state, ItemStack stack, int beeCount)booleanItemUsedOnBlockCriterion.Conditions.test(BlockState state, ServerWorld world, BlockPos pos, ItemStack stack)booleanSlideDownBlockCriterion.Conditions.test(BlockState state)voidSlideDownBlockCriterion.test(ServerPlayerEntity player, BlockState state)voidEnterBlockCriterion.trigger(ServerPlayerEntity player, BlockState state) -
Uses of BlockState in net.minecraft.block
Fields in net.minecraft.block declared as BlockStateModifier and TypeFieldDescriptionprivate BlockStateStairsBlock.baseBlockStateprivate BlockStateBlock.defaultStateprivate BlockStateRedstoneWireBlock.dotStateprivate BlockStateConcretePowderBlock.hardenedStateprivate BlockStateBlock.NeighborGroup.otherprivate BlockStateBlock.NeighborGroup.selfprivate BlockStateComposterBlock.ComposterInventory.stateprivate BlockStateComposterBlock.FullComposterInventory.stateprivate BlockStateRailPlacementHelper.stateFields in net.minecraft.block with type parameters of type BlockStateModifier and TypeFieldDescriptionstatic com.mojang.serialization.Codec<BlockState>BlockState.CODECprivate Map<BlockState,VoxelShape>WallBlock.collisionShapeMapprivate static Map<BlockState,BlockState>InfestedBlock.INFESTED_TO_REGULAR_STATEprivate static Map<BlockState,BlockState>InfestedBlock.INFESTED_TO_REGULAR_STATEprivate static Predicate<BlockState>CarvedPumpkinBlock.IS_GOLEM_HEAD_PREDICATE(package private) ToIntFunction<BlockState>AbstractBlock.Settings.luminance(package private) Function<BlockState,MapColor>AbstractBlock.Settings.mapColorProviderprivate static Map<BlockState,BlockState>InfestedBlock.REGULAR_TO_INFESTED_STATEprivate static Map<BlockState,BlockState>InfestedBlock.REGULAR_TO_INFESTED_STATEprivate Object2IntMap<BlockState>HorizontalConnectingBlock.SHAPE_INDEX_CACHEprivate Map<BlockState,VoxelShape>WallBlock.shapeMapprivate Map<BlockState,VoxelShape>BigDripleafBlock.shapesprivate ImmutableMap<BlockState,VoxelShape>AbstractLichenBlock.SHAPESprivate static Map<BlockState,VoxelShape>RedstoneWireBlock.SHAPESprivate Map<BlockState,VoxelShape>FireBlock.shapesByStateprivate Map<BlockState,VoxelShape>VineBlock.shapesByStatestatic IdList<BlockState>Block.STATE_IDSstatic ToIntFunction<BlockState>CandleBlock.STATE_TO_LUMINANCEstatic ToIntFunction<BlockState>LightBlock.STATE_TO_LUMINANCEprotected StateManager<Block,BlockState>Block.stateManagerMethods in net.minecraft.block that return BlockStateModifier and TypeMethodDescription(package private) static BlockStateComposterBlock.addToComposter(BlockState state, WorldAccess world, BlockPos pos, ItemStack item)protected BlockStateAbstractPlantStemBlock.age(BlockState state, Random random)protected BlockStateCaveVinesHeadBlock.age(BlockState state, Random random)protected abstract BlockStateAbstractBlock.AbstractBlockState.asBlockState()protected BlockStateBlockState.asBlockState()static BlockStatePillarBlock.changeRotation(BlockState state, BlockRotation rotation)static BlockStateComposterBlock.compost(BlockState state, ServerWorld world, ItemStack stack, BlockPos pos)private static BlockStateInfestedBlock.copyProperties(Map<BlockState,BlockState> stateMap, BlockState fromState, Supplier<BlockState> toStateSupplier)private static <T extends Comparable<T>>
BlockStateBlock.copyProperty(BlockState source, BlockState target, Property<T> property)protected BlockStateAbstractPlantBlock.copyState(BlockState from, BlockState to)protected BlockStateAbstractPlantStemBlock.copyState(BlockState from, BlockState to)protected BlockStateCaveVinesBodyBlock.copyState(BlockState from, BlockState to)protected BlockStateCaveVinesHeadBlock.copyState(BlockState from, BlockState to)private static BlockStateAbstractLichenBlock.disableDirection(BlockState state, BooleanProperty direction)(package private) static BlockStateComposterBlock.emptyComposter(BlockState state, WorldAccess world, BlockPos pos)static BlockStateComposterBlock.emptyFullComposter(BlockState state, World world, BlockPos pos)static BlockStateInfestedBlock.fromRegularState(BlockState regularState)RailPlacementHelper.getBlockState()private static BlockStateBubbleColumnBlock.getBubbleState(BlockState state)static BlockStateCandleCakeBlock.getCandleCakeFromCandle(Block candle)Block.getDefaultState()private static <U extends FeatureConfig>
BlockStateGrassBlock.getFlowerState(Random random, BlockPos pos, ConfiguredFeature<U,?> flowerFeature)private BlockStateVineBlock.getGrownState(BlockState above, BlockState state, Random random)static @Nullable BlockStateAnvilBlock.getLandingState(BlockState fallingState)private BlockStateVineBlock.getPlacementShape(BlockState state, BlockView world, BlockPos pos)AbstractFireBlock.getPlacementState(ItemPlacementContext ctx)AbstractFurnaceBlock.getPlacementState(ItemPlacementContext ctx)AbstractLichenBlock.getPlacementState(ItemPlacementContext ctx)AbstractPlantPartBlock.getPlacementState(ItemPlacementContext ctx)AbstractRailBlock.getPlacementState(ItemPlacementContext ctx)AbstractRedstoneGateBlock.getPlacementState(ItemPlacementContext ctx)AmethystClusterBlock.getPlacementState(ItemPlacementContext ctx)AnvilBlock.getPlacementState(ItemPlacementContext ctx)BambooBlock.getPlacementState(ItemPlacementContext ctx)BannerBlock.getPlacementState(ItemPlacementContext ctx)BarrelBlock.getPlacementState(ItemPlacementContext ctx)BedBlock.getPlacementState(ItemPlacementContext ctx)BeehiveBlock.getPlacementState(ItemPlacementContext ctx)BellBlock.getPlacementState(ItemPlacementContext ctx)BigDripleafBlock.getPlacementState(ItemPlacementContext ctx)Block.getPlacementState(ItemPlacementContext ctx)CampfireBlock.getPlacementState(ItemPlacementContext ctx)CandleBlock.getPlacementState(ItemPlacementContext ctx)CarvedPumpkinBlock.getPlacementState(ItemPlacementContext ctx)ChainBlock.getPlacementState(ItemPlacementContext ctx)ChestBlock.getPlacementState(ItemPlacementContext ctx)ChorusPlantBlock.getPlacementState(ItemPlacementContext ctx)CocoaBlock.getPlacementState(ItemPlacementContext ctx)CommandBlock.getPlacementState(ItemPlacementContext ctx)ConcretePowderBlock.getPlacementState(ItemPlacementContext ctx)ConduitBlock.getPlacementState(ItemPlacementContext ctx)CoralBlockBlock.getPlacementState(ItemPlacementContext ctx)CoralParentBlock.getPlacementState(ItemPlacementContext ctx)DeadCoralWallFanBlock.getPlacementState(ItemPlacementContext ctx)DirtPathBlock.getPlacementState(ItemPlacementContext ctx)DispenserBlock.getPlacementState(ItemPlacementContext ctx)DoorBlock.getPlacementState(ItemPlacementContext ctx)EnderChestBlock.getPlacementState(ItemPlacementContext ctx)EndPortalFrameBlock.getPlacementState(ItemPlacementContext ctx)EndRodBlock.getPlacementState(ItemPlacementContext ctx)FarmlandBlock.getPlacementState(ItemPlacementContext ctx)FenceBlock.getPlacementState(ItemPlacementContext ctx)FenceGateBlock.getPlacementState(ItemPlacementContext ctx)FireBlock.getPlacementState(ItemPlacementContext ctx)GlazedTerracottaBlock.getPlacementState(ItemPlacementContext ctx)HangingRootsBlock.getPlacementState(ItemPlacementContext ctx)HopperBlock.getPlacementState(ItemPlacementContext ctx)JigsawBlock.getPlacementState(ItemPlacementContext ctx)KelpBlock.getPlacementState(ItemPlacementContext ctx)LadderBlock.getPlacementState(ItemPlacementContext ctx)LanternBlock.getPlacementState(ItemPlacementContext ctx)LeavesBlock.getPlacementState(ItemPlacementContext ctx)LecternBlock.getPlacementState(ItemPlacementContext ctx)LightningRodBlock.getPlacementState(ItemPlacementContext ctx)LoomBlock.getPlacementState(ItemPlacementContext ctx)MushroomBlock.getPlacementState(ItemPlacementContext ctx)NoteBlock.getPlacementState(ItemPlacementContext ctx)ObserverBlock.getPlacementState(ItemPlacementContext ctx)PaneBlock.getPlacementState(ItemPlacementContext ctx)PillarBlock.getPlacementState(ItemPlacementContext ctx)PistonBlock.getPlacementState(ItemPlacementContext ctx)PointedDripstoneBlock.getPlacementState(ItemPlacementContext ctx)RedstoneLampBlock.getPlacementState(ItemPlacementContext ctx)RedstoneWireBlock.getPlacementState(ItemPlacementContext ctx)private BlockStateRedstoneWireBlock.getPlacementState(BlockView world, BlockState state, BlockPos pos)RepeaterBlock.getPlacementState(ItemPlacementContext ctx)RotatedInfestedBlock.getPlacementState(ItemPlacementContext ctx)ScaffoldingBlock.getPlacementState(ItemPlacementContext ctx)SculkSensorBlock.getPlacementState(ItemPlacementContext ctx)SeagrassBlock.getPlacementState(ItemPlacementContext ctx)SeaPickleBlock.getPlacementState(ItemPlacementContext ctx)ShulkerBoxBlock.getPlacementState(ItemPlacementContext ctx)SignBlock.getPlacementState(ItemPlacementContext ctx)SkullBlock.getPlacementState(ItemPlacementContext ctx)SlabBlock.getPlacementState(ItemPlacementContext ctx)SmallDripleafBlock.getPlacementState(ItemPlacementContext ctx)SnowBlock.getPlacementState(ItemPlacementContext ctx)SnowyBlock.getPlacementState(ItemPlacementContext ctx)StairsBlock.getPlacementState(ItemPlacementContext ctx)StonecutterBlock.getPlacementState(ItemPlacementContext ctx)TallPlantBlock.getPlacementState(ItemPlacementContext ctx)TallSeagrassBlock.getPlacementState(ItemPlacementContext ctx)TrapdoorBlock.getPlacementState(ItemPlacementContext ctx)TripwireBlock.getPlacementState(ItemPlacementContext ctx)TripwireHookBlock.getPlacementState(ItemPlacementContext ctx)TurtleEggBlock.getPlacementState(ItemPlacementContext ctx)VineBlock.getPlacementState(ItemPlacementContext ctx)WallBannerBlock.getPlacementState(ItemPlacementContext ctx)WallBlock.getPlacementState(ItemPlacementContext ctx)WallMountedBlock.getPlacementState(ItemPlacementContext ctx)WallRedstoneTorchBlock.getPlacementState(ItemPlacementContext ctx)WallSignBlock.getPlacementState(ItemPlacementContext ctx)WallSkullBlock.getPlacementState(ItemPlacementContext ctx)WallTorchBlock.getPlacementState(ItemPlacementContext ctx)AbstractPlantPartBlock.getRandomGrowthState(WorldAccess world)AbstractPlantStemBlock.getRandomGrowthState(WorldAccess world)static BlockStateAbstractBlock.AbstractBlockState.getStateForNeighborUpdate(Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Deprecated.AbstractLichenBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractPlantBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractPlantStemBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractPressurePlateBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractRailBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractSignBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AmethystClusterBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AttachedStemBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BambooBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BambooSaplingBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BannerBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BedBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BeehiveBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BellBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BigDripleafBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BigDripleafStemBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BubbleColumnBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CactusBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CakeBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CampfireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CandleBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CandleCakeBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CarpetBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ChainBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ChestBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ChorusFlowerBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ChorusPlantBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CocoaBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ConcretePowderBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ConduitBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralBlockBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralFanBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralParentBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralWallFanBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.DeadCoralWallFanBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.DirtPathBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.DoorBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.EnderChestBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FallingBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FarmlandBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FenceBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FenceGateBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FlowerPotBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FluidBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.GlowLichenBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.HangingRootsBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LadderBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LanternBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LeavesBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LightBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LightningRodBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.MagmaBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.MushroomBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.NetherPortalBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.NoteBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ObserverBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.PaneBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.PistonHeadBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.PlantBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.PointedDripstoneBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.RedstoneWireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.RepeaterBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ScaffoldingBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SculkSensorBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SeagrassBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SeaPickleBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SignBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SlabBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SmallDripleafBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SnowBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SnowyBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SoulFireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SoulSandBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SporeBlossomBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.StairsBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SugarCaneBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TallPlantBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TorchBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TrapdoorBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TripwireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TripwireHookBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.VineBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallBannerBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallMountedBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallRedstoneTorchBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallSignBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallTorchBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.protected BlockStateFireBlock.getStateForPosition(BlockView world, BlockPos pos)static BlockStateBlock.getStateFromRawId(int stateId)private BlockStateFireBlock.getStateWithAge(WorldAccess world, BlockPos pos, int age)Block.getStateWithProperties(BlockState state)Gets a block state with all properties that both this block and the source block state have.static BlockStateOxidizable.getUnaffectedOxidationState(BlockState state)private BlockStateWallBlock.method_24421(WorldView worldView, BlockState blockState, BlockPos blockPos, BlockState blockState2)private BlockStateWallBlock.method_24422(WorldView worldView, BlockState blockState, BlockPos blockPos, BlockState blockState2, boolean bool, boolean bool2, boolean bool3, boolean bool4)private BlockStateWallBlock.method_24423(WorldView worldView, BlockPos blockPos, BlockState blockState, BlockPos blockPos2, BlockState blockState2, Direction direction)private BlockStateWallBlock.method_24425(BlockState blockState, boolean bool, boolean bool2, boolean bool3, boolean bool4, VoxelShape voxelShape)private BlockStateRedstoneWireBlock.method_27843(BlockView world, BlockState state, BlockPos pos)AbstractBlock.AbstractBlockState.mirror(BlockMirror mirror)AbstractBlock.mirror(BlockState state, BlockMirror mirror)Deprecated.AbstractFurnaceBlock.mirror(BlockState state, BlockMirror mirror)private BlockStateAbstractLichenBlock.mirror(BlockState state, Function<Direction,Direction> mirror)AbstractLichenBlock.mirror(BlockState state, BlockMirror mirror)AmethystClusterBlock.mirror(BlockState state, BlockMirror mirror)AttachedStemBlock.mirror(BlockState state, BlockMirror mirror)BannerBlock.mirror(BlockState state, BlockMirror mirror)BarrelBlock.mirror(BlockState state, BlockMirror mirror)CampfireBlock.mirror(BlockState state, BlockMirror mirror)ChestBlock.mirror(BlockState state, BlockMirror mirror)CommandBlock.mirror(BlockState state, BlockMirror mirror)DeadCoralWallFanBlock.mirror(BlockState state, BlockMirror mirror)DetectorRailBlock.mirror(BlockState state, BlockMirror mirror)DispenserBlock.mirror(BlockState state, BlockMirror mirror)DoorBlock.mirror(BlockState state, BlockMirror mirror)EnderChestBlock.mirror(BlockState state, BlockMirror mirror)EndPortalFrameBlock.mirror(BlockState state, BlockMirror mirror)GrindstoneBlock.mirror(BlockState state, BlockMirror mirror)HopperBlock.mirror(BlockState state, BlockMirror mirror)HorizontalConnectingBlock.mirror(BlockState state, BlockMirror mirror)HorizontalFacingBlock.mirror(BlockState state, BlockMirror mirror)JigsawBlock.mirror(BlockState state, BlockMirror mirror)LadderBlock.mirror(BlockState state, BlockMirror mirror)LecternBlock.mirror(BlockState state, BlockMirror mirror)MushroomBlock.mirror(BlockState state, BlockMirror mirror)ObserverBlock.mirror(BlockState state, BlockMirror mirror)PistonBlock.mirror(BlockState state, BlockMirror mirror)PistonExtensionBlock.mirror(BlockState state, BlockMirror mirror)PistonHeadBlock.mirror(BlockState state, BlockMirror mirror)PoweredRailBlock.mirror(BlockState state, BlockMirror mirror)RailBlock.mirror(BlockState state, BlockMirror mirror)RedstoneWireBlock.mirror(BlockState state, BlockMirror mirror)RodBlock.mirror(BlockState state, BlockMirror mirror)ShulkerBoxBlock.mirror(BlockState state, BlockMirror mirror)SignBlock.mirror(BlockState state, BlockMirror mirror)SkullBlock.mirror(BlockState state, BlockMirror mirror)SmallDripleafBlock.mirror(BlockState state, BlockMirror mirror)StairsBlock.mirror(BlockState state, BlockMirror mirror)StonecutterBlock.mirror(BlockState state, BlockMirror mirror)TripwireBlock.mirror(BlockState state, BlockMirror mirror)TripwireHookBlock.mirror(BlockState state, BlockMirror mirror)VineBlock.mirror(BlockState state, BlockMirror mirror)WallBannerBlock.mirror(BlockState state, BlockMirror mirror)WallBlock.mirror(BlockState state, BlockMirror mirror)WallRedstoneTorchBlock.mirror(BlockState state, BlockMirror mirror)WallSignBlock.mirror(BlockState state, BlockMirror mirror)WallSkullBlock.mirror(BlockState state, BlockMirror mirror)WallTorchBlock.mirror(BlockState state, BlockMirror mirror)static BlockStateBlock.postProcessState(BlockState state, WorldAccess world, BlockPos pos)static BlockStateBlock.pushEntitiesUpBeforeBlockChange(BlockState from, BlockState to, World world, BlockPos pos)AbstractBlock.AbstractBlockState.rotate(BlockRotation rotation)AbstractBlock.rotate(BlockState state, BlockRotation rotation)Deprecated.AbstractFurnaceBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.AbstractLichenBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.AmethystClusterBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.AnvilBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.AttachedStemBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BannerBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BarrelBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.CampfireBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.ChestBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.CommandBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.DeadCoralWallFanBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.DetectorRailBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.DispenserBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.DoorBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.EnderChestBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.EndPortalFrameBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.GrindstoneBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.HopperBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.HorizontalConnectingBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.HorizontalFacingBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.JigsawBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.LadderBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.LecternBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.MushroomBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.NetherPortalBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.ObserverBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.PillarBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.PistonBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.PistonExtensionBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.PistonHeadBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.PoweredRailBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.RailBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.RedstoneWireBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.RodBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.RotatedInfestedBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.ShulkerBoxBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.SignBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.SkullBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.SmallDripleafBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.StairsBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.StonecutterBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.TripwireBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.TripwireHookBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.VineBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.WallBannerBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.WallBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.WallRedstoneTorchBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.WallSignBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.WallSkullBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.WallTorchBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.protected abstract BlockStateAbstractPressurePlateBlock.setRedstoneOutput(BlockState state, int rsOut)protected BlockStatePressurePlateBlock.setRedstoneOutput(BlockState state, int rsOut)protected BlockStateWeightedPressurePlateBlock.setRedstoneOutput(BlockState state, int rsOut)LeverBlock.togglePower(BlockState state, World world, BlockPos pos)InfestedBlock.toRegularState(BlockState infestedState)protected BlockStateAbstractRailBlock.updateBlockState(World world, BlockPos pos, BlockState state, boolean forceUpdate)protected BlockStateAbstractRailBlock.updateCurves(BlockState state, World world, BlockPos pos, boolean notify)private static BlockStateLeavesBlock.updateDistanceFromLogs(BlockState state, WorldAccess world, BlockPos pos)CropBlock.withAge(int age)private static BlockStateAbstractLichenBlock.withAllDirections(StateManager<Block,BlockState> stateManager)private static BlockStateAbstractLichenBlock.withAllDirectionsSet(BlockState state, boolean facing)ChorusPlantBlock.withConnectionProperties(BlockView world, BlockPos pos)AbstractLichenBlock.withDirection(BlockState state, BlockView world, BlockPos pos, Direction direction)static BlockStateAbstractLichenBlock.withNoDirections(Block block)Methods in net.minecraft.block that return types with arguments of type BlockStateModifier and TypeMethodDescriptionprivate static ToIntFunction<BlockState>Blocks.createLightLevelFromBerriesBlockState(int berriesLevel)private static ToIntFunction<BlockState>Blocks.createLightLevelFromLitBlockState(int litLevel)static Optional<BlockState>Oxidizable.getDecreasedOxidationState(BlockState state)Degradable.getDegradationResult(BlockState state)default Optional<BlockState>Oxidizable.getDegradationResult(BlockState state)private Map<BlockState,VoxelShape>WallBlock.getShapeMap(float float2, float float3, float float4, float float5, float float6, float float7)protected ImmutableMap<BlockState,VoxelShape>Block.getShapesForStates(Function<BlockState,VoxelShape> function)Block.getStateManager()Methods in net.minecraft.block with parameters of type BlockStateModifier and TypeMethodDescription(package private) static BlockStateComposterBlock.addToComposter(BlockState state, WorldAccess world, BlockPos pos, ItemStack item)voidBeehiveBlock.afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack)voidBlock.afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack)voidIceBlock.afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack)voidTallPlantBlock.afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack)voidTurtleEggBlock.afterBreak(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack stack)protected BlockStateAbstractPlantStemBlock.age(BlockState state, Random random)protected BlockStateCaveVinesHeadBlock.age(BlockState state, Random random)private static booleanBlocks.always(BlockState state, BlockView world, BlockPos pos)A shortcut to always returntruea context predicate, used assettings.solidBlock(Blocks::always).private static BooleanBlocks.always(BlockState state, BlockView world, BlockPos pos, EntityType<?> type)A shortcut to always returntruein a typed context predicate with anEntityType, used likesettings.allowSpawning(Blocks::always).voidCropBlock.applyGrowth(World world, BlockPos pos, BlockState state)protected static DirectionLanternBlock.attachedDirection(BlockState state)private voidTurtleEggBlock.breakEgg(World world, BlockPos pos, BlockState state)floatAbstractBlock.calcBlockBreakingDelta(BlockState state, PlayerEntity player, BlockView world, BlockPos pos)Deprecated.floatBambooBlock.calcBlockBreakingDelta(BlockState state, PlayerEntity player, BlockView world, BlockPos pos)floatBambooSaplingBlock.calcBlockBreakingDelta(BlockState state, PlayerEntity player, BlockView world, BlockPos pos)private intComparatorBlock.calculateOutputSignal(World world, BlockPos pos, BlockState state)protected booleanAbstractPlantPartBlock.canAttachTo(BlockState state)protected booleanKelpBlock.canAttachTo(BlockState state)protected booleanKelpPlantBlock.canAttachTo(BlockState state)static booleanCampfireBlock.canBeLit(BlockState state)static booleanCandleBlock.canBeLit(BlockState state)static booleanCandleCakeBlock.canBeLit(BlockState state)booleanAbstractBlock.canBucketPlace(BlockState state, Fluid fluid)Deprecated.booleanEndGatewayBlock.canBucketPlace(BlockState state, Fluid fluid)booleanEndPortalBlock.canBucketPlace(BlockState state, Fluid fluid)private static booleanRespawnAnchorBlock.canCharge(BlockState state)booleanFenceBlock.canConnect(BlockState state, boolean neighborIsFullSquare, Direction dir)private booleanFenceBlock.canConnectToFence(BlockState state)static booleanPointedDripstoneBlock.canDrip(BlockState state)static booleanFallingBlock.canFallThrough(BlockState state)booleanFluidFillable.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid)booleanKelpBlock.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid)booleanKelpPlantBlock.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid)booleanSeagrassBlock.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid)booleanSlabBlock.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid)booleanTallSeagrassBlock.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid)default booleanWaterloggable.canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid)booleanAbstractPlantBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanAbstractPlantStemBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanAzaleaBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanBambooBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanBambooSaplingBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanBigDripleafBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanBigDripleafStemBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanCaveVinesBodyBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanCaveVinesHeadBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanCocoaBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanCropBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanFernBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanFertilizable.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanFungusBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanGlowLichenBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanGrassBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanMossBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanMushroomPlantBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanNetherrackBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanNyliumBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)private static booleanPointedDripstoneBlock.canGrow(BlockState dripstoneBlockState, BlockState waterState)private static booleanPointedDripstoneBlock.canGrow(BlockState state, ServerWorld world, BlockPos pos)booleanRootedDirtBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanSaplingBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanSeagrassBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanSeaPickleBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanSmallDripleafBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanStemBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanSweetBerryBushBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)booleanTallFlowerBlock.canGrow(World world, Random random, BlockPos pos, BlockState state)private booleanAbstractLichenBlock.canGrowIn(BlockState state)static booleanBuddingAmethystBlock.canGrowIn(BlockState state)private static booleanBigDripleafBlock.canGrowInto(BlockState state)protected static booleanBigDripleafBlock.canGrowInto(HeightLimitView world, BlockPos pos, BlockState state)private static booleanAbstractLichenBlock.canGrowOn(BlockView world, Direction direction, BlockPos pos, BlockState state)static booleanBlock.cannotConnect(BlockState state)private static booleanShulkerBoxBlock.canOpen(BlockState state, World world, BlockPos pos, ShulkerBoxBlockEntity entity)booleanAbstractBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)Deprecated.booleanAbstractCauldronBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanAbstractSkullBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanAnvilBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanBambooBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanBedBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanBellBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanBrewingStandBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanCactusBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanCakeBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanCampfireBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanCandleCakeBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanChainBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanChestBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanChorusPlantBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanCocoaBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanComposterBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanConduitBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanDirtPathBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanDoorBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanDragonEggBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanEnchantingTableBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanEnderChestBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanEndPortalFrameBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanFarmlandBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanFenceBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanFenceGateBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanFlowerPotBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanFluidBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanGrindstoneBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanHopperBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanHorizontalConnectingBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanLanternBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanLecternBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanPistonBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanPistonExtensionBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanPistonHeadBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanPlantBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanPointedDripstoneBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanPowderSnowBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanRespawnAnchorBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanRodBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanSculkSensorBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanSeaPickleBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanSlabBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanSnowBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanSoulSandBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanStairsBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanStonecutterBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanTrapdoorBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanWallBlock.canPathfindThrough(BlockState state, BlockView world, BlockPos pos, NavigationType type)booleanAbstractBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)Deprecated.booleanAbstractLichenBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanAbstractPlantPartBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanAbstractPressurePlateBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanAbstractRailBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanAbstractRedstoneGateBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanAmethystClusterBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanBambooBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanBambooSaplingBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanBannerBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanBellBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanBigDripleafBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanBigDripleafStemBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanBubbleColumnBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanCactusBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanCakeBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanCandleBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanCandleCakeBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanCarpetBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanChorusFlowerBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanChorusPlantBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanCocoaBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanCoralParentBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanCropBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanDeadCoralWallFanBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanDirtPathBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanDoorBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanFarmlandBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanFireBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanGrindstoneBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanHangingRootsBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanLadderBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanLanternBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanMushroomPlantBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanPistonHeadBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanPlantBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanPointedDripstoneBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanRedstoneWireBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanScaffoldingBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanSeaPickleBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanSignBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanSmallDripleafBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanSnowBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanSoulFireBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanSporeBlossomBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanSugarCaneBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanTallPlantBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanTallSeagrassBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanTorchBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanTripwireHookBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanVineBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanWallBannerBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanWallMountedBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanWallRedstoneTorchBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanWallSignBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)booleanWallTorchBlock.canPlaceAt(BlockState state, WorldView world, BlockPos pos)protected booleanAttachedStemBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanAzaleaBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanCropBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanDeadBushBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanFungusBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanLilyPadBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanMushroomPlantBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanNetherWartBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanPlantBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanRootsBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanSeagrassBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanSeaPickleBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanSmallDripleafBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanSproutsBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanStemBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanTallSeagrassBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)protected booleanWitherRoseBlock.canPlantOnTop(BlockState floor, BlockView world, BlockPos pos)booleanAbstractBlock.canReplace(BlockState state, ItemPlacementContext context)Deprecated.booleanAbstractLichenBlock.canReplace(BlockState state, ItemPlacementContext context)booleanAbstractPlantBlock.canReplace(BlockState state, ItemPlacementContext context)booleanCandleBlock.canReplace(BlockState state, ItemPlacementContext context)booleanGlowLichenBlock.canReplace(BlockState state, ItemPlacementContext context)booleanScaffoldingBlock.canReplace(BlockState state, ItemPlacementContext context)booleanSeaPickleBlock.canReplace(BlockState state, ItemPlacementContext context)booleanSlabBlock.canReplace(BlockState state, ItemPlacementContext context)booleanSnowBlock.canReplace(BlockState state, ItemPlacementContext context)booleanTallFlowerBlock.canReplace(BlockState state, ItemPlacementContext context)booleanTurtleEggBlock.canReplace(BlockState state, ItemPlacementContext context)booleanVineBlock.canReplace(BlockState state, ItemPlacementContext context)private booleanRedstoneWireBlock.canRunOnTop(BlockView world, BlockPos pos, BlockState floor)private static BooleanBlocks.canSpawnOnLeaves(BlockState state, BlockView world, BlockPos pos, EntityType<?> type)protected booleanAbstractLichenBlock.canSpread(BlockState state, BlockView world, BlockPos pos, Direction from)private static booleanSpreadableBlock.canSpread(BlockState state, WorldView world, BlockPos pos)private static booleanSpreadableBlock.canSurvive(BlockState state, WorldView world, BlockPos pos)static booleanFenceGateBlock.canWallConnect(BlockState state, Direction side)static BlockStatePillarBlock.changeRotation(BlockState state, BlockRotation rotation)private static voidBigDripleafBlock.changeTilt(BlockState state, World world, BlockPos pos, Tilt tilt)private voidBigDripleafBlock.changeTilt(BlockState state, World world, BlockPos pos, Tilt tilt, @Nullable SoundEvent sound)static voidRespawnAnchorBlock.charge(World world, BlockPos pos, BlockState state)protected voidCoralParentBlock.checkLivingConditions(BlockState state, WorldAccess world, BlockPos pos)protected abstract booleanAbstractPlantStemBlock.chooseStemState(BlockState state)protected booleanCaveVinesHeadBlock.chooseStemState(BlockState state)protected booleanKelpBlock.chooseStemState(BlockState state)protected booleanTwistingVinesBlock.chooseStemState(BlockState state)protected booleanWeepingVinesBlock.chooseStemState(BlockState state)static BlockStateComposterBlock.compost(BlockState state, ServerWorld world, ItemStack stack, BlockPos pos)booleanPaneBlock.connectsTo(BlockState state, boolean sideSolidFullSquare)protected static booleanRedstoneWireBlock.connectsTo(BlockState state)protected static booleanRedstoneWireBlock.connectsTo(BlockState state, @Nullable Direction dir)private static BlockStateInfestedBlock.copyProperties(Map<BlockState,BlockState> stateMap, BlockState fromState, Supplier<BlockState> toStateSupplier)private static <T extends Comparable<T>>
BlockStateBlock.copyProperty(BlockState source, BlockState target, Property<T> property)protected BlockStateAbstractPlantBlock.copyState(BlockState from, BlockState to)protected BlockStateAbstractPlantStemBlock.copyState(BlockState from, BlockState to)protected BlockStateCaveVinesBodyBlock.copyState(BlockState from, BlockState to)protected BlockStateCaveVinesHeadBlock.copyState(BlockState from, BlockState to)AbstractBannerBlock.createBlockEntity(BlockPos pos, BlockState state)AbstractSignBlock.createBlockEntity(BlockPos pos, BlockState state)AbstractSkullBlock.createBlockEntity(BlockPos pos, BlockState state)BarrelBlock.createBlockEntity(BlockPos pos, BlockState state)BeaconBlock.createBlockEntity(BlockPos pos, BlockState state)BedBlock.createBlockEntity(BlockPos pos, BlockState state)BeehiveBlock.createBlockEntity(BlockPos pos, BlockState state)BellBlock.createBlockEntity(BlockPos pos, BlockState state)BlastFurnaceBlock.createBlockEntity(BlockPos pos, BlockState state)BlockEntityProvider.createBlockEntity(BlockPos pos, BlockState state)BrewingStandBlock.createBlockEntity(BlockPos pos, BlockState state)CampfireBlock.createBlockEntity(BlockPos pos, BlockState state)ChestBlock.createBlockEntity(BlockPos pos, BlockState state)CommandBlock.createBlockEntity(BlockPos pos, BlockState state)ComparatorBlock.createBlockEntity(BlockPos pos, BlockState state)ConduitBlock.createBlockEntity(BlockPos pos, BlockState state)DaylightDetectorBlock.createBlockEntity(BlockPos pos, BlockState state)DispenserBlock.createBlockEntity(BlockPos pos, BlockState state)DropperBlock.createBlockEntity(BlockPos pos, BlockState state)EnchantingTableBlock.createBlockEntity(BlockPos pos, BlockState state)EnderChestBlock.createBlockEntity(BlockPos pos, BlockState state)EndGatewayBlock.createBlockEntity(BlockPos pos, BlockState state)EndPortalBlock.createBlockEntity(BlockPos pos, BlockState state)FurnaceBlock.createBlockEntity(BlockPos pos, BlockState state)HopperBlock.createBlockEntity(BlockPos pos, BlockState state)JigsawBlock.createBlockEntity(BlockPos pos, BlockState state)JukeboxBlock.createBlockEntity(BlockPos pos, BlockState state)LecternBlock.createBlockEntity(BlockPos pos, BlockState state)PistonExtensionBlock.createBlockEntity(BlockPos pos, BlockState state)SculkSensorBlock.createBlockEntity(BlockPos pos, BlockState state)ShulkerBoxBlock.createBlockEntity(BlockPos pos, BlockState state)SmokerBlock.createBlockEntity(BlockPos pos, BlockState state)SpawnerBlock.createBlockEntity(BlockPos pos, BlockState state)StructureBlock.createBlockEntity(BlockPos pos, BlockState state)TrappedChestBlock.createBlockEntity(BlockPos pos, BlockState state)static BlockEntityPistonExtensionBlock.createBlockEntityPiston(BlockPos pos, BlockState state, BlockState pushedBlock, Direction facing, boolean extending, boolean source)static voidPointedDripstoneBlock.createParticle(World world, BlockPos pos, BlockState state)private static voidPointedDripstoneBlock.createParticle(World world, BlockPos pos, BlockState state, Fluid fluid)AbstractBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)Deprecated.AnvilBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)BlockWithEntity.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)CartographyTableBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)ChestBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)CraftingTableBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)EnchantingTableBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)GrindstoneBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)LecternBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)LoomBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)SmithingTableBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)StonecutterBlock.createScreenHandlerFactory(BlockState state, World world, BlockPos pos)static voidLeveledCauldronBlock.decrementFluidLevel(BlockState state, World world, BlockPos pos)private static BlockStateAbstractLichenBlock.disableDirection(BlockState state, BooleanProperty direction)private booleanCampfireBlock.doesBlockCauseSignalFire(BlockState state)static voidPointedDripstoneBlock.dripTick(BlockState state, ServerWorld world, BlockPos pos, float dripChance)private voidLecternBlock.dropBook(BlockState state, World world, BlockPos pos)static voidBlock.dropStacks(BlockState state, LootContext.Builder lootContext)static voidBlock.dropStacks(BlockState state, WorldAccess world, BlockPos pos, @Nullable BlockEntity blockEntity)static voidBlock.dropStacks(BlockState state, World world, BlockPos pos)static voidBlock.dropStacks(BlockState state, World world, BlockPos pos, @Nullable BlockEntity blockEntity, Entity entity, ItemStack stack)booleanAbstractBlock.emitsRedstonePower(BlockState state)Deprecated.booleanAbstractButtonBlock.emitsRedstonePower(BlockState state)booleanAbstractPressurePlateBlock.emitsRedstonePower(BlockState state)booleanAbstractRedstoneGateBlock.emitsRedstonePower(BlockState state)booleanDaylightDetectorBlock.emitsRedstonePower(BlockState state)booleanDetectorRailBlock.emitsRedstonePower(BlockState state)booleanLecternBlock.emitsRedstonePower(BlockState state)booleanLeverBlock.emitsRedstonePower(BlockState state)booleanLightningRodBlock.emitsRedstonePower(BlockState state)booleanObserverBlock.emitsRedstonePower(BlockState state)booleanRedstoneBlock.emitsRedstonePower(BlockState state)booleanRedstoneTorchBlock.emitsRedstonePower(BlockState state)booleanRedstoneWireBlock.emitsRedstonePower(BlockState state)booleanSculkSensorBlock.emitsRedstonePower(BlockState state)booleanTargetBlock.emitsRedstonePower(BlockState state)booleanTrappedChestBlock.emitsRedstonePower(BlockState state)booleanTripwireHookBlock.emitsRedstonePower(BlockState state)(package private) static BlockStateComposterBlock.emptyComposter(BlockState state, WorldAccess world, BlockPos pos)static BlockStateComposterBlock.emptyFullComposter(BlockState state, World world, BlockPos pos)private voidCommandBlock.execute(BlockState state, World world, BlockPos pos, CommandBlockExecutor executor, boolean hasCommand)private voidRespawnAnchorBlock.explode(BlockState state, World world, BlockPos explodedPos)static voidAbstractCandleBlock.extinguish(@Nullable PlayerEntity player, BlockState state, WorldAccess world, BlockPos pos)static voidCampfireBlock.extinguish(@Nullable Entity entity, WorldAccess world, BlockPos pos, BlockState state)protected voidAbstractCauldronBlock.fillFromDripstone(BlockState state, World world, BlockPos pos, Fluid fluid)protected voidCauldronBlock.fillFromDripstone(BlockState state, World world, BlockPos pos, Fluid fluid)protected voidLeveledCauldronBlock.fillFromDripstone(BlockState state, World world, BlockPos pos, Fluid fluid)static BlockStateInfestedBlock.fromRegularState(BlockState regularState)voidSaplingBlock.generate(ServerWorld world, BlockPos pos, BlockState state, Random random)private intVineBlock.getAdjacentBlockCount(BlockState state)protected intCropBlock.getAge(BlockState state)floatAbstractBlock.getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos)Deprecated.floatAbstractGlassBlock.getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos)floatBarrierBlock.getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos)floatLightBlock.getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos)floatStructureVoidBlock.getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos)static DoubleBlockProperties.TypeBedBlock.getBedPart(BlockState state)abstract DoubleBlockProperties.PropertySource<? extends ChestBlockEntity>AbstractChestBlock.getBlockEntitySource(BlockState state, World world, BlockPos pos, boolean ignoreBlocked)ChestBlock.getBlockEntitySource(BlockState state, World world, BlockPos pos, boolean ignoreBlocked)EnderChestBlock.getBlockEntitySource(BlockState state, World world, BlockPos pos, boolean ignoreBlocked)static VoxelShapeWallTorchBlock.getBoundingShape(BlockState state)private static BlockStateBubbleColumnBlock.getBubbleState(BlockState state)private intFireBlock.getBurnChance(BlockState state)AbstractBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)Deprecated.AbstractGlassBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)FenceBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)PaneBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)PowderSnowBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SnowBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SoulSandBlock.getCameraCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AbstractBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)Deprecated.BambooBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BellBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BigDripleafBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)CactusBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)ComposterBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)FenceGateBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)FluidBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)GrindstoneBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)HoneyBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)HorizontalConnectingBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)LecternBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)PistonExtensionBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)PowderSnowBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)ScaffoldingBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SnowBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SoulSandBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)WallBlock.getCollisionShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)intAnvilBlock.getColor(BlockState state, BlockView world, BlockPos pos)intConcretePowderBlock.getColor(BlockState state, BlockView world, BlockPos pos)intFallingBlock.getColor(BlockState state, BlockView world, BlockPos pos)intGravelBlock.getColor(BlockState state, BlockView world, BlockPos pos)intSandBlock.getColor(BlockState state, BlockView world, BlockPos pos)intAbstractBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)Deprecated.intAbstractFurnaceBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intBarrelBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intBeehiveBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intBrewingStandBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intCakeBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intCandleCakeBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intChestBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intCommandBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intComposterBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intDetectorRailBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intDispenserBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intEndPortalFrameBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intHopperBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intJukeboxBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intLavaCauldronBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intLecternBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intLeveledCauldronBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intRespawnAnchorBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intSculkSensorBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)intShulkerBoxBlock.getComparatorOutput(BlockState state, World world, BlockPos pos)protected intConnectingBlock.getConnectionMask(BlockState state)AbstractBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos)Deprecated.FenceBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos)FenceGateBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos)LecternBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos)PointedDripstoneBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos)PowderSnowBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos)SkullBlock.getCullingShape(BlockState state, BlockView world, BlockPos pos)static Optional<BlockState>Oxidizable.getDecreasedOxidationState(BlockState state)Degradable.getDegradationResult(BlockState state)default Optional<BlockState>Oxidizable.getDegradationResult(BlockState state)protected static DirectionWallMountedBlock.getDirection(BlockState state)private static intLeavesBlock.getDistanceFromLog(BlockState state)static DoubleBlockProperties.TypeChestBlock.getDoubleBlockType(BlockState state)AbstractBlock.getDroppedStacks(BlockState state, LootContext.Builder builder)Deprecated.BeehiveBlock.getDroppedStacks(BlockState state, LootContext.Builder builder)Block.getDroppedStacks(BlockState state, ServerWorld world, BlockPos pos, @Nullable BlockEntity blockEntity)Block.getDroppedStacks(BlockState state, ServerWorld world, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity entity, ItemStack stack)FluidBlock.getDroppedStacks(BlockState state, LootContext.Builder builder)PistonExtensionBlock.getDroppedStacks(BlockState state, LootContext.Builder builder)ShulkerBoxBlock.getDroppedStacks(BlockState state, LootContext.Builder builder)WallPlayerSkullBlock.getDroppedStacks(BlockState state, LootContext.Builder builder)static DirectionChestBlock.getFacing(BlockState state)static DirectionJigsawBlock.getFacing(BlockState state)PointedDripstoneBlock.getFluid(World world, BlockPos pos, BlockState state)protected doubleAbstractCauldronBlock.getFluidHeight(BlockState state)protected doubleLavaCauldronBlock.getFluidHeight(BlockState state)protected doubleLeveledCauldronBlock.getFluidHeight(BlockState state)AbstractBlock.getFluidState(BlockState state)Deprecated.AbstractRailBlock.getFluidState(BlockState state)AbstractSignBlock.getFluidState(BlockState state)AmethystClusterBlock.getFluidState(BlockState state)BigDripleafBlock.getFluidState(BlockState state)BigDripleafStemBlock.getFluidState(BlockState state)BubbleColumnBlock.getFluidState(BlockState state)CampfireBlock.getFluidState(BlockState state)CandleBlock.getFluidState(BlockState state)ChainBlock.getFluidState(BlockState state)ChestBlock.getFluidState(BlockState state)ConduitBlock.getFluidState(BlockState state)CoralParentBlock.getFluidState(BlockState state)EnderChestBlock.getFluidState(BlockState state)FluidBlock.getFluidState(BlockState state)GlowLichenBlock.getFluidState(BlockState state)HangingRootsBlock.getFluidState(BlockState state)HorizontalConnectingBlock.getFluidState(BlockState state)KelpBlock.getFluidState(BlockState state)KelpPlantBlock.getFluidState(BlockState state)LadderBlock.getFluidState(BlockState state)LanternBlock.getFluidState(BlockState state)LightBlock.getFluidState(BlockState state)LightningRodBlock.getFluidState(BlockState state)PointedDripstoneBlock.getFluidState(BlockState state)ScaffoldingBlock.getFluidState(BlockState state)SculkSensorBlock.getFluidState(BlockState state)SeagrassBlock.getFluidState(BlockState state)SeaPickleBlock.getFluidState(BlockState state)SlabBlock.getFluidState(BlockState state)SmallDripleafBlock.getFluidState(BlockState state)StairsBlock.getFluidState(BlockState state)TallSeagrassBlock.getFluidState(BlockState state)TrapdoorBlock.getFluidState(BlockState state)WallBlock.getFluidState(BlockState state)private BlockStateVineBlock.getGrownState(BlockState above, BlockState state, Random random)ChestBlock.getInventory(ChestBlock block, BlockState state, World world, BlockPos pos, boolean ignoreBlocked)ComposterBlock.getInventory(BlockState state, WorldAccess world, BlockPos pos)InventoryProvider.getInventory(BlockState state, WorldAccess world, BlockPos pos)static @Nullable BlockStateAnvilBlock.getLandingState(BlockState fallingState)static intRespawnAnchorBlock.getLightLevel(BlockState state, int maxLevel)protected intAbstractRedstoneGateBlock.getMaxInputLevelSides(WorldView world, BlockPos pos, BlockState state)intAbstractBlock.getOpacity(BlockState state, BlockView world, BlockPos pos)Deprecated.intLeavesBlock.getOpacity(BlockState state, BlockView world, BlockPos pos)intTintedGlassBlock.getOpacity(BlockState state, BlockView world, BlockPos pos)static DirectionBedBlock.getOppositePartDirection(BlockState state)AbstractBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)Deprecated.AbstractButtonBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AbstractCauldronBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AbstractFireBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AbstractLichenBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AbstractPlantPartBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AbstractPressurePlateBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AbstractRailBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AbstractRedstoneGateBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AbstractSignBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AirBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AmethystClusterBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AnvilBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AttachedStemBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)AzaleaBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BambooBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BambooSaplingBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BannerBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BedBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BeetrootsBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BellBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BigDripleafBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BigDripleafStemBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BrewingStandBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)BubbleColumnBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)CactusBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)CakeBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)CampfireBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)CandleBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)CandleCakeBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)CarpetBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)CarrotsBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)ChainBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)ChestBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)CocoaBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)ComposterBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)ConduitBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)ConnectingBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)CoralBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)CoralParentBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)CropBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)DaylightDetectorBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)DeadBushBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)DeadCoralBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)DeadCoralFanBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)DeadCoralWallFanBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)DirtPathBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)DoorBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)DragonEggBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)EnchantingTableBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)EnderChestBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)EndPortalBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)EndPortalFrameBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)FarmlandBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)FenceGateBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)FernBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)FireBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)FlowerBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)FlowerPotBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)FluidBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)FungusBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)GrindstoneBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)HangingRootsBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)HopperBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)HorizontalConnectingBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)LadderBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)LanternBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)LecternBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)LeverBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)LightBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)LilyPadBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)MushroomPlantBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)NetherPortalBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)NetherWartBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)PistonBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)PistonExtensionBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)PistonHeadBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)PointedDripstoneBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)PotatoesBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)RedstoneWireBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)RodBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)RootsBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SaplingBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)ScaffoldingBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SculkSensorBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SeagrassBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SeaPickleBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)ShulkerBoxBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SkullBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SlabBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SmallDripleafBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SnowBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SporeBlossomBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SproutsBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)StairsBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)StemBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)StonecutterBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)StructureVoidBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SugarCaneBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)SweetBerryBushBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)TallSeagrassBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)TorchBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)TrapdoorBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)TripwireBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)TripwireHookBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)TurtleEggBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)VineBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)WallBannerBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)WallBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)WallRedstoneTorchBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)WallSignBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)WallSkullBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)WallTorchBlock.getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context)protected intAbstractRedstoneGateBlock.getOutputLevel(BlockView world, BlockPos pos, BlockState state)protected intComparatorBlock.getOutputLevel(BlockView world, BlockPos pos, BlockState state)AbstractCandleBlock.getParticleOffsets(BlockState state)CandleBlock.getParticleOffsets(BlockState state)CandleCakeBlock.getParticleOffsets(BlockState state)static SculkSensorPhaseSculkSensorBlock.getPhase(BlockState state)AbstractBannerBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)AbstractPlantBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)AttachedStemBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)BambooSaplingBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)BigDripleafStemBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)Block.getPickStack(BlockView world, BlockPos pos, BlockState state)CandleCakeBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)CaveVinesBodyBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)CaveVinesHeadBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)CropBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)EndGatewayBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)EndPortalBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)FlowerPotBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)FrostedIceBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)LightBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)NetherPortalBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)NetherWartBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)PistonExtensionBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)PistonHeadBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)ShulkerBoxBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)SpawnerBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)StemBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)SweetBerryBushBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)TallSeagrassBlock.getPickStack(BlockView world, BlockPos pos, BlockState state)AbstractBlock.getPistonBehavior(BlockState state)Deprecated.AbstractPressurePlateBlock.getPistonBehavior(BlockState state)AbstractRailBlock.getPistonBehavior(BlockState state)AmethystClusterBlock.getPistonBehavior(BlockState state)BedBlock.getPistonBehavior(BlockState state)BellBlock.getPistonBehavior(BlockState state)BuddingAmethystBlock.getPistonBehavior(BlockState state)DoorBlock.getPistonBehavior(BlockState state)EndRodBlock.getPistonBehavior(BlockState state)GlazedTerracottaBlock.getPistonBehavior(BlockState state)IceBlock.getPistonBehavior(BlockState state)LanternBlock.getPistonBehavior(BlockState state)PointedDripstoneBlock.getPistonBehavior(BlockState state)ShulkerBoxBlock.getPistonBehavior(BlockState state)StructureVoidBlock.getPistonBehavior(BlockState state)private BlockStateVineBlock.getPlacementShape(BlockState state, BlockView world, BlockPos pos)private static DirectionBellBlock.getPlacementSide(BlockState state)private BlockStateRedstoneWireBlock.getPlacementState(BlockView world, BlockState state, BlockPos pos)protected intAbstractRedstoneGateBlock.getPower(World world, BlockPos pos, BlockState state)protected intComparatorBlock.getPower(World world, BlockPos pos, BlockState state)static intBlock.getRawIdFromState(@Nullable BlockState state)AbstractBlock.getRaycastShape(BlockState state, BlockView world, BlockPos pos)Deprecated.AbstractCauldronBlock.getRaycastShape(BlockState state, BlockView world, BlockPos pos)ComposterBlock.getRaycastShape(BlockState state, BlockView world, BlockPos pos)HopperBlock.getRaycastShape(BlockState state, BlockView world, BlockPos pos)ScaffoldingBlock.getRaycastShape(BlockState state, BlockView world, BlockPos pos)protected abstract intAbstractPressurePlateBlock.getRedstoneOutput(BlockState state)protected intPressurePlateBlock.getRedstoneOutput(BlockState state)protected intWeightedPressurePlateBlock.getRedstoneOutput(BlockState state)longAbstractBlock.getRenderingSeed(BlockState state, BlockPos pos)Deprecated.longBedBlock.getRenderingSeed(BlockState state, BlockPos pos)longDoorBlock.getRenderingSeed(BlockState state, BlockPos pos)longTallPlantBlock.getRenderingSeed(BlockState state, BlockPos pos)AbstractBlock.getRenderType(BlockState state)Deprecated.AbstractFurnaceBlock.getRenderType(BlockState state)AirBlock.getRenderType(BlockState state)BarrelBlock.getRenderType(BlockState state)BarrierBlock.getRenderType(BlockState state)BeaconBlock.getRenderType(BlockState state)BedBlock.getRenderType(BlockState state)BeehiveBlock.getRenderType(BlockState state)BellBlock.getRenderType(BlockState state)BlockWithEntity.getRenderType(BlockState state)BrewingStandBlock.getRenderType(BlockState state)BubbleColumnBlock.getRenderType(BlockState state)CampfireBlock.getRenderType(BlockState state)ChestBlock.getRenderType(BlockState state)CommandBlock.getRenderType(BlockState state)ConduitBlock.getRenderType(BlockState state)DaylightDetectorBlock.getRenderType(BlockState state)DispenserBlock.getRenderType(BlockState state)EnchantingTableBlock.getRenderType(BlockState state)EnderChestBlock.getRenderType(BlockState state)FlowerPotBlock.getRenderType(BlockState state)FluidBlock.getRenderType(BlockState state)GrindstoneBlock.getRenderType(BlockState state)HopperBlock.getRenderType(BlockState state)JukeboxBlock.getRenderType(BlockState state)LecternBlock.getRenderType(BlockState state)LightBlock.getRenderType(BlockState state)SculkSensorBlock.getRenderType(BlockState state)ShulkerBoxBlock.getRenderType(BlockState state)SpawnerBlock.getRenderType(BlockState state)StonecutterBlock.getRenderType(BlockState state)StructureBlock.getRenderType(BlockState state)StructureVoidBlock.getRenderType(BlockState state)static DirectionJigsawBlock.getRotation(BlockState state)private VoxelShapeBellBlock.getShape(BlockState state)private VoxelShapeGrindstoneBlock.getShape(BlockState state)private static VoxelShapeAbstractLichenBlock.getShapeForState(BlockState state)private static VoxelShapeBigDripleafBlock.getShapeForState(BlockState state)private static VoxelShapeFireBlock.getShapeForState(BlockState state)private VoxelShapeRedstoneWireBlock.getShapeForState(BlockState state)private static VoxelShapeVineBlock.getShapeForState(BlockState state)protected intHorizontalConnectingBlock.getShapeIndex(BlockState state)private intStairsBlock.getShapeIndexIndex(BlockState state)AbstractBlock.getSidesShape(BlockState state, BlockView world, BlockPos pos)Deprecated.LeavesBlock.getSidesShape(BlockState state, BlockView world, BlockPos pos)SnowBlock.getSidesShape(BlockState state, BlockView world, BlockPos pos)SoulSandBlock.getSidesShape(BlockState state, BlockView world, BlockPos pos)Block.getSoundGroup(BlockState state)private intFireBlock.getSpreadChance(BlockState state)AbstractLichenBlock.getSpreadLocation(BlockState state, BlockView world, BlockPos pos, Direction from, Direction to)private static StairShapeStairsBlock.getStairShape(BlockState state, BlockView world, BlockPos pos)AbstractBlock.AbstractBlockState.getStateForNeighborUpdate(Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Deprecated.AbstractLichenBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractPlantBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractPlantStemBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractPressurePlateBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractRailBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AbstractSignBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AmethystClusterBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.AttachedStemBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BambooBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BambooSaplingBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BannerBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BedBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BeehiveBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BellBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BigDripleafBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BigDripleafStemBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.BubbleColumnBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CactusBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CakeBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CampfireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CandleBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CandleCakeBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CarpetBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ChainBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ChestBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ChorusFlowerBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ChorusPlantBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CocoaBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ConcretePowderBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ConduitBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralBlockBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralFanBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralParentBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.CoralWallFanBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.DeadCoralWallFanBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.DirtPathBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.DoorBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.EnderChestBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FallingBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FarmlandBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FenceBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FenceGateBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FlowerPotBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.FluidBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.GlowLichenBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.HangingRootsBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LadderBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LanternBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LeavesBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LightBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.LightningRodBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.MagmaBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.MushroomBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.NetherPortalBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.NoteBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ObserverBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.PaneBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.PistonHeadBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.PlantBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.PointedDripstoneBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.RedstoneWireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.RepeaterBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.ScaffoldingBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SculkSensorBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SeagrassBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SeaPickleBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SignBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SlabBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SmallDripleafBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SnowBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SnowyBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SoulFireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SoulSandBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SporeBlossomBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.StairsBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.SugarCaneBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TallPlantBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TorchBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TrapdoorBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TripwireBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.TripwireHookBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.VineBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallBannerBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallMountedBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallRedstoneTorchBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallSignBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.WallTorchBlock.getStateForNeighborUpdate(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos)Gets the possibly updated block state of this block when a neighboring block is updated.Block.getStateWithProperties(BlockState state)Gets a block state with all properties that both this block and the source block state have.intAbstractBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)Deprecated.intAbstractButtonBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intAbstractPressurePlateBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intAbstractRedstoneGateBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intDetectorRailBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intLecternBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intLeverBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intLightningRodBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intObserverBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intRedstoneTorchBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intRedstoneWireBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intTrappedChestBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intTripwireHookBlock.getStrongRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)PointedDripstoneBlock.getSupportingPos(World world, BlockPos pos, BlockState state, int range)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>AbstractSkullBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>BeaconBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>BeehiveBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>BellBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>BlastFurnaceBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)default <T extends BlockEntity>
@Nullable BlockEntityTicker<T>BlockEntityProvider.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>BrewingStandBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>CampfireBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>ChestBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>ConduitBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>DaylightDetectorBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>EnchantingTableBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>EnderChestBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>EndGatewayBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>FurnaceBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>HopperBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>PistonExtensionBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>SculkSensorBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>ShulkerBoxBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>SmokerBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)<T extends BlockEntity>
@Nullable BlockEntityTicker<T>SpawnerBlock.getTicker(World world, BlockState state, BlockEntityType<T> type)PointedDripstoneBlock.getTipPos(BlockState state, WorldAccess world, BlockPos pos, int range, boolean allowMerged)static BlockStateOxidizable.getUnaffectedOxidationState(BlockState state)protected abstract intAbstractRedstoneGateBlock.getUpdateDelayInternal(BlockState state)protected intComparatorBlock.getUpdateDelayInternal(BlockState state)protected intRepeaterBlock.getUpdateDelayInternal(BlockState state)intAbstractBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)Deprecated.intAbstractButtonBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intAbstractPressurePlateBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intAbstractRedstoneGateBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intDaylightDetectorBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intDetectorRailBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intLecternBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intLeverBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intLightningRodBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intObserverBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intRedstoneBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intRedstoneTorchBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intRedstoneWireBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intSculkSensorBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intTargetBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intTrappedChestBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intTripwireHookBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)intWallRedstoneTorchBlock.getWeakRedstonePower(BlockState state, BlockView world, BlockPos pos, Direction direction)voidAbstractPlantBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidAbstractPlantStemBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidAzaleaBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidBambooBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidBambooSaplingBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidBigDripleafBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidBigDripleafStemBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidCaveVinesBodyBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidCaveVinesHeadBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidCocoaBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidCropBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidFernBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidFertilizable.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidFungusBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidGlowLichenBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidGrassBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidMossBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidMushroomPlantBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidNetherrackBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidNyliumBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidRootedDirtBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidSaplingBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidSeagrassBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidSeaPickleBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidSmallDripleafBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidStemBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidSweetBerryBushBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)voidTallFlowerBlock.grow(ServerWorld world, Random random, BlockPos pos, BlockState state)private static voidPointedDripstoneBlock.growMerged(BlockState state, WorldAccess world, BlockPos pos)private static booleanConcretePowderBlock.hardensIn(BlockState state)private booleanVineBlock.hasAdjacentBlocks(BlockState state)private static booleanAbstractLichenBlock.hasAnyDirection(BlockState state)static booleanCaveVines.hasBerries(BlockState state)booleanAbstractBlock.hasComparatorOutput(BlockState state)Deprecated.booleanAbstractCauldronBlock.hasComparatorOutput(BlockState state)booleanAbstractFurnaceBlock.hasComparatorOutput(BlockState state)booleanBarrelBlock.hasComparatorOutput(BlockState state)booleanBeehiveBlock.hasComparatorOutput(BlockState state)booleanBrewingStandBlock.hasComparatorOutput(BlockState state)booleanCakeBlock.hasComparatorOutput(BlockState state)booleanCandleCakeBlock.hasComparatorOutput(BlockState state)booleanChestBlock.hasComparatorOutput(BlockState state)booleanCommandBlock.hasComparatorOutput(BlockState state)booleanComposterBlock.hasComparatorOutput(BlockState state)booleanDetectorRailBlock.hasComparatorOutput(BlockState state)booleanDispenserBlock.hasComparatorOutput(BlockState state)booleanEndPortalFrameBlock.hasComparatorOutput(BlockState state)booleanHopperBlock.hasComparatorOutput(BlockState state)booleanJukeboxBlock.hasComparatorOutput(BlockState state)booleanLecternBlock.hasComparatorOutput(BlockState state)booleanRespawnAnchorBlock.hasComparatorOutput(BlockState state)booleanSculkSensorBlock.hasComparatorOutput(BlockState state)booleanShulkerBoxBlock.hasComparatorOutput(BlockState state)private static booleanAbstractLichenBlock.hasDirection(BlockState state, Direction direction)private booleanVineBlock.hasHorizontalSide(BlockState state)protected booleanAbstractRedstoneGateBlock.hasPower(World world, BlockPos pos, BlockState state)protected booleanComparatorBlock.hasPower(World world, BlockPos pos, BlockState state)booleanAbstractPlantStemBlock.hasRandomTicks(BlockState state)booleanBambooBlock.hasRandomTicks(BlockState state)booleanBlock.hasRandomTicks(BlockState state)booleanChorusFlowerBlock.hasRandomTicks(BlockState state)booleanCocoaBlock.hasRandomTicks(BlockState state)booleanCropBlock.hasRandomTicks(BlockState state)booleanFluidBlock.hasRandomTicks(BlockState state)booleanLeavesBlock.hasRandomTicks(BlockState state)booleanNetherWartBlock.hasRandomTicks(BlockState state)booleanOxidizableBlock.hasRandomTicks(BlockState state)booleanOxidizableSlabBlock.hasRandomTicks(BlockState state)booleanOxidizableStairsBlock.hasRandomTicks(BlockState state)booleanRedstoneOreBlock.hasRandomTicks(BlockState state)booleanStairsBlock.hasRandomTicks(BlockState state)booleanSweetBerryBushBlock.hasRandomTicks(BlockState state)booleanAbstractBlock.hasSidedTransparency(BlockState state)Deprecated.booleanDaylightDetectorBlock.hasSidedTransparency(BlockState state)booleanDirtPathBlock.hasSidedTransparency(BlockState state)booleanEnchantingTableBlock.hasSidedTransparency(BlockState state)booleanEndPortalFrameBlock.hasSidedTransparency(BlockState state)booleanFarmlandBlock.hasSidedTransparency(BlockState state)booleanLecternBlock.hasSidedTransparency(BlockState state)booleanPistonBlock.hasSidedTransparency(BlockState state)booleanPistonHeadBlock.hasSidedTransparency(BlockState state)booleanSculkSensorBlock.hasSidedTransparency(BlockState state)booleanSlabBlock.hasSidedTransparency(BlockState state)booleanSnowBlock.hasSidedTransparency(BlockState state)booleanStairsBlock.hasSidedTransparency(BlockState state)booleanStonecutterBlock.hasSidedTransparency(BlockState state)private booleanFrostedIceBlock.increaseAge(BlockState state, World world, BlockPos pos)private intRedstoneWireBlock.increasePower(BlockState state)private booleanPistonHeadBlock.isAttached(BlockState headState, BlockState pistonState)private static booleanStairsBlock.isDifferentOrientation(BlockState state, BlockView world, BlockPos pos, Direction dir)static booleanSeaPickleBlock.isDry(BlockState state)protected booleanAbstractCauldronBlock.isEntityTouchingFluid(BlockState state, BlockPos pos, Entity entity)booleanAbstractPlantBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanAbstractPlantStemBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanAzaleaBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanBambooBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanBambooSaplingBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanBigDripleafBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanBigDripleafStemBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanCaveVinesBodyBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanCaveVinesHeadBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanCocoaBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanCropBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanFernBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanFertilizable.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanFungusBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanGlowLichenBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanGrassBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanMossBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanMushroomPlantBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanNetherrackBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanNyliumBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanRootedDirtBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanSaplingBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanSeagrassBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanSeaPickleBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanSmallDripleafBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanStemBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanSweetBerryBushBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)booleanTallFlowerBlock.isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient)protected abstract booleanAbstractFireBlock.isFlammable(BlockState state)protected booleanFireBlock.isFlammable(BlockState state)protected booleanSoulFireBlock.isFlammable(BlockState state)abstract booleanAbstractCauldronBlock.isFull(BlockState state)booleanCauldronBlock.isFull(BlockState state)booleanLavaCauldronBlock.isFull(BlockState state)booleanLeveledCauldronBlock.isFull(BlockState state)private static booleanRedstoneWireBlock.isFullyConnected(BlockState state)private static booleanPointedDripstoneBlock.isHeldByPointedDripstone(BlockState state, WorldView world, BlockPos pos)static booleanSculkSensorBlock.isInactive(BlockState state)static booleanInfestedBlock.isInfestable(BlockState block)protected static booleanCoralParentBlock.isInWater(BlockState state, BlockView world, BlockPos pos)static booleanCampfireBlock.isLitCampfire(BlockState state)static booleanAbstractCandleBlock.isLitCandle(BlockState state)booleanAbstractRedstoneGateBlock.isLocked(WorldView world, BlockPos pos, BlockState state)booleanRepeaterBlock.isLocked(WorldView world, BlockPos pos, BlockState state)booleanCropBlock.isMature(BlockState state)static booleanPistonBlock.isMovable(BlockState state, World world, BlockPos pos, Direction direction, boolean canBreak, Direction pistonDir)private static booleanRedstoneWireBlock.isNotConnected(BlockState state)private static booleanAbstractLichenBlock.isNotFullBlock(BlockState state)protected booleanAbstractCandleBlock.isNotLit(BlockState state)protected booleanCandleBlock.isNotLit(BlockState state)booleanDoorBlock.isOpen(BlockState state)private static booleanPointedDripstoneBlock.isPointedDripstoneFacingDirection(BlockState state, Direction direction)private static booleanPointedDripstoneBlock.isPointingDown(BlockState state)private static booleanPointedDripstoneBlock.isPointingUp(BlockState state)private booleanBellBlock.isPointOnBell(BlockState state, Direction side, double y)protected booleanPoweredRailBlock.isPoweredByOtherRails(World world, BlockPos pos, BlockState state, boolean bool, int distance)static booleanAbstractRailBlock.isRail(BlockState state)static booleanAbstractRedstoneGateBlock.isRedstoneGate(BlockState state)booleanAbstractBlock.AbstractBlockState.isSideInvisible(BlockState state, Direction direction)booleanAbstractBlock.isSideInvisible(BlockState state, BlockState stateFrom, Direction direction)Deprecated.booleanFluidBlock.isSideInvisible(BlockState state, BlockState stateFrom, Direction direction)booleanPaneBlock.isSideInvisible(BlockState state, BlockState stateFrom, Direction direction)booleanPowderSnowBlock.isSideInvisible(BlockState state, BlockState stateFrom, Direction direction)booleanTransparentBlock.isSideInvisible(BlockState state, BlockState stateFrom, Direction direction)private static booleanSnowyBlock.isSnow(BlockState state)static booleanSoulFireBlock.isSoulBase(BlockState state)static booleanStairsBlock.isStairs(BlockState state)private static booleanBubbleColumnBlock.isStillWater(BlockState state)booleanAbstractRedstoneGateBlock.isTargetNotAligned(BlockView world, BlockPos pos, BlockState state)private static booleanPointedDripstoneBlock.isTip(BlockState state, boolean allowMerged)private static booleanPointedDripstoneBlock.isTip(BlockState state, Direction direction)booleanAbstractGlassBlock.isTranslucent(BlockState state, BlockView world, BlockPos pos)booleanBambooBlock.isTranslucent(BlockState state, BlockView world, BlockPos pos)booleanBarrierBlock.isTranslucent(BlockState state, BlockView world, BlockPos pos)booleanBlock.isTranslucent(BlockState state, BlockView world, BlockPos pos)booleanConnectingBlock.isTranslucent(BlockState state, BlockView world, BlockPos pos)booleanFluidBlock.isTranslucent(BlockState state, BlockView world, BlockPos pos)booleanHorizontalConnectingBlock.isTranslucent(BlockState state, BlockView world, BlockPos pos)booleanLightBlock.isTranslucent(BlockState state, BlockView world, BlockPos pos)booleanPlantBlock.isTranslucent(BlockState state, BlockView world, BlockPos pos)booleanTintedGlassBlock.isTranslucent(BlockState state, BlockView world, BlockPos pos)booleanWallBlock.isTranslucent(BlockState state, BlockView world, BlockPos pos)static booleanVineLogic.isValidForWeepingStem(BlockState state)protected booleanAbstractRedstoneGateBlock.isValidInput(BlockState state)protected booleanRepeaterBlock.isValidInput(BlockState state)private booleanFenceGateBlock.isWall(BlockState state)static booleanDoorBlock.isWoodenDoor(BlockState state)private static voidRedstoneOreBlock.light(BlockState state, World world, BlockPos pos)abstract booleanSideShapeType.matches(BlockState state, BlockView world, BlockPos pos, Direction direction)protected voidIceBlock.melt(BlockState state, World world, BlockPos pos)private BlockStateWallBlock.method_24421(WorldView worldView, BlockState blockState, BlockPos blockPos, BlockState blockState2)private BlockStateWallBlock.method_24422(WorldView worldView, BlockState blockState, BlockPos blockPos, BlockState blockState2, boolean bool, boolean bool2, boolean bool3, boolean bool4)private BlockStateWallBlock.method_24423(WorldView worldView, BlockPos blockPos, BlockState blockState, BlockPos blockPos2, BlockState blockState2, Direction direction)private static booleanWallBlock.method_24424(BlockState blockState, Property<WallShape> property)private BlockStateWallBlock.method_24425(BlockState blockState, boolean bool, boolean bool2, boolean bool3, boolean bool4, VoxelShape voxelShape)private booleanWallBlock.method_27092(BlockState blockState, BlockState blockState2, VoxelShape voxelShape)private BlockStateRedstoneWireBlock.method_27843(BlockView world, BlockState state, BlockPos pos)AbstractBlock.mirror(BlockState state, BlockMirror mirror)Deprecated.AbstractFurnaceBlock.mirror(BlockState state, BlockMirror mirror)private BlockStateAbstractLichenBlock.mirror(BlockState state, Function<Direction,Direction> mirror)AbstractLichenBlock.mirror(BlockState state, BlockMirror mirror)AmethystClusterBlock.mirror(BlockState state, BlockMirror mirror)AttachedStemBlock.mirror(BlockState state, BlockMirror mirror)BannerBlock.mirror(BlockState state, BlockMirror mirror)BarrelBlock.mirror(BlockState state, BlockMirror mirror)CampfireBlock.mirror(BlockState state, BlockMirror mirror)ChestBlock.mirror(BlockState state, BlockMirror mirror)CommandBlock.mirror(BlockState state, BlockMirror mirror)DeadCoralWallFanBlock.mirror(BlockState state, BlockMirror mirror)DetectorRailBlock.mirror(BlockState state, BlockMirror mirror)DispenserBlock.mirror(BlockState state, BlockMirror mirror)DoorBlock.mirror(BlockState state, BlockMirror mirror)EnderChestBlock.mirror(BlockState state, BlockMirror mirror)EndPortalFrameBlock.mirror(BlockState state, BlockMirror mirror)GrindstoneBlock.mirror(BlockState state, BlockMirror mirror)HopperBlock.mirror(BlockState state, BlockMirror mirror)HorizontalConnectingBlock.mirror(BlockState state, BlockMirror mirror)HorizontalFacingBlock.mirror(BlockState state, BlockMirror mirror)JigsawBlock.mirror(BlockState state, BlockMirror mirror)LadderBlock.mirror(BlockState state, BlockMirror mirror)LecternBlock.mirror(BlockState state, BlockMirror mirror)MushroomBlock.mirror(BlockState state, BlockMirror mirror)ObserverBlock.mirror(BlockState state, BlockMirror mirror)PistonBlock.mirror(BlockState state, BlockMirror mirror)PistonExtensionBlock.mirror(BlockState state, BlockMirror mirror)PistonHeadBlock.mirror(BlockState state, BlockMirror mirror)PoweredRailBlock.mirror(BlockState state, BlockMirror mirror)RailBlock.mirror(BlockState state, BlockMirror mirror)RedstoneWireBlock.mirror(BlockState state, BlockMirror mirror)RodBlock.mirror(BlockState state, BlockMirror mirror)ShulkerBoxBlock.mirror(BlockState state, BlockMirror mirror)SignBlock.mirror(BlockState state, BlockMirror mirror)SkullBlock.mirror(BlockState state, BlockMirror mirror)SmallDripleafBlock.mirror(BlockState state, BlockMirror mirror)StairsBlock.mirror(BlockState state, BlockMirror mirror)StonecutterBlock.mirror(BlockState state, BlockMirror mirror)TripwireBlock.mirror(BlockState state, BlockMirror mirror)TripwireHookBlock.mirror(BlockState state, BlockMirror mirror)VineBlock.mirror(BlockState state, BlockMirror mirror)WallBannerBlock.mirror(BlockState state, BlockMirror mirror)WallBlock.mirror(BlockState state, BlockMirror mirror)WallRedstoneTorchBlock.mirror(BlockState state, BlockMirror mirror)WallSignBlock.mirror(BlockState state, BlockMirror mirror)WallSkullBlock.mirror(BlockState state, BlockMirror mirror)WallTorchBlock.mirror(BlockState state, BlockMirror mirror)voidAbstractBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)Deprecated.voidAbstractRailBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidAbstractRedstoneGateBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidBellBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidBigDripleafBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidCommandBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidDispenserBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidDoorBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidFenceGateBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidFluidBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidFrostedIceBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidHopperBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidNoteBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidPistonBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidPistonHeadBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidRedstoneLampBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidRedstoneTorchBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidRedstoneWireBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidSpongeBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidStructureBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidTntBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)voidTrapdoorBlock.neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos fromPos, boolean notify)private static booleanBlocks.never(BlockState state, BlockView world, BlockPos pos)A shortcut to always returnfalsea context predicate, used assettings.solidBlock(Blocks::never).private static BooleanBlocks.never(BlockState state, BlockView world, BlockPos pos, EntityType<?> type)A shortcut to always returnfalsein a typed context predicate with anEntityType, used likesettings.allowSpawning(Blocks::never).voidAbstractBlock.AbstractBlockState.onBlockAdded(World world, BlockPos pos, BlockState state, boolean notify)voidAbstractBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)Deprecated.voidAbstractFireBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidAbstractRailBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidAbstractRedstoneGateBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidCarvedPumpkinBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidComposterBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidCoralBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidCoralFanBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidCoralWallFanBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidDetectorRailBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidFallingBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidFireBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidFluidBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidHopperBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidLightningRodBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidMagmaBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidObserverBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidPistonBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidRedstoneTorchBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidRedstoneWireBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidScaffoldingBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidSculkSensorBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidSoulSandBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidSpongeBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidStairsBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidTargetBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidTntBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidTripwireBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidTurtleEggBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidWetSpongeBlock.onBlockAdded(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify)voidAbstractBlock.onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player)Deprecated.voidDragonEggBlock.onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player)voidNoteBlock.onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player)voidRedstoneOreBlock.onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player)voidStairsBlock.onBlockBreakStart(BlockState state, World world, BlockPos pos, PlayerEntity player)voidAbstractFireBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)voidBedBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)voidBeehiveBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)voidBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)voidDoorBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)voidPistonHeadBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)voidShulkerBoxBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)voidTallPlantBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)voidTntBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)voidTripwireBlock.onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player)protected static voidTallPlantBlock.onBreakInCreative(World world, BlockPos pos, BlockState state, PlayerEntity player)Destroys a bottom half of a tall double block (such as a plant or a door) without dropping an item when broken in creative.voidBlock.onBroken(WorldAccess world, BlockPos pos, BlockState state)voidPistonExtensionBlock.onBroken(WorldAccess world, BlockPos pos, BlockState state)voidStairsBlock.onBroken(WorldAccess world, BlockPos pos, BlockState state)voidAbstractBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)Deprecated.voidAbstractButtonBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidAbstractFireBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidAbstractPressurePlateBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidBigDripleafBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidBubbleColumnBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidCactusBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidCampfireBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidCobwebBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidCropBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidDetectorRailBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidEndPortalBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidHoneyBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidHopperBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidLavaCauldronBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidLeveledCauldronBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidLilyPadBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidNetherPortalBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidPowderSnowBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidSweetBerryBushBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidTripwireBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)voidWitherRoseBlock.onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity)protected voidLeveledCauldronBlock.onFireCollision(BlockState state, World world, BlockPos pos)protected voidPowderSnowCauldronBlock.onFireCollision(BlockState state, World world, BlockPos pos)voidBedBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)voidBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)voidFarmlandBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)voidHayBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)voidHoneyBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)voidPointedDripstoneBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)voidSlimeBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)voidTurtleEggBlock.onLandedUpon(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance)voidAnvilBlock.onLanding(World world, BlockPos pos, BlockState fallingBlockState, BlockState currentStateInPos, FallingBlockEntity fallingBlockEntity)voidConcretePowderBlock.onLanding(World world, BlockPos pos, BlockState fallingBlockState, BlockState currentStateInPos, FallingBlockEntity fallingBlockEntity)default voidLandingBlock.onLanding(World world, BlockPos pos, BlockState fallingBlockState, BlockState currentStateInPos, FallingBlockEntity fallingBlockEntity)voidAbstractBannerBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)voidAbstractFurnaceBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidAbstractRedstoneGateBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidBarrelBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)voidBeaconBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidBedBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)voidBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)voidBrewingStandBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidChestBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidCommandBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidConduitBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)voidDispenserBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidDoorBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidEnchantingTableBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidHopperBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidJukeboxBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)voidPistonBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidPlayerSkullBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)voidShulkerBoxBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidSmallDripleafBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidStructureBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)voidTallPlantBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidTripwireHookBlock.onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack)voidWallPlayerSkullBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)voidWallWitherSkullBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)voidWitherSkullBlock.onPlaced(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack)voidAbstractBlock.AbstractBlockState.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)voidAbstractBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)Deprecated.voidAbstractCandleBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)voidAmethystBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)voidBellBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)voidBigDripleafBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)voidCampfireBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)voidChorusFlowerBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)voidLightningRodBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)voidPointedDripstoneBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)voidTargetBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)voidTntBlock.onProjectileHit(World world, BlockState state, BlockHitResult hit, ProjectileEntity projectile)voidAbstractBlock.onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack stack)Deprecated.voidInfestedBlock.onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack stack)voidOreBlock.onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack stack)voidRedstoneOreBlock.onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack stack)voidSpawnerBlock.onStacksDropped(BlockState state, ServerWorld world, BlockPos pos, ItemStack stack)voidAbstractBlock.AbstractBlockState.onStateReplaced(World world, BlockPos pos, BlockState state, boolean moved)voidAbstractBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Deprecated.voidAbstractButtonBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidAbstractFurnaceBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidAbstractPressurePlateBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidAbstractRailBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidAbstractRedstoneGateBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidBarrelBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidBrewingStandBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidCampfireBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidChestBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidDispenserBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidHopperBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidJukeboxBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidLecternBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidLeverBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidLightningRodBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidObserverBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidPistonExtensionBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidPistonHeadBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidRedstoneTorchBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidRedstoneWireBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidSculkSensorBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidShulkerBoxBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidStairsBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidTripwireBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidTripwireHookBlock.onStateReplaced(BlockState state, World world, BlockPos pos, BlockState newState, boolean moved)Called inWorldChunk.setBlockState(BlockPos, BlockState, boolean)ifnewStateis different fromstate.voidBlock.onSteppedOn(World world, BlockPos pos, BlockState state, Entity entity)Called when an entity steps on this block.voidMagmaBlock.onSteppedOn(World world, BlockPos pos, BlockState state, Entity entity)Called when an entity steps on this block.voidRedstoneOreBlock.onSteppedOn(World world, BlockPos pos, BlockState state, Entity entity)Called when an entity steps on this block.voidSlimeBlock.onSteppedOn(World world, BlockPos pos, BlockState state, Entity entity)Called when an entity steps on this block.voidStairsBlock.onSteppedOn(World world, BlockPos pos, BlockState state, Entity entity)Called when an entity steps on this block.voidTurtleEggBlock.onSteppedOn(World world, BlockPos pos, BlockState state, Entity entity)Called when an entity steps on this block.booleanAbstractBlock.onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data)Deprecated.booleanBlockWithEntity.onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data)booleanComparatorBlock.onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data)booleanNoteBlock.onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data)booleanPistonBlock.onSyncedBlockEvent(BlockState state, World world, BlockPos pos, int type, int data)AbstractBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Deprecated.AbstractButtonBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.AbstractCauldronBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.AbstractFurnaceBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.AbstractSignBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.AnvilBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.BarrelBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.BeaconBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.BedBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.BeehiveBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.BellBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.BrewingStandBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.CakeBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.CampfireBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.CandleBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.CandleCakeBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.CartographyTableBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.CaveVinesBodyBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.CaveVinesHeadBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.ChestBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.CommandBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.ComparatorBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.ComposterBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.CraftingTableBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.DaylightDetectorBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.DispenserBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.DoorBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.DragonEggBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.EnchantingTableBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.EnderChestBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.FenceBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.FenceGateBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.FletchingTableBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.FlowerPotBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.GrindstoneBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.HopperBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.JigsawBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.JukeboxBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.LecternBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.LeverBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.LightBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.LoomBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.NoteBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.PistonExtensionBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.PumpkinBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.RedstoneOreBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.RedstoneWireBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.RepeaterBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.RespawnAnchorBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.ShulkerBoxBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.SmithingTableBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.StairsBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.StonecutterBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.StructureBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.SweetBerryBushBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.TntBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.TrapdoorBlock.onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit)Called when this block is used by a player.static ActionResultCaveVines.pickBerries(BlockState state, World world, BlockPos pos)voidTallPlantBlock.placeAt(WorldAccess world, BlockState state, BlockPos pos, int flags)static BlockStateBlock.postProcessState(BlockState state, WorldAccess world, BlockPos pos)voidAbstractButtonBlock.powerOn(BlockState state, World world, BlockPos pos)voidBlock.precipitationTick(BlockState state, World world, BlockPos pos, Biome.Precipitation precipitation)voidCauldronBlock.precipitationTick(BlockState state, World world, BlockPos pos, Biome.Precipitation precipitation)voidLeveledCauldronBlock.precipitationTick(BlockState state, World world, BlockPos pos, Biome.Precipitation precipitation)voidAbstractBlock.prepare(BlockState state, WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth)Deprecated.voidRedstoneWireBlock.prepare(BlockState state, WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth)static BlockStateBlock.pushEntitiesUpBeforeBlockChange(BlockState from, BlockState to, World world, BlockPos pos)private static voidLecternBlock.putBook(@Nullable PlayerEntity player, World world, BlockPos pos, BlockState state, ItemStack stack)static booleanLecternBlock.putBookIfAbsent(@Nullable PlayerEntity player, World world, BlockPos pos, BlockState state, ItemStack stack)voidAbstractCandleBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidAbstractFireBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidBeehiveBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidBlastFurnaceBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidBrewingStandBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidBubbleColumnBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidCampfireBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidCryingObsidianBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidEnchantingTableBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidEnderChestBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidEndGatewayBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidEndPortalBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidEndRodBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidFallingBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidFurnaceBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidLeavesBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidLeverBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidLightningRodBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidMyceliumBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidNetherPortalBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidPointedDripstoneBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidRedstoneOreBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidRedstoneTorchBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidRedstoneWireBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidRepeaterBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidRespawnAnchorBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidSculkSensorBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidSmokerBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidSporeBlossomBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidStairsBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidTorchBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidWallRedstoneTorchBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidWallTorchBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidWetSpongeBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidWitherRoseBlock.randomDisplayTick(BlockState state, World world, BlockPos pos, Random random)voidAbstractBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)Deprecated.voidAbstractPlantStemBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidBambooBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidBambooSaplingBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidBeetrootsBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidBuddingAmethystBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidCactusBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidChorusFlowerBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidCocoaBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidCropBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidFarmlandBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidFluidBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidFrostedIceBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidIceBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidLeavesBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidMagmaBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidMushroomPlantBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidNetherPortalBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidNetherWartBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidNyliumBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidOxidizableBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidOxidizableSlabBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidOxidizableStairsBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidPointedDripstoneBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidRedstoneOreBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidSaplingBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidSnowBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidSpreadableBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidStairsBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidStemBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidSugarCaneBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidSweetBerryBushBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidTurtleEggBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidVineBlock.randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random)private booleanFluidBlock.receiveNeighborFluids(World world, BlockPos pos, BlockState state)static voidBlock.replace(BlockState state, BlockState newState, WorldAccess world, BlockPos pos, int flags)Replaces thestatewith thenewStateat thepos.static voidBlock.replace(BlockState state, BlockState newState, WorldAccess world, BlockPos pos, int flags, int maxUpdateDepth)Replaces thestatewith thenewStateat thepos.private static voidBigDripleafBlock.resetTilt(BlockState state, World world, BlockPos pos)booleanBellBlock.ring(World world, BlockState state, BlockHitResult hitResult, @Nullable PlayerEntity player, boolean bool)AbstractBlock.rotate(BlockState state, BlockRotation rotation)Deprecated.AbstractFurnaceBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.AbstractLichenBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.AmethystClusterBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.AnvilBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.AttachedStemBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BannerBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.BarrelBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.CampfireBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.ChestBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.CommandBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.DeadCoralWallFanBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.DetectorRailBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.DispenserBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.DoorBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.EnderChestBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.EndPortalFrameBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.GrindstoneBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.HopperBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.HorizontalConnectingBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.HorizontalFacingBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.JigsawBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.LadderBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.LecternBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.MushroomBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.NetherPortalBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.ObserverBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.PillarBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.PistonBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.PistonExtensionBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.PistonHeadBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.PoweredRailBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.RailBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.RedstoneWireBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.RodBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.RotatedInfestedBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.ShulkerBoxBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.SignBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.SkullBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.SmallDripleafBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.StairsBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.StonecutterBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.TripwireBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.TripwireHookBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.VineBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.WallBannerBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.WallBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.WallRedstoneTorchBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.WallSignBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.WallSkullBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.WallTorchBlock.rotate(BlockState state, BlockRotation rotation)Applies a block rotation to a block state.voidAbstractBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)Deprecated.voidAbstractButtonBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidAbstractCauldronBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidAbstractPlantPartBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidAbstractPressurePlateBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidAbstractRedstoneGateBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidBambooBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidBarrelBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidBigDripleafBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidBigDripleafStemBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidBubbleColumnBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidCactusBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidChestBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidChorusFlowerBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidChorusPlantBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidCommandBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidComparatorBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidComposterBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidCoralBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidCoralBlockBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidCoralFanBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidCoralWallFanBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidDetectorRailBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidDirtPathBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidDispenserBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidEnderChestBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidFallingBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidFarmlandBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidFireBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidFrostedIceBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidLeavesBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidLecternBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidLightningRodBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidMagmaBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidObserverBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidPointedDripstoneBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidRedstoneLampBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidRedstoneTorchBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidScaffoldingBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidSculkSensorBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidSoulSandBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidStairsBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidSugarCaneBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidTargetBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidTripwireBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)voidTripwireHookBlock.scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random)private voidPointedDripstoneBlock.scheduleFall(BlockState state, WorldAccess world, BlockPos pos)static voidSculkSensorBlock.setActive(World world, BlockPos pos, BlockState state, int power)static voidSculkSensorBlock.setCooldown(World world, BlockPos pos, BlockState state)protected voidBlock.setDefaultState(BlockState state)static voidLecternBlock.setHasBook(World world, BlockPos pos, BlockState state, boolean hasBook)private static voidAbstractCandleBlock.setLit(WorldAccess world, BlockState state, BlockPos pos, boolean lit)voidDoorBlock.setOpen(@Nullable Entity entity, World world, BlockState state, BlockPos pos, boolean open)private static voidTargetBlock.setPower(WorldAccess world, BlockState state, int power, BlockPos pos, int delay)static voidLecternBlock.setPowered(World world, BlockPos pos, BlockState state)private static voidLecternBlock.setPowered(World world, BlockPos pos, BlockState state, boolean powered)voidLightningRodBlock.setPowered(BlockState state, World world, BlockPos pos)voidJukeboxBlock.setRecord(WorldAccess world, BlockPos pos, BlockState state, ItemStack stack)protected abstract BlockStateAbstractPressurePlateBlock.setRedstoneOutput(BlockState state, int rsOut)protected BlockStatePressurePlateBlock.setRedstoneOutput(BlockState state, int rsOut)protected BlockStateWeightedPressurePlateBlock.setRedstoneOutput(BlockState state, int rsOut)static voidFarmlandBlock.setToDirt(BlockState state, World world, BlockPos pos)booleanTripwireBlock.shouldConnectTo(BlockState state, Direction facing)private booleanWallBlock.shouldConnectTo(BlockState state, boolean faceFullSquare, Direction side)static booleanBlock.shouldDrawSide(BlockState state, BlockView world, BlockPos pos, Direction side, BlockPos blockPos)private static booleanConcretePowderBlock.shouldHarden(BlockView world, BlockPos pos, BlockState state)protected booleanRedstoneTorchBlock.shouldUnpower(World world, BlockPos pos, BlockState state)protected booleanWallRedstoneTorchBlock.shouldUnpower(World world, BlockPos pos, BlockState state)protected voidAbstractFireBlock.spawnBreakParticles(World world, PlayerEntity player, BlockPos pos, BlockState state)protected voidBlock.spawnBreakParticles(World world, PlayerEntity player, BlockPos pos, BlockState state)private static voidPointedDripstoneBlock.spawnFallingBlock(BlockState state, ServerWorld world, BlockPos pos)private voidBeehiveBlock.spawnHoneyParticles(World world, BlockPos pos, BlockState state)private static voidLeverBlock.spawnParticles(BlockState state, WorldAccess world, BlockPos pos, float alpha)private static booleanNyliumBlock.stayAlive(BlockState state, WorldView world, BlockPos pos)voidBeehiveBlock.takeHoney(World world, BlockState state, BlockPos pos)voidBeehiveBlock.takeHoney(World world, BlockState state, BlockPos pos, @Nullable PlayerEntity player, BeehiveBlockEntity.BeeState beeState)private voidDragonEggBlock.teleport(BlockState state, World world, BlockPos pos)booleanAbstractBlock.ContextPredicate.test(BlockState state, BlockView world, BlockPos pos)booleanAbstractBlock.TypedContextPredicate.test(BlockState state, BlockView world, BlockPos pos, A type)private static voidDaylightDetectorBlock.tick(World world, BlockPos pos, BlockState state, DaylightDetectorBlockEntity blockEntity)default voidDegradable.tickDegradation(BlockState state, ServerWorld world, BlockPos pos, Random random)LeverBlock.togglePower(BlockState state, World world, BlockPos pos)static <S extends BlockEntity>
DoubleBlockProperties.PropertySource<S>DoubleBlockProperties.toPropertySource(BlockEntityType<S> blockEntityType, Function<BlockState,DoubleBlockProperties.Type> typeMapper, Function<BlockState,Direction> function, DirectionProperty directionProperty, BlockState state, WorldAccess world, BlockPos pos, BiPredicate<WorldAccess,BlockPos> fallbackTester)InfestedBlock.toRegularState(BlockState infestedState)private static intTargetBlock.trigger(WorldAccess world, BlockState state, BlockHitResult hitResult, Entity entity)private voidTurtleEggBlock.tryBreakEgg(World world, BlockState state, BlockPos pos, Entity entity, int inverseChance)default voidDegradable.tryDegrade(BlockState state, ServerWorld world, BlockPos pos, Random random)BubbleColumnBlock.tryDrainFluid(WorldAccess world, BlockPos pos, BlockState state)FluidBlock.tryDrainFluid(WorldAccess world, BlockPos pos, BlockState state)FluidDrainable.tryDrainFluid(WorldAccess world, BlockPos pos, BlockState state)PowderSnowBlock.tryDrainFluid(WorldAccess world, BlockPos pos, BlockState state)default ItemStackWaterloggable.tryDrainFluid(WorldAccess world, BlockPos pos, BlockState state)protected static ActionResultCakeBlock.tryEat(WorldAccess world, BlockPos pos, BlockState state, PlayerEntity player)booleanCampfireBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanCandleBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanFluidFillable.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanKelpBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanKelpPlantBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanSeagrassBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanSlabBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)booleanTallSeagrassBlock.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)default booleanWaterloggable.tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState)static voidPointedDripstoneBlock.tryGrow(BlockState state, ServerWorld world, BlockPos pos, Random random)private voidPistonBlock.tryMove(World world, BlockPos pos, BlockState state)private voidAbstractButtonBlock.tryPowerWithProjectiles(BlockState state, World world, BlockPos pos)booleanMushroomPlantBlock.trySpawningBigMushroom(ServerWorld world, BlockPos pos, BlockState state, Random random)booleanAbstractLichenBlock.trySpreadRandomly(BlockState state, ServerWorld world, BlockPos pos, Random random)booleanAbstractLichenBlock.trySpreadRandomly(BlockState state, WorldAccess world, BlockPos pos, Direction from, Random random, boolean bool)booleanAbstractLichenBlock.trySpreadTo(BlockState state, WorldAccess world, BlockPos pos, Direction from, Direction to, boolean bool)static voidBubbleColumnBlock.update(WorldAccess world, BlockPos pos, BlockState state)static voidBubbleColumnBlock.update(WorldAccess world, BlockPos pos, BlockState water, BlockState bubbleSource)private voidComparatorBlock.update(World world, BlockPos pos, BlockState state)private voidRedstoneWireBlock.update(World world, BlockPos pos, BlockState state)private voidTripwireBlock.update(World world, BlockPos pos, BlockState state)voidTripwireHookBlock.update(World world, BlockPos pos, BlockState state, boolean beingRemoved, boolean bool, int int2, @Nullable BlockState blockState)protected voidAbstractRailBlock.updateBlockState(BlockState state, World world, BlockPos pos, Block neighbor)protected BlockStateAbstractRailBlock.updateBlockState(World world, BlockPos pos, BlockState state, boolean forceUpdate)protected voidPoweredRailBlock.updateBlockState(BlockState state, World world, BlockPos pos, Block neighbor)protected voidRailBlock.updateBlockState(BlockState state, World world, BlockPos pos, Block neighbor)protected BlockStateAbstractRailBlock.updateCurves(BlockState state, World world, BlockPos pos, boolean notify)private static BlockStateLeavesBlock.updateDistanceFromLogs(BlockState state, WorldAccess world, BlockPos pos)private voidHopperBlock.updateEnabled(World world, BlockPos pos, BlockState state)private voidRedstoneWireBlock.updateForNewState(World world, BlockPos pos, BlockState oldState, BlockState newState)protected voidBambooBlock.updateLeaves(BlockState state, World world, BlockPos pos, Random random, int height)protected voidDetectorRailBlock.updateNearbyRails(World world, BlockPos pos, BlockState state, boolean unpowering)private static voidLecternBlock.updateNeighborAlways(World world, BlockPos pos, BlockState state)private voidAbstractButtonBlock.updateNeighbors(BlockState state, World world, BlockPos pos)private voidLeverBlock.updateNeighbors(BlockState state, World world, BlockPos pos)private voidLightningRodBlock.updateNeighbors(BlockState state, World world, BlockPos pos)protected voidObserverBlock.updateNeighbors(World world, BlockPos pos, BlockState state)protected voidAbstractPressurePlateBlock.updatePlateState(@Nullable Entity entity, World world, BlockPos pos, BlockState state, int output)protected voidAbstractRedstoneGateBlock.updatePowered(World world, BlockPos pos, BlockState state)protected voidComparatorBlock.updatePowered(World world, BlockPos pos, BlockState state)private voidDetectorRailBlock.updatePoweredStatus(World world, BlockPos pos, BlockState state)private static voidDaylightDetectorBlock.updateState(BlockState state, World world, BlockPos pos)protected voidAbstractRedstoneGateBlock.updateTarget(World world, BlockPos pos, BlockState state)private static BlockStateAbstractLichenBlock.withAllDirectionsSet(BlockState state, boolean facing)AbstractLichenBlock.withDirection(BlockState state, BlockView world, BlockPos pos, Direction direction)Method parameters in net.minecraft.block with type arguments of type BlockStateModifier and TypeMethodDescriptionprotected voidAbstractButtonBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidAbstractFurnaceBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidAbstractLichenBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidAbstractPlantStemBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidAmethystClusterBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidAnvilBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidAttachedStemBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBambooBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBannerBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBarrelBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBedBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBeehiveBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBeetrootsBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBellBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBigDripleafBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBigDripleafStemBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBrewingStandBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidBubbleColumnBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCactusBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCakeBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCampfireBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCandleBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCandleCakeBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCarvedPumpkinBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCaveVinesBodyBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCaveVinesHeadBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidChainBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidChestBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidChorusFlowerBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidChorusPlantBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCocoaBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCommandBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidComparatorBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidComposterBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidConduitBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCoralParentBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidCropBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidDaylightDetectorBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidDeadCoralWallFanBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidDetectorRailBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidDispenserBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidDoorBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidEnderChestBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidEndPortalFrameBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidEndRodBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidFarmlandBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidFenceBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidFenceGateBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidFireBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidFluidBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidFrostedIceBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidGlazedTerracottaBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidGlowLichenBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidGrindstoneBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidHangingRootsBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidHopperBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidJigsawBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidJukeboxBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLadderBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLanternBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLeavesBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLecternBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLeveledCauldronBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLeverBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLightBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLightningRodBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidLoomBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidMushroomBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidNetherPortalBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidNetherWartBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidNoteBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidObserverBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPaneBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPillarBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPistonBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPistonExtensionBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPistonHeadBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPointedDripstoneBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPoweredRailBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidPressurePlateBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRailBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRedstoneLampBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRedstoneOreBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRedstoneTorchBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRedstoneWireBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRepeaterBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRespawnAnchorBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidRotatedInfestedBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSaplingBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidScaffoldingBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSculkSensorBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSeaPickleBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidShulkerBoxBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSignBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSkullBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSlabBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSmallDripleafBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSnowBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSnowyBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidStairsBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidStemBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidStonecutterBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidStructureBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSugarCaneBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidSweetBerryBushBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTallPlantBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTargetBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTntBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTrapdoorBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTripwireBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTripwireHookBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidTurtleEggBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidVineBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWallBannerBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWallBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWallRedstoneTorchBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWallSignBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWallSkullBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWallTorchBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)protected voidWeightedPressurePlateBlock.appendProperties(StateManager.Builder<Block,BlockState> builder)private static BlockStateInfestedBlock.copyProperties(Map<BlockState,BlockState> stateMap, BlockState fromState, Supplier<BlockState> toStateSupplier)private static BlockStateInfestedBlock.copyProperties(Map<BlockState,BlockState> stateMap, BlockState fromState, Supplier<BlockState> toStateSupplier)private static BlockStateInfestedBlock.copyProperties(Map<BlockState,BlockState> stateMap, BlockState fromState, Supplier<BlockState> toStateSupplier)protected ImmutableMap<BlockState,VoxelShape>Block.getShapesForStates(Function<BlockState,VoxelShape> function)AbstractBlock.Settings.luminance(ToIntFunction<BlockState> luminance)Specifies the light level emitted by a block.static AbstractBlock.SettingsAbstractBlock.Settings.of(Material material, Function<BlockState,MapColor> mapColor)PointedDripstoneBlock.searchInDirection(WorldAccess world, BlockPos pos, Direction.AxisDirection direction, Predicate<BlockState> continuePredicate, Predicate<BlockState> stopPredicate, int range)static <S extends BlockEntity>
DoubleBlockProperties.PropertySource<S>DoubleBlockProperties.toPropertySource(BlockEntityType<S> blockEntityType, Function<BlockState,DoubleBlockProperties.Type> typeMapper, Function<BlockState,Direction> function, DirectionProperty directionProperty, BlockState state, WorldAccess world, BlockPos pos, BiPredicate<WorldAccess,BlockPos> fallbackTester)private static BlockStateAbstractLichenBlock.withAllDirections(StateManager<Block,BlockState> stateManager)Constructors in net.minecraft.block with parameters of type BlockStateModifierConstructorDescriptionComposterInventory(BlockState state, WorldAccess world, BlockPos pos)FullComposterInventory(BlockState state, WorldAccess world, BlockPos pos, ItemStack outputItem)NeighborGroup(BlockState self, BlockState other, Direction facing)OxidizableStairsBlock(Oxidizable.OxidizationLevel oxidizationLevel, BlockState baseBlockState, AbstractBlock.Settings settings)RailPlacementHelper(World world, BlockPos pos, BlockState state)(package private)ShapeCache(BlockState state)protectedStairsBlock(BlockState baseBlockState, AbstractBlock.Settings settings)Constructor parameters in net.minecraft.block with type arguments of type BlockStateModifierConstructorDescriptionprotectedAbstractBlockState(Block block, ImmutableMap<Property<?>,Comparable<?>> propertyMap, com.mojang.serialization.MapCodec<BlockState> codec)BlockState(Block block, ImmutableMap<Property<?>,Comparable<?>> propertyMap, com.mojang.serialization.MapCodec<BlockState> codec)privateSettings(Material material, Function<BlockState,MapColor> mapColorProvider) -
Uses of BlockState in net.minecraft.block.cauldron
Methods in net.minecraft.block.cauldron with parameters of type BlockStateModifier and TypeMethodDescriptionstatic ActionResultCauldronBehavior.emptyCauldron(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, ItemStack output, Predicate<BlockState> predicate, SoundEvent soundEvent)static ActionResultCauldronBehavior.fillCauldron(World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, BlockState state, SoundEvent soundEvent)CauldronBehavior.interact(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack)Method parameters in net.minecraft.block.cauldron with type arguments of type BlockStateModifier and TypeMethodDescriptionstatic ActionResultCauldronBehavior.emptyCauldron(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, ItemStack stack, ItemStack output, Predicate<BlockState> predicate, SoundEvent soundEvent) -
Uses of BlockState in net.minecraft.block.entity
Fields in net.minecraft.block.entity declared as BlockStateModifier and TypeFieldDescriptionprivate BlockStateBlockEntity.cachedStateprivate BlockStatePistonBlockEntity.pushedBlockMethods in net.minecraft.block.entity that return BlockStateModifier and TypeMethodDescriptionBlockEntity.getCachedState()private BlockStatePistonBlockEntity.getHeadBlockState()PistonBlockEntity.getPushedBlock()Methods in net.minecraft.block.entity with parameters of type BlockStateModifier and TypeMethodDescriptionvoidBeehiveBlockEntity.angerBees(@Nullable PlayerEntity player, BlockState state, BeehiveBlockEntity.BeeState beeState)private static voidConduitBlockEntity.attackHostileEntity(World world, BlockPos pos, BlockState state, List<BlockPos> activatingBlocks, ConduitBlockEntity blockEntity)static voidBellBlockEntity.clientTick(World world, BlockPos pos, BlockState state, BellBlockEntity blockEntity)static voidCampfireBlockEntity.clientTick(World world, BlockPos pos, BlockState state, CampfireBlockEntity campfire)static voidChestBlockEntity.clientTick(World world, BlockPos pos, BlockState state, ChestBlockEntity blockEntity)static voidConduitBlockEntity.clientTick(World world, BlockPos pos, BlockState state, ConduitBlockEntity blockEntity)static voidEnderChestBlockEntity.clientTick(World world, BlockPos pos, BlockState state, EnderChestBlockEntity blockEntity)static voidEndGatewayBlockEntity.clientTick(World world, BlockPos pos, BlockState state, EndGatewayBlockEntity blockEntity)static voidMobSpawnerBlockEntity.clientTick(World world, BlockPos pos, BlockState state, MobSpawnerBlockEntity blockEntity)voidChestStateManager.closeChest(PlayerEntity player, World world, BlockPos pos, BlockState state)BlockEntityType.BlockEntityFactory.create(BlockPos pos, BlockState state)static @Nullable BlockEntityBlockEntity.createFromNbt(BlockPos pos, BlockState state, NbtCompound nbt)ShulkerBoxBlockEntity.getBoundingBox(BlockState state)static intBeehiveBlockEntity.getHoneyLevel(BlockState state)HopperBlockEntity.getOutputInventory(World world, BlockPos pos, BlockState state)private static booleanHopperBlockEntity.insert(World world, BlockPos pos, BlockState state, Inventory inventory)private static booleanHopperBlockEntity.insertAndExtract(World world, BlockPos pos, BlockState state, HopperBlockEntity blockEntity, BooleanSupplier booleanSupplier)BlockEntityType.instantiate(BlockPos pos, BlockState state)static voidCampfireBlockEntity.litServerTick(World world, BlockPos pos, BlockState state, CampfireBlockEntity campfire)protected static voidBlockEntity.markDirty(World world, BlockPos pos, BlockState state)protected abstract voidChestStateManager.onChestClosed(World world, BlockPos pos, BlockState state)Run when this chest closes (when the viewer count reaches zero).protected abstract voidChestStateManager.onChestOpened(World world, BlockPos pos, BlockState state)Run when this chest is opened (when the viewer count becomes nonzero).static voidHopperBlockEntity.onEntityCollided(World world, BlockPos pos, BlockState state, Entity entity, HopperBlockEntity blockEntity)protected abstract voidChestStateManager.onInteracted(World world, BlockPos pos, BlockState state, int oldViewerCount, int newViewerCount)Run when a player interacts with this chest.protected voidChestBlockEntity.onInvOpenOrClose(World world, BlockPos pos, BlockState state, int oldViewerCount, int newViewerCount)protected voidTrappedChestBlockEntity.onInvOpenOrClose(World world, BlockPos pos, BlockState state, int oldViewerCount, int newViewerCount)voidChestStateManager.openChest(PlayerEntity player, World world, BlockPos pos, BlockState state)(package private) voidBarrelBlockEntity.playSound(BlockState state, SoundEvent soundEvent)(package private) static voidChestBlockEntity.playSound(World world, BlockPos pos, BlockState state, SoundEvent soundEvent)private voidShulkerBoxBlockEntity.pushEntities(World world, BlockPos pos, BlockState state)private static booleanBeehiveBlockEntity.releaseBee(World world, BlockPos pos, BlockState state, BeehiveBlockEntity.Bee bee, @Nullable List<Entity> entities, BeehiveBlockEntity.BeeState beeState, @Nullable BlockPos flowerPos)private static voidChestStateManager.scheduleBlockTick(World world, BlockPos pos, BlockState state)static voidBeehiveBlockEntity.serverTick(World world, BlockPos pos, BlockState state, BeehiveBlockEntity blockEntity)static voidBellBlockEntity.serverTick(World world, BlockPos pos, BlockState state, BellBlockEntity blockEntity)static voidConduitBlockEntity.serverTick(World world, BlockPos pos, BlockState state, ConduitBlockEntity blockEntity)static voidEndGatewayBlockEntity.serverTick(World world, BlockPos pos, BlockState state, EndGatewayBlockEntity blockEntity)static voidHopperBlockEntity.serverTick(World world, BlockPos pos, BlockState state, HopperBlockEntity blockEntity)static voidMobSpawnerBlockEntity.serverTick(World world, BlockPos pos, BlockState state, MobSpawnerBlockEntity blockEntity)voidBlockEntity.setCachedState(BlockState state)Deprecated.(package private) voidBarrelBlockEntity.setOpen(BlockState state, boolean open)private static voidEndGatewayBlockEntity.startTeleportCooldown(World world, BlockPos pos, BlockState state, EndGatewayBlockEntity blockEntity)booleanBlockEntityType.supports(BlockState state)static voidAbstractFurnaceBlockEntity.tick(World world, BlockPos pos, BlockState state, AbstractFurnaceBlockEntity blockEntity)static voidBeaconBlockEntity.tick(World world, BlockPos pos, BlockState state, BeaconBlockEntity blockEntity)private static voidBellBlockEntity.tick(World world, BlockPos pos, BlockState state, BellBlockEntity blockEntity, BellBlockEntity.Effect bellEffect)voidBlockEntityTicker.tick(World world, BlockPos pos, BlockState state, T blockEntity)Runs this action on the given block entity.static voidBrewingStandBlockEntity.tick(World world, BlockPos pos, BlockState state, BrewingStandBlockEntity blockEntity)static voidEnchantingTableBlockEntity.tick(World world, BlockPos pos, BlockState state, EnchantingTableBlockEntity blockEntity)static voidPistonBlockEntity.tick(World world, BlockPos pos, BlockState state, PistonBlockEntity blockEntity)static voidShulkerBoxBlockEntity.tick(World world, BlockPos pos, BlockState state, ShulkerBoxBlockEntity blockEntity)static voidSkullBlockEntity.tick(World world, BlockPos pos, BlockState state, SkullBlockEntity blockEntity)private static voidBeehiveBlockEntity.tickBees(World world, BlockPos pos, BlockState state, List<BeehiveBlockEntity.Bee> bees, @Nullable BlockPos flowerPos)BeehiveBlockEntity.tryReleaseBee(BlockState state, BeehiveBlockEntity.BeeState beeState)static voidEndGatewayBlockEntity.tryTeleportingEntity(World world, BlockPos pos, BlockState state, Entity entity, EndGatewayBlockEntity blockEntity)static voidCampfireBlockEntity.unlitServerTick(World world, BlockPos pos, BlockState state, CampfireBlockEntity campfire)private voidShulkerBoxBlockEntity.updateAnimation(World world, BlockPos pos, BlockState state)private static voidShulkerBoxBlockEntity.updateNeighborStates(World world, BlockPos pos, BlockState state)voidChestStateManager.updateViewerCount(World world, BlockPos pos, BlockState state)Constructors in net.minecraft.block.entity with parameters of type BlockStateModifierConstructorDescriptionprotectedAbstractFurnaceBlockEntity(BlockEntityType<?> blockEntityType, BlockPos pos, BlockState state, RecipeType<? extends AbstractCookingRecipe> recipeType)BannerBlockEntity(BlockPos pos, BlockState state)BannerBlockEntity(BlockPos pos, BlockState state, DyeColor baseColor)BarrelBlockEntity(BlockPos pos, BlockState state)BeaconBlockEntity(BlockPos pos, BlockState state)BedBlockEntity(BlockPos pos, BlockState state)BedBlockEntity(BlockPos pos, BlockState state, DyeColor color)BeehiveBlockEntity(BlockPos pos, BlockState state)BellBlockEntity(BlockPos pos, BlockState state)BlastFurnaceBlockEntity(BlockPos pos, BlockState state)BlockEntity(BlockEntityType<?> type, BlockPos pos, BlockState state)BrewingStandBlockEntity(BlockPos pos, BlockState state)CampfireBlockEntity(BlockPos pos, BlockState state)protectedChestBlockEntity(BlockEntityType<?> type, BlockPos pos, BlockState state)ChestBlockEntity(BlockPos pos, BlockState state)CommandBlockBlockEntity(BlockPos pos, BlockState state)ComparatorBlockEntity(BlockPos pos, BlockState state)ConduitBlockEntity(BlockPos pos, BlockState state)DaylightDetectorBlockEntity(BlockPos pos, BlockState state)protectedDispenserBlockEntity(BlockEntityType<?> type, BlockPos pos, BlockState state)DispenserBlockEntity(BlockPos pos, BlockState state)DropperBlockEntity(BlockPos pos, BlockState state)EnchantingTableBlockEntity(BlockPos pos, BlockState state)EnderChestBlockEntity(BlockPos pos, BlockState state)EndGatewayBlockEntity(BlockPos pos, BlockState state)protectedEndPortalBlockEntity(BlockEntityType<?> type, BlockPos pos, BlockState state)EndPortalBlockEntity(BlockPos pos, BlockState state)FurnaceBlockEntity(BlockPos pos, BlockState state)HopperBlockEntity(BlockPos pos, BlockState state)JigsawBlockEntity(BlockPos pos, BlockState state)JukeboxBlockEntity(BlockPos pos, BlockState state)LecternBlockEntity(BlockPos pos, BlockState state)protectedLockableContainerBlockEntity(BlockEntityType<?> type, BlockPos pos, BlockState state)protectedLootableContainerBlockEntity(BlockEntityType<?> type, BlockPos pos, BlockState state)MobSpawnerBlockEntity(BlockPos pos, BlockState state)PistonBlockEntity(BlockPos pos, BlockState state)PistonBlockEntity(BlockPos pos, BlockState state, BlockState pushedBlock, Direction facing, boolean extending, boolean source)SculkSensorBlockEntity(BlockPos pos, BlockState state)ShulkerBoxBlockEntity(@Nullable DyeColor color, BlockPos pos, BlockState state)ShulkerBoxBlockEntity(BlockPos pos, BlockState state)SignBlockEntity(BlockPos pos, BlockState state)SkullBlockEntity(BlockPos pos, BlockState state)SmokerBlockEntity(BlockPos pos, BlockState state)StructureBlockBlockEntity(BlockPos pos, BlockState state)TrappedChestBlockEntity(BlockPos pos, BlockState state) -
Uses of BlockState in net.minecraft.block.enums
Methods in net.minecraft.block.enums with parameters of type BlockState -
Uses of BlockState in net.minecraft.block.pattern
Fields in net.minecraft.block.pattern declared as BlockStateMethods in net.minecraft.block.pattern that return BlockStateMethod parameters in net.minecraft.block.pattern with type arguments of type BlockStateModifier and TypeMethodDescriptionstatic Predicate<CachedBlockPosition>CachedBlockPosition.matchesBlockState(Predicate<BlockState> state) -
Uses of BlockState in net.minecraft.block.piston
Methods in net.minecraft.block.piston with parameters of type BlockStateModifier and TypeMethodDescriptionprivate static booleanPistonHandler.isAdjacentBlockStuck(BlockState state, BlockState adjacentState)private static booleanPistonHandler.isBlockSticky(BlockState state) -
Uses of BlockState in net.minecraft.block.sapling
Methods in net.minecraft.block.sapling with parameters of type BlockStateModifier and TypeMethodDescriptionstatic booleanLargeTreeSaplingGenerator.canGenerateLargeTree(BlockState state, BlockView world, BlockPos pos, int x, int z)booleanLargeTreeSaplingGenerator.generate(ServerWorld world, ChunkGenerator chunkGenerator, BlockPos pos, BlockState state, Random random)booleanSaplingGenerator.generate(ServerWorld world, ChunkGenerator chunkGenerator, BlockPos pos, BlockState state, Random random)booleanLargeTreeSaplingGenerator.generateLargeTree(ServerWorld world, ChunkGenerator chunkGenerator, BlockPos pos, BlockState state, Random random, int x, int z) -
Uses of BlockState in net.minecraft.client
Methods in net.minecraft.client with parameters of type BlockStateModifier and TypeMethodDescriptionprivate voidKeyboard.copyBlock(BlockState state, BlockPos pos, @Nullable NbtCompound nbt) -
Uses of BlockState in net.minecraft.client.color.block
Methods in net.minecraft.client.color.block with parameters of type BlockStateModifier and TypeMethodDescriptionintBlockColorProvider.getColor(BlockState state, @Nullable BlockRenderView world, @Nullable BlockPos pos, int tintIndex)intBlockColors.getColor(BlockState state, @Nullable BlockRenderView world, @Nullable BlockPos pos, int tint)intBlockColors.getColor(BlockState state, World world, BlockPos pos) -
Uses of BlockState in net.minecraft.client.gui.hud
Methods in net.minecraft.client.gui.hud that return BlockStateModifier and TypeMethodDescriptionprivate static @Nullable BlockStateInGameOverlayRenderer.getInWallBlockState(PlayerEntity player) -
Uses of BlockState in net.minecraft.client.gui.screen
Methods in net.minecraft.client.gui.screen with parameters of type BlockStateModifier and TypeMethodDescriptionprivate ItemStackCustomizeFlatLevelScreen.SuperflatLayersListWidget.SuperflatLayerEntry.createItemStackFor(BlockState state) -
Uses of BlockState in net.minecraft.client.network
Methods in net.minecraft.client.network with parameters of type BlockStateModifier and TypeMethodDescriptionvoidClientPlayerInteractionManager.processPlayerActionResponse(ClientWorld world, BlockPos pos, BlockState state, PlayerActionC2SPacket.Action action, boolean approved) -
Uses of BlockState in net.minecraft.client.particle
Methods in net.minecraft.client.particle with parameters of type BlockStateModifier and TypeMethodDescriptionvoidParticleManager.addBlockBreakParticles(BlockPos pos, BlockState state)Constructors in net.minecraft.client.particle with parameters of type BlockStateModifierConstructorDescriptionBlockDustParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, BlockState state)BlockDustParticle(ClientWorld world, double x, double y, double z, double velocityX, double velocityY, double velocityZ, BlockState state, BlockPos blockPos) -
Uses of BlockState in net.minecraft.client.render
Methods in net.minecraft.client.render with parameters of type BlockStateModifier and TypeMethodDescriptionprivate voidWorldRenderer.drawBlockOutline(MatrixStack matrices, VertexConsumer vertexConsumer, Entity entity, double double2, double double3, double double4, BlockPos blockPos, BlockState blockState)static RenderLayerRenderLayers.getBlockLayer(BlockState state)static RenderLayerRenderLayers.getEntityBlockLayer(BlockState state, boolean direct)static intWorldRenderer.getLightmapCoordinates(BlockRenderView world, BlockState state, BlockPos pos)static RenderLayerRenderLayers.getMovingBlockLayer(BlockState state)voidWorldRenderer.scheduleBlockRerenderIfNeeded(BlockPos pos, BlockState old, BlockState updated)voidWorldRenderer.updateBlock(BlockView world, BlockPos pos, BlockState oldState, BlockState newState, int flags) -
Uses of BlockState in net.minecraft.client.render.block
Fields in net.minecraft.client.render.block with type parameters of type BlockStateMethods in net.minecraft.client.render.block with parameters of type BlockStateModifier and TypeMethodDescriptionvoidBlockModelRenderer.AmbientOcclusionCalculator.apply(BlockRenderView world, BlockState state, BlockPos pos, Direction direction, float[] box, BitSet flags, boolean bool)floatBlockModelRenderer.BrightnessCache.getFloat(BlockState state, BlockRenderView blockView, BlockPos pos)intBlockModelRenderer.BrightnessCache.getInt(BlockState state, BlockRenderView blockRenderView, BlockPos pos)BlockModels.getModel(BlockState state)BlockRenderManager.getModel(BlockState state)static ModelIdentifierBlockModels.getModelId(BlockState state)static ModelIdentifierBlockModels.getModelId(Identifier id, BlockState state)private voidBlockModelRenderer.getQuadDimensions(BlockRenderView world, BlockState state, BlockPos pos, int[] vertexData, Direction face, @org.jetbrains.annotations.Nullable float[] box, BitSet flags)BlockModels.getSprite(BlockState state)static booleanFluidRenderer.method_29708(BlockRenderView blockRenderView, BlockPos blockPos, FluidState fluidState, BlockState blockState, Direction direction)private static booleanFluidRenderer.method_29709(BlockView blockView, BlockPos blockPos, BlockState blockState, Direction direction)private static booleanFluidRenderer.method_29710(BlockView blockView, Direction direction, float float2, BlockPos blockPos, BlockState blockState)voidBlockModelRenderer.render(MatrixStack.Entry entry, VertexConsumer vertexConsumer, @Nullable BlockState blockState, BakedModel bakedModel, float float2, float float3, float float4, int int2, int int3)booleanBlockModelRenderer.render(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack matrix, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay)booleanBlockRenderManager.renderBlock(BlockState state, BlockPos pos, BlockRenderView world, MatrixStack matrix, VertexConsumer vertexConsumer, boolean cull, Random random)voidBlockRenderManager.renderBlockAsEntity(BlockState state, MatrixStack matrices, VertexConsumerProvider vertexConsumer, int light, int overlay)voidBlockRenderManager.renderDamage(BlockState state, BlockPos pos, BlockRenderView world, MatrixStack matrix, VertexConsumer vertexConsumer)booleanBlockModelRenderer.renderFlat(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack buffer, VertexConsumer vertexConsumer, boolean cull, Random random, long long2, int int2)private voidBlockModelRenderer.renderQuad(BlockRenderView world, BlockState state, BlockPos pos, VertexConsumer vertexConsumer, MatrixStack.Entry matrixEntry, BakedQuad quad, float brightness0, float brightness1, float brightness2, float brightness3, int light0, int light1, int light2, int light3, int overlay)private voidBlockModelRenderer.renderQuadsFlat(BlockRenderView world, BlockState state, BlockPos pos, int light, int overlay, boolean useWorldLight, MatrixStack matrices, VertexConsumer vertexConsumer, List<BakedQuad> quads, BitSet flags)private voidBlockModelRenderer.renderQuadsSmooth(BlockRenderView world, BlockState state, BlockPos pos, MatrixStack matrix, VertexConsumer vertexConsumer, List<BakedQuad> quads, float[] box, BitSet flags, BlockModelRenderer.AmbientOcclusionCalculator ambientOcclusionCalculator, int overlay)booleanBlockModelRenderer.renderSmooth(BlockRenderView world, BakedModel model, BlockState state, BlockPos pos, MatrixStack buffer, VertexConsumer vertexConsumer, boolean cull, Random random, long seed, int overlay) -
Uses of BlockState in net.minecraft.client.render.block.entity
Methods in net.minecraft.client.render.block.entity with parameters of type BlockStateModifier and TypeMethodDescriptionprivate voidPistonBlockEntityRenderer.renderModel(BlockPos pos, BlockState state, MatrixStack matrices, VertexConsumerProvider vertexConsumers, World world, boolean cull, int overlay) -
Uses of BlockState in net.minecraft.client.render.chunk
Fields in net.minecraft.client.render.chunk declared as BlockStateMethods in net.minecraft.client.render.chunk that return BlockState -
Uses of BlockState in net.minecraft.client.render.entity
Methods in net.minecraft.client.render.entity with parameters of type BlockStateModifier and TypeMethodDescriptionprotected voidMinecartEntityRenderer.renderBlock(T entity, float delta, BlockState state, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light)protected voidTntMinecartEntityRenderer.renderBlock(TntMinecartEntity tntMinecartEntity, float float2, BlockState blockState, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2)static voidTntMinecartEntityRenderer.renderFlashingBlock(BlockState blockState, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, boolean drawFlash)Renders a given block state into the given buffers either normally or with a bright white overlay. -
Uses of BlockState in net.minecraft.client.render.entity.feature
Methods in net.minecraft.client.render.entity.feature with parameters of type BlockStateModifier and TypeMethodDescriptionprivate voidMooshroomMushroomFeatureRenderer.method_37314(MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int int2, boolean bool, BlockRenderManager blockRenderManager, BlockState blockState, int int3, BakedModel bakedModel) -
Uses of BlockState in net.minecraft.client.render.model
Fields in net.minecraft.client.render.model with type parameters of type BlockStateModifier and TypeFieldDescriptionprivate List<Pair<Predicate<BlockState>,BakedModel>>MultipartBakedModel.Builder.componentsprivate List<Pair<Predicate<BlockState>,BakedModel>>MultipartBakedModel.componentsprivate static StateManager<Block,BlockState>ModelLoader.ITEM_FRAME_STATE_FACTORYprivate Map<BlockState,BitSet>MultipartBakedModel.stateCacheprivate StateManager<Block,BlockState>MultipartUnbakedModel.stateFactoryprivate Object2IntMap<BlockState>BakedModelManager.stateLookupprivate Object2IntMap<BlockState>ModelLoader.stateLookupprivate static Map<Identifier,StateManager<Block,BlockState>>ModelLoader.STATIC_DEFINITIONSMethods in net.minecraft.client.render.model that return types with arguments of type BlockStateModifier and TypeMethodDescriptionModelLoader.getStateLookup()private static Predicate<BlockState>ModelLoader.stateKeyToPredicate(StateManager<Block,BlockState> stateFactory, String key)Methods in net.minecraft.client.render.model with parameters of type BlockStateModifier and TypeMethodDescriptionstatic ModelLoader.ModelDefinitionModelLoader.ModelDefinition.create(BlockState state, MultipartUnbakedModel rawModel, Collection<Property<?>> properties)static ModelLoader.ModelDefinitionModelLoader.ModelDefinition.create(BlockState state, UnbakedModel rawModel, Collection<Property<?>> properties)ModelLoader.ModelDefinition.getStateValues(BlockState state, Collection<Property<?>> properties)booleanBakedModelManager.shouldRerender(BlockState from, BlockState to)Method parameters in net.minecraft.client.render.model with type arguments of type BlockStateModifier and TypeMethodDescriptionvoidMultipartBakedModel.Builder.addComponent(Predicate<BlockState> predicate, BakedModel model)private voidModelLoader.addStates(Iterable<BlockState> states)private static Predicate<BlockState>ModelLoader.stateKeyToPredicate(StateManager<Block,BlockState> stateFactory, String key)Constructor parameters in net.minecraft.client.render.model with type arguments of type BlockStateModifierConstructorDescriptionMultipartBakedModel(List<Pair<Predicate<BlockState>,BakedModel>> components)MultipartUnbakedModel(StateManager<Block,BlockState> stateFactory, List<MultipartModelComponent> components) -
Uses of BlockState in net.minecraft.client.render.model.json
Fields in net.minecraft.client.render.model.json with type parameters of type BlockStateModifier and TypeFieldDescriptionprivate StateManager<Block,BlockState>ModelVariantMap.DeserializationContext.stateFactoryMethods in net.minecraft.client.render.model.json that return types with arguments of type BlockStateModifier and TypeMethodDescriptionprivate Predicate<BlockState>SimpleMultipartModelSelector.createPredicate(StateManager<Block,BlockState> stateFactory, Property<?> property, String valueString)AndMultipartModelSelector.getPredicate(StateManager<Block,BlockState> stateFactory)MultipartModelComponent.getPredicate(StateManager<Block,BlockState> stateFactory)MultipartModelSelector.getPredicate(StateManager<Block,BlockState> stateFactory)OrMultipartModelSelector.getPredicate(StateManager<Block,BlockState> stateFactory)SimpleMultipartModelSelector.getPredicate(StateManager<Block,BlockState> stateFactory)ModelVariantMap.DeserializationContext.getStateFactory()Method parameters in net.minecraft.client.render.model.json with type arguments of type BlockStateModifier and TypeMethodDescriptionprivate Predicate<BlockState>SimpleMultipartModelSelector.createPredicate(StateManager<Block,BlockState> stateFactory, Property<?> property, String valueString)AndMultipartModelSelector.getPredicate(StateManager<Block,BlockState> stateFactory)MultipartModelComponent.getPredicate(StateManager<Block,BlockState> stateFactory)MultipartModelSelector.getPredicate(StateManager<Block,BlockState> stateFactory)OrMultipartModelSelector.getPredicate(StateManager<Block,BlockState> stateFactory)SimpleMultipartModelSelector.getPredicate(StateManager<Block,BlockState> stateFactory)voidModelVariantMap.DeserializationContext.setStateFactory(StateManager<Block,BlockState> stateFactory) -
Uses of BlockState in net.minecraft.client.tutorial
Methods in net.minecraft.client.tutorial with parameters of type BlockStateModifier and TypeMethodDescriptionvoidPunchTreeTutorialStepHandler.onBlockBreaking(ClientWorld client, BlockPos pos, BlockState state, float progress)voidTutorialManager.onBlockBreaking(ClientWorld world, BlockPos pos, BlockState state, float progress)default voidTutorialStepHandler.onBlockBreaking(ClientWorld client, BlockPos pos, BlockState state, float progress) -
Uses of BlockState in net.minecraft.client.world
Methods in net.minecraft.client.world with parameters of type BlockStateModifier and TypeMethodDescriptionvoidClientWorld.addBlockBreakParticles(BlockPos pos, BlockState state)private voidClientWorld.addParticle(BlockPos pos, BlockState state, ParticleEffect parameters, boolean bool)voidClientWorld.scheduleBlockRerenderIfNeeded(BlockPos pos, BlockState old, BlockState updated)voidClientWorld.setBlockStateWithoutNeighborUpdates(BlockPos pos, BlockState state)voidClientWorld.updateListeners(BlockPos pos, BlockState oldState, BlockState newState, int flags) -
Uses of BlockState in net.minecraft.command.argument
Fields in net.minecraft.command.argument declared as BlockStateModifier and TypeFieldDescriptionprivate BlockStateBlockArgumentParser.blockStateprivate BlockStateBlockPredicateArgumentType.StatePredicate.stateprivate BlockStateBlockStateArgument.stateFields in net.minecraft.command.argument with type parameters of type BlockStateModifier and TypeFieldDescriptionprivate StateManager<Block,BlockState>BlockArgumentParser.stateFactoryMethods in net.minecraft.command.argument that return BlockStateModifier and TypeMethodDescriptionBlockArgumentParser.getBlockState()BlockStateArgument.getBlockState()Methods in net.minecraft.command.argument with parameters of type BlockStateModifier and TypeMethodDescriptionstatic StringBlockArgumentParser.stringifyBlockState(BlockState blockState)Constructors in net.minecraft.command.argument with parameters of type BlockStateModifierConstructorDescriptionBlockStateArgument(BlockState state, Set<Property<?>> properties, @Nullable NbtCompound data)StatePredicate(BlockState state, Set<Property<?>> properties, @Nullable NbtCompound nbt) -
Uses of BlockState in net.minecraft.entity
Fields in net.minecraft.entity declared as BlockStateMethods in net.minecraft.entity that return BlockStateModifier and TypeMethodDescriptionFallingBlockEntity.getBlockState()Entity.getBlockStateAtPos()protected BlockStateEntity.getLandingBlockState()Methods in net.minecraft.entity with parameters of type BlockStateModifier and TypeMethodDescriptionprivate booleanLivingEntity.canEnterTrapdoor(BlockPos pos, BlockState state)booleanEntity.canExplosionDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float explosionPower)booleanEntity.collidesWithStateAtPos(BlockPos pos, BlockState state)protected voidEntity.fall(double heightDifference, boolean onGround, BlockState landedState, BlockPos landedPosition)protected voidLivingEntity.fall(double heightDifference, boolean onGround, BlockState landedState, BlockPos landedPosition)floatEntity.getEffectiveExplosionResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState, float max)booleanEntityType.isInvalidSpawn(BlockState state)Returns whether the EntityType can spawn inside the given block.private voidEntity.method_37215(BlockState blockState)protected voidEntity.onBlockCollision(BlockState state)protected voidEntity.playStepSound(BlockPos pos, BlockState blockState)protected booleanLivingEntity.shouldRemoveSoulSpeedBoost(BlockState landingState)voidEntity.slowMovement(BlockState state, Vec3d multiplier)Constructors in net.minecraft.entity with parameters of type BlockStateModifierConstructorDescriptionFallingBlockEntity(World world, double x, double y, double z, BlockState block) -
Uses of BlockState in net.minecraft.entity.ai.brain.task
Methods in net.minecraft.entity.ai.brain.task with parameters of type BlockStateModifier and TypeMethodDescriptionprivate voidFarmerWorkTask.compostSeeds(ServerWorld world, VillagerEntity entity, GlobalPos pos, BlockState composterState)private voidFarmerWorkTask.syncComposterEvent(ServerWorld world, BlockState oldState, BlockPos pos, BlockState newState) -
Uses of BlockState in net.minecraft.entity.ai.goal
Fields in net.minecraft.entity.ai.goal with type parameters of type BlockStateModifier and TypeFieldDescriptionprivate static Predicate<BlockState>EatGrassGoal.GRASS_PREDICATE -
Uses of BlockState in net.minecraft.entity.ai.pathing
Methods in net.minecraft.entity.ai.pathing with parameters of type BlockStateModifier and TypeMethodDescriptionstatic booleanLandPathNodeMaker.inflictsFireDamage(BlockState state) -
Uses of BlockState in net.minecraft.entity.boss
Methods in net.minecraft.entity.boss with parameters of type BlockStateModifier and TypeMethodDescriptionstatic booleanWitherEntity.canDestroy(BlockState block)voidWitherEntity.slowMovement(BlockState state, Vec3d multiplier) -
Uses of BlockState in net.minecraft.entity.data
Fields in net.minecraft.entity.data with type parameters of type BlockStateModifier and TypeFieldDescriptionstatic TrackedDataHandler<Optional<BlockState>>TrackedDataHandlerRegistry.OPTIONAL_BLOCK_STATE -
Uses of BlockState in net.minecraft.entity.mob
Fields in net.minecraft.entity.mob with type parameters of type BlockStateModifier and TypeFieldDescriptionprivate static TrackedData<Optional<BlockState>>EndermanEntity.CARRIED_BLOCKMethods in net.minecraft.entity.mob that return BlockStateMethods in net.minecraft.entity.mob with parameters of type BlockStateModifier and TypeMethodDescriptionprivate booleanEndermanEntity.PlaceBlockGoal.canPlaceOn(World world, BlockPos posAbove, BlockState carriedState, BlockState stateAbove, BlockState state, BlockPos pos)protected voidFlyingEntity.fall(double heightDifference, boolean onGround, BlockState landedState, BlockPos landedPosition)protected voidAbstractSkeletonEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidEndermiteEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidHoglinEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidPiglinBruteEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidPiglinEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidRavagerEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidSilverfishEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidSpiderEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidZoglinEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidZombieEntity.playStepSound(BlockPos pos, BlockState blockState)voidEndermanEntity.setCarriedBlock(@Nullable BlockState state)voidSpiderEntity.slowMovement(BlockState state, Vec3d multiplier) -
Uses of BlockState in net.minecraft.entity.passive
Fields in net.minecraft.entity.passive declared as BlockStateFields in net.minecraft.entity.passive with type parameters of type BlockStateModifier and TypeFieldDescriptionprivate Predicate<BlockState>BeeEntity.PollinateGoal.flowerPredicateMethods in net.minecraft.entity.passive that return BlockStateMethods in net.minecraft.entity.passive with parameters of type BlockStateModifier and TypeMethodDescriptionprotected voidBatEntity.fall(double heightDifference, boolean onGround, BlockState landedState, BlockPos landedPosition)protected voidBeeEntity.fall(double heightDifference, boolean onGround, BlockState landedState, BlockPos landedPosition)protected voidParrotEntity.fall(double heightDifference, boolean onGround, BlockState landedState, BlockPos landedPosition)protected voidStriderEntity.fall(double heightDifference, boolean onGround, BlockState landedState, BlockPos landedPosition)private voidFoxEntity.EatSweetBerriesGoal.pickGlowBerries(BlockState state)private voidFoxEntity.EatSweetBerriesGoal.pickSweetBerries(BlockState state)protected voidBeeEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidChickenEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidCowEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidFishEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidGoatEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidHorseBaseEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidIronGolemEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidLlamaEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidPandaEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidParrotEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidPigEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidPolarBearEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidSheepEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidStriderEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidTurtleEntity.playStepSound(BlockPos pos, BlockState blockState)protected voidWolfEntity.playStepSound(BlockPos pos, BlockState blockState)Method parameters in net.minecraft.entity.passive with type arguments of type BlockStateModifier and TypeMethodDescriptionBeeEntity.PollinateGoal.findFlower(Predicate<BlockState> predicate, double searchDistance)Constructors in net.minecraft.entity.passive with parameters of type BlockState -
Uses of BlockState in net.minecraft.entity.player
Methods in net.minecraft.entity.player with parameters of type BlockStateModifier and TypeMethodDescriptionbooleanPlayerEntity.canHarvest(BlockState state)Determines whether the player is able to harvest drops from the specified block state.floatPlayerEntity.getBlockBreakingSpeed(BlockState block)floatPlayerInventory.getBlockBreakingSpeed(BlockState block)protected booleanPlayerEntity.shouldRemoveSoulSpeedBoost(BlockState landingState)voidPlayerEntity.slowMovement(BlockState state, Vec3d multiplier) -
Uses of BlockState in net.minecraft.entity.projectile
Fields in net.minecraft.entity.projectile declared as BlockStateModifier and TypeFieldDescriptionprivate @Nullable BlockStatePersistentProjectileEntity.inBlockStateMethods in net.minecraft.entity.projectile with parameters of type BlockStateModifier and TypeMethodDescriptionfloatWitherSkullEntity.getEffectiveExplosionResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState, float max) -
Uses of BlockState in net.minecraft.entity.vehicle
Methods in net.minecraft.entity.vehicle that return BlockStateModifier and TypeMethodDescriptionAbstractMinecartEntity.getContainedBlock()AbstractMinecartEntity.getDefaultContainedBlock()ChestMinecartEntity.getDefaultContainedBlock()CommandBlockMinecartEntity.getDefaultContainedBlock()FurnaceMinecartEntity.getDefaultContainedBlock()HopperMinecartEntity.getDefaultContainedBlock()SpawnerMinecartEntity.getDefaultContainedBlock()TntMinecartEntity.getDefaultContainedBlock()Methods in net.minecraft.entity.vehicle with parameters of type BlockStateModifier and TypeMethodDescriptionbooleanTntMinecartEntity.canExplosionDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float explosionPower)protected voidBoatEntity.fall(double heightDifference, boolean onGround, BlockState landedState, BlockPos landedPosition)floatTntMinecartEntity.getEffectiveExplosionResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState, float max)protected voidAbstractMinecartEntity.moveOnRail(BlockPos pos, BlockState state)protected voidFurnaceMinecartEntity.moveOnRail(BlockPos pos, BlockState state)voidAbstractMinecartEntity.setCustomBlock(BlockState state) -
Uses of BlockState in net.minecraft.fluid
Methods in net.minecraft.fluid that return BlockStateModifier and TypeMethodDescriptionFluidState.getBlockState()protected BlockStateEmptyFluid.toBlockState(FluidState state)protected abstract BlockStateFluid.toBlockState(FluidState state)LavaFluid.toBlockState(FluidState state)WaterFluid.toBlockState(FluidState state)Methods in net.minecraft.fluid with parameters of type BlockStateModifier and TypeMethodDescriptionprotected abstract voidFlowableFluid.beforeBreakingBlock(WorldAccess world, BlockPos pos, BlockState state)protected voidLavaFluid.beforeBreakingBlock(WorldAccess world, BlockPos pos, BlockState state)protected voidWaterFluid.beforeBreakingBlock(WorldAccess world, BlockPos pos, BlockState state)private booleanFlowableFluid.canFill(BlockView world, BlockPos pos, BlockState state, Fluid fluid)protected booleanFlowableFluid.canFlow(BlockView world, BlockPos fluidPos, BlockState fluidBlockState, Direction flowDirection, BlockPos flowTo, BlockState flowToBlockState, FluidState fluidState, Fluid fluid)private booleanFlowableFluid.canFlowThrough(BlockView world, Fluid fluid, BlockPos pos, BlockState state, Direction face, BlockPos fromPos, BlockState fromState, FluidState fluidState)protected voidFlowableFluid.flow(WorldAccess world, BlockPos pos, BlockState state, Direction direction, FluidState fluidState)protected voidLavaFluid.flow(WorldAccess world, BlockPos pos, BlockState state, Direction direction, FluidState fluidState)protected Map<Direction,FluidState>FlowableFluid.getSpread(WorldView world, BlockPos pos, BlockState state)protected FluidStateFlowableFluid.getUpdatedState(WorldView world, BlockPos pos, BlockState state)private booleanFlowableFluid.method_15736(BlockView world, Fluid fluid, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState)protected intFlowableFluid.method_15742(WorldView world, BlockPos blockPos, int int2, Direction direction, BlockState blockState, BlockPos blockPos2, Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState,FluidState>> short2ObjectMap, Short2BooleanMap short2BooleanMap)private voidFlowableFluid.method_15744(WorldAccess world, BlockPos pos, FluidState fluidState, BlockState blockState)private booleanFlowableFluid.receivesFlow(Direction face, BlockView world, BlockPos pos, BlockState state, BlockPos fromPos, BlockState fromState)Method parameters in net.minecraft.fluid with type arguments of type BlockStateModifier and TypeMethodDescriptionprotected intFlowableFluid.method_15742(WorldView world, BlockPos blockPos, int int2, Direction direction, BlockState blockState, BlockPos blockPos2, Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState,FluidState>> short2ObjectMap, Short2BooleanMap short2BooleanMap) -
Uses of BlockState in net.minecraft.item
Fields in net.minecraft.item with type parameters of type BlockStateMethods in net.minecraft.item that return BlockStateModifier and TypeMethodDescriptionprivate static <T extends Comparable<T>>
BlockStateDebugStickItem.cycle(BlockState state, Property<T> property, boolean inverse)private BlockStateFilledMapItem.getFluidStateIfVisible(World world, BlockState state, BlockPos pos)protected @Nullable BlockStateBlockItem.getPlacementState(ItemPlacementContext context)protected @Nullable BlockStateCommandBlockItem.getPlacementState(ItemPlacementContext context)protected @Nullable BlockStateWallStandingBlockItem.getPlacementState(ItemPlacementContext context)private BlockStateBlockItem.placeFromTag(BlockPos pos, World world, ItemStack stack, BlockState state)private static <T extends Comparable<T>>
BlockStateBlockItem.with(BlockState state, Property<T> property, String name)Methods in net.minecraft.item that return types with arguments of type BlockStateModifier and TypeMethodDescriptionprivate Optional<BlockState>AxeItem.getStrippedState(BlockState state)static Optional<BlockState>HoneycombItem.getWaxedState(BlockState state)Methods in net.minecraft.item with parameters of type BlockStateModifier and TypeMethodDescriptionbooleanDebugStickItem.canMine(BlockState state, World world, BlockPos pos, PlayerEntity miner)Checks if a player can break a block while holding the item.booleanItem.canMine(BlockState state, World world, BlockPos pos, PlayerEntity miner)Checks if a player can break a block while holding the item.booleanSwordItem.canMine(BlockState state, World world, BlockPos pos, PlayerEntity miner)Checks if a player can break a block while holding the item.booleanTridentItem.canMine(BlockState state, World world, BlockPos pos, PlayerEntity miner)Checks if a player can break a block while holding the item.protected booleanBlockItem.canPlace(ItemPlacementContext context, BlockState state)private static <T extends Comparable<T>>
BlockStateDebugStickItem.cycle(BlockState state, Property<T> property, boolean inverse)private BlockStateFilledMapItem.getFluidStateIfVisible(World world, BlockState state, BlockPos pos)floatItem.getMiningSpeedMultiplier(ItemStack stack, BlockState state)floatItemStack.getMiningSpeedMultiplier(BlockState state)floatMiningToolItem.getMiningSpeedMultiplier(ItemStack stack, BlockState state)floatShearsItem.getMiningSpeedMultiplier(ItemStack stack, BlockState state)floatSwordItem.getMiningSpeedMultiplier(ItemStack stack, BlockState state)protected SoundEventBlockItem.getPlaceSound(BlockState state)protected SoundEventPowderSnowBucketItem.getPlaceSound(BlockState state)private Optional<BlockState>AxeItem.getStrippedState(BlockState state)static Consumer<ItemUsageContext>HoeItem.getTillingConsumer(BlockState state)static Consumer<ItemUsageContext>HoeItem.getTillingConsumer(BlockState state, ItemConvertible dropItem)private static <T extends Comparable<T>>
StringDebugStickItem.getValueString(BlockState state, Property<T> property)static Optional<BlockState>HoneycombItem.getWaxedState(BlockState state)booleanItem.isSuitableFor(BlockState state)Determines whether this item can be used as a suitable tool for mining the specified block.booleanItemStack.isSuitableFor(BlockState state)Determines whether this item can be used as a suitable tool for mining the specified block.booleanMiningToolItem.isSuitableFor(BlockState state)Determines whether this item can be used as a suitable tool for mining the specified block.booleanShearsItem.isSuitableFor(BlockState state)Determines whether this item can be used as a suitable tool for mining the specified block.booleanSwordItem.isSuitableFor(BlockState state)Determines whether this item can be used as a suitable tool for mining the specified block.protected booleanBedItem.place(ItemPlacementContext context, BlockState state)protected booleanBlockItem.place(ItemPlacementContext context, BlockState state)protected booleanTallBlockItem.place(ItemPlacementContext context, BlockState state)private BlockStateBlockItem.placeFromTag(BlockPos pos, World world, ItemStack stack, BlockState state)booleanItem.postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner)voidItemStack.postMine(World world, BlockState state, BlockPos pos, PlayerEntity miner)booleanMiningToolItem.postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner)booleanShearsItem.postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner)booleanSwordItem.postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner)booleanTridentItem.postMine(ItemStack stack, World world, BlockState state, BlockPos pos, LivingEntity miner)protected booleanBlockItem.postPlacement(BlockPos pos, World world, @Nullable PlayerEntity player, ItemStack stack, BlockState state)protected booleanSignItem.postPlacement(BlockPos pos, World world, @Nullable PlayerEntity player, ItemStack stack, BlockState state)private booleanDebugStickItem.use(PlayerEntity player, BlockState state, WorldAccess world, BlockPos pos, boolean update, ItemStack stack)private static <T extends Comparable<T>>
BlockStateBlockItem.with(BlockState state, Property<T> property, String name) -
Uses of BlockState in net.minecraft.loot.context
Fields in net.minecraft.loot.context with type parameters of type BlockStateModifier and TypeFieldDescriptionstatic LootContextParameter<BlockState>LootContextParameters.BLOCK_STATE -
Uses of BlockState in net.minecraft.loot.function
Methods in net.minecraft.loot.function with parameters of type BlockStateModifier and TypeMethodDescriptionprivate static <T extends Comparable<T>>
StringCopyStateFunction.getPropertyName(BlockState state, Property<T> property) -
Uses of BlockState in net.minecraft.nbt
Methods in net.minecraft.nbt that return BlockStateModifier and TypeMethodDescriptionstatic BlockStateNbtHelper.toBlockState(NbtCompound compound)Methods in net.minecraft.nbt with parameters of type BlockState -
Uses of BlockState in net.minecraft.network.packet.s2c.play
Fields in net.minecraft.network.packet.s2c.play declared as BlockStateModifier and TypeFieldDescriptionprivate BlockState[]ChunkDeltaUpdateS2CPacket.blockStatesprivate BlockStateBlockUpdateS2CPacket.stateprivate BlockStatePlayerActionResponseS2CPacket.stateMethods in net.minecraft.network.packet.s2c.play that return BlockStateModifier and TypeMethodDescriptionPlayerActionResponseS2CPacket.getBlockState()BlockUpdateS2CPacket.getState()Method parameters in net.minecraft.network.packet.s2c.play with type arguments of type BlockStateModifier and TypeMethodDescriptionvoidChunkDeltaUpdateS2CPacket.visitUpdates(BiConsumer<BlockPos,BlockState> biConsumer)Calls the given consumer for each pair of block position and block state contained in this packet.Constructors in net.minecraft.network.packet.s2c.play with parameters of type BlockStateModifierConstructorDescriptionBlockUpdateS2CPacket(BlockPos pos, BlockState state)PlayerActionResponseS2CPacket(BlockPos pos, BlockState state, PlayerActionC2SPacket.Action action, boolean approved, String reason) -
Uses of BlockState in net.minecraft.particle
Fields in net.minecraft.particle declared as BlockStateMethods in net.minecraft.particle that return BlockStateConstructors in net.minecraft.particle with parameters of type BlockStateModifierConstructorDescriptionBlockStateParticleEffect(ParticleType<BlockStateParticleEffect> type, BlockState blockState) -
Uses of BlockState in net.minecraft.predicate
Methods in net.minecraft.predicate with parameters of type BlockState -
Uses of BlockState in net.minecraft.predicate.block
Fields in net.minecraft.predicate.block with type parameters of type BlockStateModifier and TypeFieldDescriptionstatic Predicate<BlockState>BlockStatePredicate.ANYprivate StateManager<Block,BlockState>BlockStatePredicate.managerMethods in net.minecraft.predicate.block with parameters of type BlockStateModifier and TypeMethodDescriptionbooleanBlockPredicate.test(@Nullable BlockState blockState)booleanBlockStatePredicate.test(@Nullable BlockState blockState)protected <T extends Comparable<T>>
booleanBlockStatePredicate.testProperty(BlockState blockState, Property<T> property, Predicate<Object> predicate)Constructor parameters in net.minecraft.predicate.block with type arguments of type BlockStateModifierConstructorDescriptionprivateBlockStatePredicate(StateManager<Block,BlockState> manager) -
Uses of BlockState in net.minecraft.screen
Methods in net.minecraft.screen with parameters of type BlockStateModifier and TypeMethodDescriptionprotected booleanAnvilScreenHandler.canUse(BlockState state)protected abstract booleanForgingScreenHandler.canUse(BlockState state)protected booleanSmithingScreenHandler.canUse(BlockState state) -
Uses of BlockState in net.minecraft.server.command
Fields in net.minecraft.server.command declared as BlockStateConstructors in net.minecraft.server.command with parameters of type BlockStateModifierConstructorDescriptionBlockInfo(BlockPos pos, BlockState state, @Nullable NbtCompound blockEntityTag) -
Uses of BlockState in net.minecraft.server.network
Methods in net.minecraft.server.network with parameters of type BlockStateModifier and TypeMethodDescriptionprivate floatServerPlayerInteractionManager.continueMining(BlockState state, BlockPos pos, int int2)protected voidServerPlayerEntity.fall(double heightDifference, boolean onGround, BlockState landedState, BlockPos landedPosition)protected voidServerPlayerEntity.onBlockCollision(BlockState state)static voidDebugInfoSender.sendBeehiveDebugData(World world, BlockPos pos, BlockState state, BeehiveBlockEntity blockEntity) -
Uses of BlockState in net.minecraft.server.world
Methods in net.minecraft.server.world with parameters of type BlockStateModifier and TypeMethodDescriptionvoidServerWorld.onBlockChanged(BlockPos pos, BlockState oldBlock, BlockState newBlock)private voidChunkHolder.tryUpdateBlockEntityAt(World world, BlockPos pos, BlockState state)voidServerWorld.updateListeners(BlockPos pos, BlockState oldState, BlockState newState, int flags) -
Uses of BlockState in net.minecraft.structure
Fields in net.minecraft.structure declared as BlockStateModifier and TypeFieldDescriptionstatic BlockStateStructure.Palette.AIRprotected static BlockStateStructurePiece.AIRprotected static BlockStateOceanMonumentGenerator.Piece.ALSO_PRISMARINE_BRICKSprotected BlockStateStructurePiece.BlockRandomizer.blockprotected static BlockStateOceanMonumentGenerator.Piece.DARK_PRISMARINEprotected static BlockStateOceanMonumentGenerator.Piece.PRISMARINEprotected static BlockStateOceanMonumentGenerator.Piece.PRISMARINE_BRICKSprotected static BlockStateOceanMonumentGenerator.Piece.SEA_LANTERNStructure.StructureBlockInfo.stateprotected static BlockStateOceanMonumentGenerator.Piece.WATERFields in net.minecraft.structure with type parameters of type BlockStateMethods in net.minecraft.structure that return BlockStateModifier and TypeMethodDescriptionStructurePiece.BlockRandomizer.getBlock()protected BlockStateStructurePiece.getBlockAt(BlockView world, int x, int int2, int int3, BlockBox box)Structure.Palette.getState(int id)static BlockStateStructurePiece.orientateChest(BlockView world, BlockPos pos, BlockState state)Methods in net.minecraft.structure that return types with arguments of type BlockStateMethods in net.minecraft.structure with parameters of type BlockStateModifier and TypeMethodDescriptionprotected voidStructurePiece.addBlock(StructureWorldAccess world, BlockState block, int x, int int2, int int3, BlockBox box)protected voidStructurePiece.addBlockWithRandomThreshold(StructureWorldAccess world, BlockBox bounds, Random random, float threshold, int x, int y, int z, BlockState state)protected booleanStructurePiece.addChest(ServerWorldAccess world, BlockBox boundingBox, Random random, BlockPos pos, Identifier lootTableId, @Nullable BlockState block)protected booleanStructurePiece.canReplace(BlockState state)protected voidMineshaftGenerator.MineshaftCorridor.fillDownwards(StructureWorldAccess world, BlockState state, int x, int int2, int int3, BlockBox box)protected voidStructurePiece.fillDownwards(StructureWorldAccess world, BlockState state, int x, int int2, int int3, BlockBox box)protected voidStructurePiece.fillHalfEllipsoid(StructureWorldAccess world, BlockBox bounds, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState block, boolean cantReplaceAir)protected voidStructurePiece.fillWithOutline(StructureWorldAccess world, BlockBox box, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState outline, BlockState inside, boolean cantReplaceAir)protected voidStructurePiece.fillWithOutlineUnderSeaLevel(StructureWorldAccess world, BlockBox box, Random random, float blockChance, int minX, int minY, int minZ, int maxX, int maxY, int maxZ, BlockState outline, BlockState inside, boolean cantReplaceAir, boolean stayBelowSeaLevel)intStructure.Palette.getId(BlockState state)private booleanBuriedTreasureGenerator.Piece.isLiquid(BlockState state)private booleanMineshaftGenerator.MineshaftCorridor.isNotRailOrLava(BlockState state)protected voidOceanMonumentGenerator.Piece.method_14771(StructureWorldAccess structureWorldAccess, BlockBox blockBox, int int2, int int3, int int4, int int5, int int6, int int7, BlockState blockState)private booleanMineshaftGenerator.MineshaftCorridor.method_33877(WorldView worldView, BlockPos blockPos, BlockState blockState)private static voidMineshaftGenerator.MineshaftCorridor.method_33878(StructureWorldAccess structureWorldAccess, BlockState blockState, BlockPos.Mutable mutable, int int2, int int3)protected voidMineshaftGenerator.MineshaftCorridor.method_33879(StructureWorldAccess structureWorldAccess, BlockState blockState, int int2, int int3, int int4, BlockBox blockBox)protected voidMineshaftGenerator.MineshaftPart.method_33880(StructureWorldAccess structureWorldAccess, BlockBox blockBox, BlockState blockState, int int2, int int3, int int4)protected voidStructurePiece.method_35455(StructureWorldAccess structureWorldAccess, BlockBox blockBox, BlockBox blockBox2, BlockState blockState, BlockState blockState2, boolean bool)static BlockStateStructurePiece.orientateChest(BlockView world, BlockPos pos, BlockState state)voidStructure.Palette.set(BlockState state, int id)Constructors in net.minecraft.structure with parameters of type BlockStateModifierConstructorDescriptionStructureBlockInfo(BlockPos pos, BlockState state, @Nullable NbtCompound nbt) -
Uses of BlockState in net.minecraft.structure.processor
Fields in net.minecraft.structure.processor declared as BlockStateModifier and TypeFieldDescriptionprivate static BlockState[]BlockAgeStructureProcessor.AGEABLE_SLABSprivate BlockStateStructureProcessorRule.outputStateMethods in net.minecraft.structure.processor that return BlockStateModifier and TypeMethodDescriptionStructureProcessorRule.getOutputState()private BlockStateBlockAgeStructureProcessor.process(Random random, BlockState[] regularStates, BlockState[] mossyStates)private @Nullable BlockStateBlockAgeStructureProcessor.processBlocks(Random random)private @Nullable BlockStateBlockAgeStructureProcessor.processObsidian(Random random)private @Nullable BlockStateBlockAgeStructureProcessor.processSlabs(Random random)private @Nullable BlockStateBlockAgeStructureProcessor.processStairs(Random random, BlockState state)private @Nullable BlockStateBlockAgeStructureProcessor.processWalls(Random random)private static BlockStateBlockAgeStructureProcessor.randomStairProperties(Random random, Block stairs)private static BlockStateBlockAgeStructureProcessor.randomState(Random random, BlockState[] states)Methods in net.minecraft.structure.processor with parameters of type BlockStateModifier and TypeMethodDescriptionprivate BlockStateBlockAgeStructureProcessor.process(Random random, BlockState[] regularStates, BlockState[] mossyStates)private @Nullable BlockStateBlockAgeStructureProcessor.processStairs(Random random, BlockState state)private static BlockStateBlockAgeStructureProcessor.randomState(Random random, BlockState[] states)booleanStructureProcessorRule.test(BlockState input, BlockState location, BlockPos blockPos, BlockPos blockPos2, BlockPos blockPos3, Random random)Constructors in net.minecraft.structure.processor with parameters of type BlockStateModifierConstructorDescriptionStructureProcessorRule(RuleTest inputPredicate, RuleTest locationPredicate, BlockState state)StructureProcessorRule(RuleTest inputPredicate, RuleTest locationPredicate, PosRuleTest positionPredicate, BlockState state)StructureProcessorRule(RuleTest inputPredicate, RuleTest locationPredicate, PosRuleTest positionPredicate, BlockState outputState, Optional<NbtCompound> nbt) -
Uses of BlockState in net.minecraft.structure.rule
Fields in net.minecraft.structure.rule declared as BlockStateModifier and TypeFieldDescriptionprivate BlockStateBlockStateMatchRuleTest.blockStateprivate BlockStateRandomBlockStateMatchRuleTest.blockStateMethods in net.minecraft.structure.rule with parameters of type BlockStateModifier and TypeMethodDescriptionbooleanAlwaysTrueRuleTest.test(BlockState state, Random random)booleanBlockMatchRuleTest.test(BlockState state, Random random)booleanBlockStateMatchRuleTest.test(BlockState state, Random random)booleanRandomBlockMatchRuleTest.test(BlockState state, Random random)booleanRandomBlockStateMatchRuleTest.test(BlockState state, Random random)abstract booleanRuleTest.test(BlockState state, Random random)booleanTagMatchRuleTest.test(BlockState state, Random random)Constructors in net.minecraft.structure.rule with parameters of type BlockStateModifierConstructorDescriptionBlockStateMatchRuleTest(BlockState blockState)RandomBlockStateMatchRuleTest(BlockState blockState, float probability) -
Uses of BlockState in net.minecraft.test
Methods in net.minecraft.test that return BlockStateMethods in net.minecraft.test with parameters of type BlockStateModifier and TypeMethodDescriptionvoidTestContext.setBlockState(int x, int y, int z, BlockState state)voidTestContext.setBlockState(BlockPos pos, BlockState state)Method parameters in net.minecraft.test with type arguments of type BlockStateModifier and TypeMethodDescriptionvoidTestContext.checkBlockState(BlockPos pos, Predicate<BlockState> predicate, Supplier<String> errorMessageSupplier) -
Uses of BlockState in net.minecraft.util.crash
Methods in net.minecraft.util.crash with parameters of type BlockStateModifier and TypeMethodDescriptionstatic voidCrashReportSection.addBlockInfo(CrashReportSection element, HeightLimitView world, BlockPos pos, @Nullable BlockState state) -
Uses of BlockState in net.minecraft.util.function
Methods in net.minecraft.util.function with parameters of type BlockStateModifier and TypeMethodDescriptionbooleanMaterialPredicate.test(@Nullable BlockState blockState) -
Uses of BlockState in net.minecraft.util.math
Methods in net.minecraft.util.math that return BlockState -
Uses of BlockState in net.minecraft.world
Fields in net.minecraft.world with type parameters of type BlockStateModifier and TypeFieldDescriptionprivate BiPredicate<BlockState,BlockPos>BlockCollisionSpliterator.blockPredicateprivate Predicate<BlockState>Heightmap.blockPredicateprivate Predicate<BlockState>Heightmap.Type.blockPredicate(package private) static Predicate<BlockState>Heightmap.NOT_AIRprivate Predicate<BlockState>BlockStateRaycastContext.statePredicate(package private) static Predicate<BlockState>Heightmap.SUFFOCATESMethods in net.minecraft.world that return BlockStateModifier and TypeMethodDescriptionBlockView.getBlockState(BlockPos pos)ChunkRegion.getBlockState(BlockPos pos)ChunkSectionCache.getBlockState(BlockPos pos)EmptyBlockView.getBlockState(BlockPos pos)World.getBlockState(BlockPos pos)Methods in net.minecraft.world that return types with arguments of type BlockStateModifier and TypeMethodDescriptionHeightmap.Type.getBlockPredicate()BlockStateRaycastContext.getStatePredicate()default Stream<BlockState>BlockView.getStatesInBox(Box box)default Stream<BlockState>WorldView.getStatesInBoxIfLoaded(Box box)Methods in net.minecraft.world with parameters of type BlockStateModifier and TypeMethodDescriptionvoidWorld.addBlockBreakParticles(BlockPos pos, BlockState state)default booleanCollisionView.canPlace(BlockState state, BlockPos pos, ShapeContext context)RaycastContext.ShapeProvider.get(BlockState state, BlockView world, BlockPos pos, ShapeContext context)RaycastContext.ShapeType.get(BlockState state, BlockView world, BlockPos pos, ShapeContext context)RaycastContext.getBlockShape(BlockState state, BlockView world, BlockPos pos)static booleanSpawnHelper.isClearForSpawn(BlockView blockView, BlockPos pos, BlockState state, FluidState fluidState, EntityType<?> entityType)voidWorld.onBlockChanged(BlockPos pos, BlockState oldBlock, BlockState newBlock)default @Nullable BlockHitResultBlockView.raycastBlock(Vec3d start, Vec3d end, BlockPos pos, VoxelShape shape, BlockState state)voidWorld.scheduleBlockRerenderIfNeeded(BlockPos pos, BlockState old, BlockState updated)booleanChunkRegion.setBlockState(BlockPos pos, BlockState state, int flags, int maxUpdateDepth)Updates the block state at a position, calling appropriate callbacks.default booleanModifiableWorld.setBlockState(BlockPos pos, BlockState state, int flags)Updates the block state at a position, calling appropriate callbacks.booleanModifiableWorld.setBlockState(BlockPos pos, BlockState state, int flags, int maxUpdateDepth)Updates the block state at a position, calling appropriate callbacks.booleanWorld.setBlockState(BlockPos pos, BlockState state)booleanWorld.setBlockState(BlockPos pos, BlockState state, int flags)Updates the block state at a position, calling appropriate callbacks.booleanWorld.setBlockState(BlockPos pos, BlockState state, int flags, int maxUpdateDepth)Updates the block state at a position, calling appropriate callbacks.booleanHeightmap.trackUpdate(int x, int y, int z, BlockState state)abstract voidWorld.updateListeners(BlockPos pos, BlockState oldState, BlockState newState, int flags)Method parameters in net.minecraft.world with type arguments of type BlockStateModifier and TypeMethodDescriptiondefault Stream<VoxelShape>CollisionView.getBlockCollisions(@Nullable Entity entity, Box box, BiPredicate<BlockState,BlockPos> biPredicate)default booleanCollisionView.isBlockSpaceEmpty(@Nullable Entity entity, Box box, BiPredicate<BlockState,BlockPos> biPredicate)booleanChunkRegion.testBlockState(BlockPos pos, Predicate<BlockState> state)booleanTestableWorld.testBlockState(BlockPos pos, Predicate<BlockState> state)booleanWorld.testBlockState(BlockPos pos, Predicate<BlockState> state)Constructor parameters in net.minecraft.world with type arguments of type BlockStateModifierConstructorDescriptionBlockCollisionSpliterator(CollisionView world, @Nullable Entity entity, Box box, BiPredicate<BlockState,BlockPos> blockPredicate)BlockStateRaycastContext(Vec3d start, Vec3d end, Predicate<BlockState> statePredicate)privateType(String name, Heightmap.Purpose purpose, Predicate<BlockState> blockPredicate) -
Uses of BlockState in net.minecraft.world.biome
Methods in net.minecraft.world.biome with parameters of type BlockStateModifier and TypeMethodDescriptionvoidBiome.buildSurface(Random random, Chunk chunk, int x, int z, int worldHeight, double noise, BlockState defaultBlock, BlockState defaultFluid, int seaLevel, int int2, long long2) -
Uses of BlockState in net.minecraft.world.biome.source
Fields in net.minecraft.world.biome.source with type parameters of type BlockStateMethods in net.minecraft.world.biome.source that return types with arguments of type BlockState -
Uses of BlockState in net.minecraft.world.chunk
Fields in net.minecraft.world.chunk with type parameters of type BlockStateModifier and TypeFieldDescriptionprivate PalettedContainer<BlockState>ChunkSection.containerprivate static Palette<BlockState>ChunkSection.PALETTEMethods in net.minecraft.world.chunk that return BlockStateModifier and TypeMethodDescriptionprivate static BlockStateUpgradeData.applyAdjacentBlock(BlockState oldState, Direction dir, WorldAccess world, BlockPos currentPos, BlockPos otherPos)ChunkCache.getBlockState(BlockPos pos)ChunkSection.getBlockState(int x, int y, int z)EmptyChunk.getBlockState(BlockPos pos)ProtoChunk.getBlockState(BlockPos pos)ReadOnlyChunk.getBlockState(BlockPos pos)WorldChunk.getBlockState(BlockPos pos)UpgradeData.Logic.getUpdatedState(BlockState blockState, Direction direction, BlockState blockState2, WorldAccess world, BlockPos blockPos, BlockPos blockPos2)Chunk.setBlockState(BlockPos pos, BlockState state, boolean moved)ChunkSection.setBlockState(int x, int y, int z, BlockState state)ChunkSection.setBlockState(int x, int y, int z, BlockState state, boolean lock)EmptyChunk.setBlockState(BlockPos pos, BlockState state, boolean moved)ProtoChunk.setBlockState(BlockPos pos, BlockState state, boolean moved)ReadOnlyChunk.setBlockState(BlockPos pos, BlockState state, boolean moved)WorldChunk.setBlockState(BlockPos pos, BlockState state, boolean moved)Methods in net.minecraft.world.chunk that return types with arguments of type BlockStateMethods in net.minecraft.world.chunk with parameters of type BlockStateModifier and TypeMethodDescriptionprivate static BlockStateUpgradeData.applyAdjacentBlock(BlockState oldState, Direction dir, WorldAccess world, BlockPos currentPos, BlockPos otherPos)UpgradeData.Logic.getUpdatedState(BlockState blockState, Direction direction, BlockState blockState2, WorldAccess world, BlockPos blockPos, BlockPos blockPos2)Chunk.setBlockState(BlockPos pos, BlockState state, boolean moved)ChunkSection.setBlockState(int x, int y, int z, BlockState state)ChunkSection.setBlockState(int x, int y, int z, BlockState state, boolean lock)EmptyChunk.setBlockState(BlockPos pos, BlockState state, boolean moved)ProtoChunk.setBlockState(BlockPos pos, BlockState state, boolean moved)ReadOnlyChunk.setBlockState(BlockPos pos, BlockState state, boolean moved)WorldChunk.setBlockState(BlockPos pos, BlockState state, boolean moved)Method parameters in net.minecraft.world.chunk with type arguments of type BlockState -
Uses of BlockState in net.minecraft.world.chunk.light
Methods in net.minecraft.world.chunk.light that return BlockStateModifier and TypeMethodDescriptionprotected BlockStateChunkLightProvider.getStateForLighting(long pos, @Nullable MutableInt mutableInt)Methods in net.minecraft.world.chunk.light with parameters of type BlockStateModifier and TypeMethodDescriptionprotected VoxelShapeChunkLightProvider.getOpaqueShape(BlockState world, long pos, Direction facing)static intChunkLightProvider.getRealisticOpacity(BlockView world, BlockState state1, BlockPos pos1, BlockState state2, BlockPos pos2, Direction direction, int opacity2) -
Uses of BlockState in net.minecraft.world.dimension
Methods in net.minecraft.world.dimension with parameters of type BlockStateModifier and TypeMethodDescriptionprivate static booleanAreaHelper.validStateInsidePortal(BlockState state) -
Uses of BlockState in net.minecraft.world.explosion
Methods in net.minecraft.world.explosion with parameters of type BlockStateModifier and TypeMethodDescriptionbooleanEntityExplosionBehavior.canDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float power)booleanExplosionBehavior.canDestroyBlock(Explosion explosion, BlockView world, BlockPos pos, BlockState state, float power)EntityExplosionBehavior.getBlastResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState)ExplosionBehavior.getBlastResistance(Explosion explosion, BlockView world, BlockPos pos, BlockState blockState, FluidState fluidState) -
Uses of BlockState in net.minecraft.world.gen
Fields in net.minecraft.world.gen declared as BlockStateModifier and TypeFieldDescriptionprivate BlockStateDeepslateBlockSource.deepslateStateprivate BlockStateDeepslateBlockSource.defaultBlockprivate BlockStateOreVeinGenerator.defaultState(package private) BlockStateOreVeinGenerator.VeinType.ore(package private) BlockStateOreVeinGenerator.VeinType.rawBlockprivate BlockStateDefaultBlockSource.state(package private) BlockStateOreVeinGenerator.VeinType.stoneMethods in net.minecraft.world.gen that return BlockStateModifier and TypeMethodDescriptiondefault BlockStateBlockSource.sample(int x, int y, int z)DeepslateBlockSource.sample(int x, int y, int z)DefaultBlockSource.sample(int x, int y, int z)OreVeinGenerator.sample(WorldGenRandom random, int x, int y, int z, double double2, double double3, double double4)Constructors in net.minecraft.world.gen with parameters of type BlockStateModifierConstructorDescriptionDeepslateBlockSource(long seed, BlockState defaultBlock, BlockState deepslateState, ChunkGeneratorSettings settings)DefaultBlockSource(BlockState state)OreVeinGenerator(long seed, BlockState defaultState, int int2, int int3, int int4)privateVeinType(BlockState ore, BlockState rawBlock, BlockState stone, int minY, int maxY) -
Uses of BlockState in net.minecraft.world.gen.carver
Fields in net.minecraft.world.gen.carver declared as BlockStateModifier and TypeFieldDescriptionprotected static BlockStateCarver.AIRprivate BlockStateCarverDebugConfig.airStateprivate BlockStateCarverDebugConfig.barrierStateprotected static BlockStateCarver.CAVE_AIRprivate BlockStateCarverDebugConfig.lavaStateprivate BlockStateCarverDebugConfig.waterStateMethods in net.minecraft.world.gen.carver that return BlockStateModifier and TypeMethodDescriptionCarverDebugConfig.getAirState()CarverDebugConfig.getBarrierState()private static BlockStateCarver.getDebugState(CarverConfig config, BlockState state)CarverDebugConfig.getLavaState()private @Nullable BlockStateCarver.getState(CarverContext context, C config, BlockPos pos, AquiferSampler sampler)CarverDebugConfig.getWaterState()Methods in net.minecraft.world.gen.carver with parameters of type BlockStateModifier and TypeMethodDescriptionprotected booleanCarver.canAlwaysCarveBlock(BlockState state)protected booleanCarver.canCarveBlock(BlockState state, BlockState stateAbove)static CarverDebugConfigCarverDebugConfig.create(boolean debugMode, BlockState debugState)static CarverDebugConfigCarverDebugConfig.create(boolean debugMode, BlockState airState, BlockState waterState, BlockState lavaState, BlockState barrierState)static CarverDebugConfigCarverDebugConfig.create(BlockState airState, BlockState waterState, BlockState lavaState, BlockState barrierState)private static BlockStateCarver.getDebugState(CarverConfig config, BlockState state)Constructors in net.minecraft.world.gen.carver with parameters of type BlockStateModifierConstructorDescriptionprivateCarverDebugConfig(boolean debugMode, BlockState airState, BlockState waterState, BlockState lavaState, BlockState barrierState) -
Uses of BlockState in net.minecraft.world.gen.chunk
Fields in net.minecraft.world.gen.chunk declared as BlockStateModifier and TypeFieldDescriptionprotected static BlockStateDebugChunkGenerator.AIRprivate static BlockStateNoiseChunkGenerator.AIRprotected static BlockStateDebugChunkGenerator.BARRIERprivate BlockStateChunkGeneratorSettings.defaultBlockprotected BlockStateNoiseChunkGenerator.defaultBlockprivate BlockStateChunkGeneratorSettings.defaultFluidprotected BlockStateNoiseChunkGenerator.defaultFluidprivate static BlockState[]NoiseChunkGenerator.EMPTY(package private) BlockStateAquiferSampler.Impl.FluidLevel.stateprivate BlockState[]VerticalBlockSample.statesFields in net.minecraft.world.gen.chunk with type parameters of type BlockStateModifier and TypeFieldDescriptionprivate static List<BlockState>DebugChunkGenerator.BLOCK_STATESprivate List<BlockState>FlatChunkGeneratorConfig.layerBlocksMethods in net.minecraft.world.gen.chunk that return BlockStateModifier and TypeMethodDescriptionAquiferSampler.apply(BlockSource source, int x, int y, int z, double weight)AquiferSampler.Impl.apply(BlockSource source, int x, int y, int z, double weight)static BlockStateDebugChunkGenerator.getBlockState(int x, int z)FlatChunkGeneratorLayer.getBlockState()protected BlockStateNoiseChunkGenerator.getBlockState(StructureWeightSampler structures, AquiferSampler aquiferSampler, BlockSource blockInterpolator, WeightSampler weightSampler, int int2, int int3, int int4, double double2)ChunkGeneratorSettings.getDefaultBlock()ChunkGeneratorSettings.getDefaultFluid()NoiseChunkGenerator.OreVeinSource.sample(int x, int y, int z)Methods in net.minecraft.world.gen.chunk that return types with arguments of type BlockStateMethods in net.minecraft.world.gen.chunk with parameters of type BlockStateModifier and TypeMethodDescriptionprivate static ChunkGeneratorSettingsChunkGeneratorSettings.createIslandSettings(StructuresConfig structuresConfig, BlockState defaultBlock, BlockState defaultFluid, boolean bool, boolean bool2)private static ChunkGeneratorSettingsChunkGeneratorSettings.createUndergroundSettings(StructuresConfig structuresConfig, BlockState defaultBlock, BlockState defaultFluid)private OptionalIntNoiseChunkGenerator.sampleHeightmap(int x, int z, @Nullable BlockState[] states, @Nullable Predicate<BlockState> predicate, int minY, int noiseSizeY)static AquiferSamplerAquiferSampler.seaLevel(int seaLevel, BlockState state)Method parameters in net.minecraft.world.gen.chunk with type arguments of type BlockStateModifier and TypeMethodDescriptionprivate OptionalIntNoiseChunkGenerator.sampleHeightmap(int x, int z, @Nullable BlockState[] states, @Nullable Predicate<BlockState> predicate, int minY, int noiseSizeY)Constructors in net.minecraft.world.gen.chunk with parameters of type BlockStateModifierConstructorDescriptionprivateChunkGeneratorSettings(StructuresConfig structuresConfig, GenerationShapeConfig generationShapeConfig, BlockState defaultBlock, BlockState defaultFluid, int bedrockCeilingY, int bedrockFloorY, int seaLevel, int minSurfaceLevel, boolean mobGenerationDisabled, boolean aquifers, boolean noiseCaves, boolean deepslate, boolean oreVeins, boolean noodleCaves)FluidLevel(int y, BlockState state)VerticalBlockSample(int startY, BlockState[] states) -
Uses of BlockState in net.minecraft.world.gen.decorator
Methods in net.minecraft.world.gen.decorator that return BlockStateMethods in net.minecraft.world.gen.decorator with parameters of type BlockStateModifier and TypeMethodDescriptionprivate static booleanCountMultilayerDecorator.blocksSpawn(BlockState state) -
Uses of BlockState in net.minecraft.world.gen.feature
Fields in net.minecraft.world.gen.feature declared as BlockStateModifier and TypeFieldDescriptionprotected static BlockStateConfiguredFeatures.States.ACACIA_LEAVESprotected static BlockStateConfiguredFeatures.States.ACACIA_LOGprotected static BlockStateConfiguredFeatures.States.AIRprivate static BlockStateDungeonFeature.AIRprotected static BlockStateConfiguredFeatures.States.AMETHYST_BLOCKprotected static BlockStateConfiguredFeatures.States.ANCIENT_DEBRISprotected static BlockStateConfiguredFeatures.States.ANDESITEprivate static BlockStateBambooFeature.BAMBOOprivate static BlockStateBambooFeature.BAMBOO_TOP_1private static BlockStateBambooFeature.BAMBOO_TOP_2private static BlockStateBambooFeature.BAMBOO_TOP_3protected static BlockStateConfiguredFeatures.States.BASALTprotected static BlockStateConfiguredFeatures.States.BIG_DIRPLEAF_SOUTHprotected static BlockStateConfiguredFeatures.States.BIG_DRIPLEAF_EASTprotected static BlockStateConfiguredFeatures.States.BIG_DRIPLEAF_NORTHprotected static BlockStateConfiguredFeatures.States.BIG_DRIPLEAF_WESTprotected static BlockStateConfiguredFeatures.States.BIRCH_LEAVESprotected static BlockStateConfiguredFeatures.States.BIRCH_LOGprotected static BlockStateConfiguredFeatures.States.BLACKSTONEprotected static BlockStateConfiguredFeatures.States.BLUE_ICEprotected static BlockStateConfiguredFeatures.States.BLUE_ORCHIDprotected static BlockStateConfiguredFeatures.States.BROWN_MUSHROOMprotected static BlockStateConfiguredFeatures.States.BROWN_MUSHROOM_BLOCKprotected static BlockStateConfiguredFeatures.States.BUDDING_AMETHYSTprotected static BlockStateConfiguredFeatures.States.CACTUSprotected static BlockStateConfiguredFeatures.States.CALCITEprivate static BlockStateLakeFeature.CAVE_AIRprotected static BlockStateConfiguredFeatures.States.CLAYprotected static BlockStateConfiguredFeatures.States.COAL_OREprotected static BlockStateConfiguredFeatures.States.COARSE_DIRTprivate BlockStateDeltaFeatureConfig.contentsprotected static BlockStateConfiguredFeatures.States.COPPER_OREprotected static BlockStateConfiguredFeatures.States.CRIMSON_FUNGUSprotected static BlockStateConfiguredFeatures.States.CRIMSON_ROOTSprotected static BlockStateConfiguredFeatures.States.DANDELIONprotected static BlockStateConfiguredFeatures.States.DARK_OAK_LEAVESprotected static BlockStateConfiguredFeatures.States.DARK_OAK_LOGprotected static BlockStateConfiguredFeatures.States.DEAD_BUSHHugeFungusFeatureConfig.decorationStateprotected static BlockStateConfiguredFeatures.States.DEEPSLATEprotected static BlockStateConfiguredFeatures.States.DEEPSLATE_COAL_OREprotected static BlockStateConfiguredFeatures.States.DEEPSLATE_COPPER_OREprotected static BlockStateConfiguredFeatures.States.DEEPSLATE_DIAMOND_OREprotected static BlockStateConfiguredFeatures.States.DEEPSLATE_EMERALD_OREprotected static BlockStateConfiguredFeatures.States.DEEPSLATE_GOLD_OREprotected static BlockStateConfiguredFeatures.States.DEEPSLATE_IRON_OREprotected static BlockStateConfiguredFeatures.States.DEEPSLATE_LAPIS_OREprotected static BlockStateConfiguredFeatures.States.DEEPSLATE_REDSTONE_OREprotected static BlockStateConfiguredFeatures.States.DIAMOND_OREprotected static BlockStateConfiguredFeatures.States.DIORITEprotected static BlockStateConfiguredFeatures.States.DIRTprotected static BlockStateConfiguredFeatures.States.EMERALD_OREprivate BlockStateMineshaftFeature.Type.fenceprotected static BlockStateConfiguredFeatures.States.FERNprotected static BlockStateConfiguredFeatures.States.field_33966protected static BlockStateConfiguredFeatures.States.field_33967protected static BlockStateConfiguredFeatures.States.field_33968protected static BlockStateConfiguredFeatures.States.field_33969protected static BlockStateConfiguredFeatures.States.field_33970protected static BlockStateConfiguredFeatures.States.field_33971protected static BlockStateConfiguredFeatures.States.field_33972protected static BlockStateConfiguredFeatures.States.field_33973protected static BlockStateConfiguredFeatures.States.field_33974protected static BlockStateConfiguredFeatures.States.FIREprivate BlockStateDesertWellFeature.fluidInsideprotected static BlockStateConfiguredFeatures.States.GOLD_OREprotected static BlockStateConfiguredFeatures.States.GRANITEprotected static BlockStateConfiguredFeatures.States.GRASSprotected static BlockStateConfiguredFeatures.States.GRASS_BLOCKprotected static BlockStateConfiguredFeatures.States.GRAVELHugeFungusFeatureConfig.hatStateprotected static BlockStateConfiguredFeatures.States.ICEprotected static BlockStateConfiguredFeatures.States.INFESTED_DEEPSLATEprotected static BlockStateConfiguredFeatures.States.INFESTED_STONEprotected static BlockStateConfiguredFeatures.States.IRON_OREprotected static BlockStateConfiguredFeatures.States.JACK_O_LANTERNprotected static BlockStateConfiguredFeatures.States.JUNGLE_LEAVESprotected static BlockStateConfiguredFeatures.States.JUNGLE_LOGprotected static BlockStateConfiguredFeatures.States.LAPIS_OREprotected static BlockStateConfiguredFeatures.States.LARGE_FERNprotected static BlockStateConfiguredFeatures.States.LAVA_BLOCKprotected static BlockStateConfiguredFeatures.States.LILACprotected static BlockStateConfiguredFeatures.States.LILY_OF_THE_VALLEYprotected static BlockStateConfiguredFeatures.States.LILY_PADprivate BlockStateMineshaftFeature.Type.logprotected static BlockStateConfiguredFeatures.States.MAGMA_BLOCKprotected static BlockStateConfiguredFeatures.States.MELONprotected static BlockStateConfiguredFeatures.States.MOSSY_COBBLESTONEprotected static BlockStateConfiguredFeatures.States.MUSHROOM_STEMprotected static BlockStateConfiguredFeatures.States.MYCELIUMprotected static BlockStateConfiguredFeatures.States.NETHER_GOLD_OREprotected static BlockStateConfiguredFeatures.States.NETHER_QUARTZ_OREprotected static BlockStateConfiguredFeatures.States.NETHER_SPROUTSprotected static BlockStateConfiguredFeatures.States.NETHERRACKprotected static BlockStateConfiguredFeatures.States.OAK_LEAVESprotected static BlockStateConfiguredFeatures.States.OAK_LOGprotected static BlockStateConfiguredFeatures.States.PACKED_ICEprotected static BlockStateConfiguredFeatures.States.PEONYprivate BlockStateMineshaftFeature.Type.planksprotected static BlockStateConfiguredFeatures.States.PODZOLprotected static BlockStateConfiguredFeatures.States.POPPYprotected static BlockStateConfiguredFeatures.States.PUMPKINprotected static BlockStateConfiguredFeatures.States.RED_MUSHROOMprotected static BlockStateConfiguredFeatures.States.RED_MUSHROOM_BLOCKprotected static BlockStateConfiguredFeatures.States.REDSTONE_OREprivate BlockStateDeltaFeatureConfig.rimprotected static BlockStateConfiguredFeatures.States.ROSE_BUSHprotected static BlockStateConfiguredFeatures.States.SANDprotected static BlockStateConfiguredFeatures.States.SEAGRASSprivate BlockStateDesertWellFeature.slabprotected static BlockStateConfiguredFeatures.States.SMALL_DRIPLEAF_EASTprotected static BlockStateConfiguredFeatures.States.SMALL_DRIPLEAF_NORTHprotected static BlockStateConfiguredFeatures.States.SMALL_DRIPLEAF_SOUTHprotected static BlockStateConfiguredFeatures.States.SMALL_DRIPLEAF_WESTprotected static BlockStateConfiguredFeatures.States.SMOOTH_BASALTprotected static BlockStateConfiguredFeatures.States.SNOWprotected static BlockStateConfiguredFeatures.States.SNOW_BLOCKprotected static BlockStateConfiguredFeatures.States.SOUL_FIREprotected static BlockStateConfiguredFeatures.States.SOUL_SANDprotected static BlockStateConfiguredFeatures.States.SOUL_SOILprotected static BlockStateConfiguredFeatures.States.SPORE_BLOSSOMprotected static BlockStateConfiguredFeatures.States.SPRUCE_LEAVESprotected static BlockStateConfiguredFeatures.States.SPRUCE_LOGDiskFeatureConfig.stateFillLayerFeatureConfig.stateOreFeatureConfig.Target.stateReplaceBlobsFeatureConfig.stateSingleStateFeatureConfig.stateHugeFungusFeatureConfig.stemStateprotected static BlockStateConfiguredFeatures.States.STONEprotected static BlockStateConfiguredFeatures.States.SUGAR_CANEprotected static BlockStateConfiguredFeatures.States.SUNFLOWERprotected static BlockStateConfiguredFeatures.States.SWEET_BERRY_BUSHprotected static BlockStateConfiguredFeatures.States.TALL_GRASSReplaceBlobsFeatureConfig.targetprotected static BlockStateConfiguredFeatures.States.TUFFHugeFungusFeatureConfig.validBaseBlockprivate BlockStateDesertWellFeature.wallprotected static BlockStateConfiguredFeatures.States.WARPED_FUNGUSprotected static BlockStateConfiguredFeatures.States.WARPED_ROOTSprotected static BlockStateConfiguredFeatures.States.WATER_BLOCKFields in net.minecraft.world.gen.feature with type parameters of type BlockStateModifier and TypeFieldDescriptionRandomPatchFeatureConfig.blacklistprivate Set<BlockState>RandomPatchFeatureConfig.Builder.blacklistGlowLichenFeatureConfig.canPlaceOnGeodeLayerConfig.innerBlocksSimpleBlockFeatureConfig.placeInSimpleBlockFeatureConfig.placeOnSimpleBlockFeatureConfig.placeUnderDiskFeatureConfig.targetsMethods in net.minecraft.world.gen.feature that return BlockStateModifier and TypeMethodDescriptionDeltaFeatureConfig.getContents()MineshaftFeature.Type.getFence()DefaultFlowerFeature.getFlowerState(Random random, BlockPos blockPos, RandomPatchFeatureConfig randomPatchFeatureConfig)abstract BlockStateFlowerFeature.getFlowerState(Random random, BlockPos pos, U config)MineshaftFeature.Type.getLog()MineshaftFeature.Type.getPlanks()DeltaFeatureConfig.getRim()Methods in net.minecraft.world.gen.feature that return types with arguments of type BlockStateModifier and TypeMethodDescriptionprivate static Predicate<BlockState>VegetationPatchFeature.getReplaceablePredicate(VegetationPatchFeatureConfig config)(package private) static DataPool.Builder<BlockState>ConfiguredFeatures.method_35926()static Predicate<BlockState>Feature.notInBlockTagPredicate(Identifier tagId)Methods in net.minecraft.world.gen.feature with parameters of type BlockStateModifier and TypeMethodDescriptionstatic OreFeatureConfig.TargetOreFeatureConfig.createTarget(RuleTest test, BlockState state)static booleanGlowLichenFeature.generate(StructureWorldAccess world, BlockPos pos, BlockState state, GlowLichenFeatureConfig config, Random random, List<Direction> directions)protected booleanCoralClawFeature.generateCoral(WorldAccess world, Random random, BlockPos pos, BlockState state)protected abstract booleanCoralFeature.generateCoral(WorldAccess world, Random random, BlockPos pos, BlockState state)protected booleanCoralMushroomFeature.generateCoral(WorldAccess world, Random random, BlockPos pos, BlockState state)protected booleanCoralTreeFeature.generateCoral(WorldAccess world, Random random, BlockPos pos, BlockState state)protected booleanCoralFeature.generateCoralPiece(WorldAccess world, Random random, BlockPos pos, BlockState state)private static booleanGlowLichenFeature.isAirOrWater(BlockState state)private static booleanIcebergFeature.isSnowOrIce(BlockState state)static booleanFeature.isSoil(BlockState state)protected static booleanFeature.isStone(BlockState state)private static booleanRootSystemFeature.method_36419(BlockState blockState, int int2, int int3)private voidIcebergFeature.placeAt(WorldAccess world, Random random, BlockPos pos, int height, int offsetX, int offsetY, int offsetZ, int int2, int int3, boolean bool, int int4, double randomSine, boolean placeSnow, BlockState state)private voidIcebergFeature.placeBlockOrSnow(BlockPos pos, WorldAccess world, Random random, int heightRemaining, int height, boolean lessSnow, boolean placeSnow, BlockState state)protected voidFeature.setBlockState(ModifiableWorld world, BlockPos pos, BlockState state)protected voidTreeFeature.setBlockState(ModifiableWorld world, BlockPos pos, BlockState state)protected voidFeature.setBlockStateIf(StructureWorldAccess world, BlockPos pos, BlockState state, Predicate<BlockState> predicate)private static voidTreeFeature.setBlockStateWithoutUpdatingNeighbors(ModifiableWorld world, BlockPos pos, BlockState state)static booleanOreFeature.shouldPlace(BlockState state, Function<BlockPos,BlockState> posToState, Random random, OreFeatureConfig config, OreFeatureConfig.Target target, BlockPos.Mutable pos)private voidHugeFungusFeature.tryGenerateVines(WorldAccess world, Random random, BlockPos pos, BlockState state, boolean bool)Method parameters in net.minecraft.world.gen.feature with type arguments of type BlockStateModifier and TypeMethodDescriptionRandomPatchFeatureConfig.Builder.blacklist(Set<BlockState> blacklist)private booleanTreeFeature.generate(StructureWorldAccess world, Random random, BlockPos pos, BiConsumer<BlockPos,BlockState> biConsumer, BiConsumer<BlockPos,BlockState> biConsumer2, TreeFeatureConfig treeFeatureConfig)static booleanFeature.isExposedToAir(Function<BlockPos,BlockState> posToState, BlockPos pos)protected booleanVegetationPatchFeature.placeGround(StructureWorldAccess world, VegetationPatchFeatureConfig config, Predicate<BlockState> replaceable, Random random, BlockPos.Mutable pos, int depth)VegetationPatchFeature.placeGroundAndGetPositions(StructureWorldAccess world, VegetationPatchFeatureConfig config, Random random, BlockPos pos, Predicate<BlockState> replaceable, int radiusX, int radiusZ)WaterloggedVegetationPatchFeature.placeGroundAndGetPositions(StructureWorldAccess world, VegetationPatchFeatureConfig config, Random random, BlockPos pos, Predicate<BlockState> replaceable, int radiusX, int radiusZ)protected voidFeature.setBlockStateIf(StructureWorldAccess world, BlockPos pos, BlockState state, Predicate<BlockState> predicate)static booleanOreFeature.shouldPlace(BlockState state, Function<BlockPos,BlockState> posToState, Random random, OreFeatureConfig config, OreFeatureConfig.Target target, BlockPos.Mutable pos)static booleanFeature.testAdjacentStates(Function<BlockPos,BlockState> posToState, BlockPos pos, Predicate<BlockState> predicate)static booleanFeature.testAdjacentStates(Function<BlockPos,BlockState> posToState, BlockPos pos, Predicate<BlockState> predicate)Constructors in net.minecraft.world.gen.feature with parameters of type BlockStateModifierConstructorDescriptionDeltaFeatureConfig(BlockState contents, BlockState rim, IntProvider size, IntProvider rimSize)DiskFeatureConfig(BlockState state, IntProvider radius, int halfHeight, List<BlockState> targets)EmeraldOreFeatureConfig(BlockState target, BlockState state)FillLayerFeatureConfig(int height, BlockState state)HugeFungusFeatureConfig(BlockState validBaseBlock, BlockState stemState, BlockState hatState, BlockState decorationState, boolean planted)OreFeatureConfig(RuleTest test, BlockState state, int size)OreFeatureConfig(RuleTest test, BlockState state, int size, float discardOnAirChance)ReplaceBlobsFeatureConfig(BlockState target, BlockState state, IntProvider radius)SingleStateFeatureConfig(BlockState state)(package private)Target(RuleTest ruleTest, BlockState blockState)Constructor parameters in net.minecraft.world.gen.feature with type arguments of type BlockStateModifierConstructorDescriptionDiskFeatureConfig(BlockState state, IntProvider radius, int halfHeight, List<BlockState> targets)GeodeLayerConfig(BlockStateProvider fillingProvider, BlockStateProvider innerLayerProvider, BlockStateProvider alternateInnerLayerProvider, BlockStateProvider middleLayerProvider, BlockStateProvider outerLayerProvider, List<BlockState> innerBlocks, Identifier identifier, Identifier identifier2)GlowLichenFeatureConfig(int searchRange, boolean placeOnFloor, boolean placeOnCeiling, boolean placeOnWalls, float spreadChance, List<BlockState> canPlaceOn)privateRandomPatchFeatureConfig(BlockStateProvider stateProvider, BlockPlacer blockPlacer, List<BlockState> whitelist, List<BlockState> blacklist, int tries, int spreadX, int spreadY, int spreadZ, boolean canReplace, boolean project, boolean needsWater)SimpleBlockFeatureConfig(BlockStateProvider blockStateProvider, List<BlockState> placeOn, List<BlockState> placeIn, List<BlockState> placeUnder) -
Uses of BlockState in net.minecraft.world.gen.feature.util
Methods in net.minecraft.world.gen.feature.util that return BlockStateMethods in net.minecraft.world.gen.feature.util with parameters of type BlockStateModifier and TypeMethodDescriptionstatic booleanDripstoneHelper.canGenerate(BlockState state)static booleanDripstoneHelper.canGenerateOrLava(BlockState state)static booleanDripstoneHelper.canReplace(BlockState state)static booleanDripstoneHelper.canReplaceOrLava(BlockState state)Method parameters in net.minecraft.world.gen.feature.util with type arguments of type BlockStateModifier and TypeMethodDescriptionstatic Optional<CaveSurface>CaveSurface.create(TestableWorld world, BlockPos pos, int height, Predicate<BlockState> canGenerate, Predicate<BlockState> canReplace)private static OptionalIntCaveSurface.getCaveSurface(TestableWorld world, int height, Predicate<BlockState> canGenerate, Predicate<BlockState> canReplace, BlockPos.Mutable mutablePos, int y, Direction direction)protected static voidDripstoneHelper.getDripstoneThickness(Direction direction, int height, boolean merge, Consumer<BlockState> callback) -
Uses of BlockState in net.minecraft.world.gen.foliage
Method parameters in net.minecraft.world.gen.foliage with type arguments of type BlockStateModifier and TypeMethodDescriptionprotected voidAcaciaFoliagePlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset)This is the main method used to generate foliage.protected voidBlobFoliagePlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset)This is the main method used to generate foliage.protected voidBushFoliagePlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset)This is the main method used to generate foliage.protected voidDarkOakFoliagePlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset)This is the main method used to generate foliage.voidFoliagePlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius)protected abstract voidFoliagePlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset)This is the main method used to generate foliage.protected voidJungleFoliagePlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset)This is the main method used to generate foliage.protected voidLargeOakFoliagePlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset)This is the main method used to generate foliage.protected voidMegaPineFoliagePlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset)This is the main method used to generate foliage.protected voidPineFoliagePlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset)This is the main method used to generate foliage.protected voidRandomSpreadFoliagePlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset)This is the main method used to generate foliage.protected voidSpruceFoliagePlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, int trunkHeight, FoliagePlacer.TreeNode treeNode, int foliageHeight, int radius, int offset)This is the main method used to generate foliage.protected voidFoliagePlacer.generateSquare(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, BlockPos centerPos, int radius, int y, boolean giantTrunk)Generates a square of leaves with the given radius.protected static voidFoliagePlacer.placeFoliageBlock(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, TreeFeatureConfig config, BlockPos pos) -
Uses of BlockState in net.minecraft.world.gen.placer
Methods in net.minecraft.world.gen.placer with parameters of type BlockStateModifier and TypeMethodDescriptionabstract voidBlockPlacer.generate(WorldAccess world, BlockPos pos, BlockState state, Random random)voidColumnPlacer.generate(WorldAccess world, BlockPos pos, BlockState state, Random random)voidDoublePlantPlacer.generate(WorldAccess world, BlockPos pos, BlockState state, Random random)voidSimpleBlockPlacer.generate(WorldAccess world, BlockPos pos, BlockState state, Random random) -
Uses of BlockState in net.minecraft.world.gen.stateprovider
Fields in net.minecraft.world.gen.stateprovider declared as BlockStateModifier and TypeFieldDescriptionprivate static BlockState[]ForestFlowerBlockStateProvider.FLOWERSprivate static BlockState[]PlainsFlowerBlockStateProvider.FLOWERSprivate BlockStateSimpleBlockStateProvider.stateprivate static BlockState[]PlainsFlowerBlockStateProvider.TULIPSFields in net.minecraft.world.gen.stateprovider with type parameters of type BlockStateMethods in net.minecraft.world.gen.stateprovider that return BlockStateModifier and TypeMethodDescriptionabstract BlockStateBlockStateProvider.getBlockState(Random random, BlockPos pos)ForestFlowerBlockStateProvider.getBlockState(Random random, BlockPos pos)PillarBlockStateProvider.getBlockState(Random random, BlockPos pos)PlainsFlowerBlockStateProvider.getBlockState(Random random, BlockPos pos)RandomizedIntBlockStateProvider.getBlockState(Random random, BlockPos pos)SimpleBlockStateProvider.getBlockState(Random random, BlockPos pos)WeightedBlockStateProvider.getBlockState(Random random, BlockPos pos)Methods in net.minecraft.world.gen.stateprovider with parameters of type BlockStateModifier and TypeMethodDescriptionprivate static IntPropertyRandomizedIntBlockStateProvider.getIntPropertyByName(BlockState state, String propertyName)Method parameters in net.minecraft.world.gen.stateprovider with type arguments of type BlockStateModifier and TypeMethodDescriptionprivate static com.mojang.serialization.DataResult<WeightedBlockStateProvider>WeightedBlockStateProvider.wrap(DataPool<BlockState> states)Constructors in net.minecraft.world.gen.stateprovider with parameters of type BlockStateConstructor parameters in net.minecraft.world.gen.stateprovider with type arguments of type BlockStateModifierConstructorDescriptionWeightedBlockStateProvider(DataPool.Builder<BlockState> builder)WeightedBlockStateProvider(DataPool<BlockState> states) -
Uses of BlockState in net.minecraft.world.gen.surfacebuilder
Fields in net.minecraft.world.gen.surfacebuilder declared as BlockStateModifier and TypeFieldDescriptionprivate static BlockStateFrozenOceanSurfaceBuilder.AIRprivate static BlockStateBasaltDeltasSurfaceBuilder.BASALTprivate static BlockStateSurfaceBuilder.BASALTprivate static BlockStateBasaltDeltasSurfaceBuilder.BLACKSTONEprivate static BlockStateSurfaceBuilder.BLACKSTONEprivate static BlockStateBadlandsSurfaceBuilder.BROWN_TERRACOTTAprivate static BlockStateNetherForestSurfaceBuilder.CAVE_AIRprivate static BlockStateNetherSurfaceBuilder.CAVE_AIRprivate static BlockStateSurfaceBuilder.COARSE_DIRTprivate static BlockStateSurfaceBuilder.CRIMSON_NYLIUMprivate static BlockStateSurfaceBuilder.DIRTprivate static BlockStateSurfaceBuilder.END_STONEprivate static BlockStateNetherSurfaceBuilder.GLOWSTONEprivate static BlockStateSurfaceBuilder.GRASS_BLOCKprivate static BlockStateBasaltDeltasSurfaceBuilder.GRAVELprivate static BlockStateFrozenOceanSurfaceBuilder.GRAVELprivate static BlockStateNetherSurfaceBuilder.GRAVELprivate static BlockStateSoulSandValleySurfaceBuilder.GRAVELprivate static BlockStateSurfaceBuilder.GRAVELprivate static BlockStateFrozenOceanSurfaceBuilder.ICEprotected BlockState[]BadlandsSurfaceBuilder.layerBlocksprivate static BlockStateBadlandsSurfaceBuilder.LIGHT_GRAY_TERRACOTTAprivate static BlockStateSurfaceBuilder.MAGMA_BLOCKprivate static BlockStateSurfaceBuilder.MYCELIUMprivate static BlockStateSurfaceBuilder.NETHER_WART_BLOCKprivate static BlockStateSurfaceBuilder.NETHERRACKprivate static BlockStateBadlandsSurfaceBuilder.ORANGE_TERRACOTTAprivate static BlockStateErodedBadlandsSurfaceBuilder.ORANGE_TERRACOTTAprivate static BlockStateWoodedBadlandsSurfaceBuilder.ORANGE_TERRACOTTAprotected static BlockStateFrozenOceanSurfaceBuilder.PACKED_ICEprivate static BlockStateSurfaceBuilder.PODZOLprivate static BlockStateSurfaceBuilder.RED_SANDprivate static BlockStateBadlandsSurfaceBuilder.RED_TERRACOTTAprivate static BlockStateSurfaceBuilder.SANDprotected static BlockStateFrozenOceanSurfaceBuilder.SNOW_BLOCKprivate static BlockStateSoulSandValleySurfaceBuilder.SOUL_SANDprivate static BlockStateSurfaceBuilder.SOUL_SANDprivate static BlockStateSoulSandValleySurfaceBuilder.SOUL_SOILprivate static BlockStateSurfaceBuilder.STONEprivate static BlockStateBadlandsSurfaceBuilder.TERRACOTTAprivate static BlockStateErodedBadlandsSurfaceBuilder.TERRACOTTAprivate static BlockStateWoodedBadlandsSurfaceBuilder.TERRACOTTAprivate BlockStateTernarySurfaceConfig.topMaterialprivate BlockStateTernarySurfaceConfig.underMaterialprivate BlockStateTernarySurfaceConfig.underwaterMaterialprivate static BlockStateSurfaceBuilder.WARPED_NYLIUMprivate static BlockStateSurfaceBuilder.WARPED_WART_BLOCKprivate static BlockStateBadlandsSurfaceBuilder.WHITE_TERRACOTTAprivate static BlockStateErodedBadlandsSurfaceBuilder.WHITE_TERRACOTTAprivate static BlockStateSurfaceBuilder.WHITE_TERRACOTTAprivate static BlockStateWoodedBadlandsSurfaceBuilder.WHITE_TERRACOTTAprivate static BlockStateBadlandsSurfaceBuilder.YELLOW_TERRACOTTAFields in net.minecraft.world.gen.surfacebuilder with type parameters of type BlockStateModifier and TypeFieldDescriptionprivate static ImmutableList<BlockState>BasaltDeltasSurfaceBuilder.SURFACE_STATESprivate static ImmutableList<BlockState>SoulSandValleySurfaceBuilder.SURFACE_STATESprivate ImmutableMap<BlockState,OctavePerlinNoiseSampler>AbstractNetherSurfaceBuilder.surfaceNoisesprivate static ImmutableList<BlockState>BasaltDeltasSurfaceBuilder.UNDER_LAVA_STATESprivate ImmutableMap<BlockState,OctavePerlinNoiseSampler>AbstractNetherSurfaceBuilder.underLavaNoisesMethods in net.minecraft.world.gen.surfacebuilder that return BlockStateModifier and TypeMethodDescriptionprotected BlockStateBadlandsSurfaceBuilder.calculateLayerBlockState(int x, int y, int z)protected abstract BlockStateAbstractNetherSurfaceBuilder.getLavaShoreState()Returns the state that will make up the boundary between the land and the lava ocean.protected BlockStateBasaltDeltasSurfaceBuilder.getLavaShoreState()Returns the state that will make up the boundary between the land and the lava ocean.protected BlockStateSoulSandValleySurfaceBuilder.getLavaShoreState()Returns the state that will make up the boundary between the land and the lava ocean.SurfaceConfig.getTopMaterial()TernarySurfaceConfig.getTopMaterial()SurfaceConfig.getUnderMaterial()TernarySurfaceConfig.getUnderMaterial()SurfaceConfig.getUnderwaterMaterial()TernarySurfaceConfig.getUnderwaterMaterial()Methods in net.minecraft.world.gen.surfacebuilder that return types with arguments of type BlockStateModifier and TypeMethodDescriptionprivate static ImmutableMap<BlockState,OctavePerlinNoiseSampler>AbstractNetherSurfaceBuilder.createNoisesForStates(ImmutableList<BlockState> states, long seed)protected abstract ImmutableList<BlockState>AbstractNetherSurfaceBuilder.getSurfaceStates()protected ImmutableList<BlockState>BasaltDeltasSurfaceBuilder.getSurfaceStates()protected ImmutableList<BlockState>SoulSandValleySurfaceBuilder.getSurfaceStates()protected abstract ImmutableList<BlockState>AbstractNetherSurfaceBuilder.getUnderLavaStates()protected ImmutableList<BlockState>BasaltDeltasSurfaceBuilder.getUnderLavaStates()protected ImmutableList<BlockState>SoulSandValleySurfaceBuilder.getUnderLavaStates()Methods in net.minecraft.world.gen.surfacebuilder with parameters of type BlockStateModifier and TypeMethodDescriptionvoidAbstractNetherSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidBadlandsSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidConfiguredSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState defaultFluid, int seaLevel, int int2, long long2)voidDefaultSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)protected voidDefaultSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState fluidBlock, BlockState topBlock, BlockState underBlock, BlockState underwaterBlock, int seaLevel, int int2)voidErodedBadlandsSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidFrozenOceanSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidGiantTreeTaigaSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidGravellyMountainSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidMountainSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidNetherForestSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidNetherSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidNopeSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidShatteredSavannaSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)abstract voidSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int x, int z, int height, double noise, BlockState defaultBlock, BlockState defaultFluid, int seaLevel, int int2, long long2, C c)Places the surface blocks for the given column.voidSwampSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)voidWoodedBadlandsSurfaceBuilder.generate(Random random, Chunk chunk, Biome biome, int int2, int int3, int int4, double double2, BlockState blockState, BlockState blockState2, int int5, int int6, long long2, TernarySurfaceConfig ternarySurfaceConfig)Method parameters in net.minecraft.world.gen.surfacebuilder with type arguments of type BlockStateModifier and TypeMethodDescriptionprivate static ImmutableMap<BlockState,OctavePerlinNoiseSampler>AbstractNetherSurfaceBuilder.createNoisesForStates(ImmutableList<BlockState> states, long seed)Constructors in net.minecraft.world.gen.surfacebuilder with parameters of type BlockStateModifierConstructorDescriptionTernarySurfaceConfig(BlockState topMaterial, BlockState underMaterial, BlockState underwaterMaterial) -
Uses of BlockState in net.minecraft.world.gen.treedecorator
Method parameters in net.minecraft.world.gen.treedecorator with type arguments of type BlockStateModifier and TypeMethodDescriptionvoidAlterGroundTreeDecorator.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, List<BlockPos> logPositions, List<BlockPos> leavesPositions)voidBeehiveTreeDecorator.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, List<BlockPos> logPositions, List<BlockPos> leavesPositions)voidCocoaBeansTreeDecorator.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, List<BlockPos> logPositions, List<BlockPos> leavesPositions)voidLeavesVineTreeDecorator.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, List<BlockPos> logPositions, List<BlockPos> leavesPositions)abstract voidTreeDecorator.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, List<BlockPos> logPositions, List<BlockPos> leavesPositions)voidTrunkVineTreeDecorator.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, List<BlockPos> logPositions, List<BlockPos> leavesPositions)protected static voidTreeDecorator.placeVine(BiConsumer<BlockPos,BlockState> replacer, BlockPos pos, BooleanProperty facing)private static voidLeavesVineTreeDecorator.placeVines(TestableWorld world, BlockPos pos, BooleanProperty facing, BiConsumer<BlockPos,BlockState> replacer)Places a vine at a given position and then up to 4 more vines going downwards.private voidAlterGroundTreeDecorator.setArea(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, BlockPos pos)private voidAlterGroundTreeDecorator.setColumn(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, BlockPos pos) -
Uses of BlockState in net.minecraft.world.gen.trunk
Method parameters in net.minecraft.world.gen.trunk with type arguments of type BlockStateModifier and TypeMethodDescriptionBendingTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config)Generates the trunk blocks and return a list of tree nodes to place foliage aroundDarkOakTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config)Generates the trunk blocks and return a list of tree nodes to place foliage aroundForkingTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config)Generates the trunk blocks and return a list of tree nodes to place foliage aroundGiantTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config)Generates the trunk blocks and return a list of tree nodes to place foliage aroundLargeOakTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config)Generates the trunk blocks and return a list of tree nodes to place foliage aroundMegaJungleTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config)Generates the trunk blocks and return a list of tree nodes to place foliage aroundStraightTrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config)Generates the trunk blocks and return a list of tree nodes to place foliage aroundabstract List<FoliagePlacer.TreeNode>TrunkPlacer.generate(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, int height, BlockPos startPos, TreeFeatureConfig config)Generates the trunk blocks and return a list of tree nodes to place foliage aroundprotected static booleanTrunkPlacer.getAndSetState(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, BlockPos pos, TreeFeatureConfig config)protected static booleanTrunkPlacer.getAndSetState(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, BlockPos pos, TreeFeatureConfig config, Function<BlockState,BlockState> stateProvider)protected static booleanTrunkPlacer.getAndSetState(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, BlockPos pos, TreeFeatureConfig config, Function<BlockState,BlockState> stateProvider)protected static booleanTrunkPlacer.getAndSetState(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, BlockPos pos, TreeFeatureConfig config, Function<BlockState,BlockState> stateProvider)private voidLargeOakTrunkPlacer.makeBranches(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, int treeHeight, BlockPos startPos, List<LargeOakTrunkPlacer.BranchPosition> branchPositions, TreeFeatureConfig config)private booleanLargeOakTrunkPlacer.makeOrCheckBranch(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, BlockPos startPos, BlockPos branchPos, boolean make, TreeFeatureConfig config)private static voidGiantTrunkPlacer.setLog(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, BlockPos.Mutable pos, TreeFeatureConfig config, BlockPos startPos, int x, int y, int z)protected static voidTrunkPlacer.setToDirt(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, BlockPos pos, TreeFeatureConfig config)protected static voidTrunkPlacer.trySetState(TestableWorld world, BiConsumer<BlockPos,BlockState> replacer, Random random, BlockPos.Mutable pos, TreeFeatureConfig config) -
Uses of BlockState in net.minecraft.world.poi
Fields in net.minecraft.world.poi with type parameters of type BlockStateModifier and TypeFieldDescriptionprivate static Set<BlockState>PointOfInterestType.BED_STATESprivate static Map<BlockState,PointOfInterestType>PointOfInterestType.BLOCK_STATE_TO_POINT_OF_INTEREST_TYPEprivate Set<BlockState>PointOfInterestType.blockStatesprivate static Set<BlockState>PointOfInterestType.CAULDRON_STATESprotected static Set<BlockState>PointOfInterestType.REGISTERED_STATESMethods in net.minecraft.world.poi that return types with arguments of type BlockStateModifier and TypeMethodDescriptionprivate static Set<BlockState>PointOfInterestType.getAllStatesOf(Block block)Methods in net.minecraft.world.poi with parameters of type BlockStateModifier and TypeMethodDescriptionbooleanPointOfInterestType.contains(BlockState state)static Optional<PointOfInterestType>PointOfInterestType.from(BlockState state)Method parameters in net.minecraft.world.poi with type arguments of type BlockStateModifier and TypeMethodDescriptionprivate static PointOfInterestTypePointOfInterestType.register(String id, Set<BlockState> workStationStates, int ticketCount, int searchDistance)private static PointOfInterestTypePointOfInterestType.register(String id, Set<BlockState> workStationStates, int ticketCount, Predicate<PointOfInterestType> completionCondition, int searchDistance)Constructor parameters in net.minecraft.world.poi with type arguments of type BlockStateModifierConstructorDescriptionprivatePointOfInterestType(String id, Set<BlockState> blockStates, int ticketCount, int searchDistance)privatePointOfInterestType(String id, Set<BlockState> blockStates, int ticketCount, Predicate<PointOfInterestType> completionCondition, int searchDistance)