Uses of Class
net.minecraft.util.math.BlockPos
Package
Description
Provides the cauldron behavior system,
which determines what happens when a player interacts with a cauldron.
This and its subpackages make up the brain system used by some modern Minecraft entities,
such as villagers, piglins, and axolotls.
The basic AI system for Minecraft living entities.
The Named Binary Tag (NBT) data format.
Contains utility method classes, various enums, serialization helpers, and
miscellaneous classes.
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Uses of BlockPos in net.minecraft.advancement.criterion
Modifier and TypeMethodDescriptionboolean
PlacedBlockCriterion.Conditions.matches
(BlockState state, BlockPos pos, ServerWorld world, ItemStack stack) boolean
ItemCriterion.Conditions.test
(BlockState state, ServerWorld world, BlockPos pos, ItemStack stack) void
ItemCriterion.trigger
(ServerPlayerEntity player, BlockPos pos, ItemStack stack) void
PlacedBlockCriterion.trigger
(ServerPlayerEntity player, BlockPos blockPos, ItemStack stack) void
UsedEnderEyeCriterion.trigger
(ServerPlayerEntity player, BlockPos strongholdPos) -
Uses of BlockPos in net.minecraft.block
Modifier and TypeFieldDescriptionprivate final BlockPos
ComposterBlock.ComposterInventory.pos
private final BlockPos
ComposterBlock.FullComposterInventory.pos
private final BlockPos
LichenGrower.GrowPos.pos
The field for thepos
record component.private final BlockPos
PointedDripstoneBlock.DrippingFluid.pos
The field for thepos
record component.private final BlockPos
RailPlacementHelper.pos
(package private) final BlockPos
RedstoneTorchBlock.BurnoutEntry.pos
Modifier and TypeFieldDescriptionEnchantingTableBlock.BOOKSHELF_OFFSETS
RailPlacementHelper.neighbors
Modifier and TypeMethodDescriptionPointedDripstoneBlock.getCauldronPos
(World world, BlockPos pos, Fluid fluid) PointedDripstoneBlock.getDripPos
(World world, BlockPos pos) PointedDripstoneBlock.getTipPos
(BlockState state, WorldAccess world, BlockPos pos, int range, boolean allowMerged) LichenGrower.GrowPos.pos()
Returns the value of thepos
record component.PointedDripstoneBlock.DrippingFluid.pos()
Returns the value of thepos
record component.Modifier and TypeMethodDescriptionRailPlacementHelper.getNeighbors()
AbstractPlantBlock.getStemHeadPos
(BlockView world, BlockPos pos, Block block) PointedDripstoneBlock.getSupportingPos
(World world, BlockPos pos, BlockState state, int range) PointedDripstoneBlock.searchInDirection
(WorldAccess world, BlockPos pos, Direction.AxisDirection direction, BiPredicate<BlockPos, BlockState> continuePredicate, Predicate<BlockState> stopPredicate, int range) Modifier and TypeMethodDescriptionprivate boolean
SpongeBlock.absorbWater
(World world, BlockPos pos) private void
BeehiveBlock.addHoneyParticle
(World world, BlockPos pos, VoxelShape shape, double height) private void
RedstoneWireBlock.addPoweredParticles
(World world, Random random, BlockPos pos, Vec3d color, Direction direction, Direction direction2, float float2, float float3) (package private) static BlockState
ComposterBlock.addToComposter
(@Nullable Entity user, BlockState state, WorldAccess world, BlockPos pos, ItemStack stack) void
BeehiveBlock.afterBreak
(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool) Called server-side when the block is broken by the player using correct tool.void
Block.afterBreak
(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool) Called server-side when the block is broken by the player using correct tool.void
IceBlock.afterBreak
(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool) Called server-side when the block is broken by the player using correct tool.void
TallPlantBlock.afterBreak
(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool) Called server-side when the block is broken by the player using correct tool.void
TurtleEggBlock.afterBreak
(World world, PlayerEntity player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, ItemStack tool) Called server-side when the block is broken by the player using correct tool.boolean
AbstractBlock.AbstractBlockState.allowsSpawning
(BlockView world, BlockPos pos, EntityType<?> type) private static boolean
Blocks.always
(BlockState state, BlockView world, BlockPos pos) A shortcut to always returntrue
a context predicate, used assettings.solidBlock(Blocks::always)
.private static Boolean
Blocks.always
(BlockState state, BlockView world, BlockPos pos, EntityType<?> type) A shortcut to always returntrue
in a typed context predicate with anEntityType
, used likesettings.allowSpawning(Blocks::always)
.private void
BeehiveBlock.angerNearbyBees
(World world, BlockPos pos) void
CropBlock.applyGrowth
(World world, BlockPos pos, BlockState state) private boolean
FireBlock.areBlocksAroundFlammable
(BlockView world, BlockPos pos) static void
SculkCatalystBlock.bloom
(ServerWorld world, BlockPos pos, BlockState state, Random random) private void
TurtleEggBlock.breakEgg
(World world, BlockPos pos, BlockState state) private void
FrogspawnBlock.breakWithoutDrop
(World world, BlockPos pos) float
AbstractBlock.AbstractBlockState.calcBlockBreakingDelta
(PlayerEntity player, BlockView world, BlockPos pos) float
AbstractBlock.calcBlockBreakingDelta
(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) Deprecated.float
BambooBlock.calcBlockBreakingDelta
(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) float
BambooSaplingBlock.calcBlockBreakingDelta
(BlockState state, PlayerEntity player, BlockView world, BlockPos pos) static int
ScaffoldingBlock.calculateDistance
(BlockView world, BlockPos pos) private int
ComparatorBlock.calculateOutputSignal
(World world, BlockPos pos, BlockState state) static boolean
EnchantingTableBlock.canAccessBookshelf
(World world, BlockPos tablePos, BlockPos bookshelfOffset) boolean
WallHangingSignBlock.canAttachAt
(BlockState state, WorldView world, BlockPos pos) boolean
WallHangingSignBlock.canAttachTo
(WorldView world, BlockState state, BlockPos toPos, Direction direction) private boolean
RailPlacementHelper.canConnect
(BlockPos pos) boolean
CarvedPumpkinBlock.canDispense
(WorldView world, BlockPos pos) static boolean
WitherSkullBlock.canDispense
(World world, BlockPos pos, ItemStack stack) private static boolean
PointedDripstoneBlock.canDripThrough
(BlockView world, BlockPos pos, BlockState state) Returns whether it can drip through the blockblock
atpos
.boolean
FluidFillable.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) boolean
KelpBlock.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) boolean
KelpPlantBlock.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) boolean
SeagrassBlock.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) boolean
SlabBlock.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) boolean
TallSeagrassBlock.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) default boolean
Waterloggable.canFillWithFluid
(BlockView world, BlockPos pos, BlockState state, Fluid fluid) boolean
AbstractPlantBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
AbstractPlantStemBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
AzaleaBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
BambooBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
BambooSaplingBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
BigDripleafBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
BigDripleafStemBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
CaveVinesBodyBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
CaveVinesHeadBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
CocoaBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
CropBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
FernBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
Fertilizable.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
FlowerbedBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
FungusBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
GlowLichenBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
GrassBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
LichenGrower.canGrow
(BlockState state, BlockView world, BlockPos pos, Direction direction) boolean
LichenGrower.GrowChecker.canGrow
(BlockView world, BlockPos pos, LichenGrower.GrowPos growPos) boolean
LichenGrower.LichenGrowChecker.canGrow
(BlockView world, BlockPos pos, LichenGrower.GrowPos growPos) protected boolean
LichenGrower.LichenGrowChecker.canGrow
(BlockView world, BlockPos pos, BlockPos growPos, Direction direction, BlockState state) boolean
MangroveLeavesBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
MossBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
MushroomPlantBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
NetherrackBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
NyliumBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) private static boolean
PointedDripstoneBlock.canGrow
(BlockState state, ServerWorld world, BlockPos pos) boolean
PropaguleBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
RootedDirtBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
SaplingBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
SculkVeinBlock.SculkVeinGrowChecker.canGrow
(BlockView world, BlockPos pos, BlockPos growPos, Direction direction, BlockState state) boolean
SeagrassBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
SeaPickleBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
SmallDripleafBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
StemBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
SweetBerryBushBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) boolean
TallFlowerBlock.canGrow
(World world, Random random, BlockPos pos, BlockState state) private boolean
protected static boolean
BigDripleafBlock.canGrowInto
(HeightLimitView world, BlockPos pos, BlockState state) static boolean
MultifaceGrowthBlock.canGrowOn
(BlockView world, Direction direction, BlockPos pos, BlockState state) boolean
MultifaceGrowthBlock.canGrowWithDirection
(BlockView world, BlockState state, BlockPos pos, Direction direction) private static boolean
private boolean
private static boolean
ShulkerBoxBlock.canOpen
(BlockState state, World world, BlockPos pos, ShulkerBoxBlockEntity entity) boolean
AbstractBlock.AbstractBlockState.canPathfindThrough
(BlockView world, BlockPos pos, NavigationType type) boolean
AbstractBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) boolean
AbstractCauldronBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
AbstractSkullBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
AnvilBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
BambooBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
BedBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
BellBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
BrewingStandBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
CactusBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
CakeBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
CampfireBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
CandleCakeBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
ChainBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
ChestBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
ChorusPlantBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
CocoaBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
ComposterBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
ConduitBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
DecoratedPotBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
DirtPathBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
DoorBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
DragonEggBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
EnchantingTableBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
EnderChestBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
EndPortalFrameBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
FarmlandBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
FenceBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
FenceGateBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
FlowerPotBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
FluidBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
GrindstoneBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
HopperBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
HorizontalConnectingBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
LanternBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
LecternBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
MudBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
PistonBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
PistonExtensionBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
PistonHeadBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
PlantBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
PointedDripstoneBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
PowderSnowBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
RespawnAnchorBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
RodBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
SculkSensorBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
SeaPickleBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
SlabBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
SnowBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
SoulSandBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
StairsBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
StonecutterBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
TrapdoorBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
WallBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
WallHangingSignBlock.canPathfindThrough
(BlockState state, BlockView world, BlockPos pos, NavigationType type) Returns if an entity using navigation typetype
can navigate through this block.boolean
AbstractBlock.AbstractBlockState.canPlaceAt
(WorldView world, BlockPos pos) boolean
AbstractBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Deprecated.static boolean
AbstractFireBlock.canPlaceAt
(World world, BlockPos pos, Direction direction) boolean
AbstractPlantPartBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
AbstractPressurePlateBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
AbstractRailBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
AbstractRedstoneGateBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
AmethystClusterBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BambooBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BambooSaplingBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BannerBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BellBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BigDripleafBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BigDripleafStemBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
BubbleColumnBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CactusBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CakeBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CandleBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CandleCakeBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CarpetBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
ChorusFlowerBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
ChorusPlantBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CocoaBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CoralParentBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
CropBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
DeadCoralWallFanBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
DirtPathBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
DoorBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
FarmlandBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
FireBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
FrogspawnBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
GrindstoneBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
HangingRootsBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
HangingSignBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
LadderBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
LanternBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
MultifaceGrowthBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
MushroomPlantBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
PistonHeadBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
PlantBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
PointedDripstoneBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
PropaguleBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
RedstoneWireBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
ScaffoldingBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SeaPickleBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SignBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SmallDripleafBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SnowBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SoulFireBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SporeBlossomBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
SugarCaneBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
TallPlantBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
TallSeagrassBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
TorchBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
TripwireHookBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
VineBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
WallBannerBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
WallMountedBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.static boolean
WallMountedBlock.canPlaceAt
(WorldView world, BlockPos pos, Direction direction) boolean
WallRedstoneTorchBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
WallSignBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.boolean
WallTorchBlock.canPlaceAt
(BlockState state, WorldView world, BlockPos pos) Returns whether the block can be placed atpos
.private static boolean
PointedDripstoneBlock.canPlaceAtWithDirection
(WorldView world, BlockPos pos, Direction direction) private boolean
LadderBlock.canPlaceOn
(BlockView world, BlockPos pos, Direction side) protected boolean
AttachedStemBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
AzaleaBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
CropBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
DeadBushBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
FungusBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
LilyPadBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
MushroomPlantBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
NetherWartBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
PlantBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
PropaguleBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
RootsBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
SeagrassBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
SeaPickleBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
SmallDripleafBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
SproutsBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
StemBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
TallSeagrassBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) protected boolean
WitherRoseBlock.canPlantOnTop
(BlockState floor, BlockView world, BlockPos pos) private boolean
RedstoneWireBlock.canRunOnTop
(BlockView world, BlockPos pos, BlockState floor) private static Boolean
Blocks.canSpawnOnLeaves
(BlockState state, BlockView world, BlockPos pos, EntityType<?> type) private static boolean
SpreadableBlock.canSpread
(BlockState state, WorldView world, BlockPos pos) private static boolean
SpreadableBlock.canSurvive
(BlockState state, WorldView world, BlockPos pos) private static void
BigDripleafBlock.changeTilt
(BlockState state, World world, BlockPos pos, Tilt tilt) private void
BigDripleafBlock.changeTilt
(BlockState state, World world, BlockPos pos, Tilt tilt, @Nullable SoundEvent sound) static void
protected void
CoralParentBlock.checkLivingConditions
(BlockState state, WorldAccess world, BlockPos pos) static BlockState
ComposterBlock.compost
(Entity user, BlockState state, ServerWorld world, ItemStack stack, BlockPos pos) private boolean
SculkVeinBlock.convertToBlock
(SculkSpreadManager spreadManager, WorldAccess world, BlockPos pos, Random random) protected int
BambooBlock.countBambooAbove
(BlockView world, BlockPos pos) protected int
BambooBlock.countBambooBelow
(BlockView world, BlockPos pos) AbstractBannerBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.AbstractSignBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.AbstractSkullBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BarrelBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BeaconBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BedBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BeehiveBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BellBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BlastFurnaceBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BlockEntityProvider.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.BrewingStandBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.CampfireBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.ChestBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.ChiseledBookshelfBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.CommandBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.ComparatorBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.ConduitBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.DaylightDetectorBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.DecoratedPotBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.DispenserBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.DropperBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.EnchantingTableBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.EnderChestBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.EndGatewayBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.EndPortalBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.FurnaceBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.HangingSignBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.HopperBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.JigsawBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.JukeboxBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.LecternBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.PistonExtensionBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.SculkCatalystBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.SculkSensorBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.SculkShriekerBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.ShulkerBoxBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.SmokerBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.SpawnerBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.StructureBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.SuspiciousSandBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.TrappedChestBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.WallHangingSignBlock.createBlockEntity
(BlockPos pos, BlockState state) Returns a new block entity instance.static BlockEntity
PistonExtensionBlock.createBlockEntityPiston
(BlockPos pos, BlockState state, BlockState pushedBlock, Direction facing, boolean extending, boolean source) static void
PointedDripstoneBlock.createParticle
(World world, BlockPos pos, BlockState state) private static void
PointedDripstoneBlock.createParticle
(World world, BlockPos pos, BlockState state, Fluid fluid) AbstractBlock.AbstractBlockState.createScreenHandlerFactory
(World world, BlockPos pos) AbstractBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Deprecated.AnvilBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.BlockWithEntity.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.CartographyTableBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.ChestBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.CraftingTableBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.EnchantingTableBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.GrindstoneBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.LecternBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.LoomBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.SmithingTableBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.StonecutterBlock.createScreenHandlerFactory
(BlockState state, World world, BlockPos pos) Returns the screen handler factory ornull
if screen handler cannot be created.static void
LeveledCauldronBlock.decrementFluidLevel
(BlockState state, World world, BlockPos pos) private void
protected void
DispenserBlock.dispense
(ServerWorld world, BlockPos pos) protected void
DropperBlock.dispense
(ServerWorld world, BlockPos pos) static void
PointedDripstoneBlock.dripTick
(BlockState state, ServerWorld world, BlockPos pos, float dripChance) private void
LecternBlock.dropBook
(BlockState state, World world, BlockPos pos) protected void
Block.dropExperience
(ServerWorld world, BlockPos pos, int size) Drops experience orbs.protected void
Block.dropExperienceWhenMined
(ServerWorld world, BlockPos pos, ItemStack tool, IntProvider experience) Drops experience orbs.static void
BeehiveBlock.dropHoneycomb
(World world, BlockPos pos) static void
static void
static void
Block.dropStacks
(BlockState state, WorldAccess world, BlockPos pos, @Nullable BlockEntity blockEntity) static void
Block.dropStacks
(BlockState state, World world, BlockPos pos) static void
Block.dropStacks
(BlockState state, World world, BlockPos pos, @Nullable BlockEntity blockEntity, Entity entity, ItemStack tool) (package private) static BlockState
ComposterBlock.emptyComposter
(@Nullable Entity user, BlockState state, WorldAccess world, BlockPos pos) static BlockState
ComposterBlock.emptyFullComposter
(Entity user, BlockState state, World world, BlockPos pos) AbstractBlock.Offsetter.evaluate
(BlockState state, BlockView world, BlockPos pos) private void
CommandBlock.execute
(BlockState state, World world, BlockPos pos, CommandBlockExecutor executor, boolean hasCommand) private static void
CommandBlock.executeCommandChain
(World world, BlockPos pos, Direction facing) private void
RespawnAnchorBlock.explode
(BlockState state, World world, BlockPos explodedPos) static void
AbstractCandleBlock.extinguish
(@Nullable PlayerEntity player, BlockState state, WorldAccess world, BlockPos pos) static void
CampfireBlock.extinguish
(@Nullable Entity entity, WorldAccess world, BlockPos pos, BlockState state) protected void
AbstractCauldronBlock.fillFromDripstone
(BlockState state, World world, BlockPos pos, Fluid fluid) Fills a cauldron with one level of the specified fluid if possible.protected void
CauldronBlock.fillFromDripstone
(BlockState state, World world, BlockPos pos, Fluid fluid) Fills a cauldron with one level of the specified fluid if possible.protected void
LeveledCauldronBlock.fillFromDripstone
(BlockState state, World world, BlockPos pos, Fluid fluid) Fills a cauldron with one level of the specified fluid if possible.RespawnAnchorBlock.findRespawnPosition
(EntityType<?> entity, CollisionView world, BlockPos pos) RespawnAnchorBlock.findRespawnPosition
(EntityType<?> entity, CollisionView world, BlockPos pos, boolean ignoreInvalidPos) BedBlock.findWakeUpPosition
(EntityType<?> type, CollisionView world, BlockPos pos, int[][] possibleOffsets, boolean ignoreInvalidPos) BedBlock.findWakeUpPosition
(EntityType<?> type, CollisionView world, BlockPos pos, Direction bedDirection, float spawnAngle) BedBlock.findWakeUpPosition
(EntityType<?> type, CollisionView world, BlockPos pos, Direction bedDirection, Direction respawnDirection) static void
ChorusFlowerBlock.generate
(WorldAccess world, BlockPos pos, Random random, int size) private static void
ChorusFlowerBlock.generate
(WorldAccess world, BlockPos pos, Random random, BlockPos rootPos, int size, int layer) private void
NyliumBlock.generate
(Registry<ConfiguredFeature<?, ?>> registry, RegistryKey<ConfiguredFeature<?, ?>> key, ServerWorld world, ChunkGenerator chunkGenerator, Random random, BlockPos pos) void
SaplingBlock.generate
(ServerWorld world, BlockPos pos, BlockState state, Random random) float
AbstractBlock.AbstractBlockState.getAmbientOcclusionLightLevel
(BlockView world, BlockPos pos) float
AbstractBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) Deprecated.float
AbstractGlassBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) float
BarrierBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) float
LightBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) float
MudBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) float
SnowBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) float
SoulSandBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) float
StructureVoidBlock.getAmbientOcclusionLightLevel
(BlockState state, BlockView world, BlockPos pos) private @Nullable ItemFrameEntity
ComparatorBlock.getAttachedItemFrame
(World world, Direction facing, BlockPos pos) protected static float
CropBlock.getAvailableMoisture
(Block block, BlockView world, BlockPos pos) abstract DoubleBlockProperties.PropertySource<? extends ChestBlockEntity>
AbstractChestBlock.getBlockEntitySource
(BlockState state, World world, BlockPos pos, boolean ignoreBlocked) ChestBlock.getBlockEntitySource
(BlockState state, World world, BlockPos pos, boolean ignoreBlocked) EnderChestBlock.getBlockEntitySource
(BlockState state, World world, BlockPos pos, boolean ignoreBlocked) private int
FireBlock.getBurnChance
(WorldView world, BlockPos pos) AbstractBlock.AbstractBlockState.getCameraCollisionShape
(BlockView world, BlockPos pos, ShapeContext context) AbstractBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractGlassBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FenceBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) MudBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PaneBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PowderSnowBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SnowBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SoulSandBlock.getCameraCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) private Box
DetectorRailBlock.getCartDetectionBox
(BlockPos pos) private <T extends AbstractMinecartEntity>
List<T>DetectorRailBlock.getCarts
(World world, BlockPos pos, Class<T> entityClass, Predicate<Entity> entityPredicate) PointedDripstoneBlock.getCauldronPos
(World world, BlockPos pos, Fluid fluid) AbstractBlock.AbstractBlockState.getCollisionShape
(BlockView world, BlockPos pos) AbstractBlock.AbstractBlockState.getCollisionShape
(BlockView world, BlockPos pos, ShapeContext context) AbstractBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) Deprecated.Consider callingAbstractBlock.AbstractBlockState.getCollisionShape(BlockView, BlockPos, ShapeContext)
instead.BambooBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BellBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BigDripleafBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CactusBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ComposterBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FenceGateBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FluidBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) GrindstoneBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HoneyBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HorizontalConnectingBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LecternBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) MudBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PistonExtensionBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PowderSnowBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ScaffoldingBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SculkShriekerBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SnowBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SoulSandBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallHangingSignBlock.getCollisionShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) int
AnvilBlock.getColor
(BlockState state, BlockView world, BlockPos pos) int
ConcretePowderBlock.getColor
(BlockState state, BlockView world, BlockPos pos) int
FallingBlock.getColor
(BlockState state, BlockView world, BlockPos pos) int
GravelBlock.getColor
(BlockState state, BlockView world, BlockPos pos) int
SandBlock.getColor
(BlockState state, BlockView world, BlockPos pos) int
AbstractBlock.AbstractBlockState.getComparatorOutput
(World world, BlockPos pos) int
AbstractBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Deprecated.int
AbstractFurnaceBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
BarrelBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
BeehiveBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
BrewingStandBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
CakeBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
CandleCakeBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
ChestBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
ChiseledBookshelfBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
CommandBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
ComposterBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
DetectorRailBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
DispenserBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
EndPortalFrameBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
HopperBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
JukeboxBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
LavaCauldronBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
LecternBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
LeveledCauldronBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
RespawnAnchorBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
SculkSensorBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.int
ShulkerBoxBlock.getComparatorOutput
(BlockState state, World world, BlockPos pos) Returns the comparator output of the block, from0
to15
.AbstractBlock.AbstractBlockState.getCullingFace
(BlockView world, BlockPos pos, Direction direction) AbstractBlock.AbstractBlockState.getCullingShape
(BlockView world, BlockPos pos) AbstractBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) Deprecated.FenceBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) FenceGateBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) LecternBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) PointedDripstoneBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) PowderSnowBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) SculkShriekerBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) SkullBlock.getCullingShape
(BlockState state, BlockView world, BlockPos pos) private @Nullable Identifier
NoteBlock.getCustomSound
(World world, BlockPos pos) private static int
SculkBlock.getDecay
(SculkSpreadManager spreadManager, BlockPos cursorPos, BlockPos catalystPos, int charge) private BlockState
RedstoneWireBlock.getDefaultWireState
(BlockView world, BlockState state, BlockPos pos) BedBlock.getDirection
(BlockView world, BlockPos pos) PointedDripstoneBlock.getDirectionToPlaceAt
(WorldView world, BlockPos pos, Direction direction) static Fluid
PointedDripstoneBlock.getDripFluid
(ServerWorld world, BlockPos pos) PointedDripstoneBlock.getDripPos
(World world, BlockPos pos) Block.getDroppedStacks
(BlockState state, ServerWorld world, BlockPos pos, @Nullable BlockEntity blockEntity) Block.getDroppedStacks
(BlockState state, ServerWorld world, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity entity, ItemStack stack) private BlockState
SculkBlock.getExtraBlockState
(WorldAccess world, BlockPos pos, Random random, boolean allowShrieker) private static Optional<PointedDripstoneBlock.DrippingFluid>
PointedDripstoneBlock.getFluid
(World world, BlockPos pos, BlockState state) LichenGrower.getGrowPos
(BlockState state, BlockView world, BlockPos pos, Direction oldDirection, Direction newDirection, LichenGrower.GrowPosPredicate predicate) abstract LichenGrower.GrowPos
LichenGrower.GrowType.getGrowPos
(BlockPos pos, Direction newDirection, Direction oldDirection) float
AbstractBlock.AbstractBlockState.getHardness
(BlockView world, BlockPos pos) protected int
AbstractRedstoneGateBlock.getInputLevel
(WorldView world, BlockPos pos, Direction dir) ChestBlock.getInventory
(ChestBlock block, BlockState state, World world, BlockPos pos, boolean ignoreBlocked) ComposterBlock.getInventory
(BlockState state, WorldAccess world, BlockPos pos) InventoryProvider.getInventory
(BlockState state, WorldAccess world, BlockPos pos) AbstractBlock.AbstractBlockState.getMapColor
(BlockView world, BlockPos pos) protected int
AbstractRedstoneGateBlock.getMaxInputLevelSides
(WorldView world, BlockPos pos, BlockState state) AbstractBlock.AbstractBlockState.getModelOffset
(BlockView world, BlockPos pos) private @Nullable RailPlacementHelper
RailPlacementHelper.getNeighboringRail
(BlockPos pos) int
AbstractBlock.AbstractBlockState.getOpacity
(BlockView world, BlockPos pos) int
AbstractBlock.getOpacity
(BlockState state, BlockView world, BlockPos pos) Deprecated.int
LeavesBlock.getOpacity
(BlockState state, BlockView world, BlockPos pos) int
TintedGlassBlock.getOpacity
(BlockState state, BlockView world, BlockPos pos) AbstractBlock.AbstractBlockState.getOutlineShape
(BlockView world, BlockPos pos) AbstractBlock.AbstractBlockState.getOutlineShape
(BlockView world, BlockPos pos, ShapeContext context) AbstractBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) Deprecated.Consider callingAbstractBlock.AbstractBlockState.getOutlineShape(BlockView, BlockPos, ShapeContext)
instead.AbstractCauldronBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractFireBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractPlantPartBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractPressurePlateBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractRailBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractRedstoneGateBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AbstractSignBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AirBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AmethystClusterBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AnvilBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AttachedStemBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) AzaleaBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BambooBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BambooSaplingBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BannerBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BedBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BeetrootsBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BellBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BigDripleafBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BigDripleafStemBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BrewingStandBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) BubbleColumnBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ButtonBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CactusBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CakeBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CampfireBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CandleBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CandleCakeBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CarpetBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CarrotsBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ChainBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ChestBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CocoaBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ComposterBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ConduitBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ConnectingBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CoralBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CoralParentBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) CropBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DaylightDetectorBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DeadBushBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DeadCoralBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DeadCoralFanBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DeadCoralWallFanBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DecoratedPotBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DirtPathBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DoorBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) DragonEggBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) EnchantingTableBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) EnderChestBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) EndPortalBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) EndPortalFrameBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FarmlandBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FenceGateBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FernBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FireBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FlowerbedBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FlowerBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FlowerPotBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FluidBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FrogspawnBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) FungusBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) GrindstoneBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HangingRootsBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HangingSignBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HopperBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) HorizontalConnectingBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LadderBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LanternBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LecternBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LeverBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LightBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) LilyPadBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) MultifaceGrowthBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) MushroomPlantBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) NetherPortalBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) NetherWartBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PistonBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PistonExtensionBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PistonHeadBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PointedDripstoneBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PotatoesBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) PropaguleBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) RedstoneWireBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) RodBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) RootsBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SaplingBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ScaffoldingBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SculkSensorBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SeagrassBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SeaPickleBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) ShulkerBoxBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SkullBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SlabBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SmallDripleafBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SnowBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SporeBlossomBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SproutsBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) StairsBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) StemBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) StonecutterBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) StructureVoidBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SugarCaneBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) SweetBerryBushBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TallSeagrassBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TorchBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TorchflowerBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TrapdoorBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TripwireBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TripwireHookBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) TurtleEggBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) VineBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallBannerBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallHangingSignBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallPiglinHeadBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallRedstoneTorchBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallSignBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallSkullBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) WallTorchBlock.getOutlineShape
(BlockState state, BlockView world, BlockPos pos, ShapeContext context) protected int
AbstractRedstoneGateBlock.getOutputLevel
(BlockView world, BlockPos pos, BlockState state) protected int
ComparatorBlock.getOutputLevel
(BlockView world, BlockPos pos, BlockState state) AbstractBannerBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.AbstractPlantBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.AttachedStemBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.BambooSaplingBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.BigDripleafStemBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.Block.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.CandleCakeBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.CaveVinesBodyBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.CaveVinesHeadBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.CropBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.EndGatewayBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.EndPortalBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.FlowerPotBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.FrostedIceBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.LightBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.NetherPortalBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.NetherWartBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.PistonExtensionBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.PistonHeadBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.ShulkerBoxBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.StemBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.SweetBerryBushBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.TallSeagrassBlock.getPickStack
(BlockView world, BlockPos pos, BlockState state) Returns the new item stack when using pick block functionality.private @Nullable PistonBlockEntity
PistonExtensionBlock.getPistonBlockEntity
(BlockView world, BlockPos pos) private BlockState
VineBlock.getPlacementShape
(BlockState state, BlockView world, BlockPos pos) private BlockState
RedstoneWireBlock.getPlacementState
(BlockView world, BlockState state, BlockPos pos) protected int
AbstractRedstoneGateBlock.getPower
(World world, BlockPos pos, BlockState state) protected int
ComparatorBlock.getPower
(World world, BlockPos pos, BlockState state) AbstractBlock.AbstractBlockState.getRaycastShape
(BlockView world, BlockPos pos) AbstractBlock.getRaycastShape
(BlockState state, BlockView world, BlockPos pos) Deprecated.AbstractCauldronBlock.getRaycastShape
(BlockState state, BlockView world, BlockPos pos) ComposterBlock.getRaycastShape
(BlockState state, BlockView world, BlockPos pos) HopperBlock.getRaycastShape
(BlockState state, BlockView world, BlockPos pos) ScaffoldingBlock.getRaycastShape
(BlockState state, BlockView world, BlockPos pos) private int
RedstoneWireBlock.getReceivedRedstonePower
(World world, BlockPos pos) protected abstract int
AbstractPressurePlateBlock.getRedstoneOutput
(World world, BlockPos pos) protected int
PressurePlateBlock.getRedstoneOutput
(World world, BlockPos pos) protected int
WeightedPressurePlateBlock.getRedstoneOutput
(World world, BlockPos pos) private WireConnection
RedstoneWireBlock.getRenderConnectionType
(BlockView world, BlockPos pos, Direction direction) private WireConnection
RedstoneWireBlock.getRenderConnectionType
(BlockView world, BlockPos pos, Direction direction, boolean bool) long
AbstractBlock.AbstractBlockState.getRenderingSeed
(BlockPos pos) long
AbstractBlock.getRenderingSeed
(BlockState state, BlockPos pos) Deprecated.Consider callingAbstractBlock.AbstractBlockState.getRenderingSeed(net.minecraft.util.math.BlockPos)
instead.long
BedBlock.getRenderingSeed
(BlockState state, BlockPos pos) Returns the seed value for rendering.long
DoorBlock.getRenderingSeed
(BlockState state, BlockPos pos) Returns the seed value for rendering.long
TallPlantBlock.getRenderingSeed
(BlockState state, BlockPos pos) Returns the seed value for rendering.AbstractBlock.AbstractBlockState.getSidesShape
(BlockView world, BlockPos pos) AbstractBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) Deprecated.FenceGateBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) HangingSignBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) LeavesBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) MudBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) ShulkerBoxBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) SnowBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) SoulSandBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) WallHangingSignBlock.getSidesShape
(BlockState state, BlockView world, BlockPos pos) private static StairShape
StairsBlock.getStairShape
(BlockState state, BlockView world, BlockPos pos) static BlockState
private BlockState
WallBlock.getStateAt
(WorldView world, BlockState state, BlockPos pos, BlockState aboveState) AbstractBlock.AbstractBlockState.getStateForNeighborUpdate
(Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Gets the possibly updated block state of this block when a neighboring block is updated.AbstractBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) AbstractPlantBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AbstractPlantStemBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AbstractPressurePlateBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AbstractRailBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AbstractSignBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AmethystClusterBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.AttachedStemBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BambooBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BambooSaplingBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BannerBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BedBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BeehiveBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BellBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BigDripleafBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BigDripleafStemBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.BubbleColumnBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CactusBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CakeBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CampfireBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CandleBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CandleCakeBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CarpetBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ChainBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ChestBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ChorusFlowerBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ChorusPlantBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CocoaBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ConcretePowderBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ConduitBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralBlockBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralFanBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralParentBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.CoralWallFanBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.DeadCoralWallFanBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.DecoratedPotBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.DirtPathBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.DoorBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.EnderChestBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FallingBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FarmlandBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FenceBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FenceGateBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FireBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FlowerPotBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FluidBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.FrogspawnBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.GlowLichenBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.HangingRootsBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.HangingSignBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LadderBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LanternBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LeavesBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LightBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.LightningRodBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.MagmaBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.MangroveRootsBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.MultifaceGrowthBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.MushroomBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.NetherPortalBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.NoteBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ObserverBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PaneBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PistonHeadBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PlantBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PointedDripstoneBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.PropaguleBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.RedstoneWireBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.RepeaterBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.ScaffoldingBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SculkSensorBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SculkShriekerBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SculkVeinBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SeagrassBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SeaPickleBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SignBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SlabBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SmallDripleafBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SnowBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SnowyBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SoulFireBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SoulSandBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SporeBlossomBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.StairsBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SugarCaneBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.SuspiciousSandBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.TallPlantBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.TorchBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.TrapdoorBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.TripwireBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.TripwireHookBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.VineBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.WallBannerBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.WallBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.WallHangingSignBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.WallMountedBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.WallRedstoneTorchBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.WallSignBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.WallTorchBlock.getStateForNeighborUpdate
(BlockState state, Direction direction, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) Returns the state of the block after a neighboring block's state change.protected BlockState
FireBlock.getStateForPosition
(BlockView world, BlockPos pos) private BlockState
WallBlock.getStateWith
(WorldView world, BlockState state, BlockPos pos, BlockState aboveState, boolean north, boolean east, boolean south, boolean west) private BlockState
FireBlock.getStateWithAge
(WorldAccess world, BlockPos pos, int age) LichenGrower.GrowChecker.getStateWithDirection
(BlockState state, BlockView world, BlockPos pos, Direction direction) LichenGrower.LichenGrowChecker.getStateWithDirection
(BlockState state, BlockView world, BlockPos pos, Direction direction) private BlockState
NoteBlock.getStateWithInstrument
(WorldAccess world, BlockPos pos, BlockState state) private BlockState
WallBlock.getStateWithNeighbor
(WorldView world, BlockPos pos, BlockState state, BlockPos neighborPos, BlockState neighborState, Direction direction) AbstractPlantBlock.getStemHeadPos
(BlockView world, BlockPos pos, Block block) int
AbstractBlock.AbstractBlockState.getStrongRedstonePower
(BlockView world, BlockPos pos, Direction direction) int
AbstractBlock.getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) int
AbstractPressurePlateBlock.getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.int
AbstractRedstoneGateBlock.getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.int
ButtonBlock.getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.int
DetectorRailBlock.getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.int
LecternBlock.getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.int
LeverBlock.getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.int
LightningRodBlock.getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.int
ObserverBlock.getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.int
RedstoneTorchBlock.getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.int
RedstoneWireBlock.getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.int
TrappedChestBlock.getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.int
TripwireHookBlock.getStrongRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the strong redstone power emitted from the block.PointedDripstoneBlock.getSupportingPos
(World world, BlockPos pos, BlockState state, int range) private static Thickness
PointedDripstoneBlock.getThickness
(WorldView world, BlockPos pos, Direction direction, boolean tryMerge) PointedDripstoneBlock.getTipPos
(BlockState state, WorldAccess world, BlockPos pos, int range, boolean allowMerged) int
AbstractBlock.AbstractBlockState.getWeakRedstonePower
(BlockView world, BlockPos pos, Direction direction) int
AbstractBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) int
AbstractPressurePlateBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
AbstractRedstoneGateBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
ButtonBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
DaylightDetectorBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
DetectorRailBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
JukeboxBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
LecternBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
LeverBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
LightningRodBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
ObserverBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
RedstoneBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
RedstoneTorchBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
RedstoneWireBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
SculkSensorBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
TargetBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
TrappedChestBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
TripwireHookBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.int
WallRedstoneTorchBlock.getWeakRedstonePower
(BlockState state, BlockView world, BlockPos pos, Direction direction) Returns the weak redstone power emitted from the block.void
AbstractPlantBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
AbstractPlantStemBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
AzaleaBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
BambooBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
BambooSaplingBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) protected void
void
BigDripleafBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) static void
BigDripleafBlock.grow
(WorldAccess world, Random random, BlockPos pos, Direction direction) void
BigDripleafStemBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
CaveVinesBodyBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
CaveVinesHeadBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) private void
void
CocoaBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
CropBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
FernBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
Fertilizable.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
FlowerbedBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
FungusBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
GlowLichenBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
GrassBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) long
LichenGrower.grow
(BlockState state, WorldAccess world, BlockPos pos, boolean markForPostProcessing) private long
LichenGrower.grow
(BlockState state, WorldAccess world, BlockPos pos, Direction direction, boolean markForPostProcessing) LichenGrower.grow
(BlockState state, WorldAccess world, BlockPos pos, Direction oldDirection, Direction newDirection, boolean markForPostProcessing) LichenGrower.grow
(BlockState state, WorldAccess world, BlockPos pos, Direction direction, Random random, boolean markForPostProcessing) LichenGrower.grow
(BlockState state, WorldAccess world, BlockPos pos, Random random) void
MangroveLeavesBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
MossBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
MushroomPlantBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
NetherrackBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
NyliumBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
PropaguleBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
RootedDirtBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
SaplingBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
SeagrassBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
SeaPickleBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
SmallDripleafBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
StemBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
SweetBerryBushBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) void
TallFlowerBlock.grow
(ServerWorld world, Random random, BlockPos pos, BlockState state) private static void
PointedDripstoneBlock.growMerged
(BlockState state, WorldAccess world, BlockPos pos) private static boolean
ConcretePowderBlock.hardensOnAnySide
(BlockView world, BlockPos pos) private boolean
private static boolean
ChestBlock.hasBlockOnTop
(BlockView world, BlockPos pos) private static boolean
ChestBlock.hasCatOnTop
(WorldAccess world, BlockPos pos) private static boolean
boolean
AbstractBlock.AbstractBlockState.hasEmissiveLighting
(BlockView world, BlockPos pos) protected boolean
AbstractRedstoneGateBlock.hasPower
(World world, BlockPos pos, BlockState state) protected boolean
ComparatorBlock.hasPower
(World world, BlockPos pos, BlockState state) final boolean
AbstractBlock.AbstractBlockState.hasSolidTopSurface
(BlockView world, BlockPos pos, Entity entity) private static boolean
RespawnAnchorBlock.hasStillWater
(BlockPos pos, World world) static boolean
private void
FrogspawnBlock.hatch
(ServerWorld world, BlockPos pos, Random random) private boolean
FrostedIceBlock.increaseAge
(BlockState state, World world, BlockPos pos) boolean
EntityShapeContext.isAbove
(VoxelShape shape, BlockPos pos, boolean defaultValue) boolean
ShapeContext.isAbove
(VoxelShape shape, BlockPos pos, boolean defaultValue) private static boolean
BedBlock.isBedBelow
(BlockView world, BlockPos pos) private static boolean
RedstoneTorchBlock.isBurnedOut
(World world, BlockPos pos, boolean addNew) static boolean
ChestBlock.isChestBlocked
(WorldAccess world, BlockPos pos) boolean
AbstractBlock.isCullingShapeFullCube
(BlockState state, BlockView world, BlockPos pos) Deprecated.private static boolean
StairsBlock.isDifferentOrientation
(BlockState state, BlockView world, BlockPos pos, Direction dir) private static boolean
BigDripleafBlock.isEntityAbove
(BlockPos pos, Entity entity) protected boolean
AbstractCauldronBlock.isEntityTouchingFluid
(BlockState state, BlockPos pos, Entity entity) boolean
AbstractPlantBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
AbstractPlantStemBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
AzaleaBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
BambooBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
BambooSaplingBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
BigDripleafBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
BigDripleafStemBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
CaveVinesBodyBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
CaveVinesHeadBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
CocoaBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
CropBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
FernBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
Fertilizable.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
FlowerbedBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
FungusBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
GlowLichenBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
GrassBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
MangroveLeavesBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
MossBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
MushroomPlantBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
NetherrackBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
NyliumBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
PropaguleBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
RootedDirtBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
SaplingBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
SeagrassBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
SeaPickleBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
SmallDripleafBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
StemBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
SweetBerryBushBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
TallFlowerBlock.isFertilizable
(WorldView world, BlockPos pos, BlockState state, boolean isClient) boolean
AbstractBlock.AbstractBlockState.isFullCube
(BlockView world, BlockPos pos) private static boolean
PointedDripstoneBlock.isHeldByPointedDripstone
(BlockState state, WorldView world, BlockPos pos) protected boolean
protected static boolean
CoralParentBlock.isInWater
(BlockState state, BlockView world, BlockPos pos) static boolean
CampfireBlock.isLitCampfireInRange
(World world, BlockPos pos) boolean
AbstractRedstoneGateBlock.isLocked
(WorldView world, BlockPos pos, BlockState state) boolean
RepeaterBlock.isLocked
(WorldView world, BlockPos pos, BlockState state) static boolean
PistonBlock.isMovable
(BlockState state, World world, BlockPos pos, Direction direction, boolean canBreak, Direction pistonDir) private boolean
RailPlacementHelper.isNeighbor
(BlockPos pos) boolean
AbstractBlock.AbstractBlockState.isOpaqueFullCube
(BlockView world, BlockPos pos) protected boolean
PoweredRailBlock.isPoweredByOtherRails
(World world, BlockPos pos, boolean bool, int distance, RailShape shape) protected boolean
PoweredRailBlock.isPoweredByOtherRails
(World world, BlockPos pos, BlockState state, boolean bool, int distance) static boolean
protected boolean
FireBlock.isRainingAround
(World world, BlockPos pos) static boolean
static boolean
TurtleEggBlock.isSandBelow
(BlockView world, BlockPos pos) boolean
AbstractBlock.isShapeFullCube
(BlockState state, BlockView world, BlockPos pos) Deprecated.boolean
BambooBlock.isShapeFullCube
(BlockState state, BlockView world, BlockPos pos) boolean
PointedDripstoneBlock.isShapeFullCube
(BlockState state, BlockView world, BlockPos pos) boolean
AbstractBlock.AbstractBlockState.isSideSolid
(BlockView world, BlockPos pos, Direction direction, SideShapeType shapeType) boolean
AbstractBlock.AbstractBlockState.isSideSolidFullSquare
(BlockView world, BlockPos pos, Direction direction) private boolean
boolean
AbstractBlock.AbstractBlockState.isSolidBlock
(BlockView world, BlockPos pos) final boolean
AbstractBlock.AbstractBlockState.isSolidSurface
(BlockView world, BlockPos pos, Entity entity, Direction direction) private static boolean
ChorusFlowerBlock.isSurroundedByAir
(WorldView world, BlockPos pos, @Nullable Direction exceptDirection) boolean
AbstractRedstoneGateBlock.isTargetNotAligned
(BlockView world, BlockPos pos, BlockState state) boolean
AbstractBlock.AbstractBlockState.isTransparent
(BlockView world, BlockPos pos) boolean
AbstractGlassBlock.isTransparent
(BlockState state, BlockView world, BlockPos pos) boolean
BambooBlock.isTransparent
(BlockState state, BlockView world, BlockPos pos) boolean
BarrierBlock.isTransparent
(BlockState state, BlockView world, BlockPos pos) boolean
Block.isTransparent
(BlockState state, BlockView world, BlockPos pos) boolean
ConnectingBlock.isTransparent
(BlockState state, BlockView world, BlockPos pos) boolean
FluidBlock.isTransparent
(BlockState state, BlockView world, BlockPos pos) boolean
GlowLichenBlock.isTransparent
(BlockState state, BlockView world, BlockPos pos) boolean
HorizontalConnectingBlock.isTransparent
(BlockState state, BlockView world, BlockPos pos) boolean
LightBlock.isTransparent
(BlockState state, BlockView world, BlockPos pos) boolean
PlantBlock.isTransparent
(BlockState state, BlockView world, BlockPos pos) boolean
TintedGlassBlock.isTransparent
(BlockState state, BlockView world, BlockPos pos) boolean
VineBlock.isTransparent
(BlockState state, BlockView world, BlockPos pos) boolean
WallBlock.isTransparent
(BlockState state, BlockView world, BlockPos pos) private boolean
RailPlacementHelper.isVerticallyNearRail
(BlockPos pos) private static boolean
FarmlandBlock.isWaterNearby
(WorldView world, BlockPos pos) static boolean
DoorBlock.isWoodenDoor
(World world, BlockPos pos) private static void
RedstoneOreBlock.light
(BlockState state, World world, BlockPos pos) abstract boolean
SideShapeType.matches
(BlockState state, BlockView world, BlockPos pos, Direction direction) protected void
IceBlock.melt
(BlockState state, World world, BlockPos pos) default boolean
SculkSpreadable.method_41470
(WorldAccess world, BlockPos pos, Random random) private boolean
void
AbstractBlock.AbstractBlockState.neighborUpdate
(World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Deprecated.void
AbstractBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) void
AbstractRailBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
AbstractRedstoneGateBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
BellBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
BigDripleafBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
CommandBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
DispenserBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
DoorBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
FenceGateBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
FluidBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
FrostedIceBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
HopperBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
NoteBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
PistonBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
PistonHeadBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
RedstoneLampBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
RedstoneTorchBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
RedstoneWireBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
SpongeBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
StructureBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
TntBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.void
TrapdoorBlock.neighborUpdate
(BlockState state, World world, BlockPos pos, Block sourceBlock, BlockPos sourcePos, boolean notify) Called when a neighboring block is updated.private static boolean
Blocks.never
(BlockState state, BlockView world, BlockPos pos) A shortcut to always returnfalse
a context predicate, used assettings.solidBlock(Blocks::never)
.private static Boolean
Blocks.never
(BlockState state, BlockView world, BlockPos pos, EntityType<?> type) A shortcut to always returnfalse
in a typed context predicate with anEntityType
, used likesettings.allowSpawning(Blocks::never)
.void
AbstractBlock.AbstractBlockState.onBlockAdded
(World world, BlockPos pos, BlockState state, boolean notify) void
AbstractBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Deprecated.void
AbstractFireBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
AbstractRailBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
AbstractRedstoneGateBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
CarvedPumpkinBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
ComposterBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
CoralBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
CoralFanBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
CoralWallFanBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
DetectorRailBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
FallingBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
FireBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
FluidBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
FrogspawnBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
HopperBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
LightningRodBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
MagmaBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
ObserverBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
PistonBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
RedstoneTorchBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
RedstoneWireBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
ScaffoldingBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
SculkSensorBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
SoulSandBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
SpongeBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
StairsBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
SuspiciousSandBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
TargetBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
TntBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
TripwireBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
TurtleEggBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
WetSpongeBlock.onBlockAdded
(BlockState state, World world, BlockPos pos, BlockState oldState, boolean notify) Called server-side on the new block when the block state is changed.void
AbstractBlock.AbstractBlockState.onBlockBreakStart
(World world, BlockPos pos, PlayerEntity player) void
AbstractBlock.onBlockBreakStart
(BlockState state, World world, BlockPos pos, PlayerEntity player) void
DragonEggBlock.onBlockBreakStart
(BlockState state, World world, BlockPos pos, PlayerEntity player) Called when a player starts breaking the block (including when instant-mining).void
NoteBlock.onBlockBreakStart
(BlockState state, World world, BlockPos pos, PlayerEntity player) Called when a player starts breaking the block (including when instant-mining).void
RedstoneOreBlock.onBlockBreakStart
(BlockState state, World world, BlockPos pos, PlayerEntity player) Called when a player starts breaking the block (including when instant-mining).void
StairsBlock.onBlockBreakStart
(BlockState state, World world, BlockPos pos, PlayerEntity player) Called when a player starts breaking the block (including when instant-mining).void
AbstractFireBlock.onBreak
(World world, BlockPos pos, BlockState state, PlayerEntity player) Called when a player breaks a block before the block is removed from the world.void
BedBlock.onBreak
(World world, BlockPos pos, BlockState state, PlayerEntity player) Called when a player breaks a block before the block is removed from the world.void
BeehiveBlock.onBreak
(World world, BlockPos pos, BlockState state, PlayerEntity player) Called when a player breaks a block before the block is removed from the world.void
Block.onBreak
(World world, BlockPos pos, BlockState state, PlayerEntity player) Called when a player breaks a block before the block is removed from the world.void
DecoratedPotBlock.onBreak
(World world, BlockPos pos, BlockState state, PlayerEntity player) Called when a player breaks a block before the block is removed from the world.void
DoorBlock.onBreak
(World world, BlockPos pos, BlockState state, PlayerEntity player) Called when a player breaks a block before the block is removed from the world.void
PistonHeadBlock.onBreak
(World world, BlockPos pos, BlockState state, PlayerEntity player) Called when a player breaks a block before the block is removed from the world.void
ShulkerBoxBlock.onBreak
(World world, BlockPos pos, BlockState state, PlayerEntity player) Called when a player breaks a block before the block is removed from the world.void
TallPlantBlock.onBreak
(World world, BlockPos pos, BlockState state, PlayerEntity player) Called when a player breaks a block before the block is removed from the world.void
TntBlock.onBreak
(World world, BlockPos pos, BlockState state, PlayerEntity player) Called when a player breaks a block before the block is removed from the world.void
TripwireBlock.onBreak
(World world, BlockPos pos, BlockState state, PlayerEntity player) Called when a player breaks a block before the block is removed from the world.protected static void
TallPlantBlock.onBreakInCreative
(World world, BlockPos pos, BlockState state, PlayerEntity player) Destroys a bottom half of a tall double block (such as a plant or a door) without dropping an item when broken in creative.void
Block.onBroken
(WorldAccess world, BlockPos pos, BlockState state) Called after a player breaks a block and the block is removed from the world.void
PistonExtensionBlock.onBroken
(WorldAccess world, BlockPos pos, BlockState state) Called after a player breaks a block and the block is removed from the world.void
StairsBlock.onBroken
(WorldAccess world, BlockPos pos, BlockState state) Called after a player breaks a block and the block is removed from the world.void
Block.onDestroyedByExplosion
(World world, BlockPos pos, Explosion explosion) Called when this block is destroyed by an explosion.void
StairsBlock.onDestroyedByExplosion
(World world, BlockPos pos, Explosion explosion) Called when this block is destroyed by an explosion.void
TntBlock.onDestroyedByExplosion
(World world, BlockPos pos, Explosion explosion) Called when this block is destroyed by an explosion.void
AnvilBlock.onDestroyedOnLanding
(World world, BlockPos pos, FallingBlockEntity fallingBlockEntity) default void
LandingBlock.onDestroyedOnLanding
(World world, BlockPos pos, FallingBlockEntity fallingBlockEntity) void
PointedDripstoneBlock.onDestroyedOnLanding
(World world, BlockPos pos, FallingBlockEntity fallingBlockEntity) void
SuspiciousSandBlock.onDestroyedOnLanding
(World world, BlockPos pos, FallingBlockEntity fallingBlockEntity) void
AbstractBlock.AbstractBlockState.onEntityCollision
(World world, BlockPos pos, Entity entity) void
AbstractBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Deprecated.void
AbstractFireBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
AbstractPressurePlateBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
BigDripleafBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
BubbleColumnBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
ButtonBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
CactusBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
CampfireBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
CobwebBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
CropBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
DetectorRailBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
EndPortalBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
FrogspawnBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
HoneyBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
HopperBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
LavaCauldronBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
LeveledCauldronBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
LilyPadBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
NetherPortalBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
PowderSnowBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
SweetBerryBushBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
TripwireBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.void
WitherRoseBlock.onEntityCollision
(BlockState state, World world, BlockPos pos, Entity entity) Called when the entity's collision box intersects the block.protected void
LeveledCauldronBlock.onFireCollision
(BlockState state, World world, BlockPos pos) protected void
PowderSnowCauldronBlock.onFireCollision
(BlockState state, World world, BlockPos pos) void
BedBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
Block.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
FarmlandBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
HayBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
HoneyBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
PointedDripstoneBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
PowderSnowBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
SlimeBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
TurtleEggBlock.onLandedUpon
(World world, BlockState state, BlockPos pos, Entity entity, float fallDistance) Called when the entity lands on the block.void
AnvilBlock.onLanding
(World world, BlockPos pos, BlockState fallingBlockState, BlockState currentStateInPos, FallingBlockEntity fallingBlockEntity) void
ConcretePowderBlock.onLanding
(World world, BlockPos pos, BlockState fallingBlockState, BlockState currentStateInPos, FallingBlockEntity fallingBlockEntity) default void
LandingBlock.onLanding
(World world, BlockPos pos, BlockState fallingBlockState, BlockState currentStateInPos, FallingBlockEntity fallingBlockEntity) void
AbstractBannerBlock.onPlaced
(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
AbstractFurnaceBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
AbstractRedstoneGateBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
BarrelBlock.onPlaced
(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
BeaconBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
BedBlock.onPlaced
(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
Block.onPlaced
(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
BrewingStandBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
ChestBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
CommandBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
ConduitBlock.onPlaced
(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
DispenserBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
DoorBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
EnchantingTableBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
HopperBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
JukeboxBlock.onPlaced
(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
PistonBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
PlayerSkullBlock.onPlaced
(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
ShulkerBoxBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
SmallDripleafBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
StructureBlock.onPlaced
(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
TallPlantBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
TripwireHookBlock.onPlaced
(World world, BlockPos pos, BlockState state, LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
WallPlayerSkullBlock.onPlaced
(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
WallWitherSkullBlock.onPlaced
(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.void
WitherSkullBlock.onPlaced
(World world, BlockPos pos, BlockState state, @Nullable LivingEntity placer, ItemStack itemStack) Called when the player placed the block.static void
WitherSkullBlock.onPlaced
(World world, BlockPos pos, SkullBlockEntity blockEntity) void
AbstractBlock.AbstractBlockState.onStacksDropped
(ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) void
AbstractBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) void
ExperienceDroppingBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
InfestedBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
RedstoneOreBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
SculkCatalystBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
SculkSensorBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
SculkShriekerBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
SpawnerBlock.onStacksDropped
(BlockState state, ServerWorld world, BlockPos pos, ItemStack tool, boolean dropExperience) Called server-side when the stacks are dropped by mining or explosion.void
AbstractBlock.AbstractBlockState.onStateReplaced
(World world, BlockPos pos, BlockState state, boolean moved) void
AbstractBlock.onStateReplaced
(BlockState state, World
AbstractBlock.AbstractBlockState.calcBlockBreakingDelta(net.minecraft.entity.player.PlayerEntity, net.minecraft.world.BlockView, net.minecraft.util.math.BlockPos)
instead.